mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-12-17 19:42:22 -05:00
471 lines
11 KiB
Haxe
471 lines
11 KiB
Haxe
package;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.addons.transition.FlxTransitionSprite.GraphicTransTileDiamond;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.addons.transition.TransitionData;
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import flixel.graphics.FlxGraphic;
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import flixel.group.FlxGroup;
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import flixel.input.gamepad.FlxGamepad;
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import flixel.math.FlxPoint;
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import flixel.math.FlxRect;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import flixel.util.FlxTimer;
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import lime.app.Application;
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import openfl.Assets;
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import shaderslmfao.ColorSwap;
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import ui.PreferencesMenu;
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using StringTools;
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#if desktop
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import Discord.DiscordClient;
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import sys.thread.Thread;
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#end
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class TitleState extends MusicBeatState
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{
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static var initialized:Bool = false;
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var blackScreen:FlxSprite;
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var credGroup:FlxGroup;
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var credTextShit:Alphabet;
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var textGroup:FlxGroup;
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var ngSpr:FlxSprite;
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var curWacky:Array<String> = [];
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var wackyImage:FlxSprite;
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var lastBeat:Int = 0;
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var swagShader:ColorSwap;
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override public function create():Void
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{
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#if polymod
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polymod.Polymod.init({modRoot: "mods", dirs: ['introMod'], framework: OPENFL});
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#end
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swagShader = new ColorSwap();
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FlxG.sound.muteKeys = [ZERO];
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curWacky = FlxG.random.getObject(getIntroTextShit());
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// DEBUG BULLSHIT
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super.create();
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PreferencesMenu.initPrefs();
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FlxG.save.bind('funkin', 'ninjamuffin99');
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PlayerSettings.init();
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Highscore.load();
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#if newgrounds
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NGio.init();
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#end
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if (FlxG.save.data.weekUnlocked != null)
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{
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// FIX LATER!!!
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// WEEK UNLOCK PROGRESSION!!
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// StoryMenuState.weekUnlocked = FlxG.save.data.weekUnlocked;
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if (StoryMenuState.weekUnlocked.length < 4)
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StoryMenuState.weekUnlocked.insert(0, true);
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// QUICK PATCH OOPS!
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if (!StoryMenuState.weekUnlocked[0])
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StoryMenuState.weekUnlocked[0] = true;
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}
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#if FREEPLAY
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FlxG.switchState(new FreeplayState());
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#elseif CHARTING
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FlxG.switchState(new ChartingState());
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#else
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new FlxTimer().start(1, function(tmr:FlxTimer)
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{
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startIntro();
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});
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#end
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#if desktop
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DiscordClient.initialize();
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#end
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}
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var logoBl:FlxSprite;
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var gfDance:FlxSprite;
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var danceLeft:Bool = false;
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var titleText:FlxSprite;
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function startIntro()
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{
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if (!initialized)
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{
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var diamond:FlxGraphic = FlxGraphic.fromClass(GraphicTransTileDiamond);
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diamond.persist = true;
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diamond.destroyOnNoUse = false;
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FlxTransitionableState.defaultTransIn = new TransitionData(FADE, FlxColor.BLACK, 1, new FlxPoint(0, -1), {asset: diamond, width: 32, height: 32},
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new FlxRect(-200, -200, FlxG.width * 1.4, FlxG.height * 1.4));
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FlxTransitionableState.defaultTransOut = new TransitionData(FADE, FlxColor.BLACK, 0.7, new FlxPoint(0, 1),
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{asset: diamond, width: 32, height: 32}, new FlxRect(-200, -200, FlxG.width * 1.4, FlxG.height * 1.4));
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transIn = FlxTransitionableState.defaultTransIn;
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transOut = FlxTransitionableState.defaultTransOut;
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// HAD TO MODIFY SOME BACKEND SHIT
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// IF THIS PR IS HERE IF ITS ACCEPTED UR GOOD TO GO
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// https://github.com/HaxeFlixel/flixel-addons/pull/348
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// var music:FlxSound = new FlxSound();
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// music.loadStream(Paths.music('freakyMenu'));
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// FlxG.sound.list.add(music);
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// music.play();
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FlxG.sound.playMusic(Paths.music('freakyMenu'), 0);
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FlxG.sound.music.fadeIn(4, 0, 0.7);
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}
