node-minecraft-protocol/lib/protocol.js

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var assert = require('assert');
var util = require('util');
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var STRING_MAX_LENGTH = 240;
var SRV_STRING_MAX_LENGTH = 32767;
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// This is really just for the client.
var states = {
"HANDSHAKING": "handshaking",
"STATUS": "status",
"LOGIN": "login",
"PLAY": "play"
}
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var packets = {
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handshaking: {
toClient: {},
toServer: {
set_protocol: {id: 0x00, fields: [
{ name: "protocolVersion", type: "varint" },
{ name: "serverHost", type: "string" },
{ name: "serverPort", type: "ushort" },
{ name: "nextState", type: "varint" }
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]}
},
},
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// TODO : protocollib names aren't the best around here
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status: {
toClient: {
server_info: {id: 0x00, fields: [
{ name: "response", type: "string" }
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]},
ping: {id: 0x01, fields: [
{ name: "time", type: "long" }
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]}
},
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toServer: {
ping_start: {id: 0x00, fields: []},
ping: {id: 0x01, fields: [
{ name: "time", type: "long" }
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]}
}
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},
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login: {
toClient: {
disconnect: {id: 0x00, fields: [
{ name: "reason", type: "string" }
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]},
encryption_begin: {id: 0x01, fields: [
{ name: "serverId", type: "string" },
{ name: "publicKey", type: "byteArray16" },
{ name: "verifyToken", type: "byteArray16" }
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]},
success: {id: 0x02, fields: [
{ name: "uuid", type: "string" },
{ name: "username", type: "string" }
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]}
},
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toServer: {
login_start: {id: 0x00, fields: [
{ name: "username", type: "string" }
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]},
encryption_begin: {id: 0x01, fields: [
{ name: "sharedSecret", type: "byteArray16" },
{ name: "verifyToken", type: "byteArray16" }
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]}
}
},
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play: {
toClient: {
keep_alive: {id: 0x00, fields: [
{ name: "keepAliveId", type: "int" },
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]},
login: {id: 0x01, fields: [
{ name: "entityId", type: "int" },
{ name: "gameMode", type: "ubyte" },
{ name: "dimension", type: "byte" },
{ name: "difficulty", type: "ubyte" },
{ name: "maxPlayers", type: "ubyte" },
{ name: "levelType", type: "string" },
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]},
chat: {id: 0x02, fields: [
{ name: "message", type: "ustring" },
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]},
update_time: {id: 0x03, fields: [
{ name: "age", type: "long" },
{ name: "time", type: "long" },
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]},
entity_equipment: {id: 0x04, fields: [
{ name: "entityId", type: "int" },
{ name: "slot", type: "short" },
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]},
spawn_position: {id: 0x05, fields: [
{ name: "x", type: "int" },
{ name: "y", type: "int" },
{ name: "z", type: "int" }
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]},
update_health: {id: 0x06, fields: [
{ name: "health", type: "float" },
{ name: "food", type: "short" },
{ name: "foodSaturation", type: "float" }
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]},
respawn: {id: 0x07, fields: [
{ name: "dimension", type: "int" },
{ name: "difficulty", type: "ubyte" },
{ name: "gamemode", type: "ubyte" },
{ name: "levelType", type: "string" }
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]},
position: {id: 0x08, fields: [
{ name: "x", type: "double" },
{ name: "y", type: "double" },
{ name: "z", type: "double" },
{ name: "yaw", type: "float" },
{ name: "pitch", type: "float" },
{ name: "onGround", type: "bool" }
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]},
held_item_slot: {id: 0x09, fields: [
{ name: "slot", type: "byte" }
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]},
bed: {id: 0x0a, fields: [
{ name: "entityId", type: "int" },
{ name: "x", type: "int" },
{ name: "y", type: "ubyte" },
{ name: "z", type: "int" }
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]},
animation: {id: 0x0b, fields: [
{ name: "entityId", type: "varint" },
{ name: "animation", type: "byte" }
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]},
named_entity_spawn: {id: 0x0c, fields: [
{ name: "entityId", type: "varint" },
{ name: "playerUUID", type: "string" },
{ name: "playerName", type: "string" },
{ name: "x", type: "int" },
{ name: "y", type: "int" },
{ name: "z", type: "int" },
{ name: "yaw", type: "byte" },
{ name: "pitch", type: "byte" },
{ name: "currentItem", type: "short" },
{ name: "metadata", type: "entityMetadata" }
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]},
collect: {id: 0x0d, fields: [
{ name: "collectedEntityId", type: "int" },
{ name: "collectorEntityId", type: "int" }
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]},
spawn_entity: {id: 0x0e, fields: [
{ name: "entityId", type: "varint" },
{ name: "type", type: "byte" },
{ name: "x", type: "int" },
{ name: "y", type: "int" },
{ name: "z", type: "int" },
{ name: "pitch", type: "byte" },
{ name: "yaw", type: "byte" },
{ name: "objectData", type: "objectData" }
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]},
spawn_entity_living: {id: 0x0f, fields: [
{ name: "entityId", type: "varint" },
{ name: "type", type: "ubyte" },
{ name: "x", type: "int" },
{ name: "y", type: "int" },
{ name: "z", type: "int" },
{ name: "pitch", type: "byte" },
{ name: "headPitch", type: "byte" },
{ name: "yaw", type: "byte" },
{ name: "velocityX", type: "short" },
{ name: "velocityY", type: "short" },
{ name: "velocityZ", type: "short" },
{ name: "metadata", type: "entityMetadata" },
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]},
spawn_entity_painting: {id: 0x10, fields: [
{ name: "entityId", type: "varint" },
{ name: "title", type: "string" },
{ name: "x", type: "int" },
{ name: "y", type: "int" },
