mirror of
https://github.com/PrismarineJS/node-minecraft-protocol.git
synced 2024-11-14 19:04:59 -05:00
Add packet names
This commit is contained in:
parent
d1490e928a
commit
0cd3ed13d9
7 changed files with 293 additions and 241 deletions
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@ -44,10 +44,10 @@ var rl = readline.createInterface({
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});
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function print_help() {
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console.log("usage: node minechat.js <hostname> <user> <password>");
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console.log("usage: node client_chat.js <hostname> <user> [<password>]");
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}
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if (process.argv.length < 5) {
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if (process.argv.length < 4) {
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console.log("Too few arguments!");
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print_help();
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process.exit(1);
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@ -72,7 +72,6 @@ if (host.indexOf(':') != -1) {
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console.log("connecting to " + host + ":" + port);
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console.log("user: " + user);
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console.log("passwd: " + Array(passwd.length).join('*'));
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var client = mc.createClient({
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host: host,
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@ -80,8 +79,8 @@ var client = mc.createClient({
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username: user,
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password: passwd
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});
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client.on([states.PLAY, 0x40], function(packet) {
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client.on([states.PLAY, 0x40], function(packet) { // you can listen for packets by [state, id], too
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console.info(color('Kicked for ' + packet.reason, "blink+red"));
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process.exit(1);
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});
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@ -95,7 +94,7 @@ client.on('connect', function() {
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client.on('state', function(newState) {
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if (newState === states.PLAY) {
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chats.forEach(function(chat) {
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client.write(0x01, {message: chat});
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client.write('chat_message', {message: chat});
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});
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}
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})
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@ -118,7 +117,7 @@ rl.on('line', function(line) {
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}
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});
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client.on([states.PLAY, 0x02], function(packet) {
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client.on('chat', function(packet) {
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var j = JSON.parse(packet.message);
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var chat = parseChat(j, {});
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console.info(chat);
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@ -8,12 +8,12 @@ var client = mc.createClient({
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client.on('connect', function() {
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console.info('connected');
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});
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client.on([states.PLAY, 0x02], function(packet) {
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client.on('chat', function(packet) {
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var jsonMsg = JSON.parse(packet.message);
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if (jsonMsg.translate == 'chat.type.announcement' || jsonMsg.translate == 'chat.type.text') {
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var username = jsonMsg.with[0];
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var msg = jsonMsg.with[1];
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if (username === client.username) return;
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client.write(0x01, {message: msg});
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client.write('chat_message', {message: msg});
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}
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});
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@ -1,8 +1,6 @@
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var mc = require('../');
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var states = mc.protocol.states;
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var yellow = '§e';
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var options = {
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motd: 'Vox Industries',
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'max-players': 127,
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@ -13,17 +11,17 @@ var options = {
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var server = mc.createServer(options);
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server.on('login', function(client) {
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broadcast(yellow + client.username+' joined the game.');
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broadcast(client.username+' joined the game.');
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var addr = client.socket.remoteAddress + ':' + client.socket.remotePort;
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console.log(client.username+' connected', '('+addr+')');
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client.on('end', function() {
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broadcast(yellow + client.username+' left the game.', client);
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broadcast(client.username+' left the game.', client);
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console.log(client.username+' disconnected', '('+addr+')');
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});
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// send init data so client will start rendering world
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client.write(0x01, {
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client.write('join_game', {
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entityId: client.id,
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levelType: 'default',
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gameMode: 1,
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@ -31,7 +29,7 @@ server.on('login', function(client) {
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difficulty: 2,
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maxPlayers: server.maxPlayers
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});
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client.write(0x08, {
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client.write('player_position', {
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x: 0,
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y: 256,
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z: 0,
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@ -40,7 +38,7 @@ server.on('login', function(client) {
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onGround: true
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});
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client.on([states.PLAY, 0x01], function(data) {
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client.on('chat_message', function(data) {
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var message = '<'+client.username+'>' + ' ' + data.message;
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broadcast(message, client, client.username);
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console.log(message);
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@ -68,10 +66,10 @@ function broadcast(message, exclude, username) {
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translate: translate,
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"with": [
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username,
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'Hello, world!'
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message
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]
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};
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client.write(0x02, { message: JSON.stringify(msg) });
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client.write('chat', { message: JSON.stringify(msg) });
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}
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}
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}
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@ -15,7 +15,7 @@ server.on('login', function(client) {
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});
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// send init data so client will start rendering world
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client.write(0x01, {
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client.write('join_game', {
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entityId: client.id,
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levelType: 'default',
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gameMode: 0,
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@ -23,7 +23,7 @@ server.on('login', function(client) {
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difficulty: 2,
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maxPlayers: server.maxPlayers
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});
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client.write(0x08, {
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client.write('player_position', {
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x: 0,
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y: 1.62,
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z: 0,
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@ -39,7 +39,7 @@ server.on('login', function(client) {
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'Hello, world!'
