Update attribute values

This commit is contained in:
DoctorMacc 2020-06-20 22:15:45 -04:00
parent b9e1888e6c
commit 3b20202d35

View file

@ -113,19 +113,19 @@ public class MagicValues {
register(Pose.SNEAKING, 5); register(Pose.SNEAKING, 5);
register(Pose.DYING, 6); register(Pose.DYING, 6);
register(AttributeType.GENERIC_MAX_HEALTH, "generic.max_health"); register(AttributeType.GENERIC_MAX_HEALTH, "minecraft:generic.max_health");
register(AttributeType.GENERIC_FOLLOW_RANGE, "generic.follow_range"); register(AttributeType.GENERIC_FOLLOW_RANGE, "minecraft:generic.follow_range");
register(AttributeType.GENERIC_KNOCKBACK_RESISTANCE, "generic.knockback_resistance"); register(AttributeType.GENERIC_KNOCKBACK_RESISTANCE, "minecraft:generic.knockback_resistance");
register(AttributeType.GENERIC_MOVEMENT_SPEED, "generic.movement_speed"); register(AttributeType.GENERIC_MOVEMENT_SPEED, "minecraft:generic.movement_speed");
register(AttributeType.GENERIC_ATTACK_DAMAGE, "generic.attack_damage"); register(AttributeType.GENERIC_ATTACK_DAMAGE, "minecraft:generic.attack_damage");
register(AttributeType.GENERIC_ATTACK_KNOCKBACK, "generic.attack_knockback"); register(AttributeType.GENERIC_ATTACK_KNOCKBACK, "minecraft:generic.attack_knockback");
register(AttributeType.GENERIC_ATTACK_SPEED, "generic.attack_speed"); register(AttributeType.GENERIC_ATTACK_SPEED, "minecraft:generic.attack_speed");
register(AttributeType.GENERIC_ARMOR, "generic.armor"); register(AttributeType.GENERIC_ARMOR, "minecraft:generic.armor");
register(AttributeType.GENERIC_ARMOR_TOUGHNESS, "generic.armor_toughness"); register(AttributeType.GENERIC_ARMOR_TOUGHNESS, "minecraft:generic.armor_toughness");
register(AttributeType.GENERIC_LUCK, "generic.luck"); register(AttributeType.GENERIC_LUCK, "minecraft:generic.luck");
register(AttributeType.GENERIC_FLYING_SPEED, "generic.flying_speed"); register(AttributeType.GENERIC_FLYING_SPEED, "minecraft:generic.flying_speed");
register(AttributeType.HORSE_JUMP_STRENGTH, "horse.jump_strength"); register(AttributeType.HORSE_JUMP_STRENGTH, "minecraft:horse.jump_strength");
register(AttributeType.ZOMBIE_SPAWN_REINFORCEMENTS, "zombie.spawn_reinforcements"); register(AttributeType.ZOMBIE_SPAWN_REINFORCEMENTS, "minecraft:zombie.spawn_reinforcements");
// Forge-only // Forge-only
register(AttributeType.SWIM_SPEED, "forge.swim_speed"); register(AttributeType.SWIM_SPEED, "forge.swim_speed");
register(AttributeType.NAMETAG_DISTANCE, "forge.name_tag_distance"); register(AttributeType.NAMETAG_DISTANCE, "forge.name_tag_distance");