{ name: "z", type: "int" },
{ name: "direction", type: "int" }
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]},
spawn_entity_experience_orb: {id: 0x11, fields: [
{ name: "entityId", type: "varint" },
{ name: "x", type: "int" },
{ name: "y", type: "int" },
{ name: "z", type: "int" },
{ name: "count", type: "short" }
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]},
entity_velocity: {id: 0x12, fields: [
{ name: "entityId", type: "int" },
{ name: "velocityX", type: "short" },
{ name: "velocityY", type: "short" },
{ name: "velocityZ", type: "short" }
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]},
entity_destroy: {id: 0x13, fields: [
{ name: "entityIds", type: "intArray8" }
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]},
entity: {id: 0x14, fields: [
{ name: "entityId", type: "int" }
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]},
rel_entity_move: {id: 0x15, fields: [
{ name: "entityId", type: "int" },
{ name: "dX", type: "byte" },
{ name: "dY", type: "byte" },
{ name: "dZ", type: "byte" }
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]},
entity_look: {id: 0x16, fields: [
{ name: "entityId", type: "int" },
{ name: "yaw", type: "byte" },
{ name: "pitch", type: "byte" }
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]},
entity_move_look: {id: 0x17, fields: [
{ name: "entityId", type: "int" },
{ name: "dX", type: "byte" },
{ name: "dY", type: "byte" },
{ name: "dZ", type: "byte" },
{ name: "yaw", type: "byte" },
{ name: "pitch", type: "byte" }
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]},
entity_teleport: {id: 0x18, fields: [
{ name: "entityId", type: "int" },
{ name: "x", type: "int" },
{ name: "y", type: "int" },
{ name: "z", type: "int" },
{ name: "yaw", type: "byte" },
{ name: "pitch", type: "byte" }
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]},
entity_head_rotation: {id: 0x19, fields: [
{ name: "entityId", type: "int" },
{ name: "headYaw", type: "byte" },
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]},
entity_status: {id: 0x1a, fields: [
{ name: "entityId", type: "int" },
{ name: "entityStatus", type: "byte" }
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]},
attach_entity: {id: 0x1b, fields: [
{ name: "entityId", type: "int" },
{ name: "vehicleId", type: "int" },
{ name: "leash", type: "bool" }
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]},
entity_metadata: {id: 0x1c, fields: [
{ name: "entityId", type: "int" },
{ name: "metadata", type: "entityMetadata" }
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]},
entity_effect: {id: 0x1d, fields: [
{ name: "entityId", type: "int" },
{ name: "effectId", type: "byte" },
{ name: "amplifier", type: "byte" },
{ name: "duration", type: "short" }
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]},
remove_entity_effect: {id: 0x1e, fields: [
{ name: "entityId", type: "int" },
{ name: "effectId", type: "byte" }
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]},
experience: {id: 0x1f, fields: [
{ name: "experienceBar", type: "float" },
{ name: "level", type: "short" },
{ name: "totalExperience", type: "short" }
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]},
update_attributes: {id: 0x20, fields: [
{ name: "entityId", type: "int" },
{ name: "properties", type: "propertyArray" }
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]},
map_chunk: {id: 0x21, fields: [
{ name: "x", type: "int" },
{ name: "z", type: "int" },
{ name: "groundUp", type: "bool" },
{ name: "bitMap", type: "ushort" },
{ name: "addBitMap", type: "ushort" },
{ name: "compressedChunkData", type: "byteArray32" }
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]},
multi_block_change: {id: 0x22, fields: [
{ name: "chunkX", type: "int" },
{ name: "chunkZ", type: "int" },
{ name: "recordCount", type: "short" },
{ name: "data", type: "byteArray32" }
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]},
block_change: {id: 0x23, fields: [
{ name: "x", type: "int" },
{ name: "y", type: "ubyte" },
{ name: "z", type: "int" },
{ name: "type", type: "varint" },
{ name: "metadata", type: "ubyte" }
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]},
block_action: {id: 0x24, fields: [
{ name: "x", type: "int" },
{ name: "y", type: "short" },
{ name: "z", type: "int" },
{ name: "byte1", type: "ubyte" },
{ name: "byte2", type: "ubyte" },
{ name: "blockId", type: "varint" }
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]},
block_break_animation: {id: 0x25, fields: [
{ name: "entityId", type: "varint" },
{ name: "x", type: "int" },
{ name: "y", type: "int" },
{ name: "z", type: "int" },
{ name: "destroyStage", type: "byte" }
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]},
map_chunk_bulk: {id: 0x26, fields: [
{ name: "data", type: "mapChunkBulk" }
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]},
explosion: {id: 0x27, fields: [
{ name: "x", type: "float" },
{ name: "y", type: "float" },
{ name: "z", type: "float" },
{ name: "radius", type: "float" },
{ name: "affectedBlockOffsets", type: "byteVectorArray" },
{ name: "playerMotionX", type: "float" },
{ name: "playerMotionY", type: "float" },
{ name: "playerMotionZ", type: "float" }
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]},
world_event: {id: 0x28, fields: [ // TODO : kinda wtf naming there
{ name: "effectId", type: "int" },
{ name: "x", type: "int" },
{ name: "y", type: "byte" },
{ name: "z", type: "int" },
{ name: "data", type: "int" },
{ name: "global", type: "bool" }
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]},
named_sound_effect: {id: 0x29, fields: [
{ name: "soundName", type: "string" },
{ name: "x", type: "int" },
{ name: "y", type: "int" },
{ name: "z", type: "int" },
{ name: "volume", type: "float" },
{ name: "pitch", type: "ubyte" }
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]},
world_particles: {id: 0x2a, fields: [
{ name: "particleName", type: "string" },
{ name: "x", type: "float" },
{ name: "y", type: "float" },
{ name: "z", type: "float" },
{ name: "offsetX", type: "float" },
{ name: "offsetY", type: "float" },
{ name: "offsetZ", type: "float" },
{ name: "particleSpeed", type: "float" },
{ name: "particles", type: "int" }
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]},
game_state_change: {id: 0x2b, fields: [
{ name: "reason", type: "ubyte" },
{ name: "gameMode", type: "float" }
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]},
spawn_entity_weather:{id: 0x2c, fields: [
{ name: "entityId", type: "varint" },
{ name: "type", type: "byte" },
{ name: "x", type: "int" },
{ name: "y", type: "int" },
