mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-12-11 00:31:25 -05:00
877 lines
23 KiB
Haxe
877 lines
23 KiB
Haxe
package funkin.ui.freeplay;
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import funkin.ui.freeplay.FreeplayState.FreeplaySongData;
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import funkin.graphics.shaders.HSVShader;
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import funkin.graphics.shaders.GaussianBlurShader;
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import flixel.group.FlxGroup;
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import flixel.FlxSprite;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
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import flixel.group.FlxSpriteGroup;
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import flixel.math.FlxMath;
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import flixel.math.FlxPoint;
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import flixel.text.FlxText;
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import flixel.util.FlxTimer;
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import funkin.util.MathUtil;
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import funkin.graphics.shaders.Grayscale;
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import funkin.graphics.shaders.GaussianBlurShader;
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import openfl.display.BlendMode;
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import funkin.graphics.FunkinSprite;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.addons.effects.FlxTrail;
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import funkin.play.scoring.Scoring.ScoringRank;
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import funkin.save.Save;
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import funkin.save.Save.SaveScoreData;
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import flixel.util.FlxColor;
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class SongMenuItem extends FlxSpriteGroup
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{
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public var capsule:FlxSprite;
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var pixelIcon:FlxSprite;
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/**
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* Modify this by calling `init()`
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* If `null`, assume this SongMenuItem is for the "Random Song" option.
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*/
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public var songData(default, null):Null<FreeplaySongData> = null;
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public var selected(default, set):Bool;
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public var songText:CapsuleText;
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public var favIconBlurred:FlxSprite;
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public var favIcon:FlxSprite;
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public var ranking:FreeplayRank;
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public var blurredRanking:FreeplayRank;
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public var fakeRanking:FreeplayRank;
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public var fakeBlurredRanking:FreeplayRank;
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var ranks:Array<String> = ["fail", "average", "great", "excellent", "perfect", "perfectsick"];
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public var targetPos:FlxPoint = new FlxPoint();
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public var doLerp:Bool = false;
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public var doJumpIn:Bool = false;
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public var doJumpOut:Bool = false;
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public var onConfirm:Void->Void;
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public var grayscaleShader:Grayscale;
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public var hsvShader(default, set):HSVShader;
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// var diffRatingSprite:FlxSprite;
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public var bpmText:FlxSprite;
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public var difficultyText:FlxSprite;
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public var weekType:FlxSprite;
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public var newText:FlxSprite;
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// public var weekType:FlxSprite;
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public var bigNumbers:Array<CapsuleNumber> = [];
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public var smallNumbers:Array<CapsuleNumber> = [];
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public var weekNumbers:Array<CapsuleNumber> = [];
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var impactThing:FunkinSprite;
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public var sparkle:FlxSprite;
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var sparkleTimer:FlxTimer;
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public function new(x:Float, y:Float)
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{
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super(x, y);
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capsule = new FlxSprite();
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capsule.frames = Paths.getSparrowAtlas('freeplay/freeplayCapsule');
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capsule.animation.addByPrefix('selected', 'mp3 capsule w backing0', 24);
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capsule.animation.addByPrefix('unselected', 'mp3 capsule w backing NOT SELECTED', 24);
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// capsule.animation
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add(capsule);
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bpmText = new FlxSprite(144, 87).loadGraphic(Paths.image('freeplay/freeplayCapsule/bpmtext'));
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bpmText.setGraphicSize(Std.int(bpmText.width * 0.9));
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add(bpmText);
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difficultyText = new FlxSprite(414, 87).loadGraphic(Paths.image('freeplay/freeplayCapsule/difficultytext'));
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difficultyText.setGraphicSize(Std.int(difficultyText.width * 0.9));
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add(difficultyText);
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weekType = new FlxSprite(291, 87);
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weekType.frames = Paths.getSparrowAtlas('freeplay/freeplayCapsule/weektypes');
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weekType.animation.addByPrefix('WEEK', 'WEEK text instance 1', 24, false);
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weekType.animation.addByPrefix('WEEKEND', 'WEEKEND text instance 1', 24, false);
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weekType.setGraphicSize(Std.int(weekType.width * 0.9));
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add(weekType);
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newText = new FlxSprite(454, 9);
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newText.frames = Paths.getSparrowAtlas('freeplay/freeplayCapsule/new');
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newText.animation.addByPrefix('newAnim', 'NEW notif', 24, true);
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newText.animation.play('newAnim', true);
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newText.setGraphicSize(Std.int(newText.width * 0.9));
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// newText.visible = false;
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add(newText);
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// var debugNumber2:CapsuleNumber = new CapsuleNumber(0, 0, true, 2);
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// add(debugNumber2);
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for (i in 0...2)
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{
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var bigNumber:CapsuleNumber = new CapsuleNumber(466 + (i * 30), 32, true, 0);
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add(bigNumber);
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bigNumbers.push(bigNumber);
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}
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for (i in 0...3)
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{
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var smallNumber:CapsuleNumber = new CapsuleNumber(185 + (i * 11), 88.5, false, 0);
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add(smallNumber);
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smallNumbers.push(smallNumber);
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}
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// doesn't get added, simply is here to help with visibility of things for the pop in!
