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Merge pull request #169 from finalchild/master
Fix #163 (ServerBlockValuePacket) and #159 (Effect)
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commit
242743539a
3 changed files with 16 additions and 15 deletions
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@ -265,6 +265,10 @@ public class MagicValues {
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register(Effect.HEALTH_BOOST, 21);
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register(Effect.ABSORPTION, 22);
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register(Effect.SATURATION, 23);
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register(Effect.GLOWING, 24);
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register(Effect.LEVITATION, 25);
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register(Effect.LUCK, 26);
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register(Effect.BAD_LUCK, 27);
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register(EntityStatus.HURT_OR_MINECART_SPAWNER_DELAY_RESET, 1);
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register(EntityStatus.LIVING_HURT, 2);
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@ -24,6 +24,10 @@ public enum Effect {
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WITHER_EFFECT,
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HEALTH_BOOST,
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ABSORPTION,
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SATURATION;
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SATURATION,
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GLOWING,
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LEVITATION,
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LUCK,
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BAD_LUCK;
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}
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@ -68,32 +68,25 @@ public class ServerBlockValuePacket implements Packet {
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public void read(NetInput in) throws IOException {
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this.position = NetUtil.readPosition(in);
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int type = in.readUnsignedByte();
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int value = in.readUnsignedByte();
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this.blockId = in.readVarInt() & 0xFFF;
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if(this.blockId == NOTE_BLOCK) {
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this.type = MagicValues.key(NoteBlockValueType.class, type);
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} else if(this.blockId == STICKY_PISTON || this.blockId == PISTON) {
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this.type = MagicValues.key(PistonValueType.class, type);
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} else if(this.blockId == MOB_SPAWNER) {
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this.type = MagicValues.key(MobSpawnerValueType.class, type);
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} else if(this.blockId == CHEST || this.blockId == ENDER_CHEST || this.blockId == TRAPPED_CHEST) {
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this.type = MagicValues.key(ChestValueType.class, type);
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} else {
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this.type = MagicValues.key(GenericBlockValueType.class, type);
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}
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int value = in.readUnsignedByte();
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if(this.blockId == NOTE_BLOCK) {
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this.value = new NoteBlockValue(value);
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} else if(this.blockId == STICKY_PISTON || this.blockId == PISTON) {
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this.type = MagicValues.key(PistonValueType.class, type);
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this.value = MagicValues.key(PistonValue.class, value);
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} else if(this.blockId == MOB_SPAWNER) {
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this.type = MagicValues.key(MobSpawnerValueType.class, type);
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this.value = new MobSpawnerValue();
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} else if(this.blockId == CHEST || this.blockId == ENDER_CHEST || this.blockId == TRAPPED_CHEST) {
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this.type = MagicValues.key(ChestValueType.class, type);
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this.value = new ChestValue(value);
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} else {
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this.type = MagicValues.key(GenericBlockValueType.class, type);
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this.value = new GenericBlockValue(value);
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}
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this.blockId = in.readVarInt() & 4095;
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}
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@Override
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