{ name: "z", type: "int" }
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]},
open_window: {id: 0x2d, fields: [
{ name: "windowId", type: "ubyte" },
{ name: "inventoryType", type: "ubyte" },
{ name: "windowTitle", type: "string" },
{ name: "slotCount", type: "ubyte" },
{ name: "useProvidedTitle", type: "bool" },
{ name: "entityId", type: "int", condition: function(field_values) {
return field_values['inventoryType'] == 11;
} }
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]},
close_window: {id: 0x2e, fields: [
{ name: "windowId", type: "ubyte" }
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]},
set_slot: {id: 0x2f, fields: [
{ name: "windowId", type: "ubyte" },
{ name: "slot", type: "short" },
{ name: "item", type: "slot" }
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]},
window_items: {id: 0x30, fields: [
{ name: "windowId", type: "ubyte" },
{ name: "items", type: "slotArray" }
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]},
craft_progress_bar: {id: 0x31, fields: [
{ name: "windowId", type: "ubyte" },
{ name: "property", type: "short" },
{ name: "value", type: "short" }
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]},
transaction:{id: 0x32, fields: [
{ name: "windowId", type: "ubyte" },
{ name: "action", type: "short" },
{ name: "accepted", type: "bool" }
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]},
update_sign: {id: 0x33, fields: [
{ name: "x", type: "int" },
{ name: "y", type: "short" },
{ name: "z", type: "int" },
{ name: "text1", type: "string" },
{ name: "text2", type: "string" },
{ name: "text3", type: "string" },
{ name: "text4", type: "string" }
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]},
map: {id: 0x34, fields: [
{ name: "itemDamage", type: "varint" },
{ name: "data", type: "byteArray16" },
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]},
tile_entity_data:{id: 0x35, fields: [
{ name: "x", type: "int" },
{ name: "y", type: "short" },
{ name: "z", type: "int" },
{ name: "action", type: "ubyte" },
{ name: "nbtData", type: "byteArray16" }
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]},
open_sign_entity: {id: 0x36, fields: [
{ name: "x", type: "int" },
{ name: "y", type: "int" },
{ name: "z", type: "int" }
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]},
statistics: {id: 0x37, fields: [
{ name: "count", type: "statisticArray" }
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]},
player_info: {id: 0x38, fields: [
{ name: "playerName", type: "string" },
{ name: "online", type: "bool" },
{ name: "ping", type: "short" }
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]},
abilities: {id: 0x39, fields: [
{ name: "flags", type: "byte" },
{ name: "flyingSpeed", type: "float" },
{ name: "walkingSpeed", type: "float" }
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]},
tab_complete: {id: 0x3a, fields: [
{ name: "matches", type: "matchArray" }
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]},
scoreboard_objective: {id: 0x3b, fields: [
{ name: "name", type: "string" },
{ name: "displayText", type: "string" },
{ name: "action", type: "byte" }
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]},
scoreboard_score: {id: 0x3c, fields: [
{ name: "itemName", type: "string" },
{ name: "remove", type: "bool" },
{ name: "scoreName", type: "string", condition: function(field_values) {
return !field_values['remove']
} },
{ name: "value", type: "int", condition: function(field_values) {
return !field_values['remove']
} }
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]},
scoreboard_display_objective: {id: 0x3d, fields: [
{ name: "position", type: "byte" },
{ name: "name", type: "string" }
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]},
scoreboard_team: {id: 0x3e, fields: [
{ name: "team", type: "string" },
{ name: "mode", type: "byte" },
{ name: "name", type: "string", condition: function(field_values) {
return field_values['mode'] == 0 || field_values['mode'] == 2;
} },
{ name: "prefix", type: "string", condition: function(field_values) {
return field_values['mode'] == 0 || field_values['mode'] == 2;
} },
{ name: "suffix", type: "string", condition: function(field_values) {
return field_values['mode'] == 0 || field_values['mode'] == 2;
} },
{ name: "friendlyFire", type: "byte", condition: function(field_values) {
return field_values['mode'] == 0 || field_values['mode'] == 2;
} },
{ name: "players", type: "stringArray", condition: function(field_values) {
return field_values['mode'] == 0 || field_values['mode'] == 3 || field_values['mode'] == 4;
} }
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]},
custom_payload: {id: 0x3f, fields: [
{ name: "channel", type: "string" },
{ name: "data", type: "byteArray16" }
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]},
kick_disconnect: {id: 0x40, fields: [
{ name: "reason", type: "string" }
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]}
},
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toServer: {
keep_alive: {id: 0x00, fields: [
{ name: "keepAliveId", type: "int" }
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]},
chat: {id: 0x01, fields: [
{ name: "message", type: "string" }
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]},
use_entity: {id: 0x02, fields: [
{ name: "target", type: "int" },
{ name: "leftClick", type: "byte" }
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]},
flying: {id: 0x03, fields: [
{ name: "onGround", type: "bool" }
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]},
position: {id: 0x04, fields: [
{ name: "x", type: "double" },
{ name: "stance", type: "double" },
{ name: "y", type: "double" },
{ name: "z", type: "double" },
{ name: "onGround", type: "bool" }
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]},
look: {id: 0x05, fields: [
{ name: "yaw", type: "float" },
{ name: "pitch", type: "float" },
{ name: "onGround", type: "bool" }
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]},
position_look: {id: 0x06, fields: [
{ name: "x", type: "double" },
{ name: "stance", type: "double" },
{ name: "y", type: "double" },
{ name: "z", type: "double" },
{ name: "yaw", type: "float" },
{ name: "pitch", type: "float" },
{ name: "onGround", type: "bool" }
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]},
block_dig: {id: 0x07, fields: [
{ name: "status", type: "byte" },
{ name: "x", type: "int" },
{ name: "y", type: "ubyte" },
{ name: "z", type: "int" },
{ name: "face", type: "byte" }
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]},
block_place: {id: 0x08, fields: [
{ name: "x", type: "int" },
