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Add missing 1.14 entity statuses
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2 changed files with 29 additions and 1 deletions
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@ -337,6 +337,20 @@ public class MagicValues {
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register(EntityStatus.LIVING_DROWN, 36);
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register(EntityStatus.LIVING_BURN, 37);
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register(EntityStatus.DOLPHIN_HAPPY, 38);
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register(EntityStatus.RAVAGER_STUNNED, 39);
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register(EntityStatus.OCELOT_TAMING_FAILED, 40);
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register(EntityStatus.OCELOT_TAMING_SUCCEEDED, 41);
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register(EntityStatus.VILLAGER_SWEAT, 42);
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register(EntityStatus.PLAYER_EMIT_CLOUD, 43);
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register(EntityStatus.LIVING_HURT_SWEET_BERRY_BUSH, 44);
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register(EntityStatus.FOX_EATING, 45);
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register(EntityStatus.LIVING_TELEPORT, 46);
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register(EntityStatus.LIVING_EQUIPMENT_BREAK_MAIN_HAND, 47);
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register(EntityStatus.LIVING_EQUIPMENT_BREAK_OFF_HAND, 48);
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register(EntityStatus.LIVING_EQUIPMENT_BREAK_HEAD, 49);
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register(EntityStatus.LIVING_EQUIPMENT_BREAK_CHEST, 50);
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register(EntityStatus.LIVING_EQUIPMENT_BREAK_LEGS, 51);
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register(EntityStatus.LIVING_EQUIPMENT_BREAK_FEET, 52);
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register(PositionElement.X, 0);
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register(PositionElement.Y, 1);
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@ -38,5 +38,19 @@ public enum EntityStatus {
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TOTEM_OF_UNDYING_MAKE_SOUND,
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LIVING_DROWN,
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LIVING_BURN,
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DOLPHIN_HAPPY;
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DOLPHIN_HAPPY,
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RAVAGER_STUNNED,
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OCELOT_TAMING_FAILED,
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OCELOT_TAMING_SUCCEEDED,
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VILLAGER_SWEAT, // water particle emitted randomly while raid is active
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PLAYER_EMIT_CLOUD, // sent to player whose Bad Omen effect is activated
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LIVING_HURT_SWEET_BERRY_BUSH,
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FOX_EATING,
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LIVING_TELEPORT,
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LIVING_EQUIPMENT_BREAK_MAIN_HAND,
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LIVING_EQUIPMENT_BREAK_OFF_HAND,
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LIVING_EQUIPMENT_BREAK_HEAD,
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LIVING_EQUIPMENT_BREAK_CHEST,
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LIVING_EQUIPMENT_BREAK_LEGS,
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LIVING_EQUIPMENT_BREAK_FEET;
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}
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