mirror of
https://github.com/PrismarineJS/node-minecraft-protocol.git
synced 2024-11-14 10:55:05 -05:00
Improve serverTest check logic
try and debug flaky tests
This commit is contained in:
parent
10c4b56add
commit
9f22cf70e3
1 changed files with 57 additions and 26 deletions
|
@ -126,23 +126,30 @@ for (const supportedVersion of mc.supportedVersions) {
|
|||
version: version.minecraftVersion,
|
||||
port: PORT
|
||||
})
|
||||
let count = 2
|
||||
let serverClosed, clientClosed
|
||||
server.on('connection', function (client) {
|
||||
client.on('end', function (reason) {
|
||||
assert.strictEqual(reason, 'LoginTimeout')
|
||||
server.close()
|
||||
})
|
||||
})
|
||||
server.on('close', resolve)
|
||||
server.on('close', () => {
|
||||
serverClosed = true
|
||||
console.log('Server closed')
|
||||
checkFinish()
|
||||
})
|
||||
server.on('listening', function () {
|
||||
const client = new mc.Client(false, version.minecraftVersion)
|
||||
client.on('end', resolve)
|
||||
client.on('end', () => {
|
||||
clientClosed = true
|
||||
console.log('Client closed')
|
||||
checkFinish()
|
||||
})
|
||||
client.connect(PORT, '127.0.0.1')
|
||||
})
|
||||
|
||||
function resolve () {
|
||||
count -= 1
|
||||
if (count <= 0) done()
|
||||
function checkFinish () {
|
||||
if (serverClosed && clientClosed) done()
|
||||
}
|
||||
})
|
||||
|
||||
|
@ -154,14 +161,19 @@ for (const supportedVersion of mc.supportedVersions) {
|
|||
version: version.minecraftVersion,
|
||||
port: PORT
|
||||
})
|
||||
let count = 2
|
||||
let serverClosed, clientClosed
|
||||
server.on('connection', function (client) {
|
||||
client.on('end', function (reason) {
|
||||
assert.strictEqual(reason, 'KeepAliveTimeout')
|
||||
console.log('Server client disconnected')
|
||||
server.close()
|
||||
})
|
||||
})
|
||||
server.on('close', resolve)
|
||||
server.on('close', () => {
|
||||
serverClosed = true
|
||||
console.log('Server closed')
|
||||
checkFinish()
|
||||
})
|
||||
server.on('listening', function () {
|
||||
const client = mc.createClient({
|
||||
username: 'superpants',
|
||||
|
@ -170,11 +182,14 @@ for (const supportedVersion of mc.supportedVersions) {
|
|||
keepAlive: false,
|
||||
version: version.minecraftVersion
|
||||
})
|
||||
client.on('end', resolve)
|
||||
client.on('end', () => {
|
||||
clientClosed = true
|
||||
console.log('Client closed')
|
||||
checkFinish()
|
||||
})
|
||||
})
|
||||
function resolve () {
|
||||
count -= 1
|
||||
if (count <= 0) done()
|
||||
function checkFinish () {
|
||||
if (serverClosed && clientClosed) done()
|
||||
}
|
||||
})
|
||||
|
||||
|
@ -363,27 +378,36 @@ for (const supportedVersion of mc.supportedVersions) {
|
|||
version: version.minecraftVersion,
|
||||
port: PORT
|
||||
})
|
||||
let count = 4
|
||||
let serverPlayerDisconnected, serverClosed, clientClosed
|
||||
server.on('connection', function (client) {
|
||||
client.on('end', function (reason) {
|
||||
resolve()
|
||||
serverPlayerDisconnected = true
|
||||
console.log('Server player disconnected')
|
||||
checkFinish()
|
||||
server.close()
|
||||
})
|
||||
})
|
||||
server.on('close', resolve)
|
||||
server.on('close', () => {
|
||||
serverClosed = true
|
||||
console.log('Server closed')
|
||||
checkFinish()
|
||||
})
|
||||
server.on('listening', function () {
|
||||
resolve()
|
||||
console.log('Server is listening')
|
||||
const client = mc.createClient({
|
||||
username: 'lalalal',
|
||||
host: '127.0.0.1',
|
||||
version: version.minecraftVersion,
|
||||
port: PORT
|
||||
})
|
||||
client.on('end', resolve)
|
||||
client.on('end', () => {
|
||||
clientClosed = true
|
||||
console.log('Client closed')
|
||||
checkFinish()
|
||||
})
|
||||
})
|
||||
function resolve () {
|
||||
count -= 1
|
||||
if (count <= 0) done()
|
||||
function checkFinish () {
|
||||
if (serverPlayerDisconnected && clientClosed && serverClosed) done()
|
||||
}
|
||||
})
|
||||
|
||||
|
@ -393,15 +417,22 @@ for (const supportedVersion of mc.supportedVersions) {
|
|||
version: version.minecraftVersion,
|
||||
port: PORT
|
||||
})
|
||||
let count = 2
|
||||
let serverPlayerDisconnected, serverClosed
|
||||
server.on('playerJoin', function (client) {
|
||||
console.log('Server got player join')
|
||||
client.on('end', function (reason) {
|
||||
assert.strictEqual(reason, 'ServerShutdown')
|
||||
resolve()
|
||||
serverPlayerDisconnected = true
|
||||
console.log('Server player disconnected')
|
||||
checkFinish()
|
||||
})
|
||||
client.write('login', loginPacket(client, server))
|
||||
})
|
||||
server.on('close', resolve)
|
||||
server.on('close', () => {
|
||||
serverClosed = true
|
||||
console.log('Server closed')
|
||||
checkFinish()
|
||||
})
|
||||
server.on('listening', function () {
|
||||
const client = mc.createClient({
|
||||
username: 'lalalal',
|
||||
|
@ -410,12 +441,12 @@ for (const supportedVersion of mc.supportedVersions) {
|
|||
port: PORT
|
||||
})
|
||||
client.on('playerJoin', function () {
|
||||
console.log('Client joined')
|
||||
server.close()
|
||||
})
|
||||
})
|
||||
function resolve () {
|
||||
count -= 1
|
||||
if (count <= 0) done()
|
||||
function checkFinish () {
|
||||
if (serverPlayerDisconnected && serverClosed) done()
|
||||
}
|
||||
})
|
||||
|
||||
|
|
Loading…
Reference in a new issue