Jonas Herzig
9130960d64
Add missing generic statistics
2017-08-19 23:02:42 +02:00
Jonas Herzig
9d1dc4ed40
Change misleading statistic names
2017-08-19 23:02:42 +02:00
Jonas Herzig
e7ee69fb3e
Update to MC 1.12.1
2017-08-04 08:55:20 -07:00
Steveice10
a4a40f3407
Update PlayerState values.
2017-06-16 21:22:21 -07:00
ECC314
897b7fa29f
Added 1.10/1.11 particles.
2017-06-16 09:02:55 +02:00
Jonas Herzig
8747e7abff
Add missing builtin sounds
2017-06-10 13:35:19 +02:00
Jonas Herzig
12129ba6fd
Add ILLUSION_ILLAGER and PARROT entity types
2017-06-10 13:06:09 +02:00
Jonas Herzig
84f80dfb91
Add generic.flyingSpeed attribute
2017-06-10 13:03:35 +02:00
Jonas Herzig
355ba800e0
Add missing entity status LIVING_BURN (36) and LIVING_DROWN (37)
2017-06-10 11:57:01 +02:00
Jonas Herzig
02d21823db
Fix packet ids for client player movement packets
2017-06-10 11:56:22 +02:00
Jonas Herzig
46e3c4e51d
Rename ServerAdvancementProgressPacket to ServerAdvancementTabPacket
2017-06-10 11:14:50 +02:00
Jonas Herzig
4301d73953
Fix fallthrough when writing NBT_TAG metadata
2017-06-10 10:20:15 +02:00
Jonas Herzig
9be58c55d8
Fix reading of recipes in ServerUnlockRecipesPacket
2017-06-10 10:04:57 +02:00
Jonas Herzig
f1afab396e
Update to MC 1.12
2017-06-09 13:22:03 +02:00
Steveice10
f0424a2979
Add missing sound.
2017-05-29 17:48:15 -07:00
Steveice10
cdb3489fe9
Fix translating between map icon types and network values.
2017-05-26 16:01:09 -07:00
Steveice10
c12339d5a3
Map BREAK_SPLASH_POTION to value 2007. Fixes #230 .
2017-05-16 15:35:48 -07:00
Steveice10
3b3bc4f73f
Only overwrite existing values when registering proper sound names.
2017-04-27 18:03:07 -07:00
Steveice10
71414243f8
Update sound list.
2017-03-01 20:00:35 -08:00
Steveice10
661faf9541
Migrate away from spacehq.org
2017-03-01 16:33:38 -08:00
Steveice10
ce0b5ca9ec
Add SHULKER_BOX to UpdatedTileType.
2017-01-21 16:54:16 -08:00
Steveice10
2cf8596668
Update EntityStatus values.
2017-01-20 15:48:51 -08:00
Steveice10
49275165b5
Add missing sound effects.
2017-01-19 20:09:51 -08:00
games647
b6d72152da
Update protocol ids for 1.11.2
2016-12-23 16:57:01 +01:00
Steveice10
5954134812
Update for OpenNBT changes.
2016-12-15 18:15:18 -08:00
Steveice10
f7458966c8
Add ARMOR_STAND to MobType.
2016-12-15 16:22:34 -08:00
Steveice10
5c4cebdcac
Minor cleanup.
2016-12-15 16:13:24 -08:00
johni0702
839925054b
Update to MC 1.11
2016-12-03 20:31:07 +01:00
Steven Smith
55859fa1ae
Account for empty NameTagVisibility and CollisionRule strings. Fixes #190 .
2016-09-05 19:28:41 -07:00
Steven Smith
630f7c27a4
Revise and update Achievement enum. Fixes #194 .
2016-09-05 19:23:57 -07:00
Jadon Fowler
27baf233c9
Check for negative GameModes in ServerPlayerListEntryPacket
...
These are sometimes negative for some reason. I was only able to
reproduce this on one server, but this fixed it. The server was
sending out a GameMode of -1.
2016-08-23 20:18:41 -07:00
Steven Smith
8b1b94cb7c
Compare magic string values with equalsIgnoreCase.
