node-minecraft-protocol/.jshintrc

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{
// Settings
"passfail": false,
// Stop on first error.
"maxerr": 100,
// Maximum errors before stopping.
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// Predefined globals whom JSHint will ignore.
"browser": false,
// Standard browser globals e.g. `window`, `document`.
"predef": [
// extra globals
"describe",
"beforeEach",
"afterEach",
"before",
"after",
"it"
],
"node": true,
"rhino": false,
"couch": false,
"wsh": false,
// Windows Scripting Host.
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"jquery": false,
"prototypejs": false,
"mootools": false,
"dojo": false,
// Development.
"debug": true,
// Allow debugger statements e.g. browser breakpoints.
"devel": true,
// Allow development statements e.g. `console.log();`.
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// EcmaScript 5.
"es5": true,
// Allow EcmaScript 5 syntax.
"strict": false,
// Require `use strict` pragma in every file.
"globalstrict": true,
// Allow global "use strict" (also enables 'strict').
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// The Good Parts.
"asi": true,
// Tolerate Automatic Semicolon Insertion (no semicolons).
"laxbreak": false,
// Tolerate unsafe line breaks e.g. `return [\n] x` without semicolons.
"laxcomma": true,
"bitwise": false,
// Prohibit bitwise operators (&, |, ^, etc.).
"boss": true,
// Tolerate assignments inside if, for & while. Usually conditions & loops are for comparison, not assignments.
"curly": false,
// Require {} for every new block or scope.
"eqeqeq": true,
// Require triple equals i.e. `===`.
"eqnull": true,
// Tolerate use of `== null`.
"evil": false,
// Tolerate use of `eval`.
"expr": false,
// Tolerate `ExpressionStatement` as Programs.
"forin": false,
// Prohibt `for in` loops without `hasOwnProperty`.
"immed": true,
// Require immediate invocations to be wrapped in parens e.g. `( function(){}() );`
"latedef": false,
// Prohibit variable use before definition.
"loopfunc": false,
// Allow functions to be defined within loops.
"noarg": true,
// Prohibit use of `arguments.caller` and `arguments.callee`.
"regexp": false,
// Prohibit `.` and `[^...]` in regular expressions.
"regexdash": false,
// Tolerate unescaped last dash i.e. `[-...]`.
"scripturl": false,
// Tolerate script-targeted URLs.
"shadow": false,
// Allows re-define variables later in code e.g. `var x=1; x=2;`.
"supernew": false,
// Tolerate `new function () { ... };` and `new Object;`.
"undef": true,
// Require all non-global variables be declared before they are used.
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// Persone styling prefrences.
"newcap": true,
// Require capitalization of all constructor functions e.g. `new F()`.
"noempty": true,
// Prohibit use of empty blocks.
"nonew": true,
// Prohibit use of constructors for side-effects.
"nomen": false,
// Prohibit use of initial or trailing underbars in names.
"onevar": false,
// Allow only one `var` statement per function.
"plusplus": false,
// Prohibit use of `++` & `--`.
"sub": false,
// Tolerate all forms of subscript notation besides dot notation e.g. `dict['key']` instead of `dict.key`.
"trailing": true,
// Prohibit trailing whitespaces.
"white": false
// Check against strict whitespace and indentation rules.
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}