node-minecraft-protocol/lib/parser.js

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var net = require('net')
, EventEmitter = require('events').EventEmitter
, util = require('util')
, assert = require('assert')
, Iconv = require('iconv').Iconv
, packets = require('../packets.json')
, toUcs2 = new Iconv('UTF-8', 'utf16be')
, fromUcs2 = new Iconv('utf16be', 'UTF-8')
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require('buffer-more-ints');
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module.exports = Parser;
function Parser(options) {
EventEmitter.call(this);
this.client = null;
this.encryptionEnabled = false;
this.cipher = null;
this.decipher = null;
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}
util.inherits(Parser, EventEmitter);
Parser.prototype.connect = function(port, host) {
var self = this;
self.client = net.connect(port, host, function() {
self.emit('connect');
});
var incomingBuffer = new Buffer(0);
self.client.on('data', function(data) {
if (self.encryptionEnabled) data = new Buffer(self.decipher.update(data), 'binary');
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incomingBuffer = Buffer.concat([incomingBuffer, data]);
var parsed;
while (true) {
parsed = parsePacket(incomingBuffer);
if (! parsed) break;
incomingBuffer = incomingBuffer.slice(parsed.size);
self.emit('packet', parsed.results);
}
});
self.client.on('error', function(err) {
self.emit('error', err);
});
self.client.on('end', function() {
self.emit('end');
});
};
Parser.prototype.end = function() {
this.client.end();
};
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Parser.prototype.writePacket = function(packetId, params) {
var buffer = createPacketBuffer(packetId, params);
var out = this.encryptionEnabled ? new Buffer(this.cipher.update(buffer), 'binary') : buffer;
if (this.encryptionEnabled) console.log("writing", packetId, "packet with encryption");
this.client.write(out);
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};
var writers = {
'int': IntWriter,
'byte': ByteWriter,
'string': StringWriter,
'byteArray': ByteArrayWriter,
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};
var readers = {
'string': readString,
'byteArray': readByteArray,
'short': readShort,
'int': readInt,
'byte': readByte,
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'long': readLong,
'slot': readSlot,
'bool': readBool,
'double': readDouble,
'float': readFloat,
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'slotArray': readSlotArray,
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'mapChunkBulk': readMapChunkBulk,
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'entityMetadata': readEntityMetadata,
'objectData': readObjectData,
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};
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var entityMetadataReaders = {
0: readByte,
1: readShort,
2: readInt,
3: readFloat,
4: readString,
5: readSlot,
6: readVector,
};
function readVector(buffer, offset) {
if (offset + 12 > buffer.length) return null;
return {
value: {
x: buffer.readInt32BE(offset),
y: buffer.readInt32BE(offset + 4),
z: buffer.readInt32BE(offset + 8),
},
size: 12,
};
}
function readEntityMetadata(buffer, offset) {
var cursor = offset;
var metadata = {};
var item, key, type, results;
while (true) {
if (cursor + 1 > buffer.length) return null;
item = buffer.readUInt8(cursor);
cursor += 1;
if (item === 0x7f) break;
key = item & 0x1f;
type = item >> 5;
reader = entityMetadataReaders[type];
assert.ok(reader, "missing reader for entity metadata type " + type);
results = reader(buffer, cursor);
if (! results) return null;
metadata[key] = results.value;
cursor += results.size;
