mirror of
https://github.com/GeyserMC/MCProtocolLib.git
synced 2024-12-04 21:01:02 -05:00
Merge ObjectType and EntityType and bring spawn packet naming in line with latest wiki info.
This commit is contained in:
parent
aae3a9d276
commit
8e6bc6386b
18 changed files with 164 additions and 242 deletions
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@ -103,9 +103,9 @@ import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.Serv
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerPositionRotationPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerPositionRotationPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerSetExperiencePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerSetExperiencePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnExpOrbPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnExpOrbPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnGlobalEntityPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnWeatherEntityPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnMobPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnLivingEntityPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnObjectPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnEntityPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnPaintingPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnPaintingPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnPlayerPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnPlayerPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.scoreboard.ServerDisplayScoreboardPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.scoreboard.ServerDisplayScoreboardPacket;
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@ -372,10 +372,10 @@ public class MinecraftProtocol extends PacketProtocol {
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}
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}
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private void initClientGame(Session session) {
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private void initClientGame(Session session) {
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this.registerIncoming(0x00, ServerSpawnObjectPacket.class);
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this.registerIncoming(0x00, ServerSpawnEntityPacket.class);
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this.registerIncoming(0x01, ServerSpawnExpOrbPacket.class);
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this.registerIncoming(0x01, ServerSpawnExpOrbPacket.class);
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this.registerIncoming(0x02, ServerSpawnGlobalEntityPacket.class);
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this.registerIncoming(0x02, ServerSpawnWeatherEntityPacket.class);
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this.registerIncoming(0x03, ServerSpawnMobPacket.class);
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this.registerIncoming(0x03, ServerSpawnLivingEntityPacket.class);
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this.registerIncoming(0x04, ServerSpawnPaintingPacket.class);
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this.registerIncoming(0x04, ServerSpawnPaintingPacket.class);
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this.registerIncoming(0x05, ServerSpawnPlayerPacket.class);
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this.registerIncoming(0x05, ServerSpawnPlayerPacket.class);
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this.registerIncoming(0x06, ServerEntityAnimationPacket.class);
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this.registerIncoming(0x06, ServerEntityAnimationPacket.class);
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@ -562,10 +562,10 @@ public class MinecraftProtocol extends PacketProtocol {
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this.registerIncoming(0x2C, ClientPlayerPlaceBlockPacket.class);
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this.registerIncoming(0x2C, ClientPlayerPlaceBlockPacket.class);
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this.registerIncoming(0x2D, ClientPlayerUseItemPacket.class);
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this.registerIncoming(0x2D, ClientPlayerUseItemPacket.class);
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this.registerOutgoing(0x00, ServerSpawnObjectPacket.class);
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this.registerOutgoing(0x00, ServerSpawnEntityPacket.class);
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this.registerOutgoing(0x01, ServerSpawnExpOrbPacket.class);
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this.registerOutgoing(0x01, ServerSpawnExpOrbPacket.class);
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this.registerOutgoing(0x02, ServerSpawnGlobalEntityPacket.class);
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this.registerOutgoing(0x02, ServerSpawnWeatherEntityPacket.class);
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this.registerOutgoing(0x03, ServerSpawnMobPacket.class);
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this.registerOutgoing(0x03, ServerSpawnLivingEntityPacket.class);
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this.registerOutgoing(0x04, ServerSpawnPaintingPacket.class);
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this.registerOutgoing(0x04, ServerSpawnPaintingPacket.class);
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this.registerOutgoing(0x05, ServerSpawnPlayerPacket.class);
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this.registerOutgoing(0x05, ServerSpawnPlayerPacket.class);
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this.registerOutgoing(0x06, ServerEntityAnimationPacket.class);
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this.registerOutgoing(0x06, ServerEntityAnimationPacket.class);
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@ -32,12 +32,11 @@ import com.github.steveice10.mc.protocol.data.game.entity.player.InteractAction;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerState;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerState;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PositionElement;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PositionElement;
