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Added particle name constants
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1 changed files with 28 additions and 0 deletions
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@ -403,6 +403,34 @@ public class Constants {
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public static class TileEditorIds {
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public static final byte SIGN = 0;
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}
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/**
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* Contains particle names.
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*/
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public static class ParticleNames {
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public static final String SMOKE = "smoke";
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public static final String LARGE_SMOKE = "largesmoke";
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public static final String BLOCK_BREAK_ANIM = "iconcrack_";
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public static final String SNOWBALL_BREAK = "snowballpoof";
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public static final String TOOL_BREAK = "tilecrack_";
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public static final String PORTAL = "portal";
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public static final String SPLASH = "splash";
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public static final String BUBBLES = "bubble";
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public static final String MYCELIUM_SPORES = "townaura";
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public static final String EXPLOSION = "hugeexplosion";
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public static final String FLAME = "flame";
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public static final String HEART = "heart";
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public static final String CRITICAL_HIT_SPARK = "crit";
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public static final String ENCHANTED_WEAPON_SPARK = "magicCrit";
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public static final String NOTE_BLOCK = "note";
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public static final String MAGIC_RUNES = "enchantmenttable";
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public static final String LAVA_SPARK = "lava";
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public static final String FOOTSTEPS = "footstep";
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public static final String REDSTONE_FUMES = "reddust";
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public static final String WATER_DRIPPING = "dripWater";
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public static final String LAVA_DRIPPING = "dripLava";
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public static final String SLIME_SPLATTER = "slime";
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}
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}
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/**
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