}
return {
value: metadata,
size: cursor - offset,
};
}
function readObjectData(buffer, offset) {
var cursor = offset + 4;
if (cursor > buffer.length) return null;
var intField = buffer.readInt32BE(offset);
if (intField === 0) {
return {
value: {
intField: intField,
},
size: cursor - offset,
};
}
if (cursor + 6 > buffer.length) return null;
var velocityX = buffer.readInt16BE(cursor);
cursor += 2;
var velocityY = buffer.readInt16BE(cursor);
cursor += 2;
var velocityZ = buffer.readInt16BE(cursor);
cursor += 2;
return {
value: {
intField: intField,
velocityX: velocityX,
velocityY: velocityY,
velocityZ: velocityZ,
},
size: cursor - offset,
};
}
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function readMapChunkBulk (buffer, offset) {
var cursor = offset + 7;
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if (cursor > buffer.length) return null;
var chunkCount = buffer.readInt16BE(offset);
var dataSize = buffer.readInt32BE(offset + 2);
var skyLightSent = !!buffer.readInt8(offset + 6);
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var endCursor = cursor + dataSize + 12 * chunkCount;
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if (endCursor > buffer.length) return null;
var compressedChunkDataEnd = cursor + dataSize;
var compressedChunkData = buffer.slice(cursor, compressedChunkDataEnd);
cursor = compressedChunkDataEnd;
var meta = [];
var i, chunkX, chunkZ, primaryBitMap, addBitMap;
for (i = 0; i < chunkCount; ++i) {
chunkX = buffer.readInt32BE(cursor);
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cursor += 4;
chunkZ = buffer.readInt32BE(cursor);
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cursor += 4;
primaryBitMap = buffer.readUInt16BE(cursor);
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cursor += 2;
addBitMap = buffer.readUInt16BE(cursor);
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cursor += 2;
meta.push({
chunkX: chunkX,
chunkZ: chunkZ,
primaryBitMap: primaryBitMap,
addBitMap: addBitMap,
});
}
return {
value: {
skyLightSent: skyLightSent,
compressedChunkData: compressedChunkData,
meta: meta,
},
size: endCursor - offset,
};
}
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function readString (buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var strBegin = offset + results.size;
var strLen = results.value;
var strEnd = strBegin + strLen * 2;
if (strEnd > buffer.length) return null;
var str = fromUcs2.convert(buffer.slice(strBegin, strEnd)).toString('utf8');
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return {
value: str,
size: strEnd - offset,
};
}
function readByteArray (buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var bytesBegin = offset + results.size;
var bytesSize = results.value;
var bytesEnd = bytesBegin + bytesSize;
if (bytesEnd > buffer.length) return null;
var bytes = buffer.slice(bytesBegin, bytesEnd);
return {
value: bytes,
size: bytesEnd - offset,
};
}
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function readSlotArray (buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var count = results.value;
var cursor = offset + results.size;
var slotArray = [];
for (var i = 0; i < count; ++i) {
results = readSlot(buffer, cursor);
if (! results) return null;
slotArray.push(results.value);
cursor += results.size;
}
return {
value: slotArray,
size: cursor - offset,
};
}
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function readShort(buffer, offset) {
if (offset + 2 > buffer.length) return null;
var value = buffer.readInt16BE(offset);
return {
value: value,
size: 2,
};
}
function readInt(buffer, offset) {
if (offset + 4 > buffer.length) return null;
var value = buffer.readInt32BE(offset);
