Merge branch 'master' of https://github.com/Steveice10/MCProtocolLib into feature/1.16

This commit is contained in:
RednedEpic 2020-05-23 15:46:17 -05:00
commit 6004e4af74
25 changed files with 257 additions and 316 deletions

View file

@ -62,13 +62,13 @@
<dependency> <dependency>
<groupId>com.github.steveice10</groupId> <groupId>com.github.steveice10</groupId>
<artifactId>packetlib</artifactId> <artifactId>packetlib</artifactId>
<version>master-SNAPSHOT</version> <version>43b394dfdc</version>
<scope>compile</scope> <scope>compile</scope>
</dependency> </dependency>
<dependency> <dependency>
<groupId>com.github.steveice10</groupId> <groupId>com.github.steveice10</groupId>
<artifactId>mcauthlib</artifactId> <artifactId>mcauthlib</artifactId>
<version>1.1</version> <version>401c99c722</version>
<scope>compile</scope> <scope>compile</scope>
</dependency> </dependency>
<dependency> <dependency>

View file

@ -104,9 +104,9 @@ import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.Serv
import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerPositionRotationPacket; import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerPositionRotationPacket;
import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerSetExperiencePacket; import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerSetExperiencePacket;
import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnExpOrbPacket; import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnExpOrbPacket;
import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnGlobalEntityPacket; import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnWeatherEntityPacket;
import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnMobPacket; import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnLivingEntityPacket;
import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnObjectPacket; import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnEntityPacket;
import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnPaintingPacket; import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnPaintingPacket;
import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnPlayerPacket; import com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn.ServerSpawnPlayerPacket;
import com.github.steveice10.mc.protocol.packet.ingame.server.scoreboard.ServerDisplayScoreboardPacket; import com.github.steveice10.mc.protocol.packet.ingame.server.scoreboard.ServerDisplayScoreboardPacket;
@ -373,10 +373,10 @@ public class MinecraftProtocol extends PacketProtocol {
} }
private void initClientGame(Session session) { private void initClientGame(Session session) {
this.registerIncoming(0x00, ServerSpawnObjectPacket.class); this.registerIncoming(0x00, ServerSpawnEntityPacket.class);
this.registerIncoming(0x01, ServerSpawnExpOrbPacket.class); this.registerIncoming(0x01, ServerSpawnExpOrbPacket.class);
this.registerIncoming(0x02, ServerSpawnGlobalEntityPacket.class); this.registerIncoming(0x02, ServerSpawnWeatherEntityPacket.class);
this.registerIncoming(0x03, ServerSpawnMobPacket.class); this.registerIncoming(0x03, ServerSpawnLivingEntityPacket.class);
this.registerIncoming(0x04, ServerSpawnPaintingPacket.class); this.registerIncoming(0x04, ServerSpawnPaintingPacket.class);
this.registerIncoming(0x05, ServerSpawnPlayerPacket.class); this.registerIncoming(0x05, ServerSpawnPlayerPacket.class);
this.registerIncoming(0x06, ServerEntityAnimationPacket.class); this.registerIncoming(0x06, ServerEntityAnimationPacket.class);
@ -565,10 +565,10 @@ public class MinecraftProtocol extends PacketProtocol {
this.registerIncoming(0x2D, ClientPlayerPlaceBlockPacket.class); this.registerIncoming(0x2D, ClientPlayerPlaceBlockPacket.class);
this.registerIncoming(0x2E, ClientPlayerUseItemPacket.class); this.registerIncoming(0x2E, ClientPlayerUseItemPacket.class);
this.registerOutgoing(0x00, ServerSpawnObjectPacket.class); this.registerOutgoing(0x00, ServerSpawnEntityPacket.class);
this.registerOutgoing(0x01, ServerSpawnExpOrbPacket.class); this.registerOutgoing(0x01, ServerSpawnExpOrbPacket.class);
this.registerOutgoing(0x02, ServerSpawnGlobalEntityPacket.class); this.registerOutgoing(0x02, ServerSpawnWeatherEntityPacket.class);
this.registerOutgoing(0x03, ServerSpawnMobPacket.class); this.registerOutgoing(0x03, ServerSpawnLivingEntityPacket.class);
this.registerOutgoing(0x04, ServerSpawnPaintingPacket.class); this.registerOutgoing(0x04, ServerSpawnPaintingPacket.class);
this.registerOutgoing(0x05, ServerSpawnPlayerPacket.class); this.registerOutgoing(0x05, ServerSpawnPlayerPacket.class);
this.registerOutgoing(0x06, ServerEntityAnimationPacket.class); this.registerOutgoing(0x06, ServerEntityAnimationPacket.class);