{ name: "y", type: "ubyte" },
{ name: "z", type: "int" },
{ name: "direction", type: "byte" },
{ name: "heldItem", type: "slot" },
{ name: "cursorX", type: "byte" },
{ name: "cursorY", type: "byte" },
{ name: "cursorZ", type: "byte" }
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]},
held_item_slot: {id: 0x09, fields: [
{ name: "slotId", type: "short" }
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]},
arm_animation: {id: 0x0a, fields: [
{ name: "entityId", type: "int" },
{ name: "animation", type: "byte" }
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]},
entity_action: {id: 0x0b, fields: [
{ name: "entityId", type: "int" },
{ name: "actionId", type: "byte" },
{ name: "jumpBoost", type: "int" }
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]},
steer_vehicle: {id: 0x0c, fields: [
{ name: "sideways", type: "float" },
{ name: "forward", type: "float" },
{ name: "jump", type: "bool" },
{ name: "unmount", type: "bool" }
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]},
close_window: {id: 0x0d, fields: [
{ name: "windowId", type: "byte" }
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]},
window_click: {id: 0x0e, fields: [
{ name: "windowId", type: "byte" },
{ name: "slot", type: "short" },
{ name: "mouseButton", type: "byte" },
{ name: "action", type: "short" },
{ name: "mode", type: "byte" },
{ name: "item", type: "slot" }
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]},
transaction: {id: 0x0f, fields: [
{ name: "windowId", type: "byte" },
{ name: "action", type: "short" },
{ name: "accepted", type: "bool" }
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]},
set_creative_slot: {id: 0x10, fields: [
{ name: "slot", type: "short" },
{ name: "item", type: "slot" }
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]},
enchant_item: {id: 0x11, fields: [
{ name: "windowId", type: "byte" },
{ name: "enchantment", type: "byte" }
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]},
update_sign: {id: 0x12, fields: [
{ name: "x", type: "int" },
{ name: "y", type: "short" },
{ name: "z", type: "int" },
{ name: "text1", type: "string" },
{ name: "text2", type: "string" },
{ name: "text3", type: "string" },
{ name: "text4", type: "string" }
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]},
abilities: {id: 0x13, fields: [
{ name: "flags", type: "byte" },
{ name: "flyingSpeed", type: "float" },
{ name: "walkingSpeed", type: "float" }
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]},
tab_complete: {id: 0x14, fields: [
{ name: "text", type: "string" }
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]},
settings: {id: 0x15, fields: [
{ name: "locale", type: "string" },
{ name: "viewDistance", type: "byte" },
{ name: "chatFlags", type: "byte" },
{ name: "chatColors", type: "bool" },
{ name: "difficulty", type: "byte" },
{ name: "showCape", type: "bool" }
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]},
client_command: {id: 0x16, fields: [
{ name: "payload", type: "byte" }
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]},
custom_payload: {id: 0x17, fields: [
{ name: "channel", type: "string" },
{ name: "data", type: "byteArray16" }
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]}
}
}
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};
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var packetFields = {};
var packetNames = {};
var packetIds = {};
var packetStates = {toClient: {}, toServer: {}};
(function() {
for (var stateName in states) {
var state = states[stateName];
packetFields[state] = {toClient: [], toServer: []};
packetNames[state] = {toClient: [], toServer: []};
packetIds[state] = {toClient: [], toServer: []};
['toClient', 'toServer'].forEach(function(direction) {
for (var name in packets[state][direction]) {
var info = packets[state][direction][name];
var id = info.id;
var fields = info.fields;
assert(id !== undefined, 'missing id for packet '+name);
assert(fields !== undefined, 'missing fields for packet '+name);
assert(!packetNames[state][direction].hasOwnProperty(id), 'duplicate packet id '+id+' for '+name);
assert(!packetIds[state][direction].hasOwnProperty(name), 'duplicate packet name '+name+' for '+id);
assert(!packetFields[state][direction].hasOwnProperty(id), 'duplicate packet id '+id+' for '+name);
assert(!packetStates[direction].hasOwnProperty(name), 'duplicate packet name '+name+' for '+id+', must be unique across all states');
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packetNames[state][direction][id] = name;
packetIds[state][direction][name] = id;
packetFields[state][direction][id] = fields;
packetStates[direction][name] = state;
}
});
}
})();
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var types = {
'int': [readInt, writeInt, 4],
'short': [readShort, writeShort, 2],
'ushort': [readUShort, writeUShort, 2],
'byte': [readByte, writeByte, 1],
'ubyte': [readUByte, writeUByte, 1],
'string': [readString, writeString, sizeOfString],
'ustring': [readString, writeString, sizeOfUString],
'byteArray16': [readByteArray16, writeByteArray16, sizeOfByteArray16],
'bool': [readBool, writeBool, 1],
'double': [readDouble, writeDouble, 8],
'float': [readFloat, writeFloat, 4],
'slot': [readSlot, writeSlot, sizeOfSlot],
'long': [readLong, writeLong, 8],
'varint': [readVarInt, writeVarInt, sizeOfVarInt],
'ascii': [readAscii, writeAscii, sizeOfAscii],
'entityMetadata': [readEntityMetadata, writeEntityMetadata, sizeOfEntityMetadata],
'byteArray32': [readByteArray32, writeByteArray32, sizeOfByteArray32],
'slotArray': [readSlotArray, writeSlotArray, sizeOfSlotArray],
'mapChunkBulk': [readMapChunkBulk, writeMapChunkBulk, sizeOfMapChunkBulk],
'objectData': [readObjectData, writeObjectData, sizeOfObjectData],
'intArray8': [readIntArray8, writeIntArray8, sizeOfIntArray8],
'intVector': [readIntVector, writeIntVector, 12],
'byteVector': [readByteVector, writeByteVector, 3],
'byteVectorArray': [readByteVectorArray, writeByteVectorArray, sizeOfByteVectorArray],
'stringArray': [readStringArray, writeStringArray, sizeOfStringArray],
'UUID': [readUUID, writeUUID, 16],
'propertyArray': [readPropertyArray, writePropertyArray, sizeOfPropertyArray],
'statisticArray': [readStatisticArray, writeStatisticArray, sizeOfStatisticArray],
'matchArray': [readMatchArray, writeMatchArray, sizeOfMatchArray]
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};
var debug;
if (process.env.NODE_DEBUG && /(minecraft-protocol|mc-proto)/.test(process.env.NODE_DEBUG)) {
var pid = process.pid;
debug = function(x) {
// if console is not set up yet, then skip this.