2016-06-28 13:34:26 -07:00
Final Child
f1f1d992a4
Bump MC version to 1.10.2. Nothing changed.
2016-06-26 13:03:07 +09:00
Steven Smith
6a71567147
Merge pull request #182 from finalchild/master
...
Add BlockFace.SPECIAL. Fix #181
2016-06-20 18:11:55 -07:00
Steven Smith
a7b882a7d7
Fix #183 .
2016-06-20 18:08:37 -07:00
Final Child
c46750a396
Add BlockFace.SPECIAL
2016-06-19 21:48:30 +09:00
Final Child
456fb5c084
Make ServerListener use default ServerInfoBuilder and compression threshold if the flag is not set
2016-06-12 16:36:31 +09:00
Final Child
1d87b5499e
Fix sounds. Have a TODO
2016-06-09 18:19:12 +09:00
Final Child
8bd59d7138
Update to MC 1.10
2016-06-09 17:47:46 +09:00
Final Child
0e05503348
Update to MC 1.10-pre1
2016-06-06 21:56:48 +09:00
Final Child
99824e1e4c
Fix #159 (Effect)
2016-05-25 16:39:02 +09:00
Final Child
03f1d7d92d
Fix last commit's code style
2016-05-25 16:28:10 +09:00
Final Child
61dbf354ff
Fix #163 (ServerBlockValuePacket)
2016-05-25 16:25:56 +09:00
Final Child
c36ab6b76e
Fix ServerChunkDataPacket
2016-05-21 16:18:35 +09:00
Final Child
8ac2ac9a0f
I think this is enough.
2016-05-15 17:30:23 +09:00
Final Child
a1571ed0cb
Change decs of packet IDs to hexs
2016-05-15 16:30:51 +09:00
Final Child
bc5d6f49e4
Yep
2016-05-15 15:56:17 +09:00
Final Child
56002e2167
Removed Update Sign (clientbound) (0x46); Update Block Entity with action
...
9 should be used instead
2016-05-15 15:55:28 +09:00
Final Child
0817147b1a
Add TODO to Column
2016-05-15 15:44:54 +09:00
Final Child
01d7ed04b3
Protocol version 110
2016-05-15 15:40:11 +09:00
yawkat
02488a3812
Fix START/STOP_RAIN mappings
2016-04-12 16:54:00 +02:00
yawkat
ebee856602
Reflective toString implementation for all packets [Adds #152 ]
2016-04-08 17:23:16 +02:00
Final Child
f8ea987395
Change the type of ServerJoinGamePacket's gamemode to int
2016-04-03 20:45:53 +09:00
Final Child
820da1d459
Remove SoundCategory's useless semicolon
2016-04-03 20:27:37 +09:00
Final Child
cf2282a0be
Enhance attribute names
2016-04-03 20:25:25 +09:00
Final Child
c133281224
Update to MC 1.9.2
2016-04-03 20:09:47 +09:00
Steven Smith
16a120036c
Make MagicValues key type more lenient.
2016-03-12 10:48:32 -08:00
Steven Smith
7dd6887fed
Fix ServerEntitySetPassengersPacket.
2016-03-12 10:42:10 -08:00
MatteCarra
e447052eca
Chunk light fix
2016-03-11 16:59:37 -08:00
Steven Smith
da5591b4fe
Add OVERPOWERED achievement.
2016-03-11 16:59:34 -08:00
Steven Smith
4ed72deb75
Update and clean up data values.
2016-03-04 18:32:10 -08:00
Steven Smith
97c0a69294
1.9
2016-03-03 18:32:08 -08:00
Steven Smith
0adb269ae1
Fix block tests.
2015-10-03 13:22:31 -07:00
Steven Smith
480f339742
15w39c, major restructuring.
2015-09-24 20:51:43 -07:00
Steven Smith
544e47c9e7
Don't release buffer after single use.
2015-09-24 16:45:05 -07:00
Steven Smith
0d1036693c
Minor fix.