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grpHide = new FlxGroup();
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fakeRanking = new FreeplayRank(420, 41);
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add(fakeRanking);
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fakeBlurredRanking = new FreeplayRank(fakeRanking.x, fakeRanking.y);
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fakeBlurredRanking.shader = new GaussianBlurShader(1);
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add(fakeBlurredRanking);
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fakeRanking.visible = false;
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fakeBlurredRanking.visible = false;
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ranking = new FreeplayRank(420, 41);
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add(ranking);
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blurredRanking = new FreeplayRank(ranking.x, ranking.y);
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blurredRanking.shader = new GaussianBlurShader(1);
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add(blurredRanking);
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sparkle = new FlxSprite(ranking.x, ranking.y);
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sparkle.frames = Paths.getSparrowAtlas('freeplay/sparkle');
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sparkle.animation.addByPrefix('sparkle', 'sparkle', 24, false);
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sparkle.animation.play('sparkle', true);
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sparkle.scale.set(0.8, 0.8);
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sparkle.blend = BlendMode.ADD;
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sparkle.visible = false;
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sparkle.alpha = 0.7;
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add(sparkle);
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// ranking.loadGraphic(Paths.image('freeplay/ranks/' + rank));
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// ranking.scale.x = ranking.scale.y = realScaled;
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// ranking.alpha = 0.75;
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// ranking.visible = false;
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// ranking.origin.set(capsule.origin.x - ranking.x, capsule.origin.y - ranking.y);
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// add(ranking);
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// grpHide.add(ranking);
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// switch (rank)
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// {
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// case 'perfect':
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// ranking.x -= 10;
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// }
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grayscaleShader = new Grayscale(1);
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// diffRatingSprite = new FlxSprite(145, 90).loadGraphic(Paths.image('freeplay/diffRatings/diff00'));
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// diffRatingSprite.shader = grayscaleShader;
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// diffRatingSprite.origin.set(capsule.origin.x - diffRatingSprite.x, capsule.origin.y - diffRatingSprite.y);
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// TODO: Readd once ratings are fully implemented
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// add(diffRatingSprite);
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// grpHide.add(diffRatingSprite);
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songText = new CapsuleText(capsule.width * 0.26, 45, 'Random', Std.int(40 * realScaled));
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add(songText);
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grpHide.add(songText);
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// TODO: Use value from metadata instead of random.