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]
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};
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client.write(0x02, { message: JSON.stringify(msg) });
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client.write('chat', { message: JSON.stringify(msg) });
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});
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server.on('error', function(error) {
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@ -51,6 +51,10 @@ Client.prototype.setSocket = function(socket) {
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}
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packet = parsed.results;
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incomingBuffer = incomingBuffer.slice(parsed.size);
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var packetName = protocol.packetNames[self.state][self.isServer ? 'toServer' : 'toClient'][packet.id];
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if (packetName !== undefined) self.emit(packetName, packet);
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self.emit([self.state, packet.id], packet);
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self.emit(packet.id, packet);
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self.emit('packet', packet);
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479
lib/protocol.js
479
lib/protocol.js
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@ -13,119 +13,123 @@ var states = {
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}
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var packets = {
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"handshaking": {
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"toServer": {
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0x00: [
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handshaking: {
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toClient: {},
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toServer: {
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handshake: {id: 0x00, fields: [
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{ name: "protocolVersion", type: "varint" },
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{ name: "serverHost", type: "string" },
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{ name: "serverPort", type: "ushort" },
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{ name: "nextState", type: "varint" }
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]
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}
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},
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"status": {
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"toClient": {
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0x00: [
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{ name: "response", type: "string" }
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],
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0x01: [
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{ name: "time", type: "long" }
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]
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]}
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},
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"toServer": {
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0x00: [],
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0x01: [
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},
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status: {
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toClient: {
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status_response: {id: 0x00, fields: [
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{ name: "response", type: "string" }
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]},
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status_ping: {id: 0x01, fields: [
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{ name: "time", type: "long" }
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]
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]}
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},
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toServer: {
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status_request: {id: 0x00, fields: []},
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status_ping: {id: 0x01, fields: [
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{ name: "time", type: "long" }
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]}
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}
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},
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"login": {
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"toClient": {
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0x00: [
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login: {
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toClient: {
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login_disconnect: {id: 0x00, fields: [
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{ name: "reason", type: "string" }
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],
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0x01: [
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]},
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encryption_request: {id: 0x01, fields: [
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{ name: "serverId", type: "string" },
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{ name: "publicKey", type: "byteArray16" },
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{ name: "verifyToken", type: "byteArray16" }
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],
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0x02: [
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]},