2015-09-24 16:31:07 -07:00
Vladislavs Golubs
0f45de347b
Tweaks for reading and writing block position
...
Also improved tests code
2015-09-24 16:30:47 -07:00
Vladislavs Golubs
074d2b1849
Fixed BlockChangePacket after last changes
2015-09-24 16:12:40 -07:00
Steven Smith
471d98ee4b
Parse block change value into id and data, minor cleanup.
2015-09-21 20:38:44 -07:00
Steven Smith
b958e52ba5
Remove old chunk data packet constructor for unloading chunks.
2015-08-25 18:48:44 -07:00
Steven Smith
a91a407d90
15w35b
2015-08-24 20:17:03 -07:00
Steven Smith
03379f767d
Update usages of MagicValues.key to account for throwing IllegalArgumentException instead of returning null.
2015-08-23 12:48:33 -07:00
Steven Smith
1b913851ee
Add ATTACK_SPEED_MODIFIER.
2015-08-23 12:42:12 -07:00
Steven Smith
baca667a30
Update entity attributes.
2015-08-23 12:19:23 -07:00
Steven Smith
83b83bdc3e
Use byte array streams for chunk I/O.
2015-08-23 11:28:09 -07:00
Steven Smith
93978378f6
Update chunk sending protocol.
2015-08-22 22:25:25 -07:00
Steven Smith
ea99836709
Update entity types.
2015-08-22 16:55:29 -07:00
Steven Smith
447fb16447
Add new OP permission level entity status values.
2015-08-22 16:23:17 -07:00
Steven Smith
4d68bc26eb
Bump protocol version to 61.
2015-08-22 16:06:25 -07:00
Steven Smith
c49e1569d3
15w34d.
2015-08-22 14:17:39 -07:00
Steven Smith
58cc7de810
Report DisconnectedEvents in tests.
2015-08-21 20:47:54 -07:00
Steven Smith
8f98f3a780
Add unit test from @ensirius.
2015-08-21 19:30:33 -07:00
Steven Smith
b89b482bd1
Update entity metadata for 15w33c changes.
2015-08-14 20:02:55 -07:00
Steven Smith
0c2b7fdce8
15w33c
2015-08-14 17:01:28 -07:00
Steven Smith
9ad441cfcc
Bump protocol version by 1.
2015-08-13 21:02:17 -07:00
Steven Smith
0a2926dada
Minor cleanup.
2015-08-13 19:34:48 -07:00
Steven Smith
08ab590e07
15w33b
2015-08-12 21:33:50 -07:00
Steven Smith
abb2108fb3
15w32c
2015-08-11 22:58:20 -07:00
Steven Smith
4ccf753002
Update game version.
2015-07-28 20:49:40 -07:00
Steven Smith
6cc87bcbdb
Fix user verification.
2015-07-22 15:27:29 -07:00
Steven Smith
aff6600deb
Update for MCAuthLib changes.
2015-07-22 13:49:42 -07:00
Steven Smith
78eb55a7c3
Update for MCAuthLib changes.
2015-07-22 13:40:13 -07:00
Steven Smith
2ed6e1e1e8
Pass authentication errors to disconnect.
2015-07-22 11:07:37 -07:00
Steven Smith
d29c5f3418
Update for MCAuthLib changes.
2015-07-21 21:41:08 -07:00
Steven Smith
81024b88ff
Refactor ProtocolMode to SubProtocol, ProtocolConstants to MinecraftConstants.
2015-07-21 17:40:42 -07:00
Steven Smith
eb57e0835c
Update version.
2015-07-20 12:26:58 -07:00
Steven Smith
b22cd66d4f
General cleanup, fixes, and re-versioning.
2015-07-20 11:13:18 -07:00
Steven Smith
3b17a15d29
Make KeepAliveThread a Runnable.
2015-07-18 18:32:28 -07:00
Steven Smith
654495376e
Use currentTimeMillis instead of nanoTime, delay KeepAliveThread with sleep call.
