Redned
a4952e39be
Bump version to 1.18-3-SNAPSHOT
2022-01-04 22:41:11 -06:00
DefineOutside
25b0e55a5e
Fix resizing a singleton palette ( #681 )
2022-01-04 22:40:00 -06:00
Camotoy
5a41c9f71c
Release 1.18-2
2021-12-21 21:45:06 -05:00
Camotoy
6a23a780af
Update for latest PacketLib changes
2021-12-20 20:42:34 -05:00
Camotoy
c247b1fde8
NONE is not a TeamColor
2021-12-11 15:52:17 -05:00
circuit10
55fe033136
Add new 1.18 tags in example ( #678 )
2021-12-09 14:02:32 -05:00
David Choo
a991afe629
Store EntityType in entity statistics; rename GenericStatistic ( #674 )
2021-12-07 19:34:03 -05:00
Camotoy
69709912fe
Fix potential IndexOutOfBounds error with BlockDestructionPacket
2021-12-01 10:12:17 -05:00
Camotoy
bcd83c673a
Enable encryption in the server listener
2021-11-30 20:25:10 -05:00
Camotoy
6edba113e2
Gracefully handle invalid block entity types
2021-11-30 15:00:50 -05:00
RednedEpic
0a9b7f0bd7
Bump version to 1.18-2-SNAPSHOT
2021-11-29 21:56:20 -06:00
RednedEpic
34e4141db3
Use 1.18-1 as version
2021-11-29 21:55:05 -06:00
Redned
acddfeeb51
Merge pull request #672 from GeyserMC/feature/1.18
...
Update to 1.18
2021-11-29 21:36:03 -06:00
Redned
7795f6572f
Merge branch 'master' into feature/1.18
2021-11-29 21:34:13 -06:00
Camotoy
ed29b72e27
Fix block marker particle encoding
2021-11-29 22:26:58 -05:00
Redned
52082ea5c9
1.17.1-2 release
2021-11-29 21:26:45 -06:00
RednedEpic
098b2301ee
1.18 release
2021-11-29 21:24:56 -06:00
RednedEpic
c3bda123fd
Bump to 1.18 release
2021-11-29 21:21:48 -06:00
David Choo
f7f84e73cf
Rename entity types to match Java and move away from MagicValues ( #669 )
...
* Rename entity types to match Java and move away from MagicValues
Removed WeatherEntityType since it was unused since 1.16
Renamed:
MINECART_CHEST -> CHEST_MINECART
MINECART_COMMAND_BLOCK -> COMMAND_BLOCK_MINECART
MINECART_FURNACE -> FURNACE_MINECART
MINECART_HOPPER -> HOPPER_MINECART
MINECART_SPAWNER -> SPAWNER_MINECART
MINECART_TNT -> TNT_MINECART
PRIMED_TNT -> TNT
THROWN_EGG -> EGG
THROWN_ENDERPEARL -> ENDER_PEARL
THROWN_EXP_BOTTLE -> EXPERIENCE_BOTTLE
THROWN_POTION -> POTION
* Use readEnum in EntityType
* Fix HORIZONTAL_VALUES in Direction
This fixes painting direction in ClientboundAddPaintingPacket
2021-11-26 22:49:51 -05:00
Camotoy
7f7808e231
Update to 1.18-rc3
2021-11-26 11:49:59 -05:00
Camotoy
825804d194
Update for 1.18-rc1
2021-11-25 11:54:26 -05:00
Camotoy
8eca14983a
Update for PacketLib changes
2021-11-24 23:33:39 -05:00
Camotoy
a581308cff
Update for MCProtocolLib changes
2021-11-24 19:29:37 -05:00
Camotoy
1125e22038
Fix setting same ID block in singleton palette
2021-11-24 12:28:58 -05:00
Camotoy
7eb2748a03
Update to 1.18-pre8
2021-11-24 10:47:15 -05:00
Camotoy
b71a7e2fa8
Update to 1.18-pre7
2021-11-23 13:34:21 -05:00
Camotoy
2ab91cf50a
Update to 1.18-pre6
2021-11-23 11:21:37 -05:00
Camotoy
efa4019a3d
Move attributes away from MagicValues and allow custom attributes
2021-11-23 10:54:59 -05:00
Camotoy
0662fb715f
Fix optional int metadata reading/writing
2021-11-20 15:20:47 -05:00
RednedEpic
4ded30ee86
Bump to pre5
2021-11-20 13:19:25 -06:00
RednedEpic
64ae35628e
Improve entity metadata system & fix chunk test
2021-11-20 13:13:46 -06:00
Camotoy
a22d016a8e
Implement proper biome palette reading
2021-11-19 18:59:27 -05:00
Camotoy
a4267d0fe8
Update to 1.18-pre4
2021-11-18 16:08:59 -05:00
Camotoy
b8e980163c
Add equals and hashcode checks that include value
2021-11-18 11:16:53 -05:00
Camotoy
62492c961a
Entity metadata refactor; remove some MagicValues usages
2021-11-15 14:51:03 -05:00
Camotoy
155a3eb8f0
Update sound enum
2021-11-14 21:02:23 -05:00
Camotoy
ff76494a65
Properly implement block entity IDs and add tests
2021-11-14 12:05:39 -05:00
RednedEpic
8b7386a46a
Never mind, this is not referenced directly but still is used
2021-11-13 23:16:57 -06:00
RednedEpic
b18835d2f3
Remove unused ChunkSection class
2021-11-13 23:13:50 -06:00
RednedEpic
a9e24e7cce
Merge remote-tracking branch 'origin/feature/1.18-protocol-changes' into feature/1.18
2021-11-13 23:04:58 -06:00
RednedEpic
9705ac5c9b
Merge branch 'feature/codec-refactor' into feature/1.18
2021-11-13 22:51:04 -06:00
Camotoy
d527164d4c
Initial update to 1.18 protocol
2021-11-13 23:48:38 -05:00
RednedEpic
78b4763b86
Rename ClientboundLevelChunkPacket to ClientboundLevelChunkWithLightPacket & other minor tweaks
2021-11-13 22:41:28 -06:00
RednedEpic
747d5f5655
Fix wrong rename
2021-11-13 20:44:14 -06:00
RednedEpic
44c235c86a
Update variable name to chunkSection
2021-11-13 20:28:08 -06:00
RednedEpic
5b4ba5b8d0
Merge branch 'feature/1.18' into feature/codec-refactor
2021-11-13 20:10:44 -06:00
RednedEpic
955986da96
More renames
2021-11-13 17:14:13 -06:00
RednedEpic
127f253a82
Remove test code
2021-11-13 16:47:45 -06:00
RednedEpic
64410dbe48
Implement packet codec system to remove expensive protocol state switches
...
With the way this lib used to previously work, any time the protocol state changed, all the packet maps got cleared and had new packets inserted into them depending on the protocol state. This was unnecessarily expensive and although called rarely, it was not ideal.
The packet codecs added are static, immutable and can be reused across sessions. The codec system also opens up the door for multi-version capability in the future.
2021-11-13 16:44:55 -06:00
Camotoy
b3fb245b5b
Merge branch 'feature/1.18' of https://github.com/Steveice10/MCProtocolLib into feature/1.18
2021-11-13 15:29:23 -05:00