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Conductor.changeBPM(102);
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persistentUpdate = true;
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var bg:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK);
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// bg.antialiasing = true;
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// bg.setGraphicSize(Std.int(bg.width * 0.6));
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// bg.updateHitbox();
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add(bg);
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logoBl = new FlxSprite(-150, -100);
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logoBl.frames = Paths.getSparrowAtlas('logoBumpin');
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logoBl.antialiasing = true;
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logoBl.animation.addByPrefix('bump', 'logo bumpin', 24);
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logoBl.animation.play('bump');
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logoBl.updateHitbox();
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logoBl.shader = swagShader.shader;
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// trace();
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// logoBl.screenCenter();
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// logoBl.color = FlxColor.BLACK;
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gfDance = new FlxSprite(FlxG.width * 0.4, FlxG.height * 0.07);
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gfDance.frames = Paths.getSparrowAtlas('gfDanceTitle');
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gfDance.animation.addByIndices('danceLeft', 'gfDance', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
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gfDance.animation.addByIndices('danceRight', 'gfDance', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
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gfDance.antialiasing = true;
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add(gfDance);
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gfDance.shader = swagShader.shader;
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add(logoBl);
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titleText = new FlxSprite(100, FlxG.height * 0.8);
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titleText.frames = Paths.getSparrowAtlas('titleEnter');
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titleText.animation.addByPrefix('idle', "Press Enter to Begin", 24);
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titleText.animation.addByPrefix('press', "ENTER PRESSED", 24);
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titleText.antialiasing = true;
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titleText.animation.play('idle');
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titleText.updateHitbox();
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// titleText.screenCenter(X);
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add(titleText);
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var logo:FlxSprite = new FlxSprite().loadGraphic(Paths.image('logo'));
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logo.screenCenter();
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logo.antialiasing = true;
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// add(logo);
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// FlxTween.tween(logoBl, {y: logoBl.y + 50}, 0.6, {ease: FlxEase.quadInOut, type: PINGPONG});
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// FlxTween.tween(logo, {y: logoBl.y + 50}, 0.6, {ease: FlxEase.quadInOut, type: PINGPONG, startDelay: 0.1});
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credGroup = new FlxGroup();
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add(credGroup);
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textGroup = new FlxGroup();
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blackScreen = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK);
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credGroup.add(blackScreen);
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credTextShit = new Alphabet(0, 0, "ninjamuffin99\nPhantomArcade\nkawaisprite\nevilsk8er", true);
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credTextShit.screenCenter();
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// credTextShit.alignment = CENTER;
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credTextShit.visible = false;
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ngSpr = new FlxSprite(0, FlxG.height * 0.52).loadGraphic(Paths.image('newgrounds_logo'));
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add(ngSpr);
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ngSpr.visible = false;
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ngSpr.setGraphicSize(Std.int(ngSpr.width * 0.8));
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ngSpr.updateHitbox();
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ngSpr.screenCenter(X);
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ngSpr.antialiasing = true;
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FlxTween.tween(credTextShit, {y: credTextShit.y + 20}, 2.9, {ease: FlxEase.quadInOut, type: PINGPONG});
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FlxG.mouse.visible = false;
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if (initialized)
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skipIntro();
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else
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initialized = true;
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// credGroup.add(credTextShit);
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}
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function getIntroTextShit():Array<Array<String>>
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{
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var fullText:String = Assets.getText(Paths.txt('introText'));
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var firstArray:Array<String> = fullText.split('\n');
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var swagGoodArray:Array<Array<String>> = [];
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for (i in firstArray)
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{
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swagGoodArray.push(i.split('--'));
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}
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return swagGoodArray;
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}
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var transitioning:Bool = false;
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override function update(elapsed:Float)
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{
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/*
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if (FlxG.keys.justPressed.R)
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{
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#if polymod
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polymod.Polymod.init({modRoot: "mods", dirs: ['introMod']});
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trace('reinitialized');
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#end
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}
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*/
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if (FlxG.sound.music != null)
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Conductor.songPosition = FlxG.sound.music.time;
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// FlxG.watch.addQuick('amp', FlxG.sound.music.amplitude);
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if (FlxG.keys.justPressed.F)
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{
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FlxG.fullscreen = !FlxG.fullscreen;
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}
