node-minecraft-protocol/test/clientTest.js

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/* eslint-env mocha */
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const mc = require('../')
const os = require('os')
const path = require('path')
const assert = require('power-assert')
const SURVIVE_TIME = 10000
const MC_SERVER_PATH = path.join(__dirname, 'server')
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const Wrap = require('minecraft-wrap').Wrap
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const { firstVersion, lastVersion } = require('./common/parallel')
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const download = require('minecraft-wrap').download
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mc.supportedVersions.forEach(function (supportedVersion, i) {
if (!(i >= firstVersion && i <= lastVersion)) { return }
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const PORT = Math.round(30000 + Math.random() * 20000)
const mcData = require('minecraft-data')(supportedVersion)
const version = mcData.version
const MC_SERVER_JAR_DIR = process.env.MC_SERVER_JAR_DIR || os.tmpdir()
const MC_SERVER_JAR = MC_SERVER_JAR_DIR + '/minecraft_server.' + version.minecraftVersion + '.jar'
const wrap = new Wrap(MC_SERVER_JAR, MC_SERVER_PATH + '_' + supportedVersion, {
minMem: 1024,
maxMem: 1024
})
wrap.on('line', function (line) {
console.log(line)
})
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describe('client ' + version.minecraftVersion, function () {
this.timeout(10 * 60 * 1000)
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before(download.bind(null, version.minecraftVersion, MC_SERVER_JAR))
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after(function (done) {
wrap.deleteServerData(function (err) {
if (err) { console.log(err) }
done(err)
})
})
describe('offline', function () {
before(function (done) {
console.log(new Date() + 'starting server ' + version.minecraftVersion)
wrap.startServer({
'online-mode': 'false',
'server-port': PORT,
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motd: 'test1234',
'max-players': 120
}, function (err) {
if (err) { console.log(err) }
console.log(new Date() + 'started server ' + version.minecraftVersion)
done(err)
})
})
after(function (done) {
console.log(new Date() + 'stopping server' + version.minecraftVersion)
wrap.stopServer(function (err) {
if (err) { console.log(err) }
console.log(new Date() + 'stopped server ' + version.minecraftVersion)
done(err)
})
})
it('pings the server', function (done) {
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mc.ping({
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version: version.minecraftVersion,
port: PORT
}, function (err, results) {
if (err) return done(err)
assert.ok(results.latency >= 0)
assert.ok(results.latency <= 1000)
delete results.latency
delete results.favicon // too lazy to figure it out
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/* assert.deepEqual(results, {
version: {
name: '1.7.4',
protocol: 4
},
description: { text: "test1234" }
}); */
done()
})
})
it('connects successfully - offline mode', function (done) {
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const client = mc.createClient({
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username: 'Player',
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version: version.minecraftVersion,
port: PORT
})
client.on('error', err => done(err))
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const lineListener = function (line) {
const match = line.match(/\[Server thread\/INFO\]: <(.+?)> (.+)/)
if (!match) return
assert.strictEqual(match[1], 'Player')
assert.strictEqual(match[2], 'hello everyone; I have logged in.')
wrap.writeServer('say hello\n')
}
wrap.on('line', lineListener)
let chatCount = 0
client.on('login', function (packet) {
assert.strictEqual(packet.levelType, 'default')
assert.strictEqual(packet.dimension, 0)
assert.strictEqual(packet.gameMode, 0)
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client.write('chat', {
message: 'hello everyone; I have logged in.'
})
})
client.on('chat', function (packet) {
chatCount += 1
assert.ok(chatCount <= 2)
const message = JSON.parse(packet.message)
if (chatCount === 1) {
assert.strictEqual(message.translate, 'chat.type.text')
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assert.deepEqual(message.with[0].clickEvent, {
action: 'suggest_command',
value: mcData.version.version > 340 ? '/tell Player ' : '/msg Player '
})
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assert.deepEqual(message.with[0].text, 'Player')
assert.strictEqual(message.with[1], 'hello everyone; I have logged in.')
