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Add missing entity status LIVING_BURN (36) and LIVING_DROWN (37)
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2 changed files with 5 additions and 1 deletions
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@ -311,6 +311,8 @@ public class MagicValues {
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register(EntityStatus.LIVING_HURT_THORNS, 33);
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register(EntityStatus.IRON_GOLEM_EMPTY_HAND, 34);
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register(EntityStatus.TOTEM_OF_UNDYING_MAKE_SOUND, 35);
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register(EntityStatus.LIVING_DROWN, 36);
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register(EntityStatus.LIVING_BURN, 37);
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register(PositionElement.X, 0);
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register(PositionElement.Y, 1);
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@ -35,5 +35,7 @@ public enum EntityStatus {
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ARMOR_STAND_HIT,
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LIVING_HURT_THORNS,
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IRON_GOLEM_EMPTY_HAND,
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TOTEM_OF_UNDYING_MAKE_SOUND;
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TOTEM_OF_UNDYING_MAKE_SOUND,
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LIVING_DROWN,
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LIVING_BURN;
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}
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