2015-07-18 18:30:20 -07:00
johni0702
99e3e6880b
Fix empty text messages failing to parse
2015-07-11 12:54:00 -07:00
johni0702
2aef90aaaf
Split window properties into separate enums for separate window types
2015-07-11 12:54:00 -07:00
johni0702
997d129d6d
Add missing world types (customized and debug) and fixed typo (all world types should be lowercase)
2015-07-11 12:54:00 -07:00
johni0702
ddafc12a7d
Add sidebar scoreboard positions for each of the 16 teams
2015-07-11 12:54:00 -07:00
Steven Smith
f176be257b
Add authentication proxy support.
2015-07-11 12:53:25 -07:00
Steven Smith
b9fec7dea9
Merge pull request #82 from Johni0702/armorstand-mob
...
Armor stands can be spawned using the ServerSpawnMobPacket
2015-04-03 15:06:22 -07:00
johni0702
1c680e23ee
Armor stands can be spawned using the ServerSpawnMobPacket
2015-04-03 18:42:17 +02:00
johni0702
3295730910
Any value may be used to reset the block break animation (not just 255)
2015-04-01 17:27:02 +02:00
Steven Smith
f5d3e69907
Merge pull request #76 from Johni0702/team-flags
...
Handle 'FriedlyFire' byte as flags
2015-03-25 15:10:23 -07:00
johni0702
933c817d96
Add missing 1.8 EntityStatus values
2015-03-25 18:06:20 +01:00
johni0702
90ff098521
Handle 'FriedlyFire' byte as distinct friendly fire (0x1) and visibility of invisible team members (0x2) flags
2015-03-25 17:35:59 +01:00
johni0702
48c03a9324
Add equals and hashCode methods where applicable (except packets)
2015-03-16 20:54:31 +01:00
johni0702
b7f071fb91
Add objective to constructor for ServerUpdateScorePacket
2015-03-16 20:54:23 +01:00
johni0702
584b296f0b
Add getter for score type
2015-03-16 20:54:15 +01:00
johni0702
c912787d39
Allow for unknown AttributeModifier UUIDs
2015-03-16 20:53:58 +01:00
johni0702
954b799f88
Add missing magic values: FALLING_DRAGON_EGG, ARMOR_STAND ,BANNER, RABBIT_sound
...
Fix typos in string constants for AttributeTypes
2015-03-16 20:53:48 +01:00
Steven Smith
ce97f9749e
Merge pull request #70 from Johni0702/rotation-metadata
...
Fix Rotation throwing IOException in writeEntityMetadata
2015-01-25 16:54:07 -08:00
johni0702
43be8dd7f0
Fix Rotation case of switch in writeEntityMetadata falling through causing an IOException to be thrown
2015-01-25 19:08:01 +01:00
johni0702
4cc31cd933
Fix ServerUpdateScorePacket; name of the objective should not be optional
2015-01-25 10:23:16 +01:00
johni0702
f5e61b682d
Fix ServerEntityPropertiesPacket writing wrong data types; VarInt, Short should be Int, VarInt
2015-01-25 10:13:23 +01:00
Steven Smith
f4b62989a6
Fix ServerCombatPacket
2015-01-02 13:59:59 -08:00
Aesen Vismea
063c6bda71
Fix ServerEntityRemoveEffectPacket; it uses VarInt, not Int.
2014-12-13 00:26:04 -05:00
Steven Smith
a0271e0ce8
Add RABBIT to MobType, fix ServerOpenWindowPacket.
2014-12-09 19:23:03 -08:00
Steven Smith
d973104963
Fix mistake in player list data packet.
2014-11-07 15:45:57 -08:00
Steven Smith
e180dee53a
Fix stack overflow in MessageStyle.
2014-10-23 19:55:40 -07:00
Steven Smith
bb3818e62c
Parent setting should be internal.
2014-10-17 20:50:59 -07:00
Steven Smith
d61f0773be
Change default to check if style equals parent style rather than WHITE and no formatting.
2014-10-17 20:46:11 -07:00
Steven Smith
74ffe135a6
Account for parent styles not having default properties in isDefault.
