node-minecraft-protocol/README.md

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# minecraft protocol
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Parse and serialize minecraft packets, plus authentication and encryption.
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## Features
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* Parses all packets and emits `packet` events with packet fields as JavaScript
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objects.
* Send a packet by supplying fields as a JavaScript object.
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* Supports authenticating and logging in.
- Supports encryption enabled
- Supports encryption disabled (TODO #2)
- Supports online mode
- Supports offline mode (TODO #1)
* Send keep-alive packet at the correct interval.
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* Reasonable amount of test coverage (TODO #3)
* Optimized for rapidly staying up to date with Minecraft protocol updates.
## Minecraft Compatibility
Supports Minecraft version 1.4.6
## Usage
### Echo example
Listen for chat messages and echo them back.
```js
var mc = require('minecraft-protocol');
var client = mc.createClient({
host: "localhost", // optional
port: 25565, // optional
username: "player",
email: "email@example.com", // email and password are required only for
password: "12345678", // encrypted and online servers
});
client.on('packet', function(packet) {
if (packet.id !== 0x03) return;
if (packet.message.indexOf(client.session.username) !== -1) return;
client.writePacket(0x03, {
message: packet.message,
});
});
```