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import com.github.steveice10.mc.protocol.data.game.entity.type.GlobalEntityType;
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import com.github.steveice10.mc.protocol.data.game.entity.type.WeatherEntityType;
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import com.github.steveice10.mc.protocol.data.game.entity.type.MobType;
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import com.github.steveice10.mc.protocol.data.game.entity.type.EntityType;
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import com.github.steveice10.mc.protocol.data.game.entity.type.PaintingType;
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import com.github.steveice10.mc.protocol.data.game.entity.type.PaintingType;
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import com.github.steveice10.mc.protocol.data.game.entity.type.object.HangingDirection;
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import com.github.steveice10.mc.protocol.data.game.entity.object.HangingDirection;
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import com.github.steveice10.mc.protocol.data.game.entity.type.object.MinecartType;
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import com.github.steveice10.mc.protocol.data.game.entity.object.MinecartType;
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import com.github.steveice10.mc.protocol.data.game.entity.type.object.ObjectType;
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import com.github.steveice10.mc.protocol.data.game.recipe.RecipeType;
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import com.github.steveice10.mc.protocol.data.game.recipe.RecipeType;
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import com.github.steveice10.mc.protocol.data.game.scoreboard.CollisionRule;
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import com.github.steveice10.mc.protocol.data.game.scoreboard.CollisionRule;
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import com.github.steveice10.mc.protocol.data.game.scoreboard.NameTagVisibility;
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import com.github.steveice10.mc.protocol.data.game.scoreboard.NameTagVisibility;
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@ -381,146 +380,110 @@ public class MagicValues {
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register(PositionElement.PITCH, 3);
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register(PositionElement.PITCH, 3);
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register(PositionElement.YAW, 4);
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register(PositionElement.YAW, 4);
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register(GlobalEntityType.LIGHTNING_BOLT, 1);
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register(WeatherEntityType.LIGHTNING_BOLT, 1);
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register(MobType.AREA_EFFECT_CLOUD, 0);
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register(EntityType.AREA_EFFECT_CLOUD, 0);
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register(MobType.ARMOR_STAND, 1);
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register(EntityType.ARMOR_STAND, 1);
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register(MobType.ARROW, 2);
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register(EntityType.ARROW, 2);
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register(MobType.BAT, 3);
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register(EntityType.BAT, 3);
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register(MobType.BEE, 4);
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register(EntityType.BEE, 4);
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register(MobType.BLAZE, 5);
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register(EntityType.BLAZE, 5);
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register(MobType.BOAT, 6);
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register(EntityType.BOAT, 6);
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register(MobType.CAT, 7);
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register(EntityType.CAT, 7);
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register(MobType.CAVE_SPIDER, 8);
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register(EntityType.CAVE_SPIDER, 8);
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register(MobType.CHICKEN, 9);
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register(EntityType.CHICKEN, 9);
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register(MobType.COD, 10);
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register(EntityType.COD, 10);
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register(MobType.COW, 11);
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register(EntityType.COW, 11);
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register(MobType.CREEPER, 12);
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register(EntityType.CREEPER, 12);
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register(MobType.DONKEY, 13);
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register(EntityType.DONKEY, 13);
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register(MobType.DOLPHIN, 14);
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register(EntityType.DOLPHIN, 14);
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register(MobType.DRAGON_FIREBALL, 15);
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register(EntityType.DRAGON_FIREBALL, 15);
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register(MobType.DROWNED, 16);
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register(EntityType.DROWNED, 16);
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register(MobType.ELDER_GUARDIAN, 17);
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register(EntityType.ELDER_GUARDIAN, 17);
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register(MobType.END_CRYSTAL, 18);
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register(EntityType.END_CRYSTAL, 18);
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register(MobType.ENDER_DRAGON, 19);
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register(EntityType.ENDER_DRAGON, 19);