2014-10-17 20:33:39 -07:00
Steven Smith
db8cd53297
Fix reading metadata type id.
2014-10-17 16:06:56 -07:00
Steven Smith
b7d758f6a5
Add missing code for writing display name data in ServerPlayerListEntryPacket.
2014-10-12 18:10:42 -07:00
Steven Smith
5e1581e319
Organize key constants and set ping value to zero on connection to prevent NPEs
2014-10-12 17:34:11 -07:00
Steven Smith
4afb6d8a8f
PlayerListEntry properties should be part of the profile.
2014-10-12 16:56:18 -07:00
Steven Smith
202e2238fa
Fix mistake from change porting.
2014-10-12 11:03:56 -07:00
Steven Smith
779f0df8a6
Remove unnecessary operations on metadata info.
2014-10-12 10:22:06 -07:00
Steven Smith
e5d5ec46cd
Add methods to get block ids and data values from ShortArray3d.
2014-10-10 16:42:07 -07:00
Steven Smith
80bb3a25b0
Fix visibility in head look packet.
2014-10-10 15:53:34 -07:00
Steven Smith
5546770d4b
1.8
2014-09-02 16:11:24 -07:00
Steveice10
64153f7207
1.8-pre1
2014-08-23 22:46:41 -07:00
Steveice10
a9bb583b8f
Correct packet IDs.
2014-08-16 22:10:51 -07:00
Steveice10
3620abb183
Block particles now send only 1 data variable.
2014-08-15 23:50:09 -07:00
Steveice10
6d266e56d5
If the packet says we don't have skylight don't try to get it.
2014-08-15 23:42:39 -07:00
Steven Smith
17bb28caae
Send LoginSetCompressionPacket instead of ServerSetCompressionPacket
2014-08-11 22:41:34 -07:00
Steven Smith
b033e6c095
Allow accessing profile and token and passing them to protocol constructors.
2014-08-11 12:30:24 -07:00
Steven Smith
24468dee6b
Return unsigned bytes from NetInputStream.
2014-08-11 11:35:08 -07:00
Steven Smith
081c1a00f1
Various protocol issue fixes part 1.
2014-08-10 23:29:27 -07:00
Steven Smith
d9e767b977
Add missing login process changes.
2014-08-10 22:51:41 -07:00
Steven Smith
04b83288f8
14w32d
2014-08-10 22:20:58 -07:00
Steven Smith
b244f17d77
14w31a
2014-08-04 11:28:33 -07:00
Steven Smith
3963c52123
Register WITHER_SPAWN in MagicValues.
2014-07-28 09:36:01 -07:00
Steven Smith
c60893b8ab
Add WITHER_SPAWN to SoundEffect enum.
2014-07-28 09:35:10 -07:00
Steven Smith
d4d8db1f0c
14w29b
2014-07-16 12:46:41 -07:00
Steven Smith
640e5b30fa
Initialize lastPingTime to current time before starting KeepAliveThread loop. Probably fixes #41
2014-06-26 10:43:21 -07:00
Steven Smith
670d471a34
Update for PacketLib changes.
2014-06-21 19:50:58 -07:00
Steven Smith
6d29ff07f8
Update for PacketLib changes.
2014-06-20 14:21:53 -07:00
Steven Smith
861a234a09
Add MobType.GUARDIAN.
2014-06-18 12:06:18 -07:00
Steven Smith
eb23b84e11
14w25a
2014-06-18 11:59:33 -07:00
Steven Smith
96c0c4bdda
Merge recent pull request changes into snapshot branch
2014-06-09 08:35:45 -07:00
Steveice10
1440d8955f
Remove unneeded Face.UNKNOWN to -1 mapping
2014-05-21 16:34:14 -07:00
Steveice10
843d77b6b6
Merge changes from @MylesIsCool
2014-05-21 16:09:02 -07:00
Steveice10
1ea9b9bea9
14w17a
2014-04-24 17:01:49 -07:00
Steveice10
bfbca651ba
Read ServerMapDataPacket data as unsigned bytes.