if (!console.error)
return;
console.error('MC-PROTO: %d', pid,
util.format.apply(util, arguments).slice(0, 500));
};
} else {
debug = function() { };
}
function sizeOfByteArray32(value) {
return 4 + value.length;
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}
function writeByteArray32(value, buffer, offset) {
buffer.writeInt32BE(value.length, offset);
value.copy(buffer, offset + 4);
return offset + 4 + value.length;
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}
function sizeOfSlotArray(value) {
var size = 2;
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for (var i = 0; i < value.length; ++i) {
size += sizeOfSlot(value[i]);
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}
return size;
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}
function writeSlotArray(value, buffer, offset) {
buffer.writeInt16BE(value.length, offset);
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offset += 2;
value.forEach(function(slot) {
offset = writeSlot(slot, buffer, offset);
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});
return offset;
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}
var entityMetadataTypes = {
0: 'byte',
1: 'short',
2: 'int',
3: 'float',
4: 'string',
5: 'slot',
6: 'intVector'
};
// maps string type name to number
var entityMetadataTypeBytes = {};
for (var n in entityMetadataTypes) {
if (!entityMetadataTypes.hasOwnProperty(n)) continue;
entityMetadataTypeBytes[entityMetadataTypes[n]] = n;
}
function sizeOfEntityMetadata(value) {
var size = 1 + value.length;
var item;
for (var i = 0; i < value.length; ++i) {
item = value[i];
size += sizeOf(item.type, item.value);
}
return size;
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}
function writeEntityMetadata(value, buffer, offset) {
value.forEach(function(item) {
var type = entityMetadataTypeBytes[item.type];
var headerByte = (type << 5) | item.key;
buffer.writeUInt8(headerByte, offset);
offset += 1;
offset = types[item.type][1](item.value, buffer, offset);
});
buffer.writeUInt8(0x7f, offset);
return offset + 1;
}
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function sizeOfObjectData(value) {
return value.intField === 0 ? 4 : 10;
}
function writeObjectData(value, buffer, offset) {
buffer.writeInt32BE(value.intField, offset);
if (value.intField === 0) return -1;
offset += 4;
buffer.writeInt16BE(value.velocityX, offset);
offset += 2;
buffer.writeInt16BE(value.velocityY, offset);
offset += 2;
buffer.writeInt16BE(value.velocityZ, offset);
return offset + 2;
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}
function sizeOfMapChunkBulk(value) {
return 7 + value.compressedChunkData.length + 12 * value.meta.length;
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}
function writeMapChunkBulk(value, buffer, offset) {
buffer.writeInt16BE(value.meta.length, offset);
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offset += 2;
buffer.writeInt32BE(value.compressedChunkData.length, offset);
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offset += 4;
buffer.writeInt8(+value.skyLightSent, offset);
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offset += 1;
value.compressedChunkData.copy(buffer, offset);
offset += value.compressedChunkData.length;
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var meta;
for (var i = 0; i < value.meta.length; ++i) {
meta = value.meta[i];
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buffer.writeInt32BE(meta.x, offset);
offset += 4;
buffer.writeInt32BE(meta.z, offset);
offset += 4;
buffer.writeUInt16BE(meta.bitMap, offset);
offset += 2;
buffer.writeUInt16BE(meta.addBitMap, offset);
offset += 2;
}
return offset;
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}
function sizeOfIntArray8(value) {
return 1 + 4 * value.length;
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}
function writeIntArray8(value, buffer, offset) {
buffer.writeInt8(value.length, offset);
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offset += 1;
value.forEach(function(item) {
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buffer.writeInt32BE(item, offset);
offset += 4;
});
return offset;
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}
function writeIntVector(value, buffer, offset) {
buffer.writeInt32BE(value.x, offset);
buffer.writeInt32BE(value.y, offset + 4);
buffer.writeInt32BE(value.z, offset + 8);
return offset + 12;
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}
function writeByteVector(value, buffer, offset) {
buffer.writeInt8(value.x, offset);
buffer.writeInt8(value.y, offset + 1);
buffer.writeInt8(value.z, offset + 2);
return offset + 3;
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}
function sizeOfByteVectorArray(value) {
return 4 + 3 * value.length;
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}
function writeByteVectorArray(value, buffer, offset) {
buffer.writeInt32BE(value.length, offset);
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offset += 4;
value.forEach(function(vec) {
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buffer.writeInt8(vec.x, offset);
offset += 1;
buffer.writeInt8(vec.y, offset);
offset += 1;
buffer.writeInt8(vec.z, offset);
offset += 1;
});
return offset;
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}
function sizeOfStringArray(value) {
var size = 2;
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for (var i = 0; i < value.length; ++i) {
size += sizeOfString(value[i]);
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}
return size;
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}
function writeStringArray(value, buffer, offset) {
buffer.writeInt16BE(value.length, offset);
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offset += 2;
value.forEach(function(string) {
offset = writeString(string, buffer, offset);
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});
return offset;
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}
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function sizeOfPropertyArray(value) {
var size = 4;
for (var i = 0; i < value.length; ++i) {
size += sizeOfString(value[i].key) + types['double'][2] + types['short'][2];
for (var j = 0; j < value[i].elementList.length; j++) {
size += types['UUID'][2] + types['double'][2] + types['byte'][2];
}
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}
return size;
}
function writeUUID(value, buffer, offset) {
buffer.writeInt32BE(value[0], offset);
buffer.writeInt32BE(value[1], offset + 4);
buffer.writeInt32BE(value[2], offset + 8);
buffer.writeInt32BE(value[3], offset + 12);
return offset + 16;
}
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function writePropertyArray(value, buffer, offset) {
buffer.writeInt32BE(value.length, offset);
offset += 4;
for (var i = 0; i < value.length; ++i) {
offset = writeString(value[i].key, buffer, offset);
offset = writeDouble(value[i].value, buffer, offset);
offset = writeShort(value[i].elementList.length, buffer, offset);
for (var j = 0; j < value[i].elementList.length; j++) {
offset = writeUUID(value[i].elementList[j].uuid, buffer, offset);
offset = writeDouble(value[i].elementList[j].amount, buffer, offset);
offset = writeByte(value[i].elementList[j].operation, buffer, offset);
}
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}
return offset;
}
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function readIntArray8(buffer, offset) {
var results = readByte(buffer, offset);
if (! results) return null;
var count = results.value;
var cursor = offset + results.size;
