2012-12-24 13:55:46 -05:00
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# minecraft protocol
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2013-01-01 21:02:07 -05:00
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Parse and serialize minecraft packets, plus authentication and encryption.
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2013-01-01 04:14:38 -05:00
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2013-01-01 16:01:43 -05:00
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## Features
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2013-01-01 21:02:07 -05:00
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* Parses all packets and emits `packet` events with packet fields as JavaScript
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2013-01-01 16:01:43 -05:00
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objects.
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* Send a packet by supplying fields as a JavaScript object.
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2013-01-01 21:02:07 -05:00
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* Supports authenticating and logging in.
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- Supports encryption enabled
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- Supports encryption disabled (TODO #2)
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- Supports online mode
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- Supports offline mode (TODO #1)
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* Send keep-alive packet at the correct interval.
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2013-01-01 16:01:43 -05:00
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* Reasonable amount of test coverage (TODO #3)
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* Optimized for rapidly staying up to date with Minecraft protocol updates.
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## Minecraft Compatibility
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Supports Minecraft version 1.4.6
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2013-01-01 23:39:31 -05:00
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## Usage
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2013-01-01 04:14:38 -05:00
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2013-01-01 23:39:31 -05:00
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### Echo example
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Listen for chat messages and echo them back.
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```js
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var mc = require('minecraft-protocol');
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var client = mc.createClient({
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host: "localhost", // optional
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port: 25565, // optional
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username: "player",
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email: "email@example.com", // email and password are required only for
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password: "12345678", // encrypted and online servers
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});
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client.on('packet', function(packet) {
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if (packet.id !== 0x03) return;
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if (packet.message.indexOf(client.session.username) !== -1) return;
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client.writePacket(0x03, {
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message: packet.message,
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});
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});
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```
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