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register(MobType.ENDERMAN, 20);
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register(EntityType.ENDERMAN, 20);
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register(MobType.ENDERMITE, 21);
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register(EntityType.ENDERMITE, 21);
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register(MobType.EVOKER_FANGS, 22);
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register(EntityType.EVOKER_FANGS, 22);
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register(MobType.EVOKER, 23);
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register(EntityType.EVOKER, 23);
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register(MobType.EXPERIENCE_ORB, 24);
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register(EntityType.EXPERIENCE_ORB, 24);
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register(MobType.EYE_OF_ENDER, 25);
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register(EntityType.EYE_OF_ENDER, 25);
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register(MobType.FALLING_BLOCK, 26);
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register(EntityType.FALLING_BLOCK, 26);
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register(MobType.FIREWORK_ROCKET, 27);
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register(EntityType.FIREWORK_ROCKET, 27);
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register(MobType.FOX, 28);
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register(EntityType.FOX, 28);
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register(MobType.GHAST, 29);
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register(EntityType.GHAST, 29);
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register(MobType.GIANT, 30);
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register(EntityType.GIANT, 30);
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register(MobType.GUARDIAN, 31);
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register(EntityType.GUARDIAN, 31);
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register(MobType.HORSE, 32);
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register(EntityType.HORSE, 32);
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register(MobType.HUSK, 33);
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register(EntityType.HUSK, 33);
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register(MobType.ILLUSIONER, 34);
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register(EntityType.ILLUSIONER, 34);
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register(MobType.ITEM, 35);
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register(EntityType.ITEM, 35);
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register(MobType.ITEM_FRAME, 36);
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register(EntityType.ITEM_FRAME, 36);
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register(MobType.FIREBALL, 37);
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register(EntityType.FIREBALL, 37);
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register(MobType.LEASH_KNOT, 38);
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register(EntityType.LEASH_KNOT, 38);
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register(MobType.LLAMA, 39);
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register(EntityType.LLAMA, 39);
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register(MobType.LLAMA_SPIT, 40);
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register(EntityType.LLAMA_SPIT, 40);
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register(MobType.MAGMA_CUBE, 41);
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register(EntityType.MAGMA_CUBE, 41);
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register(MobType.MINECART, 42);
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register(EntityType.MINECART, 42);
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register(MobType.MINECART_CHEST, 43);
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register(EntityType.MINECART_CHEST, 43);
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register(MobType.MINECART_COMMAND_BLOCK, 44);
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register(EntityType.MINECART_COMMAND_BLOCK, 44);
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register(MobType.MINECART_FURNACE, 45);
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register(EntityType.MINECART_FURNACE, 45);
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register(MobType.MINECART_HOPPER, 46);
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register(EntityType.MINECART_HOPPER, 46);
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register(MobType.MINECART_SPAWNER, 47);
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register(EntityType.MINECART_SPAWNER, 47);
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register(MobType.MINECART_TNT, 48);
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register(EntityType.MINECART_TNT, 48);
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register(MobType.MULE, 49);
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register(EntityType.MULE, 49);
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register(MobType.MOOSHROOM, 50);
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register(EntityType.MOOSHROOM, 50);
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register(MobType.OCELOT, 51);
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register(EntityType.OCELOT, 51);
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register(MobType.PAINTING, 52);
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register(EntityType.PAINTING, 52);
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register(MobType.PANDA, 53);
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register(EntityType.PANDA, 53);
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register(MobType.PARROT, 54);
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register(EntityType.PARROT, 54);
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register(MobType.PIG, 55);