2014-03-30 16:11:21 -07:00
Steveice10
91d8f0f57c
Move authentication code to MCAuthLib
2014-03-30 10:48:44 -07:00
Steveice10
fdbb8168c5
Bump OpenNBT version to 1.4
2014-03-25 20:18:25 -07:00
Steveice10
09eb9f3cfe
Add endermite to MobType
2014-03-22 20:46:45 -07:00
Steveice10
1e3461659e
Fix PlayerState number values
2014-03-22 19:53:18 -07:00
Steveice10
ad61ce285e
Move KeepAliveThread initialization to after calling the login handler, fix ServerNotifyClientPacket, remove full column requirement in ServerMultiChunkDataPacket, properly create visibleParts list in ClientSettingsPacket.
2014-03-22 14:16:55 -07:00
Steveice10
5ff93b6826
Make verify users flag optional
2014-03-22 12:51:10 -07:00
Steveice10
0f11929962
14w11b
2014-03-22 12:11:55 -07:00
Steveice10
3dc42e72a8
Rename ClientEntityInteractPacket to ClientPlayerInteractEntityPacket
2014-03-22 09:41:46 -07:00
Steveice10
f5780c24a2
Rename ClientAnimationPacket to ClientSwingArmPacket
2014-03-21 23:10:44 -07:00
Steveice10
8416c30e10
Add session to server status handlers
2014-03-21 22:51:54 -07:00
Steveice10
f508352d2a
Add spectator gamemode
2014-03-21 22:14:09 -07:00
Steveice10
22da13c001
Create skylight array when sky = true
2014-03-17 18:51:01 -07:00
Steveice10
3bff6611bd
Refactored ch.spacebase to org.spacehq, reformatted code and line endings.
2014-03-01 16:47:32 -08:00
Steveice10
f2a3bad452
Add @Override to toString
2014-02-22 12:45:40 -08:00
Steveice10
4abc1e4302
14w08a
2014-02-19 10:55:32 -08:00
Steveice10
0eaf5dc774
14w07a
2014-02-19 10:33:43 -08:00
Steveice10
92995ca245
Add getEntityId() to ServerEntityStatusPacket
2014-02-14 18:09:17 -08:00
Steveice10
11c69de21b
14w06b
2014-02-08 19:11:51 -08:00
Steveice10
9a12fe9596
Formatting
2014-01-30 20:29:35 -08:00
Steveice10
3f3c360e91
14w05a
2014-01-30 20:27:52 -08:00
Steveice10
d7a5ec25c6
Moved test out of source folder to example folder
2014-01-30 20:22:03 -08:00
Steveice10
ecc108b2e7
MagicValues fixes, removed the need for NetUtil.hasSky
2014-01-29 17:40:19 -08:00
Steveice10
57f377cdd1
Finish adding new MagicValues system.
2014-01-29 16:59:36 -08:00
Steveice10
5e4b0fa53e
Unlike NibbleArray3d, size should not be shifted in ByteArray3d
2014-01-28 21:34:13 -08:00
Steveice10
a9d7bb8019
Add ByteArray3d for easier block access in chunks, renamed NibbleArray to NibbleArray3d
2014-01-28 06:27:47 -08:00
Steveice10
973cb8a790
Fixed ServerSpawnParticlePacket reading offsetZ twice
2014-01-27 16:08:22 -08:00
Steveice10
415903dd33
Most of work moving enums into their own files and adding MagicValues system, apply recent fixes from other branches
2014-01-26 21:52:02 -08:00
Steveice10
4f57237070
Added enum constants for skin flags
2014-01-24 20:34:36 -08:00
Steveice10
30c7b5af27
Remove auth debug messages, throw exceptions instead of printing out error messages
2014-01-24 18:38:17 -08:00
Steveice10
b4d03d2308
14w04b
2014-01-24 18:27:27 -08:00
Steveice10
416f8b0ebe
14w03b
2014-01-22 17:33:12 -08:00
Steveice10
5c81211588
Update to 14w02b
2014-01-11 21:02:29 -08:00
Steveice10
a73654861f
Actually implement ServerSetExperiencePacket.
