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1.20.3: sound enum
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@ -173,6 +173,15 @@ public enum BuiltinSound implements Sound {
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ITEM_BOTTLE_EMPTY("item.bottle.empty"),
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ITEM_BOTTLE_FILL("item.bottle.fill"),
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ITEM_BOTTLE_FILL_DRAGONBREATH("item.bottle.fill_dragonbreath"),
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ENTITY_BREEZE_INHALE("entity.breeze.inhale"),
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ENTITY_BREEZE_IDLE_GROUND("entity.breeze.idle_ground"),
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ENTITY_BREEZE_IDLE_AIR("entity.breeze.idle_air"),
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ENTITY_BREEZE_SHOOT("entity.breeze.shoot"),
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ENTITY_BREEZE_JUMP("entity.breeze.jump"),
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ENTITY_BREEZE_LAND("entity.breeze.land"),
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ENTITY_BREEZE_SLIDE("entity.breeze.slide"),
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ENTITY_BREEZE_DEATH("entity.breeze.death"),
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ENTITY_BREEZE_HURT("entity.breeze.hurt"),
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BLOCK_BREWING_STAND_BREW("block.brewing_stand.brew"),
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ITEM_BRUSH_BRUSHING_GENERIC("item.brush.brushing.generic"),
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ITEM_BRUSH_BRUSHING_SAND("item.brush.brushing.sand"),
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@ -308,11 +317,27 @@ public enum BuiltinSound implements Sound {
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BLOCK_CONDUIT_AMBIENT_SHORT("block.conduit.ambient.short"),
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BLOCK_CONDUIT_ATTACK_TARGET("block.conduit.attack.target"),
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BLOCK_CONDUIT_DEACTIVATE("block.conduit.deactivate"),
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BLOCK_COPPER_BULB_BREAK("block.copper_bulb.break"),
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BLOCK_COPPER_BULB_STEP("block.copper_bulb.step"),
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BLOCK_COPPER_BULB_PLACE("block.copper_bulb.place"),
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BLOCK_COPPER_BULB_HIT("block.copper_bulb.hit"),
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BLOCK_COPPER_BULB_FALL("block.copper_bulb.fall"),
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BLOCK_COPPER_BULB_TURN_ON("block.copper_bulb.turn_on"),
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BLOCK_COPPER_BULB_TURN_OFF("block.copper_bulb.turn_off"),
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BLOCK_COPPER_BREAK("block.copper.break"),
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BLOCK_COPPER_STEP("block.copper.step"),
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BLOCK_COPPER_PLACE("block.copper.place"),
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BLOCK_COPPER_HIT("block.copper.hit"),
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BLOCK_COPPER_FALL("block.copper.fall"),
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BLOCK_COPPER_DOOR_CLOSE("block.copper_door.close"),
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BLOCK_COPPER_DOOR_OPEN("block.copper_door.open"),
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BLOCK_COPPER_GRATE_BREAK("block.copper_grate.break"),
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BLOCK_COPPER_GRATE_STEP("block.copper_grate.step"),
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BLOCK_COPPER_GRATE_PLACE("block.copper_grate.place"),
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BLOCK_COPPER_GRATE_HIT("block.copper_grate.hit"),
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BLOCK_COPPER_GRATE_FALL("block.copper_grate.fall"),
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BLOCK_COPPER_TRAPDOOR_CLOSE("block.copper_trapdoor.close"),
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BLOCK_COPPER_TRAPDOOR_OPEN("block.copper_trapdoor.open"),
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BLOCK_CORAL_BLOCK_BREAK("block.coral_block.break"),
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BLOCK_CORAL_BLOCK_FALL("block.coral_block.fall"),
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BLOCK_CORAL_BLOCK_HIT("block.coral_block.hit"),
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@ -323,6 +348,8 @@ public enum BuiltinSound implements Sound {
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ENTITY_COW_HURT("entity.cow.hurt"),
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ENTITY_COW_MILK("entity.cow.milk"),
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ENTITY_COW_STEP("entity.cow.step"),
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BLOCK_CRAFTER_CRAFT("block.crafter.craft"),
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BLOCK_CRAFTER_FAIL("block.crafter.fail"),
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ENTITY_CREEPER_DEATH("entity.creeper.death"),
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ENTITY_CREEPER_HURT("entity.creeper.hurt"),
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ENTITY_CREEPER_PRIMED("entity.creeper.primed"),
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@ -339,6 +366,8 @@ public enum BuiltinSound implements Sound {
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BLOCK_DECORATED_POT_BREAK("block.decorated_pot.break"),
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BLOCK_DECORATED_POT_FALL("block.decorated_pot.fall"),
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BLOCK_DECORATED_POT_HIT("block.decorated_pot.hit"),
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BLOCK_DECORATED_POT_INSERT("block.decorated_pot.insert"),
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BLOCK_DECORATED_POT_INSERT_FAIL("block.decorated_pot.insert_fail"),
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BLOCK_DECORATED_POT_STEP("block.decorated_pot.step"),
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BLOCK_DECORATED_POT_PLACE("block.decorated_pot.place"),
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BLOCK_DECORATED_POT_SHATTER("block.decorated_pot.shatter"),
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@ -616,6 +645,17 @@ public enum BuiltinSound implements Sound {
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BLOCK_BAMBOO_WOOD_HANGING_SIGN_FALL("block.bamboo_wood_hanging_sign.fall"),
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BLOCK_BAMBOO_WOOD_HANGING_SIGN_HIT("block.bamboo_wood_hanging_sign.hit"),