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register(EntityType.PIG, 55);
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register(MobType.PUFFERFISH, 56);
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register(EntityType.PUFFERFISH, 56);
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register(MobType.ZOMBIE_PIGMAN, 57);
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register(EntityType.ZOMBIE_PIGMAN, 57);
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register(MobType.POLAR_BEAR, 58);
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register(EntityType.POLAR_BEAR, 58);
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register(MobType.PRIMED_TNT, 59);
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register(EntityType.PRIMED_TNT, 59);
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register(MobType.RABBIT, 60);
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register(EntityType.RABBIT, 60);
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register(MobType.SALMON, 61);
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register(EntityType.SALMON, 61);
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register(MobType.SHEEP, 62);
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register(EntityType.SHEEP, 62);
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register(MobType.SHULKER, 63);
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register(EntityType.SHULKER, 63);
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register(MobType.SHULKER_BULLET, 64);
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register(EntityType.SHULKER_BULLET, 64);
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register(MobType.SILVERFISH, 65);
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register(EntityType.SILVERFISH, 65);
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register(MobType.SKELETON, 66);
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register(EntityType.SKELETON, 66);
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register(MobType.SKELETON_HORSE, 67);
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register(EntityType.SKELETON_HORSE, 67);
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register(MobType.SLIME, 68);
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register(EntityType.SLIME, 68);
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register(MobType.SMALL_FIREBALL, 69);
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register(EntityType.SMALL_FIREBALL, 69);
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register(MobType.SNOW_GOLEM, 70);
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register(EntityType.SNOW_GOLEM, 70);
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register(MobType.SNOWBALL, 71);
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register(EntityType.SNOWBALL, 71);
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register(MobType.SPECTRAL_ARROW, 72);
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register(EntityType.SPECTRAL_ARROW, 72);
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register(MobType.SPIDER, 73);
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register(EntityType.SPIDER, 73);
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register(MobType.SQUID, 74);
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register(EntityType.SQUID, 74);
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register(MobType.STRAY, 75);
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register(EntityType.STRAY, 75);
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register(MobType.TRADER_LLAMA, 76);
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register(EntityType.TRADER_LLAMA, 76);
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register(MobType.TROPICAL_FISH, 77);
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register(EntityType.TROPICAL_FISH, 77);
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register(MobType.TURTLE, 78);
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register(EntityType.TURTLE, 78);
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register(MobType.THROWN_EGG, 79);
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register(EntityType.THROWN_EGG, 79);
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register(MobType.THROWN_ENDERPEARL, 80);
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register(EntityType.THROWN_ENDERPEARL, 80);
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register(MobType.THROWN_EXP_BOTTLE, 81);
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register(EntityType.THROWN_EXP_BOTTLE, 81);
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register(MobType.THROWN_POTION, 82);
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register(EntityType.THROWN_POTION, 82);
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register(MobType.TRIDENT, 83);
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register(EntityType.TRIDENT, 83);
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register(MobType.VEX, 84);
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register(EntityType.VEX, 84);
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register(MobType.VILLAGER, 85);
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register(EntityType.VILLAGER, 85);
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register(MobType.IRON_GOLEM, 86);
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register(EntityType.IRON_GOLEM, 86);
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register(MobType.VINDICATOR, 87);
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register(EntityType.VINDICATOR, 87);
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register(MobType.PILLAGER, 88);
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register(EntityType.PILLAGER, 88);
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register(MobType.WANDERING_TRADER, 89);
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register(EntityType.WANDERING_TRADER, 89);
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register(MobType.WITCH, 90);
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register(EntityType.WITCH, 90);
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register(MobType.WITHER, 91);