2014-01-11 20:18:38 -08:00
Steveice10
f9f730e19e
Reordered ChatColor values, added ChatColor.RESET
2014-01-11 16:16:51 -08:00
Steveice10
cc85d31821
Switched from identifier strings in Message enums to name().toLowerCase(), added HoverAction.SHOW_ENTITY for the future (1.8 action)
2014-01-11 16:07:26 -08:00
Steveice10
6b95b635c7
Changed translation params to a Message array
2014-01-11 15:58:26 -08:00
Steveice10
e0e791d66e
fromJsonString -> fromString
2014-01-11 15:53:45 -08:00
Steveice10
23cb077ddb
Rewrote most of Message API to be easier to understand and use.
2014-01-11 15:48:12 -08:00
Steven Smith
3a58aa99e0
Update logIn and logOut references in UserAuthentication.
2014-01-11 11:45:11 -08:00
Steven Smith
625c0403dc
Update usage of MinecraftProtocol constructor in Test.
2014-01-11 11:43:50 -08:00
Steven Smith
e1c98301ca
Allow creating MinecraftProtocol instances with an accessToken instead of a password.
2014-01-11 11:43:03 -08:00
Steven Smith
4517e838ca
Update usage of logIn to be lowercase.
2014-01-11 11:40:33 -08:00
Steven Smith
9223f8aaad
Change logIn/logOut methods to be all lowercase.
2014-01-11 11:39:57 -08:00
Steven Smith
7949aef02f
Add ability to set access token for logging in.
2014-01-11 10:20:58 -08:00
Steven Smith
f5f4075aea
Fix reading/writing global entity spawn values.
2014-01-11 09:30:50 -08:00
Steveice10
4a75af8fa9
Use ProtocolConstants in server ping test
2014-01-07 18:58:10 -08:00
Steveice10
a5d007b432
Change packet reading constructors to be private
2014-01-07 18:45:49 -08:00
Steveice10
4764d3a7ee
Fix NPE when writing ServerChunkDataPacket if the chunk array is empty. Fixes further issues with #16
2014-01-07 18:33:02 -08:00
Steveice10
3d1915c196
Add convenience constructor to ServerChunkDataPacket for unloading chunks
2014-01-07 18:29:28 -08:00
Steveice10
b0958f9c0c
Corrected chunk data full flag behavior to allow less than a full column of chunks to be sent. Closes #16
2014-01-07 16:52:56 -08:00
Steveice10
ee8c53c881
Unknown values in ServerBlockBreakAnimPacket = Stage.RESET
2014-01-03 17:31:51 -08:00
Steveice10
01306f1b94
Somehow this was missed; add keep alive sending
2014-01-03 16:27:20 -08:00
Steveice10
a1a3b749b4
Read message as text if json is null in constructor.
2014-01-03 13:08:05 -08:00
Steveice10
74a9a442be
Add Stage.RESET to ServerBlockBreakAnimPacket
2014-01-03 11:50:53 -08:00
Steveice10
30e62ec9e2
ServerAnimationPacket should have a varint entity id
2014-01-03 10:35:35 -08:00
Steveice10
471a15bf8d
Added Generic value to ServerBlockValuePacket to fix cases where a server might send the wrong block id
2014-01-03 10:10:46 -08:00
Steveice10
0ba777f18d
Changed yaw/pitch in ClientPlayerMovementPacket to floats. Thanks to @hardtoe for pointing out the problems addressed in recent commits
2014-01-03 09:15:51 -08:00
Steveice10
aa5c48558c
Implement INVALID Face values in ClientPlayerDigPacket for received values such as 255
2014-01-03 09:14:00 -08:00
Steveice10
8230753d68
Correct reading/writing of ClientAnimationPacket.