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updateDifficultyRating(FlxG.random.int(0, 20));
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pixelIcon = new FlxSprite(160, 35);
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pixelIcon.makeGraphic(32, 32, 0x00000000);
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pixelIcon.antialiasing = false;
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pixelIcon.active = false;
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add(pixelIcon);
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grpHide.add(pixelIcon);
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favIconBlurred = new FlxSprite(380, 40);
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favIconBlurred.frames = Paths.getSparrowAtlas('freeplay/favHeart');
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favIconBlurred.animation.addByPrefix('fav', 'favorite heart', 24, false);
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favIconBlurred.animation.play('fav');
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favIconBlurred.setGraphicSize(50, 50);
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favIconBlurred.blend = BlendMode.ADD;
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favIconBlurred.shader = new GaussianBlurShader(1.2);
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favIconBlurred.visible = false;
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add(favIconBlurred);
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favIcon = new FlxSprite(favIconBlurred.x, favIconBlurred.y);
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favIcon.frames = Paths.getSparrowAtlas('freeplay/favHeart');
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favIcon.animation.addByPrefix('fav', 'favorite heart', 24, false);
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favIcon.animation.play('fav');
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favIcon.setGraphicSize(50, 50);
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favIcon.visible = false;
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favIcon.blend = BlendMode.ADD;
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add(favIcon);
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var weekNumber:CapsuleNumber = new CapsuleNumber(355, 88.5, false, 0);
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add(weekNumber);
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weekNumbers.push(weekNumber);
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setVisibleGrp(false);
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}
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function sparkleEffect(timer:FlxTimer):Void
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{
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sparkle.setPosition(FlxG.random.float(ranking.x - 20, ranking.x + 3), FlxG.random.float(ranking.y - 29, ranking.y + 4));
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sparkle.animation.play('sparkle', true);
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sparkleTimer = new FlxTimer().start(FlxG.random.float(1.2, 4.5), sparkleEffect);
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}
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// no way to grab weeks rn, so this needs to be done :/
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// negative values mean weekends
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function checkWeek(name:String):Void
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{
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// trace(name);
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var weekNum:Int = 0;
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switch (name)
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{
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case 'bopeebo' | 'fresh' | 'dadbattle':
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weekNum = 1;
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case 'spookeez' | 'south' | 'monster':
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weekNum = 2;
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case 'pico' | 'philly-nice' | 'blammed':
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weekNum = 3;
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case "satin-panties" | 'high' | 'milf':
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weekNum = 4;
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case "cocoa" | 'eggnog' | 'winter-horrorland':
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weekNum = 5;
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case 'senpai' | 'roses' | 'thorns':
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weekNum = 6;
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case 'ugh' | 'guns' | 'stress':
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weekNum = 7;
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case 'darnell' | 'lit-up' | '2hot' | 'blazin':
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weekNum = -1;
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default:
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weekNum = 0;
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}
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weekNumbers[0].digit = Std.int(Math.abs(weekNum));
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if (weekNum == 0)
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{
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weekType.visible = false;
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weekNumbers[0].visible = false;
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}
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else
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{
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weekType.visible = true;
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weekNumbers[0].visible = true;
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}
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if (weekNum > 0)
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{
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weekType.animation.play('WEEK', true);
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}
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else
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{
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weekType.animation.play('WEEKEND', true);
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weekNumbers[0].offset.x -= 35;
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}
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}
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/**
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* Checks whether the song is favorited, and/or has a rank, and adjusts the clipping
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* for the scenario when the text could be too long
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*/
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public function checkClip():Void
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{
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var clipSize:Int = 290;
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var clipType:Int = 0;
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if (ranking.visible)
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{
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favIconBlurred.x = this.x + 370;
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favIcon.x = favIconBlurred.x;
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clipType += 1;
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}
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else
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{
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favIconBlurred.x = favIcon.x = this.x + 405;
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}
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if (favIcon.visible) clipType += 1;
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switch (clipType)
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{
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case 2:
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clipSize = 210;
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case 1:
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clipSize = 245;
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}
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songText.clipWidth = clipSize;
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}
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function updateBPM(newBPM:Int):Void
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{
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var shiftX:Float = 191;
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var tempShift:Float = 0;
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if (Math.floor(newBPM / 100) == 1)
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{
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shiftX = 186;
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}
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for (i in 0...smallNumbers.length)
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{
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smallNumbers[i].x = this.x + (shiftX + (i * 11));
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switch (i)
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{
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case 0:
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if (newBPM < 100)
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{
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smallNumbers[i].digit = 0;
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}
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else
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{
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smallNumbers[i].digit = Math.floor(newBPM / 100) % 10;
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}
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case 1:
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if (newBPM < 10)
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{
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smallNumbers[i].digit = 0;
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}
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else
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{
