Add ArmadilloState.UNROLLING and new EntityEvents

This commit is contained in:
AJ Ferguson 2024-04-25 19:43:38 -04:00
parent 80250660f9
commit 1e053f0daf
2 changed files with 5 additions and 2 deletions

View file

@ -64,7 +64,9 @@ public enum EntityEvent {
MAKE_POOF_PARTICLES,
WARDEN_RECEIVE_SIGNAL,
WARDEN_SONIC_BOOM,
SNIFFER_MAKE_SOUND;
SNIFFER_MAKE_SOUND,
ARMADILLO_PEEKING,
LIVING_EQUIPMENT_BREAK_BODY;
private static final EntityEvent[] VALUES = values();

View file

@ -3,7 +3,8 @@ package org.geysermc.mcprotocollib.protocol.data.game.entity.metadata;
public enum ArmadilloState {
IDLE,
ROLLING,
SCARED;
SCARED,
UNROLLING;
private static final ArmadilloState[] VALUES = values();