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login_success: {id: 0x02, fields: [
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{ name: "uuid", type: "string" },
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{ name: "username", type: "string" }
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]
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]}
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},
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"toServer": {
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0x00: [
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toServer: {
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login_start: {id: 0x00, fields: [
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{ name: "username", type: "string" }
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],
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0x01: [
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]},
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encryption_response:{id: 0x01, fields: [
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{ name: "sharedSecret", type: "byteArray16" },
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{ name: "verifyToken", type: "byteArray16" }
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]
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]}
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}
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},
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"play": {
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"toClient": {
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0x00: [
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play: {
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toClient: {
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keep_alive: {id: 0x00, fields: [
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{ name: "keepAliveId", type: "int" },
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],
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0x01: [
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]},
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join_game: {id: 0x01, fields: [
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{ name: "entityId", type: "int" },
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{ name: "gameMode", type: "ubyte" },
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{ name: "dimension", type: "byte" },
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{ name: "difficulty", type: "ubyte" },
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{ name: "maxPlayers", type: "ubyte" },
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{ name: "levelType", type: "string" },
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],
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0x02: [
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]},
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chat: {id: 0x02, fields: [
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{ name: "message", type: "ustring" },
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],
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0x03: [
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]},
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time_update: {id: 0x03, fields: [
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{ name: "age", type: "long" },
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{ name: "time", type: "long" },
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],
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0x04: [
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]},
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entity_equipment: {id: 0x04, fields: [
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{ name: "entityId", type: "int" },
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{ name: "slot", type: "short" },
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],
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0x05: [
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]},
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spawn_position: {id: 0x05, fields: [
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{ name: "x", type: "int" },
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{ name: "y", type: "int" },
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{ name: "z", type: "int" }
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],
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0x06: [
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]},
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update_health: {id: 0x06, fields: [
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{ name: "health", type: "float" },
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{ name: "food", type: "short" },
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{ name: "foodSaturation", type: "float" }
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],
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0x07: [
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]},
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respawn: {id: 0x07, fields: [
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{ name: "dimension", type: "int" },
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{ name: "difficulty", type: "ubyte" },
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{ name: "gamemode", type: "ubyte" },
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{ name: "levelType", type: "string" }
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],
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0x08: [
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]},
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player_position: {id: 0x08, fields: [
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{ name: "x", type: "double" },
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{ name: "y", type: "double" },
