diff --git a/src/main/java/com/github/steveice10/mc/protocol/data/game/world/sound/BuiltinSound.java b/src/main/java/com/github/steveice10/mc/protocol/data/game/world/sound/BuiltinSound.java index 95327c02..ae2ac091 100644 --- a/src/main/java/com/github/steveice10/mc/protocol/data/game/world/sound/BuiltinSound.java +++ b/src/main/java/com/github/steveice10/mc/protocol/data/game/world/sound/BuiltinSound.java @@ -136,6 +136,11 @@ public enum BuiltinSound implements Sound { ENTITY_CAT_HURT("entity.cat.hurt"), ENTITY_CAT_PURR("entity.cat.purr"), ENTITY_CAT_PURREOW("entity.cat.purreow"), + BLOCK_CHAIN_BREAK("block.chain.break"), + BLOCK_CHAIN_FALL("block.chain.fall"), + BLOCK_CHAIN_HIT("block.chain.hit"), + BLOCK_CHAIN_PLACE("block.chain.place"), + BLOCK_CHAIN_STEP("block.chain.step"), BLOCK_CHEST_CLOSE("block.chest.close"), BLOCK_CHEST_LOCKED("block.chest.locked"), BLOCK_CHEST_OPEN("block.chest.open"), @@ -201,6 +206,7 @@ public enum BuiltinSound implements Sound { ENTITY_DONKEY_ANGRY("entity.donkey.angry"), ENTITY_DONKEY_CHEST("entity.donkey.chest"), ENTITY_DONKEY_DEATH("entity.donkey.death"), + ENTITY_DONKEY_EAT("entity.donkey.eat"), ENTITY_DONKEY_HURT("entity.donkey.hurt"), ENTITY_DROWNED_AMBIENT("entity.drowned.ambient"), ENTITY_DROWNED_AMBIENT_WATER("entity.drowned.ambient_water"), @@ -286,6 +292,7 @@ public enum BuiltinSound implements Sound { ENTITY_FOX_SLEEP("entity.fox.sleep"), ENTITY_FOX_SNIFF("entity.fox.sniff"), ENTITY_FOX_SPIT("entity.fox.spit"), + ENTITY_FOX_TELEPORT("entity.fox.teleport"), BLOCK_ROOTS_BREAK("block.roots.break"), BLOCK_ROOTS_STEP("block.roots.step"), BLOCK_ROOTS_PLACE("block.roots.place"), @@ -309,6 +316,11 @@ public enum BuiltinSound implements Sound { ENTITY_GHAST_SCREAM("entity.ghast.scream"), ENTITY_GHAST_SHOOT("entity.ghast.shoot"), ENTITY_GHAST_WARN("entity.ghast.warn"), + BLOCK_GILDED_BLACKSTONE_BREAK("block.gilded_blackstone.break"), + BLOCK_GILDED_BLACKSTONE_FALL("block.gilded_blackstone.fall"), + BLOCK_GILDED_BLACKSTONE_HIT("block.gilded_blackstone.hit"), + BLOCK_GILDED_BLACKSTONE_PLACE("block.gilded_blackstone.place"), + BLOCK_GILDED_BLACKSTONE_STEP("block.gilded_blackstone.step"), BLOCK_GLASS_BREAK("block.glass.break"), BLOCK_GLASS_FALL("block.glass.fall"), BLOCK_GLASS_HIT("block.glass.hit"), @@ -453,8 +465,10 @@ public enum BuiltinSound implements Sound { ENTITY_MOOSHROOM_SUSPICIOUS_MILK("entity.mooshroom.suspicious_milk"), ENTITY_MOOSHROOM_SHEAR("entity.mooshroom.shear"), ENTITY_MULE_AMBIENT("entity.mule.ambient"), + ENTITY_MULE_ANGRY("entity.mule.angry"), ENTITY_MULE_CHEST("entity.mule.chest"), ENTITY_MULE_DEATH("entity.mule.death"), + ENTITY_MULE_EAT("entity.mule.eat"), ENTITY_MULE_HURT("entity.mule.hurt"), MUSIC_CREATIVE("music.creative"), MUSIC_CREDITS("music.credits"), @@ -575,9 +589,11 @@ public enum BuiltinSound implements Sound { ENTITY_PARROT_IMITATE_GHAST("entity.parrot.imitate.ghast"), ENTITY_PARROT_IMITATE_GUARDIAN("entity.parrot.imitate.guardian"), ENTITY_PARROT_IMITATE_HUSK("entity.parrot.imitate.husk"), + ENTITY_PARROT_IMITATE_HOGLIN("entity.parrot.imitate.hoglin"), ENTITY_PARROT_IMITATE_ILLUSIONER("entity.parrot.imitate.illusioner"), ENTITY_PARROT_IMITATE_MAGMA_CUBE("entity.parrot.imitate.magma_cube"), ENTITY_PARROT_IMITATE_PHANTOM("entity.parrot.imitate.phantom"), + ENTITY_PARROT_IMITATE_PIGLIN("entity.parrot.imitate.piglin"), ENTITY_PARROT_IMITATE_PILLAGER("entity.parrot.imitate.pillager"), ENTITY_PARROT_IMITATE_RAVAGER("entity.parrot.imitate.ravager"), ENTITY_PARROT_IMITATE_SHULKER("entity.parrot.imitate.shulker"), @@ -591,6 +607,7 @@ public enum BuiltinSound implements Sound { ENTITY_PARROT_IMITATE_WITCH("entity.parrot.imitate.witch"), ENTITY_PARROT_IMITATE_WITHER("entity.parrot.imitate.wither"), ENTITY_PARROT_IMITATE_WITHER_SKELETON("entity.parrot.imitate.wither_skeleton"), + ENTITY_PARROT_IMITATE_ZOGLIN("entity.parrot.imitate.zoglin"), ENTITY_PARROT_IMITATE_ZOMBIE("entity.parrot.imitate.zombie"), ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER("entity.parrot.imitate.zombie_villager"), ENTITY_PARROT_STEP("entity.parrot.step"), @@ -671,6 +688,11 @@ public enum BuiltinSound implements Sound { ENTITY_RAVAGER_STEP("entity.ravager.step"), ENTITY_RAVAGER_STUNNED("entity.ravager.stunned"), ENTITY_RAVAGER_ROAR("entity.ravager.roar"), + BLOCK_NETHER_GOLD_ORE_BREAK("block.nether_gold_ore.break"), + BLOCK_NETHER_GOLD_ORE_FALL("block.nether_gold_ore.fall"), + BLOCK_NETHER_GOLD_ORE_HIT("block.nether_gold_ore.hit"), + BLOCK_NETHER_GOLD_ORE_PLACE("block.nether_gold_ore.place"), + BLOCK_NETHER_GOLD_ORE_STEP("block.nether_gold_ore.step"), BLOCK_NETHER_ORE_BREAK("block.nether_ore.break"), BLOCK_NETHER_ORE_FALL("block.nether_ore.fall"), BLOCK_NETHER_ORE_HIT("block.nether_ore.hit"),