Funkin/tests/unit/source/TestMain.hx
Eric 279277b18c Unit Tests: Coverage Reporting and Github Actions Integration (#131)
* Initial test suite

* Fix some build warnings

* Implemented working unit tests with coverage

* Reduced some warnings

* Fix a mac-specific issue

* Add 2 additional unit test classes.

* Multiple new unit tests

* Some fixins

* Remove auto-generated file

* WIP on hiding ignored tests

* Added list of debug hotkeys

* Remove old website

* Remove empty file

* Add more unit tests

* Fix bug where arrows would nudge BF

* Fix bug where ctrl/alt would flash capsules

* Fixed bug where bf-old easter egg broke

* Remove duplicate lines

* More test-related stuff

* Some code cleanup

* Add mocking and a test assets folder

* More TESTS!

* Update Hmm...

* Update artist on Monster

* More minor fixes to individual functions

* 1.38% unit test coverage!

* Even more tests? :O

* More unit test work

* Rework migration for BaseRegistry

* gameover fix

* Fix an issue with Lime

* Fix issues with version parsing on data files

* 100 total unit tests!

* Added even MORE unit tests!

* Additional test tweaks :3

* Fixed tests on windows by updating libraries.

* A bunch of smaller syntax tweaks.

* New crash handler catches and logs critical errors!

* Chart editor now has null safety enabled.

* Null safety on all tests

* New Level data test

* Generate proper code coverage reports!

* Disable null safety on ChartEditorState for unit testing

* Update openfl to use latest fixes for crash reporting

* Added unit test to Github Workflow

* Updated unit tests to compile with null safety enabled by inlining assertions.

* Added coverage gutters as a recommended extension

* Impreovements to tests involving exceptions

* Disable a few incomplete tests.

* Add scripts for building unit coverage reports on linux

---------

Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
2023-08-30 18:31:59 -04:00

94 lines
2.9 KiB
Haxe

package;
import openfl.Lib;
import flixel.FlxGame;
import flixel.FlxState;
import massive.munit.TestRunner;
import massive.munit.client.HTTPClient;
import massive.munit.client.SummaryReportClient;
import funkin.util.logging.CrashHandler;
import funkin.util.FileUtil;
/**
* Auto generated Test Application.
* Refer to munit command line tool for more information (haxelib run munit)
*/
@:nullSafety
class TestMain
{
/**
* If true, include a report with each ignored test and their descriptions.
*/
static final INCLUDE_IGNORED_REPORT:Bool = false;
static final COVERAGE_FOLDER:String = "../../../report";
static function main()
{
new TestMain();
}
public function new()
{
try
{
CrashHandler.initialize();
// Flixel was not designed for unit testing so we can only have one instance for now.
Lib.current.stage.addChild(new FlxGame(640, 480, FlxState, 60, 60, true));
var suites = new Array<Class<massive.munit.TestSuite>>();
suites.push(TestSuite);
#if MCOVER
// Print individual test results alongside coverage results for each test class,
// as well as a final coverage report for the entire test suite.
var innerClient = new massive.munit.client.RichPrintClient(INCLUDE_IGNORED_REPORT);
var client = new mcover.coverage.munit.client.MCoverPrintClient(innerClient);
// Print final test results alongside detailed coverage results for the test suite.
var httpClient = new HTTPClient(new mcover.coverage.munit.client.MCoverSummaryReportClient());
// NOTE: You can also create a custom ICoverageTestResultClient implementation
// Output coverage in LCOV format.
FileUtil.createDirIfNotExists(COVERAGE_FOLDER);
mcover.coverage.MCoverage.getLogger().addClient(new mcover.coverage.client.LcovPrintClient("Funkin' Coverage Report", '${COVERAGE_FOLDER}/lcov.info'));
#else
// Print individual test results.
var client = new massive.munit.client.RichPrintClient(INCLUDE_IGNORED_REPORT);
// Print final test suite results.
var httpClient = new HTTPClient(new SummaryReportClient());
#end
var runner = new TestRunner(client);
runner.addResultClient(httpClient);
runner.completionHandler = completionHandler;
runner.run(suites);
}
catch (e)
{
trace('UNCAUGHT EXCEPTION');
trace(e);
}
}
/**
* updates the background color and closes the current browser
* for flash and html targets (useful for continuos integration servers)
*/
function completionHandler(successful:Bool):Void
{
try
{
#if flash
openfl.external.ExternalInterface.call("testResult", successful);
#elseif js
js.Lib.eval("testResult(" + successful + ");");
#elseif sys
Sys.exit(successful ? 0 : 1);
#end
}
// if run from outside browser can get error which we can ignore
catch (e:Dynamic) {}
}
}