Funkin/source/funkin/graphics/shaders/WaveShader.hx

22 lines
364 B
Haxe

package funkin.graphics.shaders;
import flixel.system.FlxAssets.FlxShader;
class WaveShader extends FlxShader
{
@:glFragmentSource('
#pragma header
void main()
{
vec4 color = flixel_texture2D(bitmap, openfl_TextureCoordv);
gl_FragColor = color;
}
')
public function new()
{
super();
}
}