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{ name: "z", type: "double" },
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{ name: "yaw", type: "float" },
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{ name: "pitch", type: "float" },
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{ name: "onGround", type: "bool" }
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],
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0x09: [
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]},
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held_item_change: {id: 0x09, fields: [
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{ name: "slot", type: "byte" }
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],
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0x0A: [
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]},
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use_bed: {id: 0x0a, fields: [
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{ name: "entityId", type: "int" },
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{ name: "x", type: "int" },
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{ name: "y", type: "ubyte" },
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{ name: "z", type: "int" }
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],
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0x0B: [
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]},
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animation: {id: 0x0b, fields: [
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{ name: "entityId", type: "varint" },
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{ name: "animation", type: "byte" }
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],
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0x0C: [
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]},
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spawn_player: {id: 0x0c, fields: [
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{ name: "entityId", type: "varint" },
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{ name: "playerUUID", type: "string" },
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{ name: "playerName", type: "string" },
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@ -136,12 +140,12 @@ var packets = {
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{ name: "pitch", type: "byte" },
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{ name: "currentItem", type: "short" },
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{ name: "metadata", type: "entityMetadata" }
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],
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0x0D: [
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]},
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collect_item: {id: 0x0d, fields: [
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{ name: "collectedEntityId", type: "int" },
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{ name: "collectorEntityId", type: "int" }
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],
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0x0E: [
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]},
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spawn_object: {id: 0x0e, fields: [
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{ name: "entityId", type: "varint" },
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{ name: "type", type: "byte" },
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{ name: "x", type: "int" },
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@ -150,8 +154,8 @@ var packets = {
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{ name: "pitch", type: "byte" },
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{ name: "yaw", type: "byte" },
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{ name: "objectData", type: "objectData" }
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],
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0x0F: [
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]},
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spawn_mob: {id: 0x0f, fields: [
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{ name: "entityId", type: "varint" },
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{ name: "type", type: "ubyte" },
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{ name: "x", type: "int" },
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@ -164,137 +168,137 @@ var packets = {
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{ name: "velocityY", type: "short" },
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{ name: "velocityZ", type: "short" },
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{ name: "metadata", type: "entityMetadata" },
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],
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0x10: [
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]},
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spawn_painting: {id: 0x10, fields: [
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{ name: "entityId", type: "varint" },
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{ name: "title", type: "string" },
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{ name: "x", type: "int" },
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{ name: "y", type: "int" },
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{ name: "z", type: "int" },
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{ name: "direction", type: "int" }
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],
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0x11: [
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]},
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spawn_experience_orb: {id: 0x11, fields: [
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{ name: "entityId", type: "varint" },
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{ name: "x", type: "int" },
