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Replace LightUpdatePacket Implementation With Dummy
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parent
10710b62a2
commit
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1 changed files with 22 additions and 40 deletions
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@ -1,59 +1,41 @@
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package com.github.steveice10.mc.protocol.packet.ingame.server.world;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.List;
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import com.github.steveice10.mc.protocol.packet.MinecraftPacket;
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import com.github.steveice10.packetlib.io.NetInput;
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import com.github.steveice10.packetlib.io.NetOutput;
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// TODO: Implement
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public class ServerUpdateLightPacket extends MinecraftPacket {
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private int chunkX;
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private int chunkZ;
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private int skyLightMask;
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private int blockLightMask;
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private int emptySkyLightMask;
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private int emptyBlockLightMask;
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private List<byte[]> skyLightArrays;
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private List<byte[]> blockLightArrays;
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private byte[] data;
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public ServerUpdateLightPacket() {
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}
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@Deprecated
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public ServerUpdateLightPacket(byte[] data) {
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this.data = data;
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}
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@Deprecated
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public byte[] getData() {
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return data;
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}
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@Deprecated
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public void setData(byte[] data) {
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this.data = data;
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}
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@Override
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public void read(NetInput in) throws IOException {
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this.chunkX = in.readVarInt();
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this.chunkZ = in.readVarInt();
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this.skyLightMask = in.readVarInt();
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this.blockLightMask = in.readVarInt();
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this.emptySkyLightMask = in.readVarInt();
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this.emptyBlockLightMask = in.readVarInt();
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this.skyLightArrays = new ArrayList<>();
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for (int i = 0; i < 18; i++) {
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if ((this.skyLightMask & 1 << i) != 0) {
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this.skyLightArrays.add(in.readBytes(2048));
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}
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}
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this.blockLightArrays = new ArrayList<>();
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for (int i = 0; i < 18; i++) {
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if ((this.blockLightMask & 1 << i) != 0) {
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this.blockLightArrays.add(in.readBytes(2048));
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}
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}
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data = in.readBytes(in.available());
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}
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@Override
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public void write(NetOutput out) throws IOException {
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out.writeVarInt(this.chunkX);
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out.writeVarInt(this.chunkZ);
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out.writeVarInt(this.skyLightMask);
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out.writeVarInt(this.blockLightMask);
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out.writeVarInt(this.emptySkyLightMask);
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out.writeVarInt(this.emptyBlockLightMask);
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for (byte[] bytes : skyLightArrays) {
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out.writeBytes(bytes);
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}
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for (byte[] bytes : blockLightArrays) {
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out.writeBytes(bytes);
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}
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out.writeBytes(data);
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}
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}
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