Added particle name constants

This commit is contained in:
Steveice10 2013-07-25 11:16:20 -07:00
parent eed5957621
commit e2f325a3f1

View file

@ -403,6 +403,34 @@ public class Constants {
public static class TileEditorIds {
public static final byte SIGN = 0;
}
/**
* Contains particle names.
*/
public static class ParticleNames {
public static final String SMOKE = "smoke";
public static final String LARGE_SMOKE = "largesmoke";
public static final String BLOCK_BREAK_ANIM = "iconcrack_";
public static final String SNOWBALL_BREAK = "snowballpoof";
public static final String TOOL_BREAK = "tilecrack_";
public static final String PORTAL = "portal";
public static final String SPLASH = "splash";
public static final String BUBBLES = "bubble";
public static final String MYCELIUM_SPORES = "townaura";
public static final String EXPLOSION = "hugeexplosion";
public static final String FLAME = "flame";
public static final String HEART = "heart";
public static final String CRITICAL_HIT_SPARK = "crit";
public static final String ENCHANTED_WEAPON_SPARK = "magicCrit";
public static final String NOTE_BLOCK = "note";
public static final String MAGIC_RUNES = "enchantmenttable";
public static final String LAVA_SPARK = "lava";
public static final String FOOTSTEPS = "footstep";
public static final String REDSTONE_FUMES = "reddust";
public static final String WATER_DRIPPING = "dripWater";
public static final String LAVA_DRIPPING = "dripLava";
public static final String SLIME_SPLATTER = "slime";
}
}
/**