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register(EntityType.WITHER, 91);
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register(MobType.WITHER_SKELETON, 92);
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register(EntityType.WITHER_SKELETON, 92);
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register(MobType.WITHER_SKULL, 93);
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register(EntityType.WITHER_SKULL, 93);
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register(MobType.WOLF, 94);
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register(EntityType.WOLF, 94);
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register(MobType.ZOMBIE, 95);
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register(EntityType.ZOMBIE, 95);
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register(MobType.ZOMBIE_HORSE, 96);
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register(EntityType.ZOMBIE_HORSE, 96);
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register(MobType.ZOMBIE_VILLAGER, 97);
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register(EntityType.ZOMBIE_VILLAGER, 97);
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register(MobType.PHANTOM, 98);
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register(EntityType.PHANTOM, 98);
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register(MobType.RAVAGER, 99);
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register(EntityType.RAVAGER, 99);
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register(MobType.PLAYER, 101);
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register(EntityType.PLAYER, 101);
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register(MobType.FISHING_BOBBER, 102);
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register(EntityType.FISHING_BOBBER, 102);
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register(ObjectType.AREA_EFFECT_CLOUD, 0);
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register(ObjectType.ARMOR_STAND, 1);
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register(ObjectType.ARROW, 2);
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register(ObjectType.BOAT, 6);
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register(ObjectType.DRAGON_FIREBALL, 15);
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register(ObjectType.END_CRYSTAL, 18);
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register(ObjectType.EVOKER_FANGS, 22);
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register(ObjectType.EXPERIENCE_ORB, 24);
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register(ObjectType.EYE_OF_ENDER, 25);
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register(ObjectType.FALLING_BLOCK, 26);
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register(ObjectType.FIREWORK_ROCKET, 27);
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register(ObjectType.ITEM, 35);
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register(ObjectType.ITEM_FRAME, 36);
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register(ObjectType.FIREBALL, 37);
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register(ObjectType.LEASH_KNOT, 38);
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register(ObjectType.LLAMA_SPIT, 40);
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register(ObjectType.MINECART, 42);
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register(ObjectType.CHEST_MINECART, 43);
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register(ObjectType.COMMAND_BLOCK_MINECART, 44);
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register(ObjectType.FURNACE_MINECART, 45);
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register(ObjectType.HOPPER_MINECART, 46);
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register(ObjectType.SPAWNER_MINECART, 47);
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register(ObjectType.TNT_MINECART, 48);
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register(ObjectType.TNT, 59);
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register(ObjectType.SHULKER_BULLET, 64);
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register(ObjectType.SMALL_FIREBALL, 69);
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register(ObjectType.SNOWBALL, 71);
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register(ObjectType.SPECTRAL_ARROW, 72);
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register(ObjectType.EGG, 79);
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register(ObjectType.ENDER_PEARL, 80);
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register(ObjectType.EXPERIENCE_BOTTLE, 81);
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register(ObjectType.POTION, 82);
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register(ObjectType.TRIDENT, 83);
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register(ObjectType.WITHER_SKULL, 93);
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register(ObjectType.FISHING_BOBBER, 102);
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register(MinecartType.NORMAL, 0);
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register(MinecartType.NORMAL, 0);
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register(MinecartType.CHEST, 1);
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register(MinecartType.CHEST, 1);
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@ -1213,7 +1176,7 @@ public class MagicValues {
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// Handle some protocol version translators that may send -1 for untranslatable IDs.
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// Handle some protocol version translators that may send -1 for untranslatable IDs.
|
||||||
// Choics are based on what (I think?) vanilla would default to.
|
// Choics are based on what (I think?) vanilla would default to.
|
||||||
register(MobType.PIG, -1);
|
register(EntityType.PIG, -1);
|
||||||
register(BuiltinSound.ENTITY_ITEM_PICKUP, -1);
|
register(BuiltinSound.ENTITY_ITEM_PICKUP, -1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
package com.github.steveice10.mc.protocol.data.game.entity.type.object;
|
package com.github.steveice10.mc.protocol.data.game.entity.object;
|
||||||
|
|
||||||