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smallNumbers[i].digit = Math.floor(newBPM / 10) % 10;
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if (Math.floor(newBPM / 10) % 10 == 1) tempShift = -4;
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}
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case 2:
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smallNumbers[i].digit = newBPM % 10;
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default:
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trace('why the fuck is this being called');
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}
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smallNumbers[i].x += tempShift;
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}
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// diffRatingSprite.loadGraphic(Paths.image('freeplay/diffRatings/diff${ratingPadded}'));
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// diffRatingSprite.visible = false;
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}
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var evilTrail:FlxTrail;
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public function fadeAnim():Void
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{
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impactThing = new FunkinSprite(0, 0);
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impactThing.frames = capsule.frames;
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impactThing.frame = capsule.frame;
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impactThing.updateHitbox();
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// impactThing.x = capsule.x;
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// impactThing.y = capsule.y;
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// picoFade.stamp(this, 0, 0);
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impactThing.alpha = 0;
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impactThing.zIndex = capsule.zIndex - 3;
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add(impactThing);
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FlxTween.tween(impactThing.scale, {x: 2.5, y: 2.5}, 0.5);
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// FlxTween.tween(impactThing, {alpha: 0}, 0.5);
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evilTrail = new FlxTrail(impactThing, null, 15, 2, 0.01, 0.069);
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evilTrail.blend = BlendMode.ADD;
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evilTrail.zIndex = capsule.zIndex - 5;
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FlxTween.tween(evilTrail, {alpha: 0}, 0.6,
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{
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ease: FlxEase.quadOut,
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onComplete: function(_) {
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remove(evilTrail);
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}
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});
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add(evilTrail);
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switch (ranking.rank)
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{
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case SHIT:
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evilTrail.color = 0xFF6044FF;
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case GOOD:
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evilTrail.color = 0xFFEF8764;
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case GREAT:
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evilTrail.color = 0xFFEAF6FF;
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case EXCELLENT:
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evilTrail.color = 0xFFFDCB42;
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case PERFECT:
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evilTrail.color = 0xFFFF58B4;
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case PERFECT_GOLD:
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evilTrail.color = 0xFFFFB619;
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}
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}
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public function getTrailColor():FlxColor
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{
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return evilTrail.color;
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}
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function updateDifficultyRating(newRating:Int):Void
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{
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var ratingPadded:String = newRating < 10 ? '0$newRating' : '$newRating';
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for (i in 0...bigNumbers.length)
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{
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switch (i)
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{
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case 0:
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if (newRating < 10)
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{
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bigNumbers[i].digit = 0;
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}
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else
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{
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bigNumbers[i].digit = Math.floor(newRating / 10);
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}
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case 1:
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bigNumbers[i].digit = newRating % 10;
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default:
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trace('why the fuck is this being called');
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}
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}
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// diffRatingSprite.loadGraphic(Paths.image('freeplay/diffRatings/diff${ratingPadded}'));
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// diffRatingSprite.visible = false;
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}
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function updateScoringRank(newRank:Null<ScoringRank>):Void
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{
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if (sparkleTimer != null) sparkleTimer.cancel();
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sparkle.visible = false;
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this.ranking.rank = newRank;
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this.blurredRanking.rank = newRank;
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if (newRank == PERFECT_GOLD)
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{
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sparkleTimer = new FlxTimer().start(1, sparkleEffect);
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sparkle.visible = true;
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}
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}
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function set_hsvShader(value:HSVShader):HSVShader
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{
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this.hsvShader = value;
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capsule.shader = hsvShader;
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songText.shader = hsvShader;
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return value;
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}
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function textAppear():Void
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{
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songText.scale.x = 1.7;
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songText.scale.y = 0.2;
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new FlxTimer().start(1 / 24, function(_) {
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songText.scale.x = 0.4;
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songText.scale.y = 1.4;
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});
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new FlxTimer().start(2 / 24, function(_) {
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songText.scale.x = songText.scale.y = 1;
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});
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}
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function setVisibleGrp(value:Bool):Void
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{
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for (spr in grpHide.members)
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{
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spr.visible = value;
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}
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if (value) textAppear();
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updateSelected();
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}
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public function init(?x:Float, ?y:Float, songData:Null<FreeplaySongData>):Void
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{
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if (x != null) this.x = x;
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if (y != null) this.y = y;
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this.songData = songData;
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// Update capsule text.
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songText.text = songData?.songName ?? 'Random';
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// Update capsule character.
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if (songData?.songCharacter != null) setCharacter(songData.songCharacter);
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updateBPM(Std.int(songData?.songStartingBpm) ?? 0);
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updateDifficultyRating(songData?.difficultyRating ?? 0);
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updateScoringRank(songData?.scoringRank);
|
|
newText.visible = songData?.isNew;
|
|
favIcon.animation.curAnim.curFrame = favIcon.animation.curAnim.numFrames - 1;
|
|
favIconBlurred.animation.curAnim.curFrame = favIconBlurred.animation.curAnim.numFrames - 1;
|
|
|
|
// Update opacity, offsets, etc.