View file

@ -32,12 +32,11 @@ import com.github.steveice10.mc.protocol.data.game.entity.player.InteractAction;
import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction; import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerState; import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerState;
import com.github.steveice10.mc.protocol.data.game.entity.player.PositionElement; import com.github.steveice10.mc.protocol.data.game.entity.player.PositionElement;
import com.github.steveice10.mc.protocol.data.game.entity.type.GlobalEntityType; import com.github.steveice10.mc.protocol.data.game.entity.type.WeatherEntityType;
import com.github.steveice10.mc.protocol.data.game.entity.type.MobType; import com.github.steveice10.mc.protocol.data.game.entity.type.EntityType;
import com.github.steveice10.mc.protocol.data.game.entity.type.PaintingType; import com.github.steveice10.mc.protocol.data.game.entity.type.PaintingType;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.HangingDirection; import com.github.steveice10.mc.protocol.data.game.entity.object.HangingDirection;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.MinecartType; import com.github.steveice10.mc.protocol.data.game.entity.object.MinecartType;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.ObjectType;
import com.github.steveice10.mc.protocol.data.game.recipe.RecipeType; import com.github.steveice10.mc.protocol.data.game.recipe.RecipeType;
import com.github.steveice10.mc.protocol.data.game.scoreboard.CollisionRule; import com.github.steveice10.mc.protocol.data.game.scoreboard.CollisionRule;
import com.github.steveice10.mc.protocol.data.game.scoreboard.NameTagVisibility; import com.github.steveice10.mc.protocol.data.game.scoreboard.NameTagVisibility;
@ -371,150 +370,114 @@ public class MagicValues {
register(PositionElement.PITCH, 3); register(PositionElement.PITCH, 3);
register(PositionElement.YAW, 4); register(PositionElement.YAW, 4);
register(GlobalEntityType.LIGHTNING_BOLT, 1); register(WeatherEntityType.LIGHTNING_BOLT, 1);
register(MobType.AREA_EFFECT_CLOUD, 0); register(EntityType.AREA_EFFECT_CLOUD, 0);
register(MobType.ARMOR_STAND, 1); register(EntityType.ARMOR_STAND, 1);
register(MobType.ARROW, 2); register(EntityType.ARROW, 2);
register(MobType.BAT, 3); register(EntityType.BAT, 3);
register(MobType.BEE, 4); register(EntityType.BEE, 4);
register(MobType.BLAZE, 5); register(EntityType.BLAZE, 5);
register(MobType.BOAT, 6); register(EntityType.BOAT, 6);
register(MobType.CAT, 7); register(EntityType.CAT, 7);
register(MobType.CAVE_SPIDER, 8); register(EntityType.CAVE_SPIDER, 8);
register(MobType.CHICKEN, 9); register(EntityType.CHICKEN, 9);
register(MobType.COD, 10); register(EntityType.COD, 10);
register(MobType.COW, 11); register(EntityType.COW, 11);
register(MobType.CREEPER, 12); register(EntityType.CREEPER, 12);
register(MobType.DONKEY, 13); register(EntityType.DONKEY, 13);
register(MobType.DOLPHIN, 14); register(EntityType.DOLPHIN, 14);
register(MobType.DRAGON_FIREBALL, 15); register(EntityType.DRAGON_FIREBALL, 15);
register(MobType.DROWNED, 16); register(EntityType.DROWNED, 16);
register(MobType.ELDER_GUARDIAN, 17); register(EntityType.ELDER_GUARDIAN, 17);
register(MobType.END_CRYSTAL, 18); register(EntityType.END_CRYSTAL, 18);
register(MobType.ENDER_DRAGON, 19); register(EntityType.ENDER_DRAGON, 19);
register(MobType.ENDERMAN, 20); register(EntityType.ENDERMAN, 20);
register(MobType.ENDERMITE, 21); register(EntityType.ENDERMITE, 21);
register(MobType.EVOKER_FANGS, 22); register(EntityType.EVOKER_FANGS, 22);
register(MobType.EVOKER, 23); register(EntityType.EVOKER, 23);
register(MobType.EXPERIENCE_ORB, 24); register(EntityType.EXPERIENCE_ORB, 24);
register(MobType.EYE_OF_ENDER, 25); register(EntityType.EYE_OF_ENDER, 25);
register(MobType.FALLING_BLOCK, 26); register(EntityType.FALLING_BLOCK, 26);
register(MobType.FIREWORK_ROCKET, 27); register(EntityType.FIREWORK_ROCKET, 27);
register(MobType.FOX, 28); register(EntityType.FOX, 28);
register(MobType.GHAST, 29); register(EntityType.GHAST, 29);
register(MobType.GIANT, 30); register(EntityType.GIANT, 30);
register(MobType.GUARDIAN, 31); register(EntityType.GUARDIAN, 31);
register(MobType.HORSE, 32); register(EntityType.HORSE, 32);
register(MobType.HUSK, 33); register(EntityType.HUSK, 33);
register(MobType.ILLUSIONER, 34); register(EntityType.ILLUSIONER, 34);
register(MobType.ITEM, 35); register(EntityType.ITEM, 35);
register(MobType.ITEM_FRAME, 36); register(EntityType.ITEM_FRAME, 36);
register(MobType.FIREBALL, 37); register(EntityType.FIREBALL, 37);
register(MobType.LEASH_KNOT, 38); register(EntityType.LEASH_KNOT, 38);
register(MobType.LLAMA, 39); register(EntityType.LLAMA, 39);
register(MobType.LLAMA_SPIT, 40); register(EntityType.LLAMA_SPIT, 40);
register(MobType.MAGMA_CUBE, 41); register(EntityType.MAGMA_CUBE, 41);
register(MobType.MINECART, 42); register(EntityType.MINECART, 42);
register(MobType.MINECART_CHEST, 43); register(EntityType.MINECART_CHEST, 43);
register(MobType.MINECART_COMMAND_BLOCK, 44); register(EntityType.MINECART_COMMAND_BLOCK, 44);
register(MobType.MINECART_FURNACE, 45); register(EntityType.MINECART_FURNACE, 45);
register(MobType.MINECART_HOPPER, 46); register(EntityType.MINECART_HOPPER, 46);
register(MobType.MINECART_SPAWNER, 47); register(EntityType.MINECART_SPAWNER, 47);
register(MobType.MINECART_TNT, 48); register(EntityType.MINECART_TNT, 48);
register(MobType.MULE, 49); register(EntityType.MULE, 49);
register(MobType.MOOSHROOM, 50); register(EntityType.MOOSHROOM, 50);
register(MobType.OCELOT, 51); register(EntityType.OCELOT, 51);
register(MobType.PAINTING, 52); register(EntityType.PAINTING, 52);
register(MobType.PANDA, 53); register(EntityType.PANDA, 53);
