Add missing sound effects.

This commit is contained in:
Steveice10 2017-01-19 20:09:51 -08:00
parent b9f0d690a3
commit 49275165b5
2 changed files with 4 additions and 0 deletions
src/main/java/org/spacehq/mc/protocol/data

View file

@ -701,10 +701,12 @@ public class MagicValues {
register(SoundEffect.ENTITY_ZOMBIE_ATTACK_DOOR_IRON, 1020);
register(SoundEffect.ENTITY_ZOMBIE_BREAK_DOOR_WOOD, 1021);
register(SoundEffect.ENTITY_WITHER_BREAK_BLOCK, 1022);
register(SoundEffect.ENTITY_WITHER_SPAWN, 1023);
register(SoundEffect.ENTITY_WITHER_SHOOT, 1024);
register(SoundEffect.ENTITY_BAT_TAKEOFF, 1025);
register(SoundEffect.ENTITY_ZOMBIE_INFECT, 1026);
register(SoundEffect.ENTITY_ZOMBIE_VILLAGER_CONVERTED, 1027);
register(SoundEffect.ENTITY_ENDERDRAGON_DEATH, 1028);
register(SoundEffect.BLOCK_ANVIL_DESTROY, 1029);
register(SoundEffect.BLOCK_ANVIL_USE, 1030);
register(SoundEffect.BLOCK_ANVIL_LAND, 1031);

View file

@ -24,10 +24,12 @@ public enum SoundEffect implements WorldEffect {
ENTITY_ZOMBIE_ATTACK_DOOR_IRON,
ENTITY_ZOMBIE_BREAK_DOOR_WOOD,
ENTITY_WITHER_BREAK_BLOCK,
ENTITY_WITHER_SPAWN,
ENTITY_WITHER_SHOOT,
ENTITY_BAT_TAKEOFF,
ENTITY_ZOMBIE_INFECT,
ENTITY_ZOMBIE_VILLAGER_CONVERTED,
ENTITY_ENDERDRAGON_DEATH,
BLOCK_ANVIL_DESTROY,
BLOCK_ANVIL_USE,
BLOCK_ANVIL_LAND,