|
|
updateSelected();
|
|
|
|
checkWeek(songData?.songId);
|
|
}
|
|
|
|
/**
|
|
* Set the character displayed next to this song in the freeplay menu.
|
|
* @param char The character ID used by this song.
|
|
* If the character has no freeplay icon, a warning will be thrown and nothing will display.
|
|
*/
|
|
public function setCharacter(char:String):Void
|
|
{
|
|
var charPath:String = "freeplay/icons/";
|
|
|
|
// TODO: Put this in the character metadata where it belongs.
|
|
// TODO: Also, can use CharacterDataParser.getCharPixelIconAsset()
|
|
switch (char)
|
|
{
|
|
case 'monster-christmas':
|
|
charPath += 'monsterpixel';
|
|
case 'mom-car':
|
|
charPath += 'mommypixel';
|
|
case 'dad':
|
|
charPath += 'daddypixel';
|
|
case 'darnell-blazin':
|
|
charPath += 'darnellpixel';
|
|
case 'senpai-angry':
|
|
charPath += 'senpaipixel';
|
|
default:
|
|
charPath += '${char}pixel';
|
|
}
|
|
|
|
if (!openfl.utils.Assets.exists(Paths.image(charPath)))
|
|
{
|
|
trace('[WARN] Character ${char} has no freeplay icon.');
|
|
return;
|
|
}
|
|
|
|
pixelIcon.loadGraphic(Paths.image(charPath));
|
|
pixelIcon.scale.x = pixelIcon.scale.y = 2;
|
|
|
|
switch (char)
|
|
{
|
|
case 'parents-christmas':
|
|
pixelIcon.origin.x = 140;
|
|
default:
|
|
pixelIcon.origin.x = 100;
|
|
}
|
|
// pixelIcon.origin.x = capsule.origin.x;
|
|
// pixelIcon.offset.x -= pixelIcon.origin.x;
|
|
}
|
|
|
|
var frameInTicker:Float = 0;
|
|
var frameInTypeBeat:Int = 0;
|
|
|
|
var frameOutTicker:Float = 0;
|
|
var frameOutTypeBeat:Int = 0;
|
|
|
|
var xFrames:Array<Float> = [1.7, 1.8, 0.85, 0.85, 0.97, 0.97, 1];
|
|
var xPosLerpLol:Array<Float> = [0.9, 0.4, 0.16, 0.16, 0.22, 0.22, 0.245]; // NUMBERS ARE JANK CUZ THE SCALING OR WHATEVER
|
|
var xPosOutLerpLol:Array<Float> = [0.245, 0.75, 0.98, 0.98, 1.2]; // NUMBERS ARE JANK CUZ THE SCALING OR WHATEVER
|
|
|
|
public var realScaled:Float = 0.8;
|
|
|
|
public function initJumpIn(maxTimer:Float, ?force:Bool):Void
|
|
{
|
|
frameInTypeBeat = 0;
|
|
|
|
new FlxTimer().start((1 / 24) * maxTimer, function(doShit) {
|
|
doJumpIn = true;
|
|
});
|
|
|
|
new FlxTimer().start((0.09 * maxTimer) + 0.85, function(lerpTmr) {
|
|
doLerp = true;
|
|
});
|
|
|
|
if (force)
|
|
{
|
|
visible = true;
|
|
capsule.alpha = 1;
|
|
setVisibleGrp(true);
|
|
}
|
|
else
|
|
{
|
|
new FlxTimer().start((xFrames.length / 24) * 2.5, function(_) {
|
|
visible = true;
|
|
capsule.alpha = 1;
|
|
setVisibleGrp(true);
|
|
});
|
|
}
|
|
}
|
|
|
|
var grpHide:FlxGroup;
|
|
|
|
public function forcePosition():Void
|
|
{