var cursorEnd = cursor + 4 * count;
if (cursorEnd > buffer.length) return null;
var array = [];
for (var i = 0; i < count; ++i) {
array.push(buffer.readInt32BE(cursor));
cursor += 4;
}
return {
value: array,
size: cursorEnd - offset,
};
}
function readByteVectorArray(buffer, offset) {
var results = readInt(buffer, offset);
if (! results) return null;
var count = results.value;
var cursor = offset + results.size;
var cursorEnd = cursor + 3 * count;
if (cursorEnd > buffer.length) return null;
var array = [];
for (var i = 0; i < count; ++i) {
array.push({
x: buffer.readInt8(cursor),
y: buffer.readInt8(cursor + 1),
z: buffer.readInt8(cursor + 2),
});
cursor += 3;
}
return {
value: array,
size: cursorEnd - offset,
};
}
function readByteVector(buffer, offset) {
if (offset + 3 > buffer.length) return null;
return {
value: {
x: buffer.readInt8(offset),
y: buffer.readInt8(offset + 1),
z: buffer.readInt8(offset + 2),
},
size: 3,
};
}
function readIntVector(buffer, offset) {
if (offset + 12 > buffer.length) return null;
return {
value: {
x: buffer.readInt32BE(offset),
y: buffer.readInt32BE(offset + 4),
z: buffer.readInt32BE(offset + 8),
},
size: 12,
};
}
function readEntityMetadata(buffer, offset) {
var cursor = offset;
var metadata = [];
var item, key, type, results, reader, typeName, dataType;
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while (true) {
if (cursor + 1 > buffer.length) return null;
item = buffer.readUInt8(cursor);
cursor += 1;
if (item === 0x7f) {
return {
value: metadata,
size: cursor - offset,
};
}
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key = item & 0x1f;
type = item >> 5;
typeName = entityMetadataTypes[type];
debug("Reading entity metadata type " + type + " (" + ( typeName || "unknown" ) + ")");
if (!typeName) {
return {
error: new Error("unrecognized entity metadata type " + type)
}
}
dataType = types[typeName];
if (!dataType) {
return {
error: new Error("unrecognized entity metadata type name " + typeName)
}
}
reader = dataType[0];
if (!reader) {
return {
error: new Error("missing reader for entity metadata type name " + typeName)
}
}
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results = reader(buffer, cursor);
if (! results) return null;
metadata.push({
key: key,
value: results.value,
type: typeName,
});
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cursor += results.size;
}
}
function readObjectData(buffer, offset) {
var cursor = offset + 4;
if (cursor > buffer.length) return null;
var intField = buffer.readInt32BE(offset);
if (intField === 0) {
return {
value: {
intField: intField,
},
size: cursor - offset,
};
}
if (cursor + 6 > buffer.length) return null;
var velocityX = buffer.readInt16BE(cursor);
cursor += 2;
var velocityY = buffer.readInt16BE(cursor);
cursor += 2;
var velocityZ = buffer.readInt16BE(cursor);
cursor += 2;
return {
value: {
intField: intField,
velocityX: velocityX,
velocityY: velocityY,
velocityZ: velocityZ,
},
size: cursor - offset,
};
}
function readMapChunkBulk (buffer, offset) {
var cursor = offset + 7;
if (cursor > buffer.length) return null;
var chunkColumnCount = buffer.readInt16BE(offset);
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var dataSize = buffer.readInt32BE(offset + 2);
var skyLightSent = !!buffer.readInt8(offset + 6);
var cursorEnd = cursor + dataSize + 12 * chunkColumnCount;
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if (cursorEnd > buffer.length) return null;
var compressedChunkDataEnd = cursor + dataSize;
var compressedChunkData = buffer.slice(cursor, compressedChunkDataEnd);
cursor = compressedChunkDataEnd;
var meta = [];
var i, chunkX, chunkZ, bitMap, addBitMap;
for (i = 0; i < chunkColumnCount; ++i) {
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chunkX = buffer.readInt32BE(cursor);
cursor += 4;
chunkZ = buffer.readInt32BE(cursor);
cursor += 4;
bitMap = buffer.readUInt16BE(cursor);
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cursor += 2;
addBitMap = buffer.readUInt16BE(cursor);
cursor += 2;
meta.push({
x: chunkX,
z: chunkZ,
bitMap: bitMap,
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addBitMap: addBitMap,
});
}
if (chunkColumnCount !== meta.length) {
return {
error: new Error("ChunkColumnCount different from length of meta")
}
}
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return {
value: {
skyLightSent: skyLightSent,
compressedChunkData: compressedChunkData,
meta: meta,
},
size: cursorEnd - offset,
};
}
function readAscii (buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var strBegin = offset + results.size;
var strLen = results.value;
var strEnd = strBegin + strLen;
if (strEnd > buffer.length) return null;
var str = buffer.slice(strBegin, strEnd).toString('ascii');
return {
value: str,
size: strEnd - offset,
};
}
function readString (buffer, offset) {
var length = readVarInt(buffer, offset);
if (!!!length) return null;
var cursor = offset + length.size;
var stringLength = length.value;
var strEnd = cursor + stringLength;
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if (strEnd > buffer.length) return null;
var value = buffer.toString('utf8', cursor, strEnd);
cursor = strEnd;
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return {
value: value,
size: cursor - offset,
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};
}
function readByteArray16 (buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var bytesBegin = offset + results.size;
var bytesSize = results.value;
var bytesEnd = bytesBegin + bytesSize;
if (bytesEnd > buffer.length) return null;
var bytes = buffer.slice(bytesBegin, bytesEnd);
return {
value: bytes,
size: bytesEnd - offset,
};
}
function readByteArray32(buffer, offset) {
var results = readInt(buffer, offset);
if (! results) return null;
var bytesBegin = offset + results.size;
var bytesSize = results.value;
var bytesEnd = bytesBegin + bytesSize;
if (bytesEnd > buffer.length) return null;
var bytes = buffer.slice(bytesBegin, bytesEnd);
return {
value: bytes,
size: bytesEnd - offset,
};
}
function readSlotArray (buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var count = results.value;
var cursor = offset + results.size;
var slotArray = [];
for (var i = 0; i < count; ++i) {
results = readSlot(buffer, cursor);
if (! results) return null;
slotArray.push(results.value);
cursor += results.size;
}
return {
value: slotArray,
size: cursor - offset,
};
}
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function readStringArray (buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var count = results.value;
var cursor = offset + results.size;
var stringArray = [];
for (var i = 0; i < count; ++i) {
results = readString(buffer, cursor);
if (! results) return null;
stringArray.push(results.value);
cursor += results.size;
}
return {
value: stringArray,
size: cursor - offset,
};
}
function readUUID(buffer, offset) {
if (offset + 16 > buffer.length) return null;
return {
value: [
buffer.readInt32BE(offset),
buffer.readInt32BE(offset + 4),
buffer.readInt32BE(offset + 8),
buffer.readInt32BE(offset + 12),
],
size: 16,
};
}
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function readPropertyArray (buffer, offset) {
var results = readInt(buffer, offset);
if (! results) return null;
var count = results.value;
var cursor = offset + results.size;
var propertyArray = [];
for (var i = 0; i < count; ++i) {
var property = {};
var elementListLength;
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results = readString(buffer, cursor);
if (! results) return null;
