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Use Int2ObjectMap for LevelEvents
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parent
056e54b8e5
commit
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2 changed files with 13 additions and 83 deletions
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@ -170,84 +170,17 @@ import com.github.steveice10.mc.protocol.packet.status.clientbound.ClientboundPo
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import com.github.steveice10.mc.protocol.packet.status.clientbound.ClientboundStatusResponsePacket;
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import com.github.steveice10.mc.protocol.packet.status.serverbound.ServerboundPingRequestPacket;
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import com.github.steveice10.mc.protocol.packet.status.serverbound.ServerboundStatusRequestPacket;
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import org.cloudburstmc.protocol.common.util.TypeMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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public class MinecraftCodec {
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private static final TypeMap<LevelEvent> LEVEL_EVENTS = TypeMap.builder(LevelEvent.class)
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.insert(1000, LevelEvent.BLOCK_DISPENSER_DISPENSE)
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.insert(1001, LevelEvent.BLOCK_DISPENSER_FAIL)
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.insert(1002, LevelEvent.BLOCK_DISPENSER_LAUNCH)
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.insert(1003, LevelEvent.ENTITY_ENDEREYE_LAUNCH)
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.insert(1004, LevelEvent.ENTITY_FIREWORK_SHOOT)
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.insert(1005, LevelEvent.BLOCK_IRON_DOOR_OPEN)
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.insert(1006, LevelEvent.BLOCK_WOODEN_DOOR_OPEN)
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.insert(1007, LevelEvent.BLOCK_WOODEN_TRAPDOOR_OPEN)
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.insert(1008, LevelEvent.BLOCK_FENCE_GATE_OPEN)
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.insert(1009, LevelEvent.BLOCK_FIRE_EXTINGUISH)
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.insert(1010, LevelEvent.RECORD)
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.insert(1011, LevelEvent.BLOCK_IRON_DOOR_CLOSE)
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.insert(1012, LevelEvent.BLOCK_WOODEN_DOOR_CLOSE)
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.insert(1013, LevelEvent.BLOCK_WOODEN_TRAPDOOR_CLOSE)
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.insert(1014, LevelEvent.BLOCK_FENCE_GATE_CLOSE)
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.insert(1015, LevelEvent.ENTITY_GHAST_WARN)
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.insert(1016, LevelEvent.ENTITY_GHAST_SHOOT)
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.insert(1017, LevelEvent.ENTITY_ENDERDRAGON_SHOOT)
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.insert(1018, LevelEvent.ENTITY_BLAZE_SHOOT)
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.insert(1019, LevelEvent.ENTITY_ZOMBIE_ATTACK_DOOR_WOOD)
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.insert(1020, LevelEvent.ENTITY_ZOMBIE_ATTACK_DOOR_IRON)
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.insert(1021, LevelEvent.ENTITY_ZOMBIE_BREAK_DOOR_WOOD)
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.insert(1022, LevelEvent.ENTITY_WITHER_BREAK_BLOCK)
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.insert(1023, LevelEvent.ENTITY_WITHER_SPAWN)
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.insert(1024, LevelEvent.ENTITY_WITHER_SHOOT)
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.insert(1025, LevelEvent.ENTITY_BAT_TAKEOFF)
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.insert(1026, LevelEvent.ENTITY_ZOMBIE_INFECT)
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.insert(1027, LevelEvent.ENTITY_ZOMBIE_VILLAGER_CONVERTED)
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.insert(1028, LevelEvent.ENTITY_ENDERDRAGON_DEATH)
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.insert(1029, LevelEvent.BLOCK_ANVIL_DESTROY)
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.insert(1030, LevelEvent.BLOCK_ANVIL_USE)
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.insert(1031, LevelEvent.BLOCK_ANVIL_LAND)
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.insert(1032, LevelEvent.BLOCK_PORTAL_TRAVEL)
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.insert(1033, LevelEvent.BLOCK_CHORUS_FLOWER_GROW)
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.insert(1034, LevelEvent.BLOCK_CHORUS_FLOWER_DEATH)
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.insert(1035, LevelEvent.BLOCK_BREWING_STAND_BREW)
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.insert(1036, LevelEvent.BLOCK_IRON_TRAPDOOR_CLOSE)
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.insert(1037, LevelEvent.BLOCK_IRON_TRAPDOOR_OPEN)
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.insert(1038, LevelEvent.BLOCK_END_PORTAL_SPAWN)
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.insert(1039, LevelEvent.ENTITY_PHANTOM_BITE)
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.insert(1040, LevelEvent.ENTITY_ZOMBIE_CONVERTED_TO_DROWNED)
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.insert(1041, LevelEvent.ENTITY_HUSK_CONVERTED_TO_ZOMBIE)
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.insert(1042, LevelEvent.BLOCK_GRINDSTONE_USE)
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.insert(1043, LevelEvent.ITEM_BOOK_PAGE_TURN)
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.insert(1044, LevelEvent.BLOCK_SMITHING_TABLE_USE)
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.insert(1045, LevelEvent.POINTED_DRIPSTONE_LAND)
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.insert(1046, LevelEvent.DRIP_LAVA_INTO_CAULDRON)
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.insert(1047, LevelEvent.DRIP_WATER_INTO_CAULDRON)
