Update HangingDirection for 1.13

This commit is contained in:
Steveice10 2018-09-09 16:58:26 -07:00
parent 051561ee2c
commit a341fb0cfe
2 changed files with 8 additions and 4 deletions

View file

@ -427,10 +427,12 @@ public class MagicValues {
register(MinecartType.HOPPER, 5);
register(MinecartType.COMMAND_BLOCK, 6);
register(HangingDirection.SOUTH, 0);
register(HangingDirection.WEST, 1);
register(HangingDirection.DOWN, 0);
register(HangingDirection.UP, 1);
register(HangingDirection.NORTH, 2);
register(HangingDirection.EAST, 3);
register(HangingDirection.SOUTH, 3);
register(HangingDirection.WEST, 4);
register(HangingDirection.EAST, 5);
register(PaintingType.KEBAB, 0);
register(PaintingType.AZTEC, 1);

View file

@ -1,8 +1,10 @@
package com.github.steveice10.mc.protocol.data.game.entity.type.object;
public enum HangingDirection implements ObjectData {
DOWN,
UP,
NORTH,
SOUTH,
WEST,
NORTH,
EAST;
}