2014-01-03 09:10:20 -08:00
Steveice10
5bf933881c
Correct reading/writing of ClientEntityActionPacket. Closes #12
2014-01-03 09:06:54 -08:00
Steveice10
cb39f01614
Added DefaultAttribute constructors to Attribute
2014-01-01 09:15:08 -08:00
Steveice10
df043e6271
Improve toString methods in auth package, remove AuthenticationService
2014-01-01 09:12:13 -08:00
Steveice10
c2e238ab8c
Moved request methods from AuthenticationService to URLUtils
2014-01-01 09:04:50 -08:00
Steveice10
77a7610f32
Bumped version up to 1.7.4 and improved Message API
2014-01-01 08:43:57 -08:00
Steveice10
e90d9d8031
Added support for translate messages
2013-12-14 17:22:18 -08:00
Steveice10
4088aacd0a
Rewrite of library for 1.7.2. Javadocs coming soon
2013-12-14 16:40:30 -08:00
Steveice10
7112e67607
Pre-1.7 misc. fixes (Waiting for 1.7.2 MCP update)
2013-11-01 17:43:53 -07:00
Desmond Connor
b88f30079f
Added Visitor Pattern
2013-09-15 12:29:39 +01:00
Steveice10
36b8747461
Fix writing field in PacketBlockAction. Thanks to Cr0s for the heads up with problems fixed in this commit and the previous one.
2013-08-18 10:17:49 -07:00
Steveice10
f65f0f59e5
Fixed some packets, added forge dimension field compatibility to PacketLogin (set PacketLogin.FORGE = true)
2013-08-18 10:14:14 -07:00
Steveice10
3f0ad4b462
Fix writing length in PacketMapChunk
2013-08-06 08:18:58 -07:00
Steveice10
9f7e7302a5
Ignore reading in closing socket
2013-07-25 18:58:45 -07:00
Steveice10
e2f325a3f1
Added particle name constants
2013-07-25 11:16:20 -07:00
Steveice10
eed5957621
Added missing spawn particle packet
2013-07-25 11:10:31 -07:00
Steveice10
332d179a15
Initial names for operations based on source code analyzation.
2013-07-15 12:45:03 -07:00
Steveice10
fa3ced180a
Rename EntityProperty related classes and almost complete namings (remaining: entity attribute operation ids)
2013-07-15 12:31:45 -07:00
Steveice10
4f5986cd41
Added more complete support for PacketEntityProperties, still need to name 1.6.2 addition
2013-07-15 12:06:03 -07:00
Steveice10
f21d07e4e1
Fixed StandardInput.readBytes
2013-07-11 20:46:41 -07:00
Steveice10
f709c115df
Replaced protocol enum with packet registry abstract class. Allows for easier implementation of multiple protocols, both internally and externally.
2013-07-10 10:06:18 -07:00
Steveice10
daffd83b24
Changed Y values in PacketPlayerDigging and PacketUseBed to unsigned bytes
2013-07-10 10:00:22 -07:00
Steveice10
0d63243fb7
Don't send packet if the connection isn't connected. Also, set connected to false in CloseThread for good measure
2013-07-09 18:31:30 -07:00
Steveice10
8c9a593204
Clear packet queue on disconnect. Also, make sure writing/reading are set to false on error
2013-07-09 17:44:35 -07:00
Steveice10
c049d00fdf
Tweaked disconnect methods
2013-07-09 17:41:22 -07:00
Steveice10
be83d60f7c
Refactored PacketServerPing a bit
2013-07-09 12:18:51 -07:00
Steveice10
a50085a595
Updated to 1.6.2 protocol (PacketEntityProperties not fully complete)
2013-07-09 08:50:11 -07:00
Steveice10
4da575f615
Rewrote most of connection/protocol API
2013-07-04 23:21:47 -07:00
Steveice10
d467df8f02
Updated to 1.6.1, performed cleanup and javadoc-ing
2013-07-04 21:32:15 -07:00
Steveice10
fe0896efe5
Ensure socket is properly closed
2013-05-20 21:33:50 -07:00
Steveice10
dd80f74776
Fixed packet reading/writing for PacketItemData
2013-05-20 15:34:16 -07:00
Steveice10
44ea6d654a
Lower CPU usage of threads
2013-05-18 19:19:49 -07:00