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https://github.com/PrismarineJS/node-minecraft-protocol.git
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don't stop after an error
https://github.com/nodejs/node/issues/3045#issuecomment-142955116 #367
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2 changed files with 9 additions and 1 deletions
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@ -45,7 +45,7 @@
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"buffer-equal": "1.0.0",
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"minecraft-data": "^1.0.3",
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"prismarine-nbt": "0.2.1",
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"protodef": "^1.0.0",
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"protodef": "^1.0.1",
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"readable-stream": "^2.0.5",
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"ursa-purejs": "0.0.3",
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"uuid-1345": "^0.99.6",
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@ -58,6 +58,10 @@ class Client extends EventEmitter
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const serializerDirection = !this.isServer ? 'toServer' : 'toClient';
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e.field = [this.protocolState, serializerDirection].concat(parts).join(".");
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e.message = `Serialization error for ${e.field} : ${e.message}`;
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if(!this.compressor)
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this.serializer.pipe(this.framer);
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else
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this.serializer.pipe(this.compressor);
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this.emit('error',e);
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});
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@ -68,6 +72,10 @@ class Client extends EventEmitter
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const deserializerDirection = this.isServer ? 'toServer' : 'toClient';
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e.field = [this.protocolState, deserializerDirection].concat(parts).join(".");
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e.message = `Deserialization error for ${e.field} : ${e.message}`;
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if(!this.compressor)
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this.splitter.pipe(this.deserializer);
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else
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this.decompressor.pipe(this.deserializer);
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this.emit('error',e);
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});
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