register(MobType.PARROT, 54); register(EntityType.PARROT, 54);
register(MobType.PIG, 55); register(EntityType.PIG, 55);
register(MobType.PUFFERFISH, 56); register(EntityType.PUFFERFISH, 56);
register(MobType.POLAR_BEAR, 57); register(EntityType.POLAR_BEAR, 57);
register(MobType.PRIMED_TNT, 58); register(EntityType.PRIMED_TNT, 58);
register(MobType.RABBIT, 59); register(EntityType.RABBIT, 59);
register(MobType.SALMON, 60); register(EntityType.SALMON, 60);
register(MobType.SHEEP, 61); register(EntityType.SHEEP, 61);
register(MobType.SHULKER, 62); register(EntityType.SHULKER, 62);
register(MobType.SHULKER_BULLET, 63); register(EntityType.SHULKER_BULLET, 63);
register(MobType.SILVERFISH, 64); register(EntityType.SILVERFISH, 64);
register(MobType.SKELETON, 65); register(EntityType.SKELETON, 65);
register(MobType.SKELETON_HORSE, 66); register(EntityType.SKELETON_HORSE, 66);
register(MobType.SLIME, 67); register(EntityType.SLIME, 67);
register(MobType.SMALL_FIREBALL, 68); register(EntityType.SMALL_FIREBALL, 68);
register(MobType.SNOW_GOLEM, 69); register(EntityType.SNOW_GOLEM, 69);
register(MobType.SNOWBALL, 70); register(EntityType.SNOWBALL, 70);
register(MobType.SPECTRAL_ARROW, 71); register(EntityType.SPECTRAL_ARROW, 71);
register(MobType.SPIDER, 72); register(EntityType.SPIDER, 72);
register(MobType.SQUID, 73); register(EntityType.SQUID, 73);
register(MobType.STRAY, 74); register(EntityType.STRAY, 74);
register(MobType.TRADER_LLAMA, 75); register(EntityType.TRADER_LLAMA, 75);
register(MobType.TROPICAL_FISH, 76); register(EntityType.TROPICAL_FISH, 76);
register(MobType.TURTLE, 77); register(EntityType.TURTLE, 77);
register(MobType.THROWN_EGG, 78); register(EntityType.THROWN_EGG, 78);
register(MobType.THROWN_ENDERPEARL, 79); register(EntityType.THROWN_ENDERPEARL, 79);
register(MobType.THROWN_EXP_BOTTLE, 80); register(EntityType.THROWN_EXP_BOTTLE, 80);
register(MobType.THROWN_POTION, 81); register(EntityType.THROWN_POTION, 81);
register(MobType.TRIDENT, 82); register(EntityType.TRIDENT, 82);
register(MobType.VEX, 83); register(EntityType.VEX, 83);
register(MobType.VILLAGER, 84); register(EntityType.VILLAGER, 84);
register(MobType.IRON_GOLEM, 85); register(EntityType.IRON_GOLEM, 85);
register(MobType.VINDICATOR, 86); register(EntityType.VINDICATOR, 86);
register(MobType.PILLAGER, 87); register(EntityType.PILLAGER, 87);
register(MobType.WANDERING_TRADER, 88); register(EntityType.WANDERING_TRADER, 88);
register(MobType.WITCH, 89); register(EntityType.WITCH, 89);
register(MobType.WITHER, 90); register(EntityType.WITHER, 90);
register(MobType.WITHER_SKELETON, 91); register(EntityType.WITHER_SKELETON, 91);
register(MobType.WITHER_SKULL, 92); register(EntityType.WITHER_SKULL, 92);
register(MobType.WOLF, 93); register(EntityType.WOLF, 93);
register(MobType.ZOMBIE, 94); register(EntityType.ZOMBIE, 94);
register(MobType.ZOMBIFIED_PIGLIN, 95); register(EntityType.ZOMBIFIED_PIGLIN, 95);
register(MobType.ZOMBIE_HORSE, 96); register(EntityType.ZOMBIE_HORSE, 96);
register(MobType.ZOMBIE_VILLAGER, 97); register(EntityType.ZOMBIE_VILLAGER, 97);
register(MobType.PHANTOM, 98); register(EntityType.PHANTOM, 98);
register(MobType.RAVAGER, 99); register(EntityType.RAVAGER, 99);
register(MobType.HOGLIN, 100); register(EntityType.HOGLIN, 100);
register(MobType.PIGLIN, 101); register(EntityType.PIGLIN, 101);
register(MobType.STRIDER, 102); register(EntityType.STRIDER, 102);
register(MobType.ZOGLIN, 103); register(EntityType.ZOGLIN, 103);
register(MobType.PLAYER, 105); register(EntityType.PLAYER, 105);
register(MobType.FISHING_BOBBER, 106); register(EntityType.FISHING_BOBBER, 106);
register(ObjectType.AREA_EFFECT_CLOUD, 0);
register(ObjectType.ARMOR_STAND, 1);
register(ObjectType.ARROW, 2);
register(ObjectType.BOAT, 6);
register(ObjectType.DRAGON_FIREBALL, 15);
register(ObjectType.END_CRYSTAL, 18);
register(ObjectType.EVOKER_FANGS, 22);
register(ObjectType.EXPERIENCE_ORB, 24);
register(ObjectType.EYE_OF_ENDER, 25);
register(ObjectType.FALLING_BLOCK, 26);
register(ObjectType.FIREWORK_ROCKET, 27);
register(ObjectType.ITEM, 35);
register(ObjectType.ITEM_FRAME, 36);
register(ObjectType.FIREBALL, 37);
register(ObjectType.LEASH_KNOT, 38);
register(ObjectType.LLAMA_SPIT, 40);
register(ObjectType.MINECART, 42);
register(ObjectType.CHEST_MINECART, 43);
register(ObjectType.COMMAND_BLOCK_MINECART, 44);
register(ObjectType.FURNACE_MINECART, 45);
register(ObjectType.HOPPER_MINECART, 46);
register(ObjectType.SPAWNER_MINECART, 47);
register(ObjectType.TNT_MINECART, 48);
register(ObjectType.TNT, 58);
register(ObjectType.SHULKER_BULLET, 63);
register(ObjectType.SMALL_FIREBALL, 68);
register(ObjectType.SNOWBALL, 70);
register(ObjectType.SPECTRAL_ARROW, 71);
register(ObjectType.EGG, 78);
register(ObjectType.ENDER_PEARL, 79);
register(ObjectType.EXPERIENCE_BOTTLE, 80);
register(ObjectType.POTION, 81);
register(ObjectType.TRIDENT, 82);
register(ObjectType.WITHER_SKULL, 92);
register(ObjectType.FISHING_BOBBER, 106);
register(MinecartType.NORMAL, 0); register(MinecartType.NORMAL, 0);
register(MinecartType.CHEST, 1); register(MinecartType.CHEST, 1);
@ -1177,7 +1140,6 @@ public class MagicValues {
register(SuggestionType.ASK_SERVER, "minecraft:ask_server"); register(SuggestionType.ASK_SERVER, "minecraft:ask_server");
register(SuggestionType.ALL_RECIPES, "minecraft:all_recipes"); register(SuggestionType.ALL_RECIPES, "minecraft:all_recipes");
register(SuggestionType.AVAILABLE_BIOMES, "minecraft:available_biomes");
register(SuggestionType.AVAILABLE_SOUNDS, "minecraft:available_sounds"); register(SuggestionType.AVAILABLE_SOUNDS, "minecraft:available_sounds");
register(SuggestionType.SUMMONABLE_ENTITIES, "minecraft:summonable_entities"); register(SuggestionType.SUMMONABLE_ENTITIES, "minecraft:summonable_entities");