import lombok.AllArgsConstructor;
|
import lombok.AllArgsConstructor;
|
||||||
import lombok.Data;
|
import lombok.Data;
|
|
@ -1,4 +1,4 @@
|
||||||
package com.github.steveice10.mc.protocol.data.game.entity.type.object;
|
package com.github.steveice10.mc.protocol.data.game.entity.object;
|
||||||
|
|
||||||
import lombok.AllArgsConstructor;
|
import lombok.AllArgsConstructor;
|
||||||
import lombok.Data;
|
import lombok.Data;
|
|
@ -1,4 +1,4 @@
|
||||||
package com.github.steveice10.mc.protocol.data.game.entity.type.object;
|
package com.github.steveice10.mc.protocol.data.game.entity.object;
|
||||||
|
|
||||||
public enum HangingDirection implements ObjectData {
|
public enum HangingDirection implements ObjectData {
|
||||||
DOWN,
|
DOWN,
|
|
@ -1,4 +1,4 @@
|
||||||
package com.github.steveice10.mc.protocol.data.game.entity.type.object;
|
package com.github.steveice10.mc.protocol.data.game.entity.object;
|
||||||
|
|
||||||
public enum MinecartType implements ObjectData {
|
public enum MinecartType implements ObjectData {
|
||||||
NORMAL,
|
NORMAL,
|
|
@ -0,0 +1,4 @@
|
||||||
|
package com.github.steveice10.mc.protocol.data.game.entity.object;
|
||||||
|
|
||||||
|
public interface ObjectData {
|
||||||
|
}
|
|
@ -1,4 +1,4 @@
|
||||||
package com.github.steveice10.mc.protocol.data.game.entity.type.object;
|
package com.github.steveice10.mc.protocol.data.game.entity.object;
|
||||||
|
|
||||||
import lombok.AllArgsConstructor;
|
import lombok.AllArgsConstructor;
|
||||||
import lombok.Data;
|
import lombok.Data;
|
|
@ -1,4 +1,4 @@
|
||||||
package com.github.steveice10.mc.protocol.data.game.entity.type.object;
|
package com.github.steveice10.mc.protocol.data.game.entity.object;
|
||||||
|
|
||||||
import lombok.AllArgsConstructor;
|
import lombok.AllArgsConstructor;
|
||||||
import lombok.Data;
|
import lombok.Data;
|
|
@ -1,6 +1,6 @@
|
||||||
package com.github.steveice10.mc.protocol.data.game.entity.type;
|
package com.github.steveice10.mc.protocol.data.game.entity.type;
|
||||||
|
|
||||||
public enum MobType {
|
public enum EntityType {
|
||||||
AREA_EFFECT_CLOUD,
|
AREA_EFFECT_CLOUD,
|
||||||
ARMOR_STAND,
|
ARMOR_STAND,
|
||||||
ARROW,
|
ARROW,
|
|
@ -1,5 +1,5 @@
|
||||||
package com.github.steveice10.mc.protocol.data.game.entity.type;
|
package com.github.steveice10.mc.protocol.data.game.entity.type;
|
||||||
|
|
||||||
public enum GlobalEntityType {
|
public enum WeatherEntityType {
|
||||||
LIGHTNING_BOLT;
|
LIGHTNING_BOLT;
|
||||||
}
|
}
|
|
@ -1,4 +0,0 @@
|
||||||
package com.github.steveice10.mc.protocol.data.game.entity.type.object;
|
|
||||||
|
|
||||||
public interface ObjectData {
|
|
||||||
}
|
|
|
@ -1,39 +0,0 @@
|
||||||
package com.github.steveice10.mc.protocol.data.game.entity.type.object;
|
|
||||||
|
|
||||||
public enum ObjectType {
|
|
||||||
EVOKER_FANGS,
|
|
||||||
AREA_EFFECT_CLOUD,
|
|
||||||
ARROW,
|
|
||||||
ARMOR_STAND,
|
|
||||||
BOAT,
|
|
||||||
DRAGON_FIREBALL,
|
|
||||||
END_CRYSTAL,
|
|
||||||
EXPERIENCE_ORB,
|
|
||||||
EYE_OF_ENDER,
|
|
||||||
FALLING_BLOCK,
|
|
||||||
FIREWORK_ROCKET,
|
|
||||||
ITEM,
|
|
||||||
ITEM_FRAME,
|
|
||||||
FIREBALL,
|
|
||||||
LEASH_KNOT,
|
|
||||||
LLAMA_SPIT,
|
|
||||||
MINECART,
|
|
||||||
CHEST_MINECART,
|
|
||||||
COMMAND_BLOCK_MINECART,
|
|
||||||
FURNACE_MINECART,
|
|
||||||
HOPPER_MINECART,
|
|
||||||
SPAWNER_MINECART,
|
|
||||||
TNT_MINECART,
|
|
||||||
TNT,
|
|
||||||
SMALL_FIREBALL,
|
|
||||||
SNOWBALL,
|
|
||||||
SPECTRAL_ARROW,
|
|
||||||
SHULKER_BULLET,
|
|
||||||
EGG,
|
|
||||||
ENDER_PEARL,
|
|
||||||
EXPERIENCE_BOTTLE,
|
|
||||||
POTION,
|
|
||||||
TRIDENT,
|
|
||||||
WITHER_SKULL,
|
|
||||||
FISHING_BOBBER,
|
|
||||||
}
|
|
|
@ -1,14 +1,14 @@
|
||||||
package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn;
|
package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn;
|
||||||
|
|
||||||
import com.github.steveice10.mc.protocol.data.MagicValues;
|
import com.github.steveice10.mc.protocol.data.MagicValues;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.object.FallingBlockData;
|
import com.github.steveice10.mc.protocol.data.game.entity.type.EntityType;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.object.GenericObjectData;
|
import com.github.steveice10.mc.protocol.data.game.entity.object.FallingBlockData;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.object.HangingDirection;
|
import com.github.steveice10.mc.protocol.data.game.entity.object.GenericObjectData;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.object.MinecartType;
|
import com.github.steveice10.mc.protocol.data.game.entity.object.HangingDirection;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.object.ObjectData;
|
import com.github.steveice10.mc.protocol.data.game.entity.object.MinecartType;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.object.ObjectType;
|
import com.github.steveice10.mc.protocol.data.game.entity.object.ObjectData;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.object.ProjectileData;
|
import com.github.steveice10.mc.protocol.data.game.entity.object.ProjectileData;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.object.SplashPotionData;
|
import com.github.steveice10.mc.protocol.data.game.entity.object.SplashPotionData;
|
||||||
import com.github.steveice10.packetlib.io.NetInput;
|
import com.github.steveice10.packetlib.io.NetInput;
|
||||||
import com.github.steveice10.packetlib.io.NetOutput;
|
import com.github.steveice10.packetlib.io.NetOutput;
|
||||||
import com.github.steveice10.packetlib.packet.Packet;
|
import com.github.steveice10.packetlib.packet.Packet;
|
||||||
|
@ -26,10 +26,10 @@ import java.util.UUID;
|
||||||
@Setter(AccessLevel.NONE)
|
@Setter(AccessLevel.NONE)
|
||||||
@NoArgsConstructor(access = AccessLevel.PRIVATE)
|
@NoArgsConstructor(access = AccessLevel.PRIVATE)
|
||||||
@AllArgsConstructor
|
@AllArgsConstructor
|
||||||
public class ServerSpawnObjectPacket implements Packet {
|
public class ServerSpawnEntityPacket implements Packet {
|
||||||
private int entityId;
|
private int entityId;
|
||||||
private @NonNull UUID uuid;
|
private @NonNull UUID uuid;
|
||||||
private @NonNull ObjectType type;
|
private @NonNull EntityType type;
|
||||||
private @NonNull ObjectData data;
|
private @NonNull ObjectData data;
|
||||||
private double x;
|
private double x;