|
|
visible = true;
|
|
capsule.alpha = 1;
|
|
updateSelected();
|
|
doLerp = true;
|
|
doJumpIn = false;
|
|
doJumpOut = false;
|
|
|
|
frameInTypeBeat = xFrames.length;
|
|
frameOutTypeBeat = 0;
|
|
|
|
capsule.scale.x = xFrames[frameInTypeBeat - 1];
|
|
capsule.scale.y = 1 / xFrames[frameInTypeBeat - 1];
|
|
// x = FlxG.width * xPosLerpLol[Std.int(Math.min(frameInTypeBeat - 1, xPosLerpLol.length - 1))];
|
|
|
|
x = targetPos.x;
|
|
y = targetPos.y;
|
|
|
|
capsule.scale.x *= realScaled;
|
|
capsule.scale.y *= realScaled;
|
|
|
|
setVisibleGrp(true);
|
|
}
|
|
|
|
override function update(elapsed:Float):Void
|
|
{
|
|
if (impactThing != null) impactThing.angle = capsule.angle;
|
|
|
|
// if (FlxG.keys.justPressed.I)
|
|
// {
|
|
// newText.y -= 1;
|
|
// trace(this.x - newText.x, this.y - newText.y);
|
|
// }
|
|
// if (FlxG.keys.justPressed.J)
|
|
// {
|
|
// newText.x -= 1;
|
|
// trace(this.x - newText.x, this.y - newText.y);
|
|
// }
|
|
// if (FlxG.keys.justPressed.L)
|
|
// {
|
|
// newText.x += 1;
|
|
// trace(this.x - newText.x, this.y - newText.y);
|
|
// }
|
|
// if (FlxG.keys.justPressed.K)
|
|
// {
|
|
// newText.y += 1;
|
|
// trace(this.x - newText.x, this.y - newText.y);
|
|
// }
|
|
if (doJumpIn)
|
|
{
|
|
frameInTicker += elapsed;
|
|
|
|
if (frameInTicker >= 1 / 24 && frameInTypeBeat < xFrames.length)
|
|
{
|
|
frameInTicker = 0;
|
|
|
|
capsule.scale.x = xFrames[frameInTypeBeat];
|
|
capsule.scale.y = 1 / xFrames[frameInTypeBeat];
|
|
x = FlxG.width * xPosLerpLol[Std.int(Math.min(frameInTypeBeat, xPosLerpLol.length - 1))];
|
|
|
|
capsule.scale.x *= realScaled;
|
|
capsule.scale.y *= realScaled;
|
|
|
|
frameInTypeBeat += 1;
|
|
}
|
|
}
|
|
|
|
if (doJumpOut)
|
|
{
|
|
frameOutTicker += elapsed;
|
|
|
|
if (frameOutTicker >= 1 / 24 && frameOutTypeBeat < xFrames.length)
|
|
{
|
|
frameOutTicker = 0;
|
|
|
|
capsule.scale.x = xFrames[frameOutTypeBeat];
|
|
capsule.scale.y = 1 / xFrames[frameOutTypeBeat];
|
|
x = FlxG.width * xPosOutLerpLol[Std.int(Math.min(frameOutTypeBeat, xPosOutLerpLol.length - 1))];
|
|
|
|
capsule.scale.x *= realScaled;
|
|
capsule.scale.y *= realScaled;
|
|
|
|
frameOutTypeBeat += 1;
|
|
}
|
|
}
|
|
|
|
if (doLerp)
|
|
{
|
|
x = MathUtil.coolLerp(x, targetPos.x, 0.3);
|
|
y = MathUtil.coolLerp(y, targetPos.y, 0.4);
|
|
}
|
|
|
|
super.update(elapsed);
|
|
}
|
|
|
|
public function intendedY(index:Int):Float
|
|
{
|
|
return (index * ((height * realScaled) + 10)) + 120;
|
|
}
|
|
|
|
function set_selected(value:Bool):Bool
|
|
{
|
|
// cute one liners, lol!
