node-minecraft-protocol/examples/client_custom_channel/client_custom_channel.js

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var mc = require('minecraft-protocol');
if(process.argv.length < 4 || process.argv.length > 6) {
console.log("Usage : node client_channel.js <host> <port> [<name>] [<password>]");
process.exit(1);
}
var client = mc.createClient({
host: process.argv[2],
port: parseInt(process.argv[3]),
username: process.argv[4] ? process.argv[4] : "test",
password: process.argv[5],
version: '1.10'
});
client.on('login', onlogin);
client.on('error', console.log);
function onlogin() {
client.registerChannel('CUSTOM|ChannelOne',['i32',[]],true);
client.registerChannel('CUSTOM|ChannelTwo',['i32',[]],true);
client.writeChannel('CUSTOM|ChannelOne', 4);
client.on('CUSTOM|ChannelTwo',console.log);
}