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.insert(1048, LevelEvent.ENTITY_SKELETON_CONVERTED_TO_STRAY)
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.insert(1500, LevelEvent.COMPOSTER)
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.insert(1501, LevelEvent.BLOCK_LAVA_EXTINGUISH)
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.insert(1502, LevelEvent.BLOCK_REDSTONE_TORCH_BURNOUT)
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.insert(1503, LevelEvent.BLOCK_END_PORTAL_FRAME_FILL)
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.insert(1504, LevelEvent.DRIPSTONE_DRIP)
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.insert(1505, LevelEvent.BONEMEAL_GROW_WITH_SOUND)
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.insert(2000, LevelEvent.SMOKE)
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.insert(2001, LevelEvent.BREAK_BLOCK)
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.insert(2002, LevelEvent.BREAK_SPLASH_POTION)
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.insert(2003, LevelEvent.BREAK_EYE_OF_ENDER)
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.insert(2004, LevelEvent.MOB_SPAWN)
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.insert(2005, LevelEvent.BONEMEAL_GROW)
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.insert(2006, LevelEvent.ENDERDRAGON_FIREBALL_EXPLODE)
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.insert(2007, LevelEvent.BREAK_SPLASH_POTION2)
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.insert(2008, LevelEvent.EXPLOSION)
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.insert(2009, LevelEvent.EVAPORATE)
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.insert(3000, LevelEvent.END_GATEWAY_SPAWN)
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.insert(3001, LevelEvent.ENTITY_ENDERDRAGON_GROWL)
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.insert(3002, LevelEvent.ELECTRIC_SPARK)
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.insert(3003, LevelEvent.WAX_ON)
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.insert(3004, LevelEvent.WAX_OFF)
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.insert(3005, LevelEvent.SCRAPE)
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.insert(3006, LevelEvent.SCULK_BLOCK_CHARGE)
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.insert(3007, LevelEvent.SCULK_SHRIEKER_SHRIEK)
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.build();
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private static final Int2ObjectMap<LevelEvent> LEVEL_EVENTS = new Int2ObjectOpenHashMap<>();
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static {
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for (LevelEvent levelEvent : LevelEvent.values()) {
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LEVEL_EVENTS.put(levelEvent.getId(), levelEvent);
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}
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}
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public static final PacketCodec CODEC = PacketCodec.builder()
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.protocolVersion((1 << 30) | 87)
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@ -32,12 +32,9 @@ import com.github.steveice10.packetlib.codec.BasePacketCodecHelper;
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.math.vector.Vector3i;
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import io.netty.buffer.ByteBuf;
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import io.netty.util.collection.IntObjectHashMap;
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import io.netty.util.collection.IntObjectMap;
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import lombok.AccessLevel;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import lombok.RequiredArgsConstructor;
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import net.kyori.adventure.text.Component;
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import org.cloudburstmc.protocol.common.util.TypeMap;
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import org.jetbrains.annotations.Nullable;
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import java.io.IOException;
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@ -58,7 +55,7 @@ public class MinecraftCodecHelper extends BasePacketCodecHelper {
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private static final int POSITION_Y_SHIFT = 0xFFF;
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private static final int POSITION_WRITE_SHIFT = 0x3FFFFFF;
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private final TypeMap<LevelEvent> levelEvents;
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private final Int2ObjectMap<LevelEvent> levelEvents;
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public UUID readUUID(ByteBuf buf) {
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return new UUID(buf.readLong(), buf.readLong());
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@ -548,11 +545,11 @@ public class MinecraftCodecHelper extends BasePacketCodecHelper {
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}
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public LevelEvent readLevelEvent(ByteBuf buf) {
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return this.levelEvents.getType(this.readVarInt(buf));
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return this.levelEvents.get(this.readVarInt(buf));
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}
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public void writeLevelEvent(ByteBuf buf, LevelEvent event) {
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this.writeVarInt(buf, this.levelEvents.getId(event));
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this.writeVarInt(buf, event.getId());
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}
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public StatisticCategory readStatisticCategory(ByteBuf buf) {
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