} else if (chatCount === 2) {
assert.strictEqual(message.translate, 'chat.type.announcement')
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assert.strictEqual(message.with[0].text ? message.with[0].text : message.with[0], 'Server')
assert.deepEqual(message.with[1].extra ? (message.with[1].extra[0].text
? message.with[1].extra[0].text : message.with[1].extra[0]) : message.with[1].text, 'hello')
wrap.removeListener('line', lineListener)
client.end()
done()
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}
})
})
it('does not crash for ' + SURVIVE_TIME + 'ms', function (done) {
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const client = mc.createClient({
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username: 'Player',
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version: version.minecraftVersion,
port: PORT
})
client.on('error', err => done(err))
client.on('login', function () {
client.write('chat', {
message: 'hello everyone; I have logged in.'
})
setTimeout(function () {
client.end()
done()
}, SURVIVE_TIME)
})
})
it('produce a decent error when connecting with the wrong version', function (done) {
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const client = mc.createClient({
username: 'Player',
version: version.minecraftVersion === '1.8.8' ? '1.11.2' : '1.8.8',
port: PORT
})
client.once('error', function (err) {
if (err.message.startsWith('This server is version')) {
console.log(new Date() + 'Correctly got an error for wrong version : ' + err.message)
client.end()
done()
} else {
client.end()
done(err)
}
client.on('error', err => {
if (err.message.indexOf('ECONNRESET') === -1) {
done(err)
}
})
})
})
})
describe('online', function () {
before(function (done) {
console.log(new Date() + 'starting server ' + version.minecraftVersion)
wrap.startServer({
'online-mode': 'true',
'server-port': PORT
}, function (err) {
if (err) { console.log(err) }
console.log(new Date() + 'started server ' + version.minecraftVersion)
done(err)
})
})
after(function (done) {
console.log(new Date() + 'stopping server ' + version.minecraftVersion)
wrap.stopServer(function (err) {
if (err) { console.log(err) }
console.log(new Date() + 'stopped server ' + version.minecraftVersion)
done(err)
})
})
it.skip('connects successfully - online mode', function (done) {
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const client = mc.createClient({
username: process.env.MC_USERNAME,
password: process.env.MC_PASSWORD,
version: version.minecraftVersion,
port: PORT
})
client.on('error', err => done(err))
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const lineListener = function (line) {
const match = line.match(/\[Server thread\/INFO\]: <(.+?)> (.+)/)
if (!match) return
assert.strictEqual(match[1], client.username)
assert.strictEqual(match[2], 'hello everyone; I have logged in.')
wrap.writeServer('say hello\n')
}
wrap.on('line', lineListener)
client.on('login', function (packet) {
assert.strictEqual(packet.levelType, 'default')
assert.strictEqual(packet.difficulty, 1)
assert.strictEqual(packet.dimension, 0)
assert.strictEqual(packet.gameMode, 0)
client.write('chat', {
message: 'hello everyone; I have logged in.'
})
})
let chatCount = 0
client.on('chat', function (packet) {
chatCount += 1
assert.ok(chatCount <= 2)
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if (chatCount === 2) {
client.removeAllListeners('chat')
wrap.removeListener('line', lineListener)
client.end()
done()
}
})
})
it('gets kicked when no credentials supplied in online mode', function (done) {
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const client = mc.createClient({
username: 'Player',
version: version.minecraftVersion,
port: PORT
})
client.on('error', err => done(err))
let gotKicked = false
client.on('disconnect', function (packet) {
assert.ok(packet.reason.indexOf('"Failed to verify username!"') !== -1 || packet.reason.indexOf('multiplayer.disconnect.unverified_username') !== -1)
gotKicked = true
})
client.on('end', function () {
assert.ok(gotKicked)
client.end()
done()
})
})
})
})
})