|
||||||
private double y;
|
private double y;
|
||||||
|
@ -40,17 +40,17 @@ public class ServerSpawnObjectPacket implements Packet {
|
||||||
private double motionY;
|
private double motionY;
|
||||||
private double motionZ;
|
private double motionZ;
|
||||||
|
|
||||||
public ServerSpawnObjectPacket(int entityId, @NonNull UUID uuid, @NonNull ObjectType type,
|
public ServerSpawnEntityPacket(int entityId, @NonNull UUID uuid, @NonNull EntityType type,
|
||||||
double x, double y, double z, float yaw, float pitch) {
|
double x, double y, double z, float yaw, float pitch) {
|
||||||
this(entityId, uuid, type, new GenericObjectData(0), x, y, z, yaw, pitch, 0, 0, 0);
|
this(entityId, uuid, type, new GenericObjectData(0), x, y, z, yaw, pitch, 0, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ServerSpawnObjectPacket(int entityId, @NonNull UUID uuid, @NonNull ObjectType type, @NonNull ObjectData data,
|
public ServerSpawnEntityPacket(int entityId, @NonNull UUID uuid, @NonNull EntityType type, @NonNull ObjectData data,
|
||||||
double x, double y, double z, float yaw, float pitch) {
|
double x, double y, double z, float yaw, float pitch) {
|
||||||
this(entityId, uuid, type, data, x, y, z, yaw, pitch, 0, 0, 0);
|
this(entityId, uuid, type, data, x, y, z, yaw, pitch, 0, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ServerSpawnObjectPacket(int entityId, @NonNull UUID uuid, @NonNull ObjectType type,
|
public ServerSpawnEntityPacket(int entityId, @NonNull UUID uuid, @NonNull EntityType type,
|
||||||
double x, double y, double z, float yaw, float pitch,
|
double x, double y, double z, float yaw, float pitch,
|
||||||
double motionX, double motionY, double motionZ) {
|
double motionX, double motionY, double motionZ) {
|
||||||
this(entityId, uuid, type, new GenericObjectData(0), x, y, z, yaw, pitch, motionX, motionY, motionZ);
|
this(entityId, uuid, type, new GenericObjectData(0), x, y, z, yaw, pitch, motionX, motionY, motionZ);
|
||||||
|
@ -60,7 +60,7 @@ public class ServerSpawnObjectPacket implements Packet {
|
||||||
public void read(NetInput in) throws IOException {
|
public void read(NetInput in) throws IOException {
|
||||||
this.entityId = in.readVarInt();
|
this.entityId = in.readVarInt();
|
||||||
this.uuid = in.readUUID();
|
this.uuid = in.readUUID();
|
||||||
this.type = MagicValues.key(ObjectType.class, in.readVarInt());
|
this.type = MagicValues.key(EntityType.class, in.readVarInt());
|
||||||
this.x = in.readDouble();
|
this.x = in.readDouble();
|
||||||
this.y = in.readDouble();
|
this.y = in.readDouble();
|
||||||
this.z = in.readDouble();
|
this.z = in.readDouble();
|
||||||
|
@ -68,16 +68,16 @@ public class ServerSpawnObjectPacket implements Packet {
|
||||||
this.yaw = in.readByte() * 360 / 256f;
|
this.yaw = in.readByte() * 360 / 256f;
|
||||||
|
|
||||||
int data = in.readInt();
|
int data = in.readInt();
|
||||||
if(this.type == ObjectType.MINECART) {
|
if(this.type == EntityType.MINECART) {
|
||||||
this.data = MagicValues.key(MinecartType.class, data);
|
this.data = MagicValues.key(MinecartType.class, data);
|
||||||
} else if(this.type == ObjectType.ITEM_FRAME) {
|
} else if(this.type == EntityType.ITEM_FRAME) {
|
||||||
this.data = MagicValues.key(HangingDirection.class, data);
|
this.data = MagicValues.key(HangingDirection.class, data);
|
||||||
} else if(this.type == ObjectType.FALLING_BLOCK) {
|
} else if(this.type == EntityType.FALLING_BLOCK) {
|
||||||
this.data = new FallingBlockData(data & 65535, data >> 16);
|
this.data = new FallingBlockData(data & 65535, data >> 16);
|
||||||
} else if(this.type == ObjectType.POTION) {
|
} else if(this.type == EntityType.THROWN_POTION) {
|
||||||
this.data = new SplashPotionData(data);
|
this.data = new SplashPotionData(data);
|
||||||
} else if(this.type == ObjectType.SPECTRAL_ARROW || this.type == ObjectType.FIREBALL || this.type == ObjectType.SMALL_FIREBALL
|
} else if(this.type == EntityType.SPECTRAL_ARROW || this.type == EntityType.FIREBALL || this.type == EntityType.SMALL_FIREBALL
|
||||||
|| this.type == ObjectType.DRAGON_FIREBALL || this.type == ObjectType.WITHER_SKULL || this.type == ObjectType.FISHING_BOBBER) {
|
|| this.type == EntityType.DRAGON_FIREBALL || this.type == EntityType.WITHER_SKULL || this.type == EntityType.FISHING_BOBBER) {
|
||||||
this.data = new ProjectileData(data);
|
this.data = new ProjectileData(data);
|
||||||
} else {
|
} else {
|
||||||
this.data = new GenericObjectData(data);
|
this.data = new GenericObjectData(data);
|
|
@ -1,7 +1,7 @@
|
||||||
package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn;
|
package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn;
|
||||||
|
|
||||||
import com.github.steveice10.mc.protocol.data.MagicValues;
|
import com.github.steveice10.mc.protocol.data.MagicValues;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.MobType;
|
import com.github.steveice10.mc.protocol.data.game.entity.type.EntityType;
|
||||||
import com.github.steveice10.packetlib.io.NetInput;
|
import com.github.steveice10.packetlib.io.NetInput;
|
||||||
import com.github.steveice10.packetlib.io.NetOutput;
|
import com.github.steveice10.packetlib.io.NetOutput;
|
||||||
import com.github.steveice10.packetlib.packet.Packet;
|
import com.github.steveice10.packetlib.packet.Packet;
|
||||||
|
@ -19,10 +19,10 @@ import java.util.UUID;
|
||||||
@Setter(AccessLevel.NONE)
|
@Setter(AccessLevel.NONE)
|
||||||
@NoArgsConstructor(access = AccessLevel.PRIVATE)
|
@NoArgsConstructor(access = AccessLevel.PRIVATE)
|
||||||
@AllArgsConstructor
|
@AllArgsConstructor
|
||||||
public class ServerSpawnMobPacket implements Packet {
|
public class ServerSpawnLivingEntityPacket implements Packet {
|
||||||
private int entityId;
|
private int entityId;
|
||||||
private @NonNull UUID uuid;
|
private @NonNull UUID uuid;
|
||||||
private @NonNull MobType type;
|
private @NonNull EntityType type;
|
||||||
private double x;
|
private double x;
|
||||||
private double y;
|
private double y;
|
||||||
private double z;
|
private double z;
|
||||||
|
@ -37,7 +37,7 @@ public class ServerSpawnMobPacket implements Packet {
|
||||||
public void read(NetInput in) throws IOException {
|
public void read(NetInput in) throws IOException {
|
||||||
this.entityId = in.readVarInt();
|
this.entityId = in.readVarInt();