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{ name: "y", type: "int" },
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{ name: "z", type: "int" },
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{ name: "count", type: "short" }
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],
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0x12: [
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]},
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entity_velocity: {id: 0x12, fields: [
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{ name: "entityId", type: "int" },
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{ name: "velocityX", type: "short" },
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{ name: "velocityY", type: "short" },
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{ name: "velocityZ", type: "short" }
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],
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0x13: [
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]},
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destroy_entities: {id: 0x13, fields: [
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{ name: "entityIds", type: "intArray8" }
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],
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0x14: [
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]},
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entity: {id: 0x14, fields: [
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{ name: "entityId", type: "int" }
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],
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0x15: [
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]},
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entity_relative_move: {id: 0x15, fields: [
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{ name: "entityId", type: "int" },
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{ name: "dX", type: "byte" },
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{ name: "dY", type: "byte" },
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{ name: "dZ", type: "byte" }
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],
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0x16: [
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]},
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entity_look: {id: 0x16, fields: [
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{ name: "entityId", type: "int" },
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{ name: "yaw", type: "byte" },
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{ name: "pitch", type: "byte" }
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],
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0x17: [
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]},
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entity_look_and_relative_move: {id: 0x17, fields: [
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{ name: "entityId", type: "int" },
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{ name: "dX", type: "byte" },
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{ name: "dY", type: "byte" },
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{ name: "dZ", type: "byte" },
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{ name: "yaw", type: "byte" },
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{ name: "pitch", type: "byte" }
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],
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0x18: [
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]},
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entity_teleport: {id: 0x18, fields: [
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{ name: "entityId", type: "int" },
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{ name: "x", type: "int" },
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{ name: "y", type: "int" },
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{ name: "z", type: "int" },
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{ name: "yaw", type: "byte" },
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{ name: "pitch", type: "byte" }
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],
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0x19: [
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]},
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entity_head_look: {id: 0x19, fields: [
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{ name: "entityId", type: "int" },
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{ name: "headYaw", type: "byte" },
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],
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0x1A: [
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]},
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entity_status: {id: 0x1a, fields: [
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{ name: "entityId", type: "int" },
|
||||
{ name: "entityStatus", type: "byte" }
|
||||
],
|
||||
0x1B: [
|
||||
]},
|
||||
attach_entity: {id: 0x1b, fields: [
|
||||
{ name: "entityId", type: "int" },
|
||||
{ name: "vehicleId", type: "int" },
|
||||
{ name: "leash", type: "bool" }
|
||||
],
|
||||
0x1C: [
|
||||
]},
|
||||
entity_metadata: {id: 0x1c, fields: [
|
||||
{ name: "entityId", type: "int" },
|
||||
{ name: "metadata", type: "entityMetadata" }
|
||||
],
|
||||
0x1D: [
|
||||
]},
|
||||
entity_effect: {id: 0x1d, fields: [
|
||||
{ name: "entityId", type: "int" },
|
||||
{ name: "effectId", type: "byte" },
|
||||
{ name: "amplifier", type: "byte" },
|
||||
{ name: "duration", type: "short" }
|
||||
],
|
||||
0x1E: [
|
||||
]},
|
||||
remove_entity_effect: {id: 0x1e, fields: [
|
||||
{ name: "entityId", type: "int" },
|
||||
{ name: "effectId", type: "byte" }
|
||||
],
|
||||
0x1F: [
|
||||
]},
|
||||
set_experience: {id: 0x1f, fields: [
|
||||
{ name: "experienceBar", type: "float" },
