Funkin/.github/workflows/build-shit.yml

79 lines
2.6 KiB
YAML

name: build-upload
on:
workflow_dispatch:
push:
jobs:
check_date:
runs-on: ubuntu-latest
name: Check latest commit
outputs:
should_run: ${{ steps.should_run.outputs.should_run }}
steps:
- uses: actions/checkout@v2
- name: print latest_commit
run: echo ${{ github.sha }}
- id: should_run
continue-on-error: true
name: check latest commit is less than a day
if: ${{ github.event_name == 'schedule' }}
run: test -z $(git rev-list --after="24 hours" ${{ github.sha }}) && echo "::set-output name=should_run::false"
create-nightly-html5:
needs: check_date
if: ${{ needs.check_date.outputs.should_run != 'false'}}
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: ./.github/actions/setup-haxeshit
- name: Build Lime
# TODO: Remove the step that builds Lime later.
# Bash method
run: |
LIME_PATH=`haxelib libpath lime`
echo "Moving to $LIME_PATH"
cd $LIME_PATH
git submodule sync --recursive
git submodule update --recursive
git status
sudo apt-get install -y libxinerama-dev
haxelib run lime rebuild linux --clean
- name: Build game
run: |
sudo apt-get install -y libx11-dev libxinerama-dev libxrandr-dev libgl1-mesa-dev libgl-dev libxi-dev libxext-dev libasound2-dev
haxelib run lime build html5 -debug --times
ls
- uses: ./.github/actions/upload-itch
with:
butler-key: ${{ secrets.BUTLER_API_KEY}}
build-dir: export/debug/html5/bin
target: html5
create-nightly-win:
needs: check_date
if: ${{ needs.check_date.outputs.should_run != 'false'}}
runs-on: windows-latest
permissions:
contents: write
actions: write
steps:
- uses: actions/checkout@v3
- uses: ./.github/actions/setup-haxeshit
- name: Build Lime
# TODO: Remove the step that builds Lime later.
# Powershell method
run: |
$LIME_PATH = haxelib libpath lime
echo "Moving to $LIME_PATH"
cd $LIME_PATH
git submodule sync --recursive
git submodule update --recursive
git status
haxelib run lime rebuild windows --clean
- name: Build game
run: |
haxelib run lime build windows -debug -DNO_REDIRECT_ASSETS_FOLDER
dir
- uses: ./.github/actions/upload-itch
with:
butler-key: ${{ secrets.BUTLER_API_KEY}}
build-dir: export/debug/windows/bin
target: win