return {
value: value,
size: 4,
};
}
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function readFloat(buffer, offset) {
if (offset + 4 > buffer.length) return null;
var value = buffer.readFloatBE(offset);
return {
value: value,
size: 4,
};
}
function readDouble(buffer, offset) {
if (offset + 8 > buffer.length) return null;
var value = buffer.readDoubleBE(offset);
return {
value: value,
size: 8,
};
}
function readLong(buffer, offset) {
if (offset + 8 > buffer.length) return null;
var value = buffer.readInt64BE(offset);
return {
value: value,
size: 8,
};
}
function readByte(buffer, offset) {
if (offset + 1 > buffer.length) return null;
var value = buffer.readInt8(offset);
return {
value: value,
size: 1,
};
}
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function readBool(buffer, offset) {
if (offset + 1 > buffer.length) return null;
var value = buffer.readInt8(offset);
return {
value: !!value,
size: 1,
};
}
function readSlot(buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var blockId = results.value;
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var cursor = offset + results.size;
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if (blockId === -1) {
return {
value: { id: blockId },
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size: cursor - offset,
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};
}
results = readByte(buffer, cursor);
if (! results) return null;
var itemCount = results.value;
cursor += results.size;
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results = readShort(buffer, cursor);
if (! results) return null;
var itemDamage = results.value;
cursor += results.size;
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results = readShort(buffer, cursor);
if (! results) return null;
var nbtDataSize = results.value;
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cursor += results.size;
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if (nbtDataSize === -1) nbtDataSize = 0;
var nbtDataEnd = cursor + nbtDataSize;
var nbtData = buffer.slice(cursor, nbtDataEnd);
return {
value: {
blockId: blockId,
itemCount: itemCount,
itemDamage: itemDamage,
nbtData: nbtData,
},
size: nbtDataEnd - offset,
};
}
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function StringWriter(value) {
this.value = value;
this.encoded = toUcs2.convert(value);
this.size = 2 + this.encoded.length;
}
StringWriter.prototype.write = function(buffer, offset) {
buffer.writeInt16BE(this.value.length, offset);
this.encoded.copy(buffer, offset + 2);
};
function ByteArrayWriter(value) {
assert.ok(Buffer.isBuffer(value), "non buffer passed to ByteArrayWriter");
this.value = value;
this.size = 2 + value.length;
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}
ByteArrayWriter.prototype.write = function(buffer, offset) {
buffer.writeInt16BE(this.value.length, offset);
this.value.copy(buffer, offset + 2);
};
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function ByteWriter(value) {
this.value = value;
this.size = 1;
}
ByteWriter.prototype.write = function(buffer, offset) {
buffer.writeInt8(this.value, offset);
}
function UByteWriter(value) {
this.value = value;
this.size = 1;
}
UByteWriter.prototype.write = function(buffer, offset) {
buffer.writeUInt8(this.value, offset);
};
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function IntWriter(value) {
this.value = value;
this.size = 4;
}
IntWriter.prototype.write = function(buffer, offset) {
buffer.writeInt32BE(this.value, offset);
}
function createPacketBuffer(packetId, params) {
var size = 1;
var fields = [ new UByteWriter(packetId) ];
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var packet = packets[packetId];
