mirror of
https://github.com/PrismarineJS/node-minecraft-protocol.git
synced 2024-12-20 20:42:33 -05:00
44 lines
1.1 KiB
JavaScript
44 lines
1.1 KiB
JavaScript
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'use strict'
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const path = require('path')
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const { app, ipcMain } = require('electron')
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const mc = require('minecraft-protocol')
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const Window = require('./Window')
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require('electron-reload')(__dirname)
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function main () {
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const mainWindow = new Window({
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file: path.join('renderer', 'index.html')
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})
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mainWindow.once('show', () => {
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})
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ipcMain.on('connect', (e, data) => {
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const client = mc.createClient(data)
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client.on('login', () => mainWindow.send('content', 'connected'))
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let chat = ''
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client.on('chat', function (packet) {
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const jsonMsg = JSON.parse(packet.message)
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if (jsonMsg.translate === 'chat.type.announcement' || jsonMsg.translate === 'chat.type.text') {
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const username = jsonMsg.with[0].text
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const msg = jsonMsg.with[1]
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chat += `${username} > ${msg}<br />`
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mainWindow.send('content', chat)
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}
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})
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ipcMain.on('chat', (e, chat2) => {
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client.write('chat', { message: chat2 })
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})
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})
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}
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app.on('ready', main)
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app.on('window-all-closed', function () {
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app.quit()
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})
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