property.key = results.value;
cursor += results.size;
results = readDouble(buffer, cursor);
if (! results) return null;
property.value = results.value;
cursor += results.size;
results = readShort(buffer, cursor);
if (! results) return null;
elementListLength = results.value;
cursor += results.size;
property.elementList = [];
for (var j = 0; j < elementListLength ; j++) {
property.elementList[j] = {};
results = readUUID(buffer, cursor);
if (! results) return null;
property.elementList[j].uuid = results.value;
cursor += results.size;
results = readDouble(buffer, cursor);
if (! results) return null;
property.elementList[j].amount = results.value;
cursor += results.size;
results = readByte(buffer, cursor);
if (! results) return null;
property.elementList[j].operation = results.value;
cursor += results.size;
}
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propertyArray.push(property);
}
return {
value: propertyArray,
size: cursor - offset,
};
}
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function readShort(buffer, offset) {
if (offset + 2 > buffer.length) return null;
var value = buffer.readInt16BE(offset);
return {
value: value,
size: 2,
};
}
function readUShort(buffer, offset) {
if (offset + 2 > buffer.length) return null;
var value = buffer.readUInt16BE(offset);
return {
value: value,
size: 2,
};
}
function readInt(buffer, offset) {
if (offset + 4 > buffer.length) return null;
var value = buffer.readInt32BE(offset);
return {
value: value,
size: 4,
};
}
function readFloat(buffer, offset) {
if (offset + 4 > buffer.length) return null;
var value = buffer.readFloatBE(offset);
return {
value: value,
size: 4,
};
}
function readDouble(buffer, offset) {
if (offset + 8 > buffer.length) return null;
var value = buffer.readDoubleBE(offset);
return {
value: value,
size: 8,
};
}
function readLong(buffer, offset) {
if (offset + 8 > buffer.length) return null;
return {
value: [buffer.readInt32BE(offset), buffer.readInt32BE(offset + 4)],
size: 8,
};
}
function readByte(buffer, offset) {
if (offset + 1 > buffer.length) return null;
var value = buffer.readInt8(offset);
return {
value: value,
size: 1,
};
}
function readUByte(buffer, offset) {
if (offset + 1 > buffer.length) return null;
var value = buffer.readUInt8(offset);
return {
value: value,
size: 1,
};
}
function readBool(buffer, offset) {
if (offset + 1 > buffer.length) return null;
var value = buffer.readInt8(offset);
return {
value: !!value,
size: 1,
};
}
function readSlot(buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var blockId = results.value;
var cursor = offset + results.size;
if (blockId === -1) {
return {
value: { id: blockId },
size: cursor - offset,
};
}
var cursorEnd = cursor + 5;
if (cursorEnd > buffer.length) return null;
var itemCount = buffer.readInt8(cursor);
var itemDamage = buffer.readInt16BE(cursor + 1);
var nbtDataSize = buffer.readInt16BE(cursor + 3);
if (nbtDataSize === -1) nbtDataSize = 0;
var nbtDataEnd = cursorEnd + nbtDataSize;
if (nbtDataEnd > buffer.length) return null;
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var nbtData = buffer.slice(cursorEnd, nbtDataEnd);
return {
value: {
id: blockId,
itemCount: itemCount,
itemDamage: itemDamage,
nbtData: nbtData,
},
size: nbtDataEnd - offset,
};
}
function sizeOfSlot(value) {
return value.id === -1 ? 2 : 7 + value.nbtData.length;
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}
function writeSlot(value, buffer, offset) {
buffer.writeInt16BE(value.id, offset);
if (value.id === -1) return offset + 2;
buffer.writeInt8(value.itemCount, offset + 2);
buffer.writeInt16BE(value.itemDamage, offset + 3);
var nbtDataSize = value.nbtData.length;
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if (nbtDataSize === 0) nbtDataSize = -1; // I don't know wtf mojang smokes
buffer.writeInt16BE(nbtDataSize, offset + 5);
value.nbtData.copy(buffer, offset + 7);
return offset + 7 + value.nbtData.length;
}
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function sizeOfString(value) {
assert.ok(value.length < STRING_MAX_LENGTH, "string greater than max length");
return sizeOfVarInt(value.length) + value.length;
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}
function sizeOfUString(value) {
assert.ok(value.length < SRV_STRING_MAX_LENGTH, "string greater than max length");
return sizeOfVarInt(value.length) + value.length;
}
function writeString(value, buffer, offset) {
offset = writeVarInt(value.length, buffer, offset);
buffer.write(value, offset, value.length, 'utf8');
return offset + value.length;
}
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function sizeOfAscii(value) {
return 2 + value.length;
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}
function writeAscii(value, buffer, offset) {
buffer.writeInt16BE(value.length, offset);
offset += 2;
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for (var i = 0; i < value.length; ++i) {
buffer.writeUInt8(value.charCodeAt(i), offset);
offset += 1;
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}
return offset;
}
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function sizeOfByteArray16(value) {
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assert.ok(Buffer.isBuffer(value), "non buffer passed to ByteArray16Writer");
return 2 + value.length;
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}
function writeByteArray16(value, buffer, offset) {
buffer.writeInt16BE(value.length, offset);
value.copy(buffer, offset + 2);
return offset + 2 + value.length;
}
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function writeByte(value, buffer, offset) {
buffer.writeInt8(value, offset);
return offset + 1;
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}
function writeBool(value, buffer, offset) {
buffer.writeInt8(+value, offset);
return offset + 1;
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}
function writeUByte(value, buffer, offset) {
buffer.writeUInt8(value, offset);
return offset + 1;
}
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function writeFloat(value, buffer, offset) {
buffer.writeFloatBE(value, offset);
return offset + 4;
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}
function writeDouble(value, buffer, offset) {
buffer.writeDoubleBE(value, offset);
return offset + 8;
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}
function writeShort(value, buffer, offset) {
buffer.writeInt16BE(value, offset);
return offset + 2;
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}
function writeUShort(value, buffer, offset) {
buffer.writeUInt16BE(value, offset);
return offset + 2;
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}
function writeInt(value, buffer, offset) {
buffer.writeInt32BE(value, offset);
return offset + 4;
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}
function writeLong(value, buffer, offset) {
buffer.writeInt32BE(value[0], offset);
buffer.writeInt32BE(value[1], offset + 4);
return offset + 8;
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}
function readVarInt(buffer, offset) {
var result = 0;
var shift = 0;
var cursor = offset;
while (true) {
if (cursor + 1 > buffer.length) return null;
var b = buffer.readUInt8(cursor);
result |= ((b & 0x7f) << shift); // Add the bits to our number, except MSB
cursor++;
if (!(b & 0x80)) { // If the MSB is not set, we return the number
return {
value: result,
size: cursor - offset
};
}
shift += 7; // we only have 7 bits, MSB being the return-trigger
assert.ok(shift < 64, "varint is too big"); // Make sure our shift don't overflow.
