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Update mc.js
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@ -27,7 +27,7 @@ server.on('login', function (client) {
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entityId: client.id,
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isHardcore: false,
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gameMode: 0,
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previousGameMode: 255,
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previousGameMode: 1,
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worldNames: loginPacket.worldNames,
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dimensionCodec: loginPacket.dimensionCodec,
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dimension: loginPacket.dimension,
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