View file

@ -34,7 +34,7 @@ public class Advancement {
public static class DisplayData { public static class DisplayData {
private final @NonNull Message title; private final @NonNull Message title;
private final @NonNull Message description; private final @NonNull Message description;
private final @NonNull ItemStack icon; private final ItemStack icon;
private final @NonNull FrameType frameType; private final @NonNull FrameType frameType;
private final boolean showToast; private final boolean showToast;
private final boolean hidden; private final boolean hidden;
@ -42,7 +42,7 @@ public class Advancement {
private final float posY; private final float posY;
private final String backgroundTexture; private final String backgroundTexture;
public DisplayData(@NonNull Message title, @NonNull Message description, @NonNull ItemStack icon, @NonNull FrameType frameType, public DisplayData(@NonNull Message title, @NonNull Message description, ItemStack icon, @NonNull FrameType frameType,
boolean showToast, boolean hidden, float posX, float posY) { boolean showToast, boolean hidden, float posX, float posY) {
this(title, description, icon, frameType, showToast, hidden, posX, posY, null); this(title, description, icon, frameType, showToast, hidden, posX, posY, null);
} }

View file

@ -1,4 +1,4 @@
package com.github.steveice10.mc.protocol.data.game.entity.type.object; package com.github.steveice10.mc.protocol.data.game.entity.object;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.Data; import lombok.Data;

View file

@ -1,4 +1,4 @@
package com.github.steveice10.mc.protocol.data.game.entity.type.object; package com.github.steveice10.mc.protocol.data.game.entity.object;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.Data; import lombok.Data;

View file

@ -1,4 +1,4 @@
package com.github.steveice10.mc.protocol.data.game.entity.type.object; package com.github.steveice10.mc.protocol.data.game.entity.object;
public enum HangingDirection implements ObjectData { public enum HangingDirection implements ObjectData {
DOWN, DOWN,

View file

@ -1,4 +1,4 @@
package com.github.steveice10.mc.protocol.data.game.entity.type.object; package com.github.steveice10.mc.protocol.data.game.entity.object;
public enum MinecartType implements ObjectData { public enum MinecartType implements ObjectData {
NORMAL, NORMAL,

View file

@ -0,0 +1,4 @@
package com.github.steveice10.mc.protocol.data.game.entity.object;
public interface ObjectData {
}

View file

@ -1,4 +1,4 @@
package com.github.steveice10.mc.protocol.data.game.entity.type.object; package com.github.steveice10.mc.protocol.data.game.entity.object;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.Data; import lombok.Data;

View file

@ -1,4 +1,4 @@
package com.github.steveice10.mc.protocol.data.game.entity.type.object; package com.github.steveice10.mc.protocol.data.game.entity.object;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.Data; import lombok.Data;

View file

@ -1,6 +1,6 @@
package com.github.steveice10.mc.protocol.data.game.entity.type; package com.github.steveice10.mc.protocol.data.game.entity.type;
public enum MobType { public enum EntityType {
AREA_EFFECT_CLOUD, AREA_EFFECT_CLOUD,
ARMOR_STAND, ARMOR_STAND,
ARROW, ARROW,

View file

@ -1,5 +1,5 @@
package com.github.steveice10.mc.protocol.data.game.entity.type; package com.github.steveice10.mc.protocol.data.game.entity.type;
public enum GlobalEntityType { public enum WeatherEntityType {
LIGHTNING_BOLT; LIGHTNING_BOLT;
} }

View file

@ -1,4 +0,0 @@
package com.github.steveice10.mc.protocol.data.game.entity.type.object;
public interface ObjectData {
}

View file

@ -1,39 +0,0 @@
package com.github.steveice10.mc.protocol.data.game.entity.type.object;
public enum ObjectType {
EVOKER_FANGS,
AREA_EFFECT_CLOUD,
ARROW,
ARMOR_STAND,
BOAT,
DRAGON_FIREBALL,
END_CRYSTAL,
EXPERIENCE_ORB,
EYE_OF_ENDER,
FALLING_BLOCK,
FIREWORK_ROCKET,
ITEM,
ITEM_FRAME,
FIREBALL,
LEASH_KNOT,
LLAMA_SPIT,
MINECART,
CHEST_MINECART,
COMMAND_BLOCK_MINECART,
FURNACE_MINECART,
HOPPER_MINECART,
SPAWNER_MINECART,
TNT_MINECART,
TNT,
SMALL_FIREBALL,
SNOWBALL,
SPECTRAL_ARROW,
SHULKER_BULLET,
EGG,
ENDER_PEARL,
EXPERIENCE_BOTTLE,
POTION,
TRIDENT,
WITHER_SKULL,
FISHING_BOBBER,
}

View file

@ -10,6 +10,7 @@ public enum UpdatedTileType {
STRUCTURE_BLOCK, STRUCTURE_BLOCK,
END_GATEWAY, END_GATEWAY,
SIGN, SIGN,
SHULKER_BOX,
BED, BED,
JIGSAW_BLOCK, JIGSAW_BLOCK,
CAMPFIRE, CAMPFIRE,

View file

@ -58,5 +58,9 @@ public enum ParticleType {
NAUTILUS, NAUTILUS,
DOLPHIN, DOLPHIN,
CAMPFIRE_COSY_SMOKE, CAMPFIRE_COSY_SMOKE,
CAMPFIRE_SIGNAL_SMOKE; CAMPFIRE_SIGNAL_SMOKE,
DRIPPING_HONEY,
FALLING_HONEY,
LANDING_HONEY,
FALLING_NECTAR
} }

View file

@ -1,6 +1,8 @@
package com.github.steveice10.mc.protocol.packet.ingame.client.window; package com.github.steveice10.mc.protocol.packet.ingame.client.window;
import com.github.steveice10.mc.protocol.data.MagicValues;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.ItemStack; import com.github.steveice10.mc.protocol.data.game.entity.metadata.ItemStack;
import com.github.steveice10.mc.protocol.data.game.entity.player.Hand;
import com.github.steveice10.packetlib.io.NetInput; import com.github.steveice10.packetlib.io.NetInput;
import com.github.steveice10.packetlib.io.NetOutput; import com.github.steveice10.packetlib.io.NetOutput;
import com.github.steveice10.packetlib.packet.Packet; import com.github.steveice10.packetlib.packet.Packet;
@ -20,17 +22,20 @@ import java.io.IOException;
public class ClientEditBookPacket implements Packet { public class ClientEditBookPacket implements Packet {
private @NonNull ItemStack book; private @NonNull ItemStack book;
private boolean signing; private boolean signing;
private @NonNull Hand hand;
@Override @Override
public void read(NetInput in) throws IOException { public void read(NetInput in) throws IOException {
this.book = ItemStack.read(in); this.book = ItemStack.read(in);
this.signing = in.readBoolean(); this.signing = in.readBoolean();
this.hand = MagicValues.key(Hand.class, in.readVarInt());
} }
@Override @Override
public void write(NetOutput out) throws IOException { public void write(NetOutput out) throws IOException {
ItemStack.write(out, this.book); ItemStack.write(out, this.book);
out.writeBoolean(this.signing); out.writeBoolean(this.signing);
out.writeVarInt(MagicValues.value(Integer.class, hand));
} }
@Override @Override

