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Add BlockFace.SPECIAL
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2 changed files with 3 additions and 1 deletions
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@ -786,6 +786,7 @@ public class MagicValues {
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register(BlockFace.SOUTH, 3);
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register(BlockFace.WEST, 4);
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register(BlockFace.EAST, 5);
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register(BlockFace.SPECIAL, 255);
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register(EquipmentSlot.MAIN_HAND, 0);
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register(EquipmentSlot.OFF_HAND, 1);
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@ -6,5 +6,6 @@ public enum BlockFace {
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NORTH,
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SOUTH,
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WEST,
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EAST;
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EAST,
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SPECIAL;
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}
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