|
||||||
this.uuid = in.readUUID();
|
this.uuid = in.readUUID();
|
||||||
this.type = MagicValues.key(MobType.class, in.readVarInt());
|
this.type = MagicValues.key(EntityType.class, in.readVarInt());
|
||||||
this.x = in.readDouble();
|
this.x = in.readDouble();
|
||||||
this.y = in.readDouble();
|
this.y = in.readDouble();
|
||||||
this.z = in.readDouble();
|
this.z = in.readDouble();
|
|
@ -3,7 +3,7 @@ package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn;
|
||||||
import com.github.steveice10.mc.protocol.data.MagicValues;
|
import com.github.steveice10.mc.protocol.data.MagicValues;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
|
import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.PaintingType;
|
import com.github.steveice10.mc.protocol.data.game.entity.type.PaintingType;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.object.HangingDirection;
|
import com.github.steveice10.mc.protocol.data.game.entity.object.HangingDirection;
|
||||||
import com.github.steveice10.packetlib.io.NetInput;
|
import com.github.steveice10.packetlib.io.NetInput;
|
||||||
import com.github.steveice10.packetlib.io.NetOutput;
|
import com.github.steveice10.packetlib.io.NetOutput;
|
||||||
import com.github.steveice10.packetlib.packet.Packet;
|
import com.github.steveice10.packetlib.packet.Packet;
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn;
|
package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn;
|
||||||
|
|
||||||
import com.github.steveice10.mc.protocol.data.MagicValues;
|
import com.github.steveice10.mc.protocol.data.MagicValues;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.GlobalEntityType;
|
import com.github.steveice10.mc.protocol.data.game.entity.type.WeatherEntityType;
|
||||||
import com.github.steveice10.packetlib.io.NetInput;
|
import com.github.steveice10.packetlib.io.NetInput;
|
||||||
import com.github.steveice10.packetlib.io.NetOutput;
|
import com.github.steveice10.packetlib.io.NetOutput;
|
||||||
import com.github.steveice10.packetlib.packet.Packet;
|
import com.github.steveice10.packetlib.packet.Packet;
|
||||||
|
@ -18,9 +18,9 @@ import java.io.IOException;
|
||||||
@Setter(AccessLevel.NONE)
|
@Setter(AccessLevel.NONE)
|
||||||
@NoArgsConstructor(access = AccessLevel.PRIVATE)
|
@NoArgsConstructor(access = AccessLevel.PRIVATE)
|
||||||
@AllArgsConstructor
|
@AllArgsConstructor
|
||||||
public class ServerSpawnGlobalEntityPacket implements Packet {
|
public class ServerSpawnWeatherEntityPacket implements Packet {
|
||||||
private int entityId;
|
private int entityId;
|
||||||
private @NonNull GlobalEntityType type;
|
private @NonNull WeatherEntityType type;
|
||||||
private double x;
|
private double x;
|
||||||
private double y;
|
private double y;
|
||||||
private double z;
|
private double z;
|
||||||
|
@ -28,7 +28,7 @@ public class ServerSpawnGlobalEntityPacket implements Packet {
|
||||||
@Override
|
@Override
|
||||||
public void read(NetInput in) throws IOException {
|
public void read(NetInput in) throws IOException {
|
||||||
this.entityId = in.readVarInt();
|
this.entityId = in.readVarInt();
|
||||||
this.type = MagicValues.key(GlobalEntityType.class, in.readByte());
|
this.type = MagicValues.key(WeatherEntityType.class, in.readByte());
|
||||||
this.x = in.readDouble();
|
this.x = in.readDouble();
|
||||||
this.y = in.readDouble();
|
this.y = in.readDouble();
|
||||||
this.z = in.readDouble();
|
this.z = in.readDouble();
|
|
@ -32,12 +32,11 @@ import com.github.steveice10.mc.protocol.data.game.entity.player.InteractAction;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
|
import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerState;
|
import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerState;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.player.PositionElement;
|
import com.github.steveice10.mc.protocol.data.game.entity.player.PositionElement;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.GlobalEntityType;
|
import com.github.steveice10.mc.protocol.data.game.entity.type.WeatherEntityType;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.MobType;
|
import com.github.steveice10.mc.protocol.data.game.entity.type.EntityType;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.PaintingType;
|
import com.github.steveice10.mc.protocol.data.game.entity.type.PaintingType;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.object.HangingDirection;
|
import com.github.steveice10.mc.protocol.data.game.entity.object.HangingDirection;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.object.MinecartType;
|
import com.github.steveice10.mc.protocol.data.game.entity.object.MinecartType;
|
||||||
import com.github.steveice10.mc.protocol.data.game.entity.type.object.ObjectType;
|
|
||||||
import com.github.steveice10.mc.protocol.data.game.recipe.RecipeType;
|
import com.github.steveice10.mc.protocol.data.game.recipe.RecipeType;
|
||||||
import com.github.steveice10.mc.protocol.data.game.scoreboard.CollisionRule;
|
import com.github.steveice10.mc.protocol.data.game.scoreboard.CollisionRule;
|
||||||
import com.github.steveice10.mc.protocol.data.game.scoreboard.NameTagVisibility;
|
import com.github.steveice10.mc.protocol.data.game.scoreboard.NameTagVisibility;
|
||||||
|
@ -145,9 +144,8 @@ public class MagicValuesTest {
|
||||||
this.register(Effect.class, Integer.class);
|
this.register(Effect.class, Integer.class);
|
||||||
this.register(EntityStatus.class, Integer.class);
|
this.register(EntityStatus.class, Integer.class);
|
||||||
this.register(PositionElement.class, Integer.class);
|
this.register(PositionElement.class, Integer.class);
|
||||||
this.register(GlobalEntityType.class, Integer.class);
|
this.register(WeatherEntityType.class, Integer.class);
|
||||||
this.register(MobType.class, Integer.class);
|
this.register(EntityType.class, Integer.class);
|
||||||
this.register(ObjectType.class, Integer.class);
|
|
||||||
this.register(MinecartType.class, Integer.class);
|
this.register(MinecartType.class, Integer.class);
|
||||||
this.register(HangingDirection.class, Integer.class);
|
this.register(HangingDirection.class, Integer.class);
|
||||||
this.register(PaintingType.class, Integer.class);
|
this.register(PaintingType.class, Integer.class);
|
||||||
|
|
Loading…
Reference in a new issue