View file

@ -17,6 +17,8 @@ import lombok.NonNull;
import lombok.Setter; import lombok.Setter;
import java.io.IOException; import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID; import java.util.UUID;
@Data @Data
@ -42,8 +44,9 @@ public class ServerPlayerListEntryPacket implements Packet {
PlayerListEntry entry = null; PlayerListEntry entry = null;
switch(this.action) { switch(this.action) {
case ADD_PLAYER: case ADD_PLAYER: {
int properties = in.readVarInt(); int properties = in.readVarInt();
List<GameProfile.Property> propertyList = new ArrayList<>();
for(int index = 0; index < properties; index++) { for(int index = 0; index < properties; index++) {
String propertyName = in.readString(); String propertyName = in.readString();
String value = in.readString(); String value = in.readString();
@ -52,11 +55,13 @@ public class ServerPlayerListEntryPacket implements Packet {
signature = in.readString(); signature = in.readString();
} }
profile.getProperties().add(new GameProfile.Property(propertyName, value, signature)); propertyList.add(new GameProfile.Property(propertyName, value, signature));
} }
int g = in.readVarInt(); profile.setProperties(propertyList);
GameMode gameMode = MagicValues.key(GameMode.class, g < 0 ? 0 : g);
int rawGameMode = in.readVarInt();
GameMode gameMode = MagicValues.key(GameMode.class, rawGameMode < 0 ? 0 : rawGameMode);
int ping = in.readVarInt(); int ping = in.readVarInt();
Message displayName = null; Message displayName = null;
if(in.readBoolean()) { if(in.readBoolean()) {
@ -65,23 +70,29 @@ public class ServerPlayerListEntryPacket implements Packet {
entry = new PlayerListEntry(profile, gameMode, ping, displayName); entry = new PlayerListEntry(profile, gameMode, ping, displayName);
break; break;
case UPDATE_GAMEMODE: }
g = in.readVarInt(); case UPDATE_GAMEMODE: {
GameMode mode = MagicValues.key(GameMode.class, g < 0 ? 0 : g); int rawGameMode = in.readVarInt();
GameMode mode = MagicValues.key(GameMode.class, rawGameMode < 0 ? 0 : rawGameMode);
entry = new PlayerListEntry(profile, mode); entry = new PlayerListEntry(profile, mode);
break; break;
case UPDATE_LATENCY: }
int png = in.readVarInt(); case UPDATE_LATENCY: {
entry = new PlayerListEntry(profile, png); int ping = in.readVarInt();
entry = new PlayerListEntry(profile, ping);
break; break;
case UPDATE_DISPLAY_NAME: }
Message disp = null; case UPDATE_DISPLAY_NAME: {
Message displayName = null;
if(in.readBoolean()) { if(in.readBoolean()) {
disp = Message.fromString(in.readString()); displayName = Message.fromString(in.readString());
} }
entry = new PlayerListEntry(profile, disp); entry = new PlayerListEntry(profile, displayName);
break; break;
}
case REMOVE_PLAYER: case REMOVE_PLAYER:
entry = new PlayerListEntry(profile); entry = new PlayerListEntry(profile);
break; break;