|
||||
{ name: "level", type: "short" },
|
||||
{ name: "totalExperience", type: "short" }
|
||||
],
|
||||
0x20: [
|
||||
]},
|
||||
entity_properties: {id: 0x20, fields: [
|
||||
{ name: "entityId", type: "int" },
|
||||
{ name: "properties", type: "propertyArray" }
|
||||
],
|
||||
0x21: [
|
||||
]},
|
||||
chunk_data: {id: 0x21, fields: [
|
||||
{ name: "x", type: "int" },
|
||||
{ name: "z", type: "int" },
|
||||
{ name: "groundUp", type: "bool" },
|
||||
{ name: "bitMap", type: "ushort" },
|
||||
{ name: "addBitMap", type: "ushort" },
|
||||
{ name: "compressedChunkData", type: "byteArray32" }
|
||||
],
|
||||
0x22: [
|
||||
]},
|
||||
multi_block_change: {id: 0x22, fields: [
|
||||
{ name: "chunkX", type: "int" },
|
||||
{ name: "chunkZ", type: "int" },
|
||||
{ name: "recordCount", type: "short" },
|
||||
{ name: "data", type: "byteArray32" }
|
||||
],
|
||||
0x23: [
|
||||
]},
|
||||
block_change: {id: 0x23, fields: [
|
||||
{ name: "x", type: "int" },
|
||||
{ name: "y", type: "ubyte" },
|
||||
{ name: "z", type: "int" },
|
||||
{ name: "type", type: "varint" },
|
||||
{ name: "metadata", type: "ubyte" }
|
||||
],
|
||||
0x24: [
|
||||
]},
|
||||
block_action: {id: 0x24, fields: [
|
||||
{ name: "x", type: "int" },
|
||||
{ name: "y", type: "short" },
|
||||
{ name: "z", type: "int" },
|
||||
{ name: "byte1", type: "ubyte" },
|
||||
{ name: "byte2", type: "ubyte" },
|
||||
{ name: "blockId", type: "varint" }
|
||||
],
|
||||
0x25: [
|
||||
]},
|
||||
block_break_anim: {id: 0x25, fields: [
|
||||
{ name: "entityId", type: "varint" },
|
||||
{ name: "x", type: "int" },
|
||||
{ name: "y", type: "int" },
|
||||
{ name: "z", type: "int" },
|
||||
{ name: "destroyStage", type: "byte" }
|
||||
],
|
||||
0x26: [
|
||||
]},
|
||||
map_chunk_bulk: {id: 0x26, fields: [
|
||||
{ name: "data", type: "mapChunkBulk" }
|
||||
],
|
||||
0x27: [
|
||||
]},
|
||||
explosion: {id: 0x27, fields: [
|
||||
{ name: "x", type: "float" },
|
||||
{ name: "y", type: "float" },
|
||||
{ name: "z", type: "float" },
|
||||
|
@ -303,24 +307,24 @@ var packets = {
|
|||
{ name: "playerMotionX", type: "float" },
|
||||
{ name: "playerMotionY", type: "float" },
|
||||
{ name: "playerMotionZ", type: "float" }
|
||||
],
|
||||
0x28: [
|
||||
]},
|
||||
effect: {id: 0x28, fields: [
|
||||
{ name: "effectId", type: "int" },
|
||||
{ name: "x", type: "int" },
|
||||
{ name: "y", type: "byte" },
|
||||
{ name: "z", type: "int" },
|
||||
{ name: "data", type: "int" },
|
||||
{ name: "global", type: "bool" }
|
||||
],
|
||||
0x29: [
|
||||
]},
|
||||
sound_effect: {id: 0x29, fields: [
|
||||
{ name: "soundName", type: "string" },
|
||||
{ name: "x", type: "int" },
|
||||
{ name: "y", type: "int" },
|
||||
{ name: "z", type: "int" },
|
||||
{ name: "volume", type: "float" },
|
||||
{ name: "pitch", type: "ubyte" }
|
||||
],
|
||||
0x2A: [
|
||||
]},
|
||||
particle: {id: 0x2a, fields: [
|
||||
{ name: "particleName", type: "string" },
|
||||
{ name: "x", type: "float" },
|
||||
{ name: "y", type: "float" },
|
||||
|
@ -330,19 +334,19 @@ var packets = {
|
|||
{ name: "offsetZ", type: "float" },
|
||||
{ name: "particleSpeed", type: "float" },
|
||||
{ name: "particles", type: "int" }
|
||||
],
|
||||
0x2B: [
|
||||
]},
|
||||
change_game_state: {id: 0x2b, fields: [
|
||||
{ name: "reason", type: "ubyte" },
|
||||
{ name: "gameMode", type: "float" }
|
||||
],
|
||||
0x2C: [
|
||||
]},
|
||||
spawn_global_entity:{id: 0x2c, fields: [
|
||||
{ name: "entityId", type: "varint" },
|
||||
{ name: "type", type: "byte" },
|
||||
{ name: "x", type: "int" },
|
||||
{ name: "y", type: "int" },
|
||||
{ name: "z", type: "int" }
|
||||
],
|
||||
0x2D: [
|
||||
]},
|
||||
open_window: {id: 0x2d, fields: [
|
||||
{ name: "windowId", type: "ubyte" },
|
||||
{ name: "inventoryType", type: "ubyte" },
|
||||
{ name: "windowTitle", type: "string" },
|
||||
|
@ -351,30 +355,30 @@ var packets = {
|
|||
{ name: "entityId", type: "int", condition: function(field_values) {
|
||||
return field_values['inventoryType'] == 11;
|
||||
} }
|
||||
],
|
||||
0x2E: [
|
||||
]},
|
||||
close_window: {id: 0x2e, fields: [
|
||||
{ name: "windowId", type: "ubyte" }
|
||||
],
|
||||
0x2F: [
|
||||
]},
|
||||
set_slot: {id: 0x2f, fields: [
|
||||
{ name: "windowId", type: "ubyte" },
|
||||
{ name: "slot", type: "short" },
|
||||
{ name: "item", type: "slot" }
|
||||
],
|
||||
0x30: [
|
||||
]},
|
||||
window_items: {id: 0x30, fields: [
|
||||
{ name: "windowId", type: "ubyte" },
|
||||
{ name: "items", type: "slotArray" }
|
||||
],
|
||||
0x31: [
|
||||
]},
|
||||
window_property: {id: 0x31, fields: [
|
||||
{ name: "windowId", type: "ubyte" },
|
||||
{ name: "property", type: "short" },
|
||||
{ name: "value", type: "short" }
|
||||
],
|
||||
0x32: [
|
||||
]},
|
||||
confirm_transaction:{id: 0x32, fields: [
|
||||
{ name: "windowId", type: "ubyte" },
|
||||
{ name: "action", type: "short" },
|
||||
{ name: "accepted", type: "bool" }
|
||||
],
|
||||
0x33: [
|
||||
]},
|
||||
update_sign: {id: 0x33, fields: [
|
||||
{ name: "x", type: "int" },
|
||||
{ name: "y", type: "short" },
|
||||
{ name: "z", type: "int" },
|
||||
|
@ -382,45 +386,45 @@ var packets = {
|
|||
{ name: "text2", type: "string" },
|
||||
{ name: "text3", type: "string" },
|
||||
{ name: "text4", type: "string" }
|
||||
],
|
||||
0x34: [
|
||||
]},
|
||||
maps: {id: 0x34, fields: [
|
||||
{ name: "itemDamage", type: "varint" },
|
||||
{ name: "data", type: "byteArray16" },
|
||||
],
|
||||
0x35: [
|
||||
]},
|
||||
update_block_entity:{id: 0x35, fields: [
|
||||
{ name: "x", type: "int" },
|
||||
{ name: "y", type: "short" },
|
||||
{ name: "z", type: "int" },
|
||||
{ name: "action", type: "ubyte" },
|
||||
{ name: "nbtData", type: "byteArray16" }
|
||||
],
|
||||
0x36: [
|
||||
]},
|
||||
sign_editor_open: {id: 0x36, fields: [
|
||||
{ name: "x", type: "int" },
|
||||
{ name: "y", type: "int" },
|
||||
{ name: "z", type: "int" }
|
||||
],
|
||||
0x37: [
|
||||
]},
|
||||
statistics: {id: 0x37, fields: [
|
||||
