mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-23 16:17:53 -05:00
38 lines
977 B
Haxe
38 lines
977 B
Haxe
package funkin.play.song;
|
|
|
|
/**
|
|
* This is a data structure managing information about the current song.
|
|
* This structure is created when the game starts, and includes all the data
|
|
* from the `metadata.json` file.
|
|
* It also includes the chart data, but only when this is the currently loaded song.
|
|
*
|
|
* It also receives script events; scripted classes which extend this class
|
|
* can be used to perform custom gameplay behaviors only on specific songs.
|
|
*/
|
|
class Song implements IPlayStateScriptedClass
|
|
{
|
|
public var songId(default, null):String;
|
|
|
|
public var songName(get, null):String;
|
|
|
|
final _metadata:SongMetadata;
|
|
final _chartData:SongChartData;
|
|
|
|
public function new(id:String)
|
|
{
|
|
this.songId = songId;
|
|
|
|
_metadata = SongDataParser.parseSongMetadata(this.songId);
|
|
if (_metadata == null)
|
|
{
|
|
throw 'Could not find song data for songId: $songId';
|
|
}
|
|
}
|
|
|
|
function get_songName():String
|
|
{
|
|
if (_metadata == null)
|
|
return null;
|
|
return _metadata.name;
|
|
}
|
|
}
|