View file

@ -1,14 +1,14 @@
package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn; package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn;
import com.github.steveice10.mc.protocol.data.MagicValues; import com.github.steveice10.mc.protocol.data.MagicValues;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.FallingBlockData; import com.github.steveice10.mc.protocol.data.game.entity.type.EntityType;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.GenericObjectData; import com.github.steveice10.mc.protocol.data.game.entity.object.FallingBlockData;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.HangingDirection; import com.github.steveice10.mc.protocol.data.game.entity.object.GenericObjectData;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.MinecartType; import com.github.steveice10.mc.protocol.data.game.entity.object.HangingDirection;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.ObjectData; import com.github.steveice10.mc.protocol.data.game.entity.object.MinecartType;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.ObjectType; import com.github.steveice10.mc.protocol.data.game.entity.object.ObjectData;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.ProjectileData; import com.github.steveice10.mc.protocol.data.game.entity.object.ProjectileData;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.SplashPotionData; import com.github.steveice10.mc.protocol.data.game.entity.object.SplashPotionData;
import com.github.steveice10.packetlib.io.NetInput; import com.github.steveice10.packetlib.io.NetInput;
import com.github.steveice10.packetlib.io.NetOutput; import com.github.steveice10.packetlib.io.NetOutput;
import com.github.steveice10.packetlib.packet.Packet; import com.github.steveice10.packetlib.packet.Packet;
@ -26,10 +26,10 @@ import java.util.UUID;
@Setter(AccessLevel.NONE) @Setter(AccessLevel.NONE)
@NoArgsConstructor(access = AccessLevel.PRIVATE) @NoArgsConstructor(access = AccessLevel.PRIVATE)
@AllArgsConstructor @AllArgsConstructor
public class ServerSpawnObjectPacket implements Packet { public class ServerSpawnEntityPacket implements Packet {
private int entityId; private int entityId;
private @NonNull UUID uuid; private @NonNull UUID uuid;
private @NonNull ObjectType type; private @NonNull EntityType type;
private @NonNull ObjectData data; private @NonNull ObjectData data;
private double x; private double x;
private double y; private double y;
@ -40,17 +40,17 @@ public class ServerSpawnObjectPacket implements Packet {
private double motionY; private double motionY;
private double motionZ; private double motionZ;
public ServerSpawnObjectPacket(int entityId, @NonNull UUID uuid, @NonNull ObjectType type, public ServerSpawnEntityPacket(int entityId, @NonNull UUID uuid, @NonNull EntityType type,
double x, double y, double z, float yaw, float pitch) { double x, double y, double z, float yaw, float pitch) {
this(entityId, uuid, type, new GenericObjectData(0), x, y, z, yaw, pitch, 0, 0, 0); this(entityId, uuid, type, new GenericObjectData(0), x, y, z, yaw, pitch, 0, 0, 0);
} }
public ServerSpawnObjectPacket(int entityId, @NonNull UUID uuid, @NonNull ObjectType type, @NonNull ObjectData data, public ServerSpawnEntityPacket(int entityId, @NonNull UUID uuid, @NonNull EntityType type, @NonNull ObjectData data,
double x, double y, double z, float yaw, float pitch) { double x, double y, double z, float yaw, float pitch) {
this(entityId, uuid, type, data, x, y, z, yaw, pitch, 0, 0, 0); this(entityId, uuid, type, data, x, y, z, yaw, pitch, 0, 0, 0);
} }
public ServerSpawnObjectPacket(int entityId, @NonNull UUID uuid, @NonNull ObjectType type, public ServerSpawnEntityPacket(int entityId, @NonNull UUID uuid, @NonNull EntityType type,
double x, double y, double z, float yaw, float pitch, double x, double y, double z, float yaw, float pitch,
double motionX, double motionY, double motionZ) { double motionX, double motionY, double motionZ) {
this(entityId, uuid, type, new GenericObjectData(0), x, y, z, yaw, pitch, motionX, motionY, motionZ); this(entityId, uuid, type, new GenericObjectData(0), x, y, z, yaw, pitch, motionX, motionY, motionZ);
@ -60,7 +60,7 @@ public class ServerSpawnObjectPacket implements Packet {
public void read(NetInput in) throws IOException { public void read(NetInput in) throws IOException {
this.entityId = in.readVarInt(); this.entityId = in.readVarInt();
this.uuid = in.readUUID(); this.uuid = in.readUUID();
this.type = MagicValues.key(ObjectType.class, in.readVarInt()); this.type = MagicValues.key(EntityType.class, in.readVarInt());
this.x = in.readDouble(); this.x = in.readDouble();
this.y = in.readDouble(); this.y = in.readDouble();
this.z = in.readDouble(); this.z = in.readDouble();
@ -68,16 +68,16 @@ public class ServerSpawnObjectPacket implements Packet {
this.yaw = in.readByte() * 360 / 256f; this.yaw = in.readByte() * 360 / 256f;
int data = in.readInt(); int data = in.readInt();
if(this.type == ObjectType.MINECART) { if(this.type == EntityType.MINECART) {
this.data = MagicValues.key(MinecartType.class, data); this.data = MagicValues.key(MinecartType.class, data);
} else if(this.type == ObjectType.ITEM_FRAME) { } else if(this.type == EntityType.ITEM_FRAME) {
this.data = MagicValues.key(HangingDirection.class, data); this.data = MagicValues.key(HangingDirection.class, data);
} else if(this.type == ObjectType.FALLING_BLOCK) { } else if(this.type == EntityType.FALLING_BLOCK) {
this.data = new FallingBlockData(data & 65535, data >> 16); this.data = new FallingBlockData(data & 65535, data >> 16);
} else if(this.type == ObjectType.POTION) { } else if(this.type == EntityType.THROWN_POTION) {
this.data = new SplashPotionData(data); this.data = new SplashPotionData(data);
} else if(this.type == ObjectType.SPECTRAL_ARROW || this.type == ObjectType.FIREBALL || this.type == ObjectType.SMALL_FIREBALL } else if(this.type == EntityType.SPECTRAL_ARROW || this.type == EntityType.FIREBALL || this.type == EntityType.SMALL_FIREBALL
|| this.type == ObjectType.DRAGON_FIREBALL || this.type == ObjectType.WITHER_SKULL || this.type == ObjectType.FISHING_BOBBER) { || this.type == EntityType.DRAGON_FIREBALL || this.type == EntityType.WITHER_SKULL || this.type == EntityType.FISHING_BOBBER) {
this.data = new ProjectileData(data); this.data = new ProjectileData(data);
} else { } else {
this.data = new GenericObjectData(data); this.data = new GenericObjectData(data);

View file

@ -1,7 +1,7 @@
package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn; package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn;
import com.github.steveice10.mc.protocol.data.MagicValues; import com.github.steveice10.mc.protocol.data.MagicValues;
import com.github.steveice10.mc.protocol.data.game.entity.type.MobType; import com.github.steveice10.mc.protocol.data.game.entity.type.EntityType;
import com.github.steveice10.packetlib.io.NetInput; import com.github.steveice10.packetlib.io.NetInput;
import com.github.steveice10.packetlib.io.NetOutput; import com.github.steveice10.packetlib.io.NetOutput;
import com.github.steveice10.packetlib.packet.Packet; import com.github.steveice10.packetlib.packet.Packet;
@ -19,10 +19,10 @@ import java.util.UUID;
@Setter(AccessLevel.NONE) @Setter(AccessLevel.NONE)
@NoArgsConstructor(access = AccessLevel.PRIVATE) @NoArgsConstructor(access = AccessLevel.PRIVATE)
@AllArgsConstructor @AllArgsConstructor
public class ServerSpawnMobPacket implements Packet { public class ServerSpawnLivingEntityPacket implements Packet {
private int entityId; private int entityId;
private @NonNull UUID uuid; private @NonNull UUID uuid;
private @NonNull MobType type; private @NonNull EntityType type;
private double x; private double x;
private double y; private double y;
private double z; private double z;
@ -37,7 +37,7 @@ public class ServerSpawnMobPacket implements Packet {
public void read(NetInput in) throws IOException { public void read(NetInput in) throws IOException {
this.entityId = in.readVarInt(); this.entityId = in.readVarInt();
this.uuid = in.readUUID(); this.uuid = in.readUUID();
this.type = MagicValues.key(MobType.class, in.readVarInt()); this.type = MagicValues.key(EntityType.class, in.readVarInt());
this.x = in.readDouble(); this.x = in.readDouble();
this.y = in.readDouble(); this.y = in.readDouble();
this.z = in.readDouble(); this.z = in.readDouble();