{ name: "count", type: "statisticArray" }
|
||||
],
|
||||
0x38: [
|
||||
]},
|
||||
player_list_item: {id: 0x38, fields: [
|
||||
{ name: "playerName", type: "string" },
|
||||
{ name: "online", type: "bool" },
|
||||
{ name: "ping", type: "short" }
|
||||
],
|
||||
0x39: [
|
||||
]},
|
||||
player_abilities: {id: 0x39, fields: [
|
||||
{ name: "flags", type: "byte" },
|
||||
{ name: "flyingSpeed", type: "float" },
|
||||
{ name: "walkingSpeed", type: "float" }
|
||||
],
|
||||
0x3A: [
|
||||
]},
|
||||
tab_complete: {id: 0x3a, fields: [
|
||||
{ name: "matches", type: "matchArray" }
|
||||
],
|
||||
0x3B: [
|
||||
]},
|
||||
scoreboard_objective: {id: 0x3b, fields: [
|
||||
{ name: "name", type: "string" },
|
||||
{ name: "displayText", type: "string" },
|
||||
{ name: "action", type: "byte" }
|
||||
],
|
||||
0x3C: [
|
||||
]},
|
||||
update_score: {id: 0x3c, fields: [
|
||||
{ name: "itemName", type: "string" },
|
||||
{ name: "remove", type: "bool" },
|
||||
{ name: "scoreName", type: "string", condition: function(field_values) {
|
||||
|
@ -429,12 +433,12 @@ var packets = {
|
|||
{ name: "value", type: "int", condition: function(field_values) {
|
||||
return !field_values['remove']
|
||||
} }
|
||||
],
|
||||
0x3D: [
|
||||
]},
|
||||
display_scoreboard: {id: 0x3d, fields: [
|
||||
{ name: "position", type: "byte" },
|
||||
{ name: "name", type: "string" }
|
||||
],
|
||||
0x3E: [
|
||||
]},
|
||||
teams: {id: 0x3e, fields: [
|
||||
{ name: "team", type: "string" },
|
||||
{ name: "mode", type: "byte" },
|
||||
{ name: "name", type: "string", condition: function(field_values) {
|
||||
|
@ -452,42 +456,42 @@ var packets = {
|
|||
{ name: "players", type: "stringArray", condition: function(field_values) {
|
||||
return field_values['mode'] == 0 || field_values['mode'] == 3 || field_values['mode'] == 4;
|
||||
} }
|
||||
],
|
||||
0x3F: [
|
||||
]},
|
||||
plugin_message: {id: 0x3f, fields: [
|
||||
{ name: "channel", type: "string" },
|
||||
{ name: "data", type: "byteArray16" }
|
||||
],
|
||||
0x40: [
|
||||
]},
|
||||
disconnect: {id: 0x40, fields: [
|
||||
{ name: "reason", type: "string" }
|
||||
]
|
||||
]}
|
||||
},
|
||||
"toServer": {
|
||||
0x00: [
|
||||
toServer: {
|
||||
keep_alive: {id: 0x00, fields: [
|
||||
{ name: "keepAliveId", type: "int" }
|
||||
],
|
||||
0x01: [
|
||||
]},
|
||||
chat_message: {id: 0x01, fields: [
|
||||
{ name: "message", type: "string" }
|
||||
],
|
||||
0x02: [
|
||||
]},
|
||||
use_entity: {id: 0x02, fields: [
|
||||
{ name: "target", type: "int" },
|
||||
{ name: "leftClick", type: "byte" }
|
||||
],
|
||||
0x03: [
|
||||
]},
|
||||
player: {id: 0x03, fields: [
|
||||
{ name: "onGround", type: "bool" }
|
||||
],
|
||||
0x04: [
|
||||
]},
|
||||
player_position: {id: 0x04, fields: [
|
||||
{ name: "x", type: "double" },
|
||||
{ name: "stance", type: "double" },
|
||||
{ name: "y", type: "double" },
|
||||
{ name: "z", type: "double" },
|
||||
{ name: "onGround", type: "bool" }
|
||||
],
|
||||
0x05: [
|
||||
]},
|
||||
player_look: {id: 0x05, fields: [
|
||||
{ name: "yaw", type: "float" },
|
||||
{ name: "pitch", type: "float" },
|
||||
{ name: "onGround", type: "bool" }
|
||||
],
|
||||
0x06: [
|
||||
]},
|
||||
player_position_and_look: {id: 0x06, fields: [
|
||||
{ name: "x", type: "double" },
|
||||
{ name: "stance", type: "double" },
|
||||
{ name: "y", type: "double" },
|
||||
|
@ -495,15 +499,15 @@ var packets = {
|
|||
{ name: "yaw", type: "float" },
|
||||
{ name: "pitch", type: "float" },
|
||||
{ name: "onGround", type: "bool" }
|
||||
],
|
||||
0x07: [
|
||||
]},
|
||||
player_digging: {id: 0x07, fields: [
|
||||
{ name: "status", type: "byte" },
|
||||
{ name: "x", type: "int" },
|
||||
{ name: "y", type: "ubyte" },
|
||||
{ name: "z", type: "int" },
|
||||
{ name: "face", type: "byte" }
|
||||
],
|
||||
0x08: [
|
||||
]},
|
||||
player_block_placement: {id: 0x08, fields: [
|
||||
{ name: "x", type: "int" },
|
||||
{ name: "y", type: "ubyte" },
|
||||
{ name: "z", type: "int" },
|
||||
|
@ -512,50 +516,50 @@ var packets = {
|
|||
{ name: "cursorX", type: "byte" },
|
||||
{ name: "cursorY", type: "byte" },
|
||||
{ name: "cursorZ", type: "byte" }
|
||||
],
|
||||
0x09: [
|
||||
]},
|
||||
held_item_change: {id: 0x09, fields: [
|
||||
{ name: "slotId", type: "short" }
|
||||
],
|
||||
0x0A: [
|
||||
]},
|
||||
animation: {id: 0x0a, fields: [
|
||||
{ name: "entityId", type: "int" },
|
||||
{ name: "animation", type: "byte" }
|
||||
],
|
||||
0x0B: [
|
||||
]},
|
||||
entity_action: {id: 0x0b, fields: [
|
||||
{ name: "entityId", type: "int" },
|
||||
{ name: "actionId", type: "byte" },
|
||||
{ name: "jumpBoost", type: "int" }
|
||||
],
|
||||
0x0C: [
|
||||
]},
|
||||
steer_vehicle: {id: 0x0c, fields: [
|
||||
{ name: "sideways", type: "float" },
|
||||
{ name: "forward", type: "float" },
|
||||
{ name: "jump", type: "bool" },
|
||||
{ name: "unmount", type: "bool" }
|
||||
],
|
||||
0x0D: [
|
||||
]},
|
||||
close_window: {id: 0x0d, fields: [
|
||||
{ name: "windowId", type: "byte" }
|
||||
],
|
||||
0x0E: [
|
||||
]},
|
||||
click_window: {id: 0x0e, fields: [
|
||||
{ name: "windowId", type: "byte" },
|
||||
{ name: "slot", type: "short" },
|
||||
{ name: "mouseButton", type: "byte" },
|
||||
{ name: "action", type: "short" },
|
||||
{ name: "mode", type: "byte" },
|
||||
{ name: "item", type: "slot" }
|
||||
],
|
||||
0x0F: [
|
||||
]},
|
||||
confirm_transaction: {id: 0x0f, fields: [
|
||||
{ name: "windowId", type: "byte" },
|
||||
{ name: "action", type: "short" },
|
||||
{ name: "accepted", type: "bool" }
|
||||
],
|
||||
0x10: [
|
||||
]},
|
||||
creative_inventory_action: {id: 0x10, fields: [
|
||||
{ name: "slot", type: "short" },
|
||||
{ name: "item", type: "slot" }
|
||||
],
|
||||
0x11: [
|
||||
]},
|
||||
enchant_item: {id: 0x11, fields: [
|
||||
{ name: "windowId", type: "byte" },
|
||||
{ name: "enchantment", type: "byte" }
|
||||
],
|
||||
0x12: [
|
||||
]},
|
||||
update_sign: {id: 0x12, fields: [
|
||||
{ name: "x", type: "int" },
|
||||
{ name: "y", type: "short" },
