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Add ArmadilloState.UNROLLING and new EntityEvents
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2 changed files with 5 additions and 2 deletions
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@ -64,7 +64,9 @@ public enum EntityEvent {
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MAKE_POOF_PARTICLES,
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WARDEN_RECEIVE_SIGNAL,
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WARDEN_SONIC_BOOM,
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SNIFFER_MAKE_SOUND;
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SNIFFER_MAKE_SOUND,
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ARMADILLO_PEEKING,
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LIVING_EQUIPMENT_BREAK_BODY;
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private static final EntityEvent[] VALUES = values();
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@ -3,7 +3,8 @@ package org.geysermc.mcprotocollib.protocol.data.game.entity.metadata;
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public enum ArmadilloState {
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IDLE,
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ROLLING,
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SCARED;
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SCARED,
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UNROLLING;
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private static final ArmadilloState[] VALUES = values();
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