View file

@ -3,7 +3,7 @@ package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn;
import com.github.steveice10.mc.protocol.data.MagicValues; import com.github.steveice10.mc.protocol.data.MagicValues;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position; import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
import com.github.steveice10.mc.protocol.data.game.entity.type.PaintingType; import com.github.steveice10.mc.protocol.data.game.entity.type.PaintingType;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.HangingDirection; import com.github.steveice10.mc.protocol.data.game.entity.object.HangingDirection;
import com.github.steveice10.packetlib.io.NetInput; import com.github.steveice10.packetlib.io.NetInput;
import com.github.steveice10.packetlib.io.NetOutput; import com.github.steveice10.packetlib.io.NetOutput;
import com.github.steveice10.packetlib.packet.Packet; import com.github.steveice10.packetlib.packet.Packet;

View file

@ -1,7 +1,7 @@
package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn; package com.github.steveice10.mc.protocol.packet.ingame.server.entity.spawn;
import com.github.steveice10.mc.protocol.data.MagicValues; import com.github.steveice10.mc.protocol.data.MagicValues;
import com.github.steveice10.mc.protocol.data.game.entity.type.GlobalEntityType; import com.github.steveice10.mc.protocol.data.game.entity.type.WeatherEntityType;
import com.github.steveice10.packetlib.io.NetInput; import com.github.steveice10.packetlib.io.NetInput;
import com.github.steveice10.packetlib.io.NetOutput; import com.github.steveice10.packetlib.io.NetOutput;
import com.github.steveice10.packetlib.packet.Packet; import com.github.steveice10.packetlib.packet.Packet;
@ -18,9 +18,9 @@ import java.io.IOException;
@Setter(AccessLevel.NONE) @Setter(AccessLevel.NONE)
@NoArgsConstructor(access = AccessLevel.PRIVATE) @NoArgsConstructor(access = AccessLevel.PRIVATE)
@AllArgsConstructor @AllArgsConstructor
public class ServerSpawnGlobalEntityPacket implements Packet { public class ServerSpawnWeatherEntityPacket implements Packet {
private int entityId; private int entityId;
private @NonNull GlobalEntityType type; private @NonNull WeatherEntityType type;
private double x; private double x;
private double y; private double y;
private double z; private double z;
@ -28,7 +28,7 @@ public class ServerSpawnGlobalEntityPacket implements Packet {
@Override @Override
public void read(NetInput in) throws IOException { public void read(NetInput in) throws IOException {
this.entityId = in.readVarInt(); this.entityId = in.readVarInt();
this.type = MagicValues.key(GlobalEntityType.class, in.readByte()); this.type = MagicValues.key(WeatherEntityType.class, in.readByte());
this.x = in.readDouble(); this.x = in.readDouble();
this.y = in.readDouble(); this.y = in.readDouble();
this.z = in.readDouble(); this.z = in.readDouble();