|
||||
{ name: "z", type: "int" },
|
||||
|
@ -563,34 +567,70 @@ var packets = {
|
|||
{ name: "text2", type: "string" },
|
||||
{ name: "text3", type: "string" },
|
||||
{ name: "text4", type: "string" }
|
||||
],
|
||||
0x13: [
|
||||
]},
|
||||
player_abilities: {id: 0x13, fields: [
|
||||
{ name: "flags", type: "byte" },
|
||||
{ name: "flyingSpeed", type: "float" },
|
||||
{ name: "walkingSpeed", type: "float" }
|
||||
],
|
||||
0x14: [
|
||||
]},
|
||||
tab_complete: {id: 0x14, fields: [
|
||||
{ name: "text", type: "string" }
|
||||
],
|
||||
0x15: [
|
||||
]},
|
||||
client_settings: {id: 0x15, fields: [
|
||||
{ name: "locale", type: "string" },
|
||||
{ name: "viewDistance", type: "byte" },
|
||||
{ name: "chatFlags", type: "byte" },
|
||||
{ name: "chatColors", type: "bool" },
|
||||
{ name: "difficulty", type: "byte" },
|
||||
{ name: "showCape", type: "bool" }
|
||||
],
|
||||
0x16: [
|
||||
]},
|
||||
client_status: {id: 0x16, fields: [
|
||||
{ name: "payload", type: "byte" }
|
||||
],
|
||||
0x17: [
|
||||
]},
|
||||
plugin_message: {id: 0x17, fields: [
|
||||
{ name: "channel", type: "string" },
|
||||
{ name: "data", type: "byteArray16" }
|
||||
],
|
||||
]}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
var packetFields = {};
|
||||
var packetNames = {};
|
||||
var packetIds = {};
|
||||
var packetStates = {toClient: {}, toServer: {}};
|
||||
(function() {
|
||||
for (var stateName in states) {
|
||||
var state = states[stateName];
|
||||
|
||||
packetFields[state] = {toClient: [], toServer: []};
|
||||
packetNames[state] = {toClient: [], toServer: []};
|
||||
packetIds[state] = {toClient: [], toServer: []};
|
||||
|
||||
['toClient', 'toServer'].forEach(function(direction) {
|
||||
for (var name in packets[state][direction]) {
|
||||
var info = packets[state][direction][name];
|
||||
var id = info.id;
|
||||
var fields = info.fields;
|
||||
|
||||
assert(id !== undefined, 'missing id for packet '+name);
|
||||
assert(fields !== undefined, 'missing fields for packet '+name);
|
||||
assert(packetNames[state][direction][id] === undefined, 'duplicate packet id '+id+' for '+name);
|
||||
assert(packetIds[state][direction][name] === undefined, 'duplicate packet name '+name+' for '+id);
|
||||
assert(packetFields[state][direction][id] === undefined, 'duplicate packet id '+id+' for '+name);
|
||||
assert(packetStates[direction][name] === undefined, 'duplicate packet name '+name+' for '+id+', must be unique across all states');
|
||||
|
||||
packetNames[state][direction][id] = name;
|
||||
packetIds[state][direction][name] = id;
|
||||
packetFields[state][direction][id] = fields;
|
||||
packetStates[direction][name] = state;
|
||||
}
|
||||
});
|
||||
}
|
||||
})();
|
||||
|
||||
|
||||
|
||||
var types = {
|
||||
'int': [readInt, writeInt, 4],
|
||||
'short': [readShort, writeShort, 2],
|
||||
|
@ -1557,7 +1597,7 @@ function writeMatchArray(value, buffer, offset) {
|
|||
|
||||
function get(packetId, state, toServer) {
|
||||
var direction = toServer ? "toServer" : "toClient";
|
||||
var packetInfo = packets[state][direction][packetId];
|
||||
var packetInfo = packetFields[state][direction][packetId];
|
||||
if (!packetInfo) {
|
||||
return null;
|
||||
}
|
||||
|
@ -1577,6 +1617,14 @@ function sizeOf(type, value) {
|
|||
|
||||
function createPacketBuffer(packetId, state, params, isServer) {
|
||||
var length = 0;
|
||||
if (typeof packetId === 'string' && typeof state !== 'string' && !params) {
|
||||
// simplified two-argument usage, createPacketBuffer(name, params)
|
||||
params = state;
|
||||
state = packetStates[!isServer ? 'toServer' : 'toClient'][packetId];
|
||||
}
|
||||
if (typeof packetId === 'string') packetId = packetIds[state][!isServer ? 'toServer' : 'toClient'][packetId];
|
||||
assert.notEqual(packetId, undefined);
|
||||
|
||||
var packet = get(packetId, state, !isServer);
|
||||
assert.notEqual(packet, null);
|
||||
packet.forEach(function(fieldInfo) {
|
||||
|
@ -1617,6 +1665,7 @@ function parsePacket(buffer, state, isServer) {
|
|||
|
||||
return readResults;
|
||||
}
|
||||
if (state == null) state == states.PLAY;
|
||||
var cursor = 0;
|
||||
var lengthField = readVarInt(buffer, 0);
|
||||
if (!!!lengthField) return null;
|
||||
|
@ -1680,7 +1729,9 @@ module.exports = {
|
|||
parsePacket: parsePacket,
|
||||
createPacketBuffer: createPacketBuffer,
|
||||
STRING_MAX_LENGTH: STRING_MAX_LENGTH,
|
||||
packets: packets,
|
||||
packetIds: packetIds,
|
||||
packetNames: packetNames,
|
||||
packetFields: packetFields,
|
||||
states: states,
|
||||
get: get,
|
||||
debug: debug,
|
||||
|
|
12
test/test.js
12
test/test.js
|
@ -136,17 +136,17 @@ describe("packets", function() {
|
|||
client.end();
|
||||
});
|
||||
var packetId, packetInfo, field;
|
||||
for(state in protocol.packets) {
|
||||
if (!protocol.packets.hasOwnProperty(state)) continue;
|
||||
for(packetId in protocol.packets[state].toServer) {
|
||||
if (!protocol.packets[state].toServer.hasOwnProperty(packetId)) continue;
|
||||
for(state in protocol.packetFields) {
|
||||
if (!protocol.packetFields.hasOwnProperty(state)) continue;
|
||||
for(packetId in protocol.packetFields[state].toServer) {
|
||||
if (!protocol.packetFields[state].toServer.hasOwnProperty(packetId)) continue;
|
||||
packetId = parseInt(packetId, 10);
|
||||
packetInfo = protocol.get(packetId, state, true);
|
||||
it(state + ",ServerBound,0x" + zfill(parseInt(packetId, 10).toString(16), 2),
|
||||
callTestPacket(packetId, packetInfo, state, true));
|
||||
}
|
||||
for(packetId in protocol.packets[state].toClient) {
|
||||
if (!protocol.packets[state].toClient.hasOwnProperty(packetId)) continue;
|
||||
for(packetId in protocol.packetFields[state].toClient) {
|
||||
if (!protocol.packetFields[state].toClient.hasOwnProperty(packetId)) continue;
|
||||
packetId = parseInt(packetId, 10);
|
||||
packetInfo = protocol.get(packetId, state, false);
|
||||
it(state + ",ClientBound,0x" + zfill(parseInt(packetId, 10).toString(16), 2),
|
||||
|
|
Loading…
Reference in a new issue