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BLOCK_BAMBOO_WOOD_HANGING_SIGN_PLACE("block.bamboo_wood_hanging_sign.place"),
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BLOCK_TRIAL_SPAWNER_BREAK("block.trial_spawner.break"),
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BLOCK_TRIAL_SPAWNER_STEP("block.trial_spawner.step"),
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BLOCK_TRIAL_SPAWNER_PLACE("block.trial_spawner.place"),
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BLOCK_TRIAL_SPAWNER_HIT("block.trial_spawner.hit"),
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BLOCK_TRIAL_SPAWNER_FALL("block.trial_spawner.fall"),
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BLOCK_TRIAL_SPAWNER_SPAWN_MOB("block.trial_spawner.spawn_mob"),
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BLOCK_TRIAL_SPAWNER_DETECT_PLAYER("block.trial_spawner.detect_player"),
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BLOCK_TRIAL_SPAWNER_AMBIENT("block.trial_spawner.ambient"),
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BLOCK_TRIAL_SPAWNER_OPEN_SHUTTER("block.trial_spawner.open_shutter"),
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BLOCK_TRIAL_SPAWNER_CLOSE_SHUTTER("block.trial_spawner.close_shutter"),
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BLOCK_TRIAL_SPAWNER_EJECT_ITEM("block.trial_spawner.eject_item"),
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ITEM_HOE_TILL("item.hoe.till"),
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ENTITY_HOGLIN_AMBIENT("entity.hoglin.ambient"),
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ENTITY_HOGLIN_ANGRY("entity.hoglin.angry"),
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@ -950,6 +990,7 @@ public enum BuiltinSound implements Sound {
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ENTITY_PARROT_FLY("entity.parrot.fly"),
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ENTITY_PARROT_HURT("entity.parrot.hurt"),
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ENTITY_PARROT_IMITATE_BLAZE("entity.parrot.imitate.blaze"),
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ENTITY_PARROT_IMITATE_BREEZE("entity.parrot.imitate.breeze"),
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ENTITY_PARROT_IMITATE_CREEPER("entity.parrot.imitate.creeper"),
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ENTITY_PARROT_IMITATE_DROWNED("entity.parrot.imitate.drowned"),
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ENTITY_PARROT_IMITATE_ELDER_GUARDIAN("entity.parrot.imitate.elder_guardian"),
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@ -1036,6 +1077,7 @@ public enum BuiltinSound implements Sound {
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ENTITY_PLAYER_SPLASH("entity.player.splash"),
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ENTITY_PLAYER_SPLASH_HIGH_SPEED("entity.player.splash.high_speed"),
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ENTITY_PLAYER_SWIM("entity.player.swim"),
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ENTITY_PLAYER_TELEPORT("entity.player.teleport"),
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ENTITY_POLAR_BEAR_AMBIENT("entity.polar_bear.ambient"),
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ENTITY_POLAR_BEAR_AMBIENT_BABY("entity.polar_bear.ambient_baby"),
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ENTITY_POLAR_BEAR_DEATH("entity.polar_bear.death"),
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@ -1321,6 +1363,16 @@ public enum BuiltinSound implements Sound {
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BLOCK_TUFF_PLACE("block.tuff.place"),
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BLOCK_TUFF_HIT("block.tuff.hit"),
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BLOCK_TUFF_FALL("block.tuff.fall"),
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BLOCK_TUFF_BRICKS_BREAK("block.tuff_bricks.break"),
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BLOCK_TUFF_BRICKS_FALL("block.tuff_bricks.fall"),
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BLOCK_TUFF_BRICKS_HIT("block.tuff_bricks.hit"),
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BLOCK_TUFF_BRICKS_PLACE("block.tuff_bricks.place"),
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BLOCK_TUFF_BRICKS_STEP("block.tuff_bricks.step"),
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BLOCK_POLISHED_TUFF_BREAK("block.polished_tuff.break"),
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BLOCK_POLISHED_TUFF_FALL("block.polished_tuff.fall"),
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BLOCK_POLISHED_TUFF_HIT("block.polished_tuff.hit"),
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BLOCK_POLISHED_TUFF_PLACE("block.polished_tuff.place"),
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BLOCK_POLISHED_TUFF_STEP("block.polished_tuff.step"),
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ENTITY_TURTLE_AMBIENT_LAND("entity.turtle.ambient_land"),
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ENTITY_TURTLE_DEATH("entity.turtle.death"),
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ENTITY_TURTLE_DEATH_BABY("entity.turtle.death_baby"),
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@ -1406,6 +1458,7 @@ public enum BuiltinSound implements Sound {
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ENTITY_WARDEN_SONIC_CHARGE("entity.warden.sonic_charge"),
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ENTITY_WARDEN_STEP("entity.warden.step"),
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ENTITY_WARDEN_TENDRIL_CLICKS("entity.warden.tendril_clicks"),
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BLOCK_HANGING_SIGN_WAXED_INTERACT_FAIL("block.hanging_sign.waxed_interact_fail"),
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BLOCK_SIGN_WAXED_INTERACT_FAIL("block.sign.waxed_interact_fail"),
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BLOCK_WATER_AMBIENT("block.water.ambient"),
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WEATHER_RAIN("weather.rain"),
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@ -1420,6 +1473,7 @@ public enum BuiltinSound implements Sound {
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BLOCK_WET_SPONGE_HIT("block.wet_sponge.hit"),
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BLOCK_WET_SPONGE_PLACE("block.wet_sponge.place"),
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BLOCK_WET_SPONGE_STEP("block.wet_sponge.step"),
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ENTITY_GENERIC_WIND_BURST("entity.generic.wind_burst"),
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ENTITY_WITCH_AMBIENT("entity.witch.ambient"),
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ENTITY_WITCH_CELEBRATE("entity.witch.celebrate"),
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ENTITY_WITCH_DEATH("entity.witch.death"),
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