node-minecraft-protocol/examples/client_http_proxy/client_http_proxy.js

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const mc = require('minecraft-protocol');
const Http = require("http");
if(process.argv.length < 6 || process.argv.length > 8) {
console.log("Usage : node echo.js <host> <port> <proxyHost> <proxyPort> [<name>] [<password>]");
process.exit(1);
}
const proxyHost=process.argv[4];
const proxyPort=process.argv[5];
const req = Http.request({
host: proxyHost,
port: proxyPort,
method: 'CONNECT',
path: process.argv[2] + ":" + parseInt(process.argv[3])
});
req.on("connect", function(res, stream) {
const client = mc.createClient({
stream: stream,
username: process.argv[6] ? process.argv[6] : "echo",
password: process.argv[7]
});
client.on('connect', function() {
console.info('connected');
});
client.on('disconnect', function(packet) {
console.log('disconnected: '+ packet.reason);
});
client.on('end', function(err) {
console.log('Connection lost');
});
client.on('chat', function(packet) {
const jsonMsg = JSON.parse(packet.message);
if(jsonMsg.translate === 'chat.type.announcement' || jsonMsg.translate === 'chat.type.text') {
const username = jsonMsg.with[0].text;
const msg = jsonMsg.with[1];
if(username === client.username) return;
client.write('chat', {message: msg});
}
});
});