packet.forEach(function(fieldInfo) {
var value = params[fieldInfo.name];
var Writer = writers[fieldInfo.type];
assert.ok(Writer, "missing writer for data type: " + fieldInfo.type);
var field = new Writer(value);
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size += field.size;
fields.push(field);
});
var buffer = new Buffer(size);
var cursor = 0;
fields.forEach(function(field) {
field.write(buffer, cursor);
cursor += field.size;
});
return buffer;
}
function parsePacket(buffer) {
if (buffer.length < 1) return null;
var packetId = buffer.readUInt8(0);
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console.log("parsing packet " + packetId);
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var size = 1;
var results = { id: packetId };
var packetInfo = packets[packetId];
assert.ok(packetInfo, "Unrecognized packetId: " + packetId);
var i, fieldInfo, read, readResults;
for (i = 0; i < packetInfo.length; ++i) {
fieldInfo = packetInfo[i];
read = readers[fieldInfo.type];
assert.ok(read, "missing reader for data type: " + fieldInfo.type);
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readResults = read(buffer, size);
if (readResults) {
results[fieldInfo.name] = readResults.value;
size += readResults.size;
} else {
// buffer needs to be more full
return null;
}
}
return {
size: size,
results: results,
};
}
// packet ids
Parser.KEEP_ALIVE = 0x00;
Parser.LOGIN_REQUEST = 0x01;
Parser.HANDSHAKE = 0x02;
Parser.CHAT_MESSAGE = 0x03;
Parser.TIME_UPDATE = 0x04;
Parser.ENTITY_EQUIPMENT = 0x05;
Parser.SPAWN_POSITION = 0x06;
Parser.USE_ENTITY = 0x07;
Parser.UPDATE_HEALTH = 0x08;
Parser.RESPAWN = 0x09;
Parser.PLAYER = 0x0A;
Parser.PLAYER_POSITION = 0x0B;
Parser.PLAYER_LOOK = 0x0C;
Parser.PLAYER_POSITION_AND_LOOK = 0x0D;
Parser.PLAYER_DIGGING = 0x0E;
Parser.PLAYER_BLOCK_PLACEMENT = 0x0F;
Parser.HELD_ITEM_CHANGE = 0x10;
Parser.USE_BED = 0x11;
Parser.ANIMATION = 0x12;
Parser.ENTITY_ACTION = 0x13;
Parser.SPAWN_NAMED_ENTITY = 0x14;
Parser.COLLECT_ITEM = 0x16;
Parser.SPAWN_OBJECT_VEHICLE = 0x17;
Parser.SPAWN_MOB = 0x18;
Parser.SPAWN_PAINTING = 0x19;
Parser.SPAWN_EXPERIENCE_ORB = 0x1A;
Parser.ENTITY_VELOCITY = 0x1C;
Parser.DESTROY_ENTITY = 0x1D;
Parser.ENTITY = 0x1E;
Parser.ENTITY_RELATIVE_MOVE = 0x1F;
Parser.ENTITY_LOOK = 0x20;
Parser.ENTITY_LOOK_AND_RELATIVE_MOVE = 0x21;
Parser.ENTITY_TELEPORT = 0x22;
Parser.ENTITY_HEAD_LOOK = 0x23;
Parser.ENTITY_STATUS = 0x26;
Parser.ATTACH_ENTITY = 0x27;
Parser.ENTITY_METADATA = 0x28;
Parser.ENTITY_EFFECT = 0x29;
Parser.REMOVE_ENTITY_EFFECT = 0x2A;
Parser.SET_EXPERIENCE = 0x2B;
Parser.CHUNK_DATA = 0x33;
Parser.MULTI_BLOCK_CHANGE = 0x34;
Parser.BLOCK_CHANGE = 0x35;
Parser.BLOCK_ACTION = 0x36;
Parser.BLOCK_BREAK_ANIMATION = 0x37;
Parser.MAP_CHUNK_BULK = 0x38;
Parser.EXPLOSION = 0x3C;
Parser.SOUND_OR_PARTICLE_EFFECT = 0x3D;
Parser.NAMED_SOUND_EFFECT = 0x3E;
Parser.CHANGE_GAME_STATE = 0x46;
Parser.SPAWN_GLOBAL_ENTITY = 0x47;
Parser.OPEN_WINDOW = 0x64;
Parser.CLOSE_WINDOW = 0x65;
Parser.CLICK_WINDOW = 0x66;
Parser.SET_SLOT = 0x67;
Parser.SET_WINDOW_ITEMS = 0x68;
Parser.UPDATE_WINDOW_PROPERTY = 0x69;
Parser.CONFIRM_TRANSACTION = 0x6A;
Parser.CREATIVE_INVENTORY_ACTION = 0x6B;
Parser.ENCHANT_ITEM = 0x6C;
Parser.UPDATE_SIGN = 0x82;
Parser.ITEM_DATA = 0x83;
Parser.UPDATE_TILE_ENTITY = 0x84;
Parser.INCREMENT_STATISTIC = 0xC8;
Parser.PLAYER_LIST_ITEM = 0xC9;
Parser.PLAYER_ABILITIES = 0xCA;
Parser.TAB_COMPLETE = 0xCB;
Parser.CLIENT_SETTINGS = 0xCC;
Parser.CLIENT_STATUSES = 0xCD;
Parser.PLUGIN_MESSAGE = 0xFA;
Parser.ENCRYPTION_KEY_RESPONSE = 0xFC;
Parser.ENCRYPTION_KEY_REQUEST = 0xFD;
Parser.SERVER_LIST_PING = 0xFE;
Parser.DISCONNECT_KICK = 0xFF;