}
}
function sizeOfVarInt(value) {
var cursor = 0;
while (value & ~0x7F) {
value >>>= 7;
cursor++;
}
return cursor + 1;
}
function writeVarInt(value, buffer, offset) {
var cursor = 0;
while (value & ~0x7F) {
buffer.writeUInt8((value & 0xFF) | 0x80, offset + cursor);
cursor++;
value >>>= 7;
}
buffer.writeUInt8(value, offset + cursor);
return offset + cursor + 1;
}
function readStatisticArray(buffer, offset) {
var lenWrapper = readVarInt(buffer, offset);
if (!lenWrapper) return null;
var len = lenWrapper.value;
var cursor = offset + lenWrapper.size;
var returnVal = {};
for (var i = 0; i < len; i++) {
var statNameWrapper = readString(buffer, cursor);
if (!statNameWrapper) return null;
cursor += statNameWrapper.size;
var valueWrapper = readVarInt(buffer, cursor);
if (!valueWrapper) return null;
cursor += valueWrapper.size;
returnVal[statNameWrapper.value] = valueWrapper.value;
}
return {
value: returnVal,
size: cursor - offset
}
}
function sizeOfStatisticArray(value) {
return Object.keys(value).reduce(function(size, key) {
size += sizeOfString(key);
size += sizeOfVarInt(value[key]);
return size;
}, sizeOfVarInt(Object.keys(value).length));
}
function writeStatisticArray(value, buffer, offset) {
var cursor = offset;
cursor = writeVarInt(Object.keys(value).length, buffer, cursor);
Object.keys(value).forEach(function(key) {
cursor = writeString(key, buffer, cursor);
cursor = writeVarInt(value[key], buffer, cursor);
});
return cursor;
}
function readMatchArray(buffer, offset) {
var lengthWrapper = readVarInt(buffer, offset);
if (!!!lengthWrapper) return null;
var cursor = offset + lengthWrapper.size;
var matches = [];
for (var i = 0;i < lengthWrapper.value;i++) {
var match = readString(buffer, cursor);
if (!!!match) return null;
cursor += match.size;
matches[i] = match.value;
}
return {
value: matches,
size: cursor - offset
};
}
function sizeOfMatchArray(value) {
var size = sizeOfVarInt(value.length);
for (var s in value) {
size += sizeOfString(value);
}
return size;
}
function writeMatchArray(value, buffer, offset) {
offset = writeVarInt(value.length, buffer, offset);
for (var s in value) {
offset = writeString(s, buffer, offset);
}
return offset;
}
function get(packetId, state, toServer) {
var direction = toServer ? "toServer" : "toClient";
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var packetInfo = packetFields[state][direction][packetId];
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if (!packetInfo) {
return null;
}
return packetInfo;
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}
function sizeOf(type, value) {
var dataType = types[type];
assert.ok(dataType, "unknown data type " + type);
var size = dataType[2];
if (typeof size === "function") {
return size(value);
} else {
return size;
}
}
function createPacketBuffer(packetId, state, params, isServer) {
var length = 0;
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if (typeof packetId === 'string' && typeof state !== 'string' && !params) {
// simplified two-argument usage, createPacketBuffer(name, params)
params = state;
state = packetStates[!isServer ? 'toServer' : 'toClient'][packetId];
}
if (typeof packetId === 'string') packetId = packetIds[state][!isServer ? 'toServer' : 'toClient'][packetId];
assert.notEqual(packetId, undefined);
var packet = get(packetId, state, !isServer);
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assert.notEqual(packet, null);
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packet.forEach(function(fieldInfo) {
var condition = fieldInfo.condition;
if (typeof condition != "undefined" && !condition(params))
return;
length += sizeOf(fieldInfo.type, params[fieldInfo.name]);
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});
length += sizeOfVarInt(packetId);
var size = length + sizeOfVarInt(length);
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var buffer = new Buffer(size);
var offset = writeVarInt(length, buffer, 0);
offset = writeVarInt(packetId, buffer, offset);
packet.forEach(function(fieldInfo) {
var condition = fieldInfo.condition;
if (typeof condition != "undefined" && !condition(params))
return;
var write = types[fieldInfo.type][1];
var value = params[fieldInfo.name];
if(typeof value === "undefined") value = 0;
offset = write(value, buffer, offset);
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});
return buffer;
}
function parsePacket(buffer, state, isServer) {
function readPacketField(fieldInfo) {
var read = types[fieldInfo.type][0];
if (!read) {
return {
error: new Error("missing reader for data type: " + fieldInfo.type)
}
}
var readResults = read(buffer, cursor);
if (! readResults) return null; // buffer needs to be more full
if (readResults.error) return { error: readResults.error };
return readResults;
}
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if (state == null) state == states.PLAY;
var cursor = 0;
var lengthField = readVarInt(buffer, 0);
if (!!!lengthField) return null;
var length = lengthField.value;
cursor += lengthField.size;
if (length + lengthField.size > buffer.length) return null;
var buffer = buffer.slice(0, length + cursor); // fail early if too much is read.
var packetIdField = readVarInt(buffer, lengthField.size);
var packetId = packetIdField.value;
cursor += packetIdField.size;
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var results = { id: packetId };
var packetInfo = get(packetId, state, isServer);
if (packetInfo === null) {
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return {
error: new Error("Unrecognized packetId: " + packetId + " (0x" + packetId.toString(16) + ")"),
size: length + lengthField.size,
results: results
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}
} else {
debug("read packetId " + packetId + " (0x" + packetId.toString(16) + ")");
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}
var i, fieldInfo, readResults;
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for (i = 0; i < packetInfo.length; ++i) {
fieldInfo = packetInfo[i];
var condition = fieldInfo.condition;
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if (typeof condition != "undefined" && !condition(results)) {
results[fieldInfo.name] = null;
continue;
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}
readResults = readPacketField(fieldInfo);
if (!!!readResults) {
var error = new Error("A deserializer returned null");
error.packetId = packetId;
error.fieldInfo = fieldInfo.name;
return {
size: length + lengthField.size,
error: error,
results: results
};
}
if (readResults.error) {
return readResults;
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}
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results[fieldInfo.name] = readResults.value;
cursor += readResults.size;
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}
debug(results);
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return {
size: length + lengthField.size,
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results: results,
};
}
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module.exports = {
version: 4,
minecraftVersion: '1.7.2',
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sessionVersion: 13,
parsePacket: parsePacket,
createPacketBuffer: createPacketBuffer,
STRING_MAX_LENGTH: STRING_MAX_LENGTH,
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packetIds: packetIds,
packetNames: packetNames,
packetFields: packetFields,
states: states,
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get: get,
debug: debug,
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};