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https://github.com/PrismarineJS/node-minecraft-protocol.git
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Use symbolic values for writeAck() phase
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parent
6c33ec2856
commit
0b45b439bc
1 changed files with 4 additions and 4 deletions
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@ -248,7 +248,7 @@ function fmlHandshakeStep(client, data)
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channel: 'FML|HS',
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channel: 'FML|HS',
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data: modList
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data: modList
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});
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});
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writeAck(client, 2); // WAITINGSERVERDATA
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writeAck(client, FMLHandshakeClientState.WAITINGSERVERDATA);
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client.fmlHandshakeState = FMLHandshakeClientState.WAITINGSERVERDATA;
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client.fmlHandshakeState = FMLHandshakeClientState.WAITINGSERVERDATA;
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break;
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break;
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}
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}
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@ -270,7 +270,7 @@ function fmlHandshakeStep(client, data)
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if (parsed.data.hasMore === false) {
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if (parsed.data.hasMore === false) {
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console.log('LAST RegistryData');
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console.log('LAST RegistryData');
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writeAck(client, 3); // WAITINGSERVERCOMPLETE
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writeAck(client, FMLHandshakeClientState.WAITINGSERVERCOMPLETE);
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client.fmlHandshakeState = FMLHandshakeClientState.PENDINGCOMPLETE;
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client.fmlHandshakeState = FMLHandshakeClientState.PENDINGCOMPLETE;
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}
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}
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break;
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break;
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@ -280,7 +280,7 @@ function fmlHandshakeStep(client, data)
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{
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{
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assert.ok(parsed.data.discriminator === 'HandshakeAck', `expected HandshakeAck in PENDINGCOMPLETE, got ${parsed.data.discrimnator}`);
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assert.ok(parsed.data.discriminator === 'HandshakeAck', `expected HandshakeAck in PENDINGCOMPLETE, got ${parsed.data.discrimnator}`);
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assert.ok(parsed.data.phase === 2, `expected HandshakeAck phase WAITINGACK, got ${parsed.data.phase}`);
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assert.ok(parsed.data.phase === 2, `expected HandshakeAck phase WAITINGACK, got ${parsed.data.phase}`);
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writeAck(client, 4); // PENDINGCOMPLETE
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writeAck(client, FMLHandshakeClientState.PENDINGCOMPLETE4);
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client.fmlHandshakeState = FMLHandshakeClientState.COMPLETE
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client.fmlHandshakeState = FMLHandshakeClientState.COMPLETE
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break;
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break;
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}
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}
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@ -289,7 +289,7 @@ function fmlHandshakeStep(client, data)
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{
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{
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assert.ok(parsed.data.phase === 3, `expected HandshakeAck phase COMPLETE, got ${parsed.data.phase}`);
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assert.ok(parsed.data.phase === 3, `expected HandshakeAck phase COMPLETE, got ${parsed.data.phase}`);
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writeAck(client, 5); // COMPLETE
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writeAck(client, FMLHandshakeClientState.COMPLETE);
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console.log('HandshakeAck Complete!');
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console.log('HandshakeAck Complete!');
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break;
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break;
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}
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}
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