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Add missing sound effects.
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2 changed files with 4 additions and 0 deletions
src/main/java/org/spacehq/mc/protocol/data
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@ -701,10 +701,12 @@ public class MagicValues {
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register(SoundEffect.ENTITY_ZOMBIE_ATTACK_DOOR_IRON, 1020);
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register(SoundEffect.ENTITY_ZOMBIE_BREAK_DOOR_WOOD, 1021);
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register(SoundEffect.ENTITY_WITHER_BREAK_BLOCK, 1022);
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register(SoundEffect.ENTITY_WITHER_SPAWN, 1023);
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register(SoundEffect.ENTITY_WITHER_SHOOT, 1024);
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register(SoundEffect.ENTITY_BAT_TAKEOFF, 1025);
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register(SoundEffect.ENTITY_ZOMBIE_INFECT, 1026);
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register(SoundEffect.ENTITY_ZOMBIE_VILLAGER_CONVERTED, 1027);
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register(SoundEffect.ENTITY_ENDERDRAGON_DEATH, 1028);
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register(SoundEffect.BLOCK_ANVIL_DESTROY, 1029);
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register(SoundEffect.BLOCK_ANVIL_USE, 1030);
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register(SoundEffect.BLOCK_ANVIL_LAND, 1031);
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@ -24,10 +24,12 @@ public enum SoundEffect implements WorldEffect {
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ENTITY_ZOMBIE_ATTACK_DOOR_IRON,
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ENTITY_ZOMBIE_BREAK_DOOR_WOOD,
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ENTITY_WITHER_BREAK_BLOCK,
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ENTITY_WITHER_SPAWN,
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ENTITY_WITHER_SHOOT,
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ENTITY_BAT_TAKEOFF,
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ENTITY_ZOMBIE_INFECT,
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ENTITY_ZOMBIE_VILLAGER_CONVERTED,
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ENTITY_ENDERDRAGON_DEATH,
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BLOCK_ANVIL_DESTROY,
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BLOCK_ANVIL_USE,
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BLOCK_ANVIL_LAND,
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