node-minecraft-protocol/test/clientTest.js

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var mc = require('../');
var Server = mc.Server;
var path = require('path');
var assert = require('power-assert');
var SURVIVE_TIME = 10000;
var MC_SERVER_PATH = path.join(__dirname, 'server');
var Wrap = require('minecraft-wrap').Wrap;
var download = require('minecraft-wrap').download;
mc.supportedVersions.forEach(function(supportedVersion) {
var mcData = require("minecraft-data")(supportedVersion);
var version = mcData.version;
var MC_SERVER_JAR_DIR = process.env.MC_SERVER_JAR_DIR;
var MC_SERVER_JAR = MC_SERVER_JAR_DIR + "/minecraft_server." + version.minecraftVersion + ".jar";
var wrap = new Wrap(MC_SERVER_JAR, MC_SERVER_PATH);
describe("client " + version.minecraftVersion, function() {
this.timeout(10 * 60 * 1000);
before(download.bind(null, version.minecraftVersion, MC_SERVER_JAR));
afterEach(function(done) {
wrap.stopServer(function(err) {
if(err)
console.log(err);
done(err);
});
});
after(function(done) {
wrap.deleteServerData(function(err) {
if(err)
console.log(err);
done(err);
});
});
it("pings the server", function(done) {
wrap.on('line', function(line) {
console.log(line);
});
wrap.startServer({
motd: 'test1234',
'max-players': 120
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}, function(err) {
if(err)
return done(err);
mc.ping({
version: version.majorVersion
}, function(err, results) {
if(err) return done(err);
assert.ok(results.latency >= 0);
assert.ok(results.latency <= 1000);
delete results.latency;
delete results.favicon; // too lazy to figure it out
/* assert.deepEqual(results, {
version: {
name: '1.7.4',
protocol: 4
},
description: { text: "test1234" }
});*/
done();
});
});
});
it("connects successfully - online mode", function(done) {
wrap.startServer({'online-mode': 'true'}, function(err) {
if(err)
return done(err);
var client = mc.createClient({
username: process.env.MC_USERNAME,
password: process.env.MC_PASSWORD,
version: version.majorVersion
});
var lineListener = function(line) {
var match = line.match(/\[Server thread\/INFO\]: <(.+?)> (.+)/);
if(!match) return;
assert.strictEqual(match[1], client.username);
assert.strictEqual(match[2], "hello everyone; I have logged in.");
wrap.writeServer("say hello\n");
};
wrap.on('line', lineListener);
client.on('login', function(packet) {
assert.strictEqual(packet.levelType, 'default');
assert.strictEqual(packet.difficulty, 1);
assert.strictEqual(packet.dimension, 0);
assert.strictEqual(packet.gameMode, 0);
client.write('chat', {
message: "hello everyone; I have logged in."
});
});
var chatCount = 0;
client.on('chat', function(packet) {
chatCount += 1;
assert.ok(chatCount <= 2);
if(chatCount == 2) {
client.removeAllListeners('chat');
wrap.removeListener('line', lineListener);
done();
}
});
});
});
it("connects successfully - offline mode", function(done) {
wrap.startServer({'online-mode': 'false'}, function(err) {
if(err)
return done(err);
var client = mc.createClient({
username: 'Player',
version: version.majorVersion
});
var lineListener = function(line) {
var match = line.match(/\[Server thread\/INFO\]: <(.+?)> (.+)/);
if(!match) return;
assert.strictEqual(match[1], 'Player');
assert.strictEqual(match[2], "hello everyone; I have logged in.");
wrap.writeServer("say hello\n");
};
wrap.on('line', lineListener);
var chatCount = 0;
client.on('login', function(packet) {
assert.strictEqual(packet.levelType, 'default');
assert.strictEqual(packet.difficulty, 1);
assert.strictEqual(packet.dimension, 0);
assert.strictEqual(packet.gameMode, 0);
client.write('chat', {
message: "hello everyone; I have logged in."
});
});
client.on('chat', function(packet) {
chatCount += 1;
assert.ok(chatCount <= 2);
var message = JSON.parse(packet.message);
if(chatCount === 1) {
assert.strictEqual(message.translate, "chat.type.text");
assert.deepEqual(message["with"][0].clickEvent, {
action: "suggest_command",
value: "/msg Player "
});
assert.deepEqual(message["with"][0].text, "Player");
assert.strictEqual(message["with"][1], "hello everyone; I have logged in.");
} else if(chatCount === 2) {
assert.strictEqual(message.translate, "chat.type.announcement");
assert.strictEqual(message["with"][0].text ? message["with"][0].text : message["with"][0], "Server");
assert.deepEqual(message["with"][1].extra[0].text ?
message["with"][1].extra[0].text : message["with"][1].extra[0], "hello");
wrap.removeListener('line', lineListener);
done();
}
});
});
});
it("gets kicked when no credentials supplied in online mode", function(done) {
wrap.startServer({'online-mode': 'true'}, function(err) {
if(err)
return done(err);
var client = mc.createClient({
username: 'Player',
version: version.majorVersion
});
var gotKicked = false;
client.on('disconnect', function(packet) {
assert.ok(packet.reason.indexOf('"Failed to verify username!"') != -1);
gotKicked = true;
});
client.on('end', function() {
assert.ok(gotKicked);
done();
});
});
});
it("does not crash for " + SURVIVE_TIME + "ms", function(done) {
wrap.startServer({'online-mode': 'false'}, function(err) {
if(err)
return done(err);
var client = mc.createClient({
username: 'Player',
version: version.majorVersion
});
client.on("login", function(packet) {
client.write("chat", {
message: "hello everyone; I have logged in."
});
});
client.on("chat", function(packet) {
var message = JSON.parse(packet.message);
assert.strictEqual(message.translate, "chat.type.text");
/*assert.deepEqual(message["with"][0], {
clickEvent: {
action: "suggest_command",
value: "/msg Player "
},
text: "Player"
});*/
assert.strictEqual(message["with"][1], "hello everyone; I have logged in.");
setTimeout(function() {
done();
}, SURVIVE_TIME);
});
});
});
});
});