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README: added links to the mentioned github users
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1 changed files with 13 additions and 13 deletions
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README.md
26
README.md
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@ -266,22 +266,22 @@ NODE_DEBUG="minecraft-protocol" node [...]
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### 0.9.0
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### 0.9.0
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* 0xce: create changed from bool to byte (thanks Robin Lambertz)
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* 0xce: create changed from bool to byte (thanks [Robin Lambertz](https://github.com/roblabla))
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### 0.8.1
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### 0.8.1
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* fix buffer length checking bug in readSlot() (thanks Xabier de Zuazo)
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* fix buffer length checking bug in readSlot() (thanks [Xabier de Zuazo](https://github.com/zuazo))
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* fix C2 calculation bug (fixed #35) (thanks Xabier de Zuazo)
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* fix C2 calculation bug (fixed #35) (thanks [Xabier de Zuazo](https://github.com/zuazo))
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* fix oob Buffer at readEntityMetadata (fixed #40) (thanks Xabier de Zuazo)
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* fix oob Buffer at readEntityMetadata (fixed #40) (thanks [Xabier de Zuazo](https://github.com/zuazo))
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### 0.8.0
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### 0.8.0
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* fix remaining bugs for 1.5.1 protocol (thanks Xabier de Zuazo)
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* fix remaining bugs for 1.5.1 protocol (thanks [Xabier de Zuazo](https://github.com/zuazo))
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* writing packets is 6% faster (thanks mappum)
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* writing packets is 6% faster (thanks [Matt Bell](https://github.com/mappum))
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### 0.7.9
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### 0.7.9
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* support minecraft protocol 1.5 / protocol version 60 (thanks mappum)
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* support minecraft protocol 1.5 / protocol version 60 (thanks [Matt Bell](https://github.com/mappum))
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### 0.7.8
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### 0.7.8
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@ -318,12 +318,12 @@ NODE_DEBUG="minecraft-protocol" node [...]
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### 0.7.1
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### 0.7.1
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* remove socket delays to reduce latency. (thanks mappum)
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* remove socket delays to reduce latency. (thanks [Matt Bell](https://github.com/mappum))
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### 0.7.0
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### 0.7.0
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* `createServer`: rename `encryption-enabled` option to `encryption` to stay
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* `createServer`: rename `encryption-enabled` option to `encryption` to stay
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consistent with the examples. (thanks roblabla)
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consistent with the examples. (thanks [Robin Lambertz](https://github.com/roblabla))
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* `createClient`: don't require both `email` and `username`.
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* `createClient`: don't require both `email` and `username`.
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- The `username` and `password` arguments are used to authenticate with the
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- The `username` and `password` arguments are used to authenticate with the
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official minecraft servers and determine the case-correct username. If
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official minecraft servers and determine the case-correct username. If
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@ -343,17 +343,17 @@ Big thanks to [Robin Lambertz](https://github.com/roblabla) for this release.
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### 0.6.6
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### 0.6.6
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* ping: fix calling callback twice when server sends kick
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* ping: fix calling callback twice when server sends kick
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* server: send a kick packet when kicking clients. (thanks roblabla)
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* server: send a kick packet when kicking clients. (thanks [Robin Lambertz](https://github.com/roblabla))
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* ping: include latency property (thanks Jan Buschtöns)
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* ping: include latency property (thanks [Jan Buschtöns](https://github.com/silvinci))
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### 0.6.5
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### 0.6.5
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* createServer: allow empty options
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* createServer: allow empty options
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* server: support online mode and encryption (thanks roblabla)
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* server: support online mode and encryption (thanks [Robin Lambertz](https://github.com/roblabla))
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### 0.6.4
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### 0.6.4
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* Allow minecraft username instead of mojang email. (thanks roblabla)
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* Allow minecraft username instead of mojang email. (thanks [Robin Lambertz](https://github.com/roblabla))
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### 0.6.3
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### 0.6.3
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