View file

@ -19,63 +19,62 @@ import java.io.IOException;
public class ServerWorldBorderPacket implements Packet { public class ServerWorldBorderPacket implements Packet {
private @NonNull WorldBorderAction action; private @NonNull WorldBorderAction action;
private double radius; private double newSize;
private double oldRadius; private double oldSize;
private double newRadius; private long lerpTime;
private long speed;
private double centerX; private double newCenterX;
private double centerY; private double newCenterZ;
private int portalTeleportBoundary; private int newAbsoluteMaxSize;
private int warningTime; private int warningTime;
private int warningBlocks; private int warningBlocks;
public ServerWorldBorderPacket(double radius) { public ServerWorldBorderPacket(double newSize) {
this.action = WorldBorderAction.SET_SIZE; this.action = WorldBorderAction.SET_SIZE;
this.radius = radius; this.newSize = newSize;
} }
public ServerWorldBorderPacket(double oldRadius, double newRadius, long speed) { public ServerWorldBorderPacket(double oldSize, double newSize, long lerpTime) {
this.action = WorldBorderAction.LERP_SIZE; this.action = WorldBorderAction.LERP_SIZE;
this.oldRadius = oldRadius; this.oldSize = oldSize;
this.newRadius = newRadius; this.newSize = newSize;
this.speed = speed; this.lerpTime = lerpTime;
} }
public ServerWorldBorderPacket(double centerX, double centerY) { public ServerWorldBorderPacket(double newCenterX, double newCenterZ) {
this.action = WorldBorderAction.SET_CENTER; this.action = WorldBorderAction.SET_CENTER;
this.centerX = centerX; this.newCenterX = newCenterX;
this.centerY = centerY; this.newCenterZ = newCenterZ;
} }
public ServerWorldBorderPacket(boolean time, int warning) { public ServerWorldBorderPacket(boolean isTime, int warningValue) {
if(time) { if(isTime) {
this.action = WorldBorderAction.SET_WARNING_TIME; this.action = WorldBorderAction.SET_WARNING_TIME;
this.warningTime = warning; this.warningTime = warningValue;
} else { } else {
this.action = WorldBorderAction.SET_WARNING_BLOCKS; this.action = WorldBorderAction.SET_WARNING_BLOCKS;
this.warningBlocks = warning; this.warningBlocks = warningValue;
} }
} }
public ServerWorldBorderPacket(double centerX, double centerY, double oldRadius, double newRadius, long speed, int portalTeleportBoundary, int warningTime, int warningBlocks) { public ServerWorldBorderPacket(double newCenterX, double newCenterZ, double oldSize, double newSize, long lerpTime, int newAbsoluteMaxSize, int warningTime, int warningBlocks) {
this.action = WorldBorderAction.INITIALIZE; this.action = WorldBorderAction.INITIALIZE;
this.centerX = centerX; this.newCenterX = newCenterX;
this.centerY = centerY; this.newCenterZ = newCenterZ;
this.oldRadius = oldRadius; this.oldSize = oldSize;
this.newRadius = newRadius; this.newSize = newSize;
this.speed = speed; this.lerpTime = lerpTime;
this.portalTeleportBoundary = portalTeleportBoundary; this.newAbsoluteMaxSize = newAbsoluteMaxSize;
this.warningTime = warningTime; this.warningTime = warningTime;
this.warningBlocks = warningBlocks; this.warningBlocks = warningBlocks;
} }
@ -84,21 +83,21 @@ public class ServerWorldBorderPacket implements Packet {
public void read(NetInput in) throws IOException { public void read(NetInput in) throws IOException {
this.action = MagicValues.key(WorldBorderAction.class, in.readVarInt()); this.action = MagicValues.key(WorldBorderAction.class, in.readVarInt());
if(this.action == WorldBorderAction.SET_SIZE) { if(this.action == WorldBorderAction.SET_SIZE) {
this.radius = in.readDouble(); this.newSize = in.readDouble();
} else if(this.action == WorldBorderAction.LERP_SIZE) { } else if(this.action == WorldBorderAction.LERP_SIZE) {
this.oldRadius = in.readDouble(); this.oldSize = in.readDouble();
this.newRadius = in.readDouble(); this.newSize = in.readDouble();
this.speed = in.readVarLong(); this.lerpTime = in.readVarLong();
} else if(this.action == WorldBorderAction.SET_CENTER) { } else if(this.action == WorldBorderAction.SET_CENTER) {
this.centerX = in.readDouble(); this.newCenterX = in.readDouble();
this.centerY = in.readDouble(); this.newCenterZ = in.readDouble();
} else if(this.action == WorldBorderAction.INITIALIZE) { } else if(this.action == WorldBorderAction.INITIALIZE) {
this.centerX = in.readDouble(); this.newCenterX = in.readDouble();
this.centerY = in.readDouble(); this.newCenterZ = in.readDouble();
this.oldRadius = in.readDouble(); this.oldSize = in.readDouble();
this.newRadius = in.readDouble(); this.newSize = in.readDouble();
this.speed = in.readVarLong(); this.lerpTime = in.readVarLong();
this.portalTeleportBoundary = in.readVarInt(); this.newAbsoluteMaxSize = in.readVarInt();
this.warningTime = in.readVarInt(); this.warningTime = in.readVarInt();
this.warningBlocks = in.readVarInt(); this.warningBlocks = in.readVarInt();
} else if(this.action == WorldBorderAction.SET_WARNING_TIME) { } else if(this.action == WorldBorderAction.SET_WARNING_TIME) {
@ -112,21 +111,21 @@ public class ServerWorldBorderPacket implements Packet {
public void write(NetOutput out) throws IOException { public void write(NetOutput out) throws IOException {
out.writeVarInt(MagicValues.value(Integer.class, this.action)); out.writeVarInt(MagicValues.value(Integer.class, this.action));
if(this.action == WorldBorderAction.SET_SIZE) { if(this.action == WorldBorderAction.SET_SIZE) {
out.writeDouble(this.radius); out.writeDouble(this.newSize);
} else if(this.action == WorldBorderAction.LERP_SIZE) { } else if(this.action == WorldBorderAction.LERP_SIZE) {
out.writeDouble(this.oldRadius); out.writeDouble(this.oldSize);
out.writeDouble(this.newRadius); out.writeDouble(this.newSize);
out.writeVarLong(this.speed); out.writeVarLong(this.lerpTime);
} else if(this.action == WorldBorderAction.SET_CENTER) { } else if(this.action == WorldBorderAction.SET_CENTER) {
out.writeDouble(this.centerX); out.writeDouble(this.newCenterX);
out.writeDouble(this.centerY); out.writeDouble(this.newCenterZ);
} else if(this.action == WorldBorderAction.INITIALIZE) { } else if(this.action == WorldBorderAction.INITIALIZE) {
out.writeDouble(this.centerX); out.writeDouble(this.newCenterX);
out.writeDouble(this.centerY); out.writeDouble(this.newCenterZ);
out.writeDouble(this.oldRadius); out.writeDouble(this.oldSize);
out.writeDouble(this.newRadius); out.writeDouble(this.newSize);
out.writeVarLong(this.speed); out.writeVarLong(this.lerpTime);
out.writeVarInt(this.portalTeleportBoundary); out.writeVarInt(this.newAbsoluteMaxSize);
out.writeVarInt(this.warningTime); out.writeVarInt(this.warningTime);
out.writeVarInt(this.warningBlocks); out.writeVarInt(this.warningBlocks);
} else if(this.action == WorldBorderAction.SET_WARNING_TIME) { } else if(this.action == WorldBorderAction.SET_WARNING_TIME) {

View file

@ -32,12 +32,11 @@ import com.github.steveice10.mc.protocol.data.game.entity.player.InteractAction;
import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction; import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerState; import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerState;
import com.github.steveice10.mc.protocol.data.game.entity.player.PositionElement; import com.github.steveice10.mc.protocol.data.game.entity.player.PositionElement;
import com.github.steveice10.mc.protocol.data.game.entity.type.GlobalEntityType; import com.github.steveice10.mc.protocol.data.game.entity.type.WeatherEntityType;
import com.github.steveice10.mc.protocol.data.game.entity.type.MobType; import com.github.steveice10.mc.protocol.data.game.entity.type.EntityType;
import com.github.steveice10.mc.protocol.data.game.entity.type.PaintingType; import com.github.steveice10.mc.protocol.data.game.entity.type.PaintingType;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.HangingDirection; import com.github.steveice10.mc.protocol.data.game.entity.object.HangingDirection;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.MinecartType; import com.github.steveice10.mc.protocol.data.game.entity.object.MinecartType;
import com.github.steveice10.mc.protocol.data.game.entity.type.object.ObjectType;
import com.github.steveice10.mc.protocol.data.game.recipe.RecipeType; import com.github.steveice10.mc.protocol.data.game.recipe.RecipeType;
import com.github.steveice10.mc.protocol.data.game.scoreboard.CollisionRule; import com.github.steveice10.mc.protocol.data.game.scoreboard.CollisionRule;
import com.github.steveice10.mc.protocol.data.game.scoreboard.NameTagVisibility; import com.github.steveice10.mc.protocol.data.game.scoreboard.NameTagVisibility;
@ -143,9 +142,8 @@ public class MagicValuesTest {
this.register(Effect.class, Integer.class); this.register(Effect.class, Integer.class);
this.register(EntityStatus.class, Integer.class); this.register(EntityStatus.class, Integer.class);
this.register(PositionElement.class, Integer.class); this.register(PositionElement.class, Integer.class);
this.register(GlobalEntityType.class, Integer.class); this.register(WeatherEntityType.class, Integer.class);
this.register(MobType.class, Integer.class); this.register(EntityType.class, Integer.class);
this.register(ObjectType.class, Integer.class);
this.register(MinecartType.class, Integer.class); this.register(MinecartType.class, Integer.class);
this.register(HangingDirection.class, Integer.class); this.register(HangingDirection.class, Integer.class);
this.register(PaintingType.class, Integer.class); this.register(PaintingType.class, Integer.class);