|
|
selected = value;
|
|
updateSelected();
|
|
return selected;
|
|
}
|
|
|
|
function updateSelected():Void
|
|
{
|
|
grayscaleShader.setAmount(this.selected ? 0 : 0.8);
|
|
songText.alpha = this.selected ? 1 : 0.6;
|
|
songText.blurredText.visible = this.selected ? true : false;
|
|
capsule.offset.x = this.selected ? 0 : -5;
|
|
capsule.animation.play(this.selected ? "selected" : "unselected");
|
|
ranking.alpha = this.selected ? 1 : 0.7;
|
|
favIcon.alpha = this.selected ? 1 : 0.6;
|
|
favIconBlurred.alpha = this.selected ? 1 : 0;
|
|
ranking.color = this.selected ? 0xFFFFFFFF : 0xFFAAAAAA;
|
|
|
|
if (songText.tooLong) songText.resetText();
|
|
|
|
if (selected && songText.tooLong) songText.initMove();
|
|
}
|
|
}
|
|
|
|
class FreeplayRank extends FlxSprite
|
|
{
|
|
public var rank(default, set):Null<ScoringRank> = null;
|
|
|
|
function set_rank(val:Null<ScoringRank>):Null<ScoringRank>
|
|
{
|
|
rank = val;
|
|
|
|
if (rank == null || val == null)
|
|
{
|
|
this.visible = false;
|
|
}
|
|
else
|
|
{
|
|
this.visible = true;
|
|
|
|
animation.play(val.getFreeplayRankIconAsset(), true, false);
|
|
|
|
centerOffsets(false);
|
|
|
|
switch (val)
|
|
{
|
|
case SHIT:
|
|
// offset.x -= 1;
|
|
case GOOD:
|
|
// offset.x -= 1;
|
|
offset.y -= 8;
|
|
case GREAT:
|
|
// offset.x -= 1;
|
|
offset.y -= 8;
|
|
case EXCELLENT:
|
|
// offset.y += 5;
|
|
case PERFECT:
|
|
// offset.y += 5;
|
|
case PERFECT_GOLD:
|
|
// offset.y += 5;
|
|
default:
|
|
centerOffsets(false);
|
|
this.visible = false;
|
|
}
|
|
updateHitbox();
|
|
}
|
|
|
|
return rank = val;
|
|
}
|
|
|
|
public var baseX:Float = 0;
|
|
public var baseY:Float = 0;
|
|
|
|
public function new(x:Float, y:Float)
|
|
{
|
|
super(x, y);
|
|
|
|
frames = Paths.getSparrowAtlas('freeplay/rankbadges');
|
|
|
|
animation.addByPrefix('PERFECT', 'PERFECT rank0', 24, false);
|
|
animation.addByPrefix('EXCELLENT', 'EXCELLENT rank0', 24, false);
|
|
animation.addByPrefix('GOOD', 'GOOD rank0', 24, false);
|
|
animation.addByPrefix('PERFECTSICK', 'PERFECT rank GOLD', 24, false);
|
|
animation.addByPrefix('GREAT', 'GREAT rank0', 24, false);
|
|
animation.addByPrefix('LOSS', 'LOSS rank0', 24, false);
|
|
|
|
blend = BlendMode.ADD;
|
|
|
|
this.rank = null;
|
|
|
|
// setGraphicSize(Std.int(width * 0.9));
|
|
scale.set(0.9, 0.9);
|
|
updateHitbox();
|
|
}
|
|
}
|
|
|
|
class CapsuleNumber extends FlxSprite
|
|
{
|
|
public var digit(default, set):Int = 0;
|
|
|
|
function set_digit(val):Int
|
|
{
|
|
animation.play(numToString[val], true, false, 0);
|
|
|
|
centerOffsets(false);
|
|
|
|
switch (val)
|
|
{
|
|
case 1:
|
|
offset.x -= 4;
|
|
case 3:
|
|
offset.x -= 1;
|
|
|
|
case 6:
|
|
|
|
case 4:
|
|
// offset.y += 5;
|
|
case 9:
|
|
// offset.y += 5;
|
|
default:
|
|
centerOffsets(false);
|
|
}
|
|
return val;
|
|
}
|
|
|
|
public var baseY:Float = 0;
|
|
public var baseX:Float = 0;
|
|
|
|
var numToString:Array<String> = ["ZERO", "ONE", "TWO", "THREE", "FOUR", "FIVE", "SIX", "SEVEN", "EIGHT", "NINE"];
|
|
|
|
public function new(x:Float, y:Float, big:Bool = false, ?initDigit:Int = 0)
|
|
{
|
|
super(x, y);
|
|
|
|
if (big)
|
|
{
|
|
frames = Paths.getSparrowAtlas('freeplay/freeplayCapsule/bignumbers');
|
|
}
|
|
else
|
|
{
|
|
frames = Paths.getSparrowAtlas('freeplay/freeplayCapsule/smallnumbers');
|
|
}
|
|
|
|
for (i in 0...10)
|
|
{
|
|
var stringNum:String = numToString[i];
|
|
animation.addByPrefix(stringNum, '$stringNum', 24, false);
|
|
}
|
|
|
|
this.digit = initDigit;
|
|
|
|
animation.play(numToString[initDigit], true);
|
|
|
|
setGraphicSize(Std.int(width * 0.9));
|
|
updateHitbox();
|
|
}
|
|
}
|