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var pressedEnter:Bool = FlxG.keys.justPressed.ENTER;
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#if mobile
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for (touch in FlxG.touches.list)
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{
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if (touch.justPressed)
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{
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pressedEnter = true;
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}
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}
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#end
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var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
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if (gamepad != null)
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{
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if (gamepad.justPressed.START)
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pressedEnter = true;
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#if switch
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if (gamepad.justPressed.B)
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pressedEnter = true;
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#end
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}
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if (pressedEnter && !transitioning && skippedIntro)
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{
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NGio.unlockMedal(60960);
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// If it's Friday according to da clock
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if (Date.now().getDay() == 5)
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NGio.unlockMedal(61034);
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titleText.animation.play('press');
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FlxG.camera.flash(FlxColor.WHITE, 1);
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FlxG.sound.play(Paths.sound('confirmMenu'), 0.7);
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transitioning = true;
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// FlxG.sound.music.stop();
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#if newgrounds
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if (!OutdatedSubState.leftState)
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{
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NGio.checkVersion(function(version)
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{
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// Check if version is outdated
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var localVersion:String = "v" + Application.current.meta.get('version');
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var onlineVersion = version.split(" ")[0].trim();
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if (version.trim() != onlineVersion)
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{
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trace('OLD VERSION!');
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FlxG.switchState(new OutdatedSubState());
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}
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else
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{
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FlxG.switchState(new MainMenuState());
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}
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});
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}
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#else
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FlxG.switchState(new MainMenuState());
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#end
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// FlxG.sound.play(Paths.music('titleShoot'), 0.7);
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}
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if (pressedEnter && !skippedIntro && initialized)
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{
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skipIntro();
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}
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if (FlxG.keys.justPressed.SPACE)
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swagShader.hasOutline = !swagShader.hasOutline;
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if (controls.UI_LEFT)
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{
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swagShader.update(-elapsed * 0.1);
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}
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if (controls.UI_RIGHT)
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{
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swagShader.update(elapsed * 0.1);
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}
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super.update(elapsed);
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}
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function createCoolText(textArray:Array<String>)
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{
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for (i in 0...textArray.length)
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{
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var money:Alphabet = new Alphabet(0, 0, textArray[i], true, false);
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money.screenCenter(X);
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money.y += (i * 60) + 200;
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credGroup.add(money);
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textGroup.add(money);
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}
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}
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function addMoreText(text:String)
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{
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var coolText:Alphabet = new Alphabet(0, 0, text, true, false);
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coolText.screenCenter(X);
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coolText.y += (textGroup.length * 60) + 200;
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credGroup.add(coolText);
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textGroup.add(coolText);
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}
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function deleteCoolText()
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{
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while (textGroup.members.length > 0)
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{
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credGroup.remove(textGroup.members[0], true);
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textGroup.remove(textGroup.members[0], true);
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}
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}
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var isRainbow:Bool = false;
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override function beatHit()
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{
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super.beatHit();
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logoBl.animation.play('bump', true);
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danceLeft = !danceLeft;
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if (danceLeft)
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gfDance.animation.play('danceRight');
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else
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gfDance.animation.play('danceLeft');
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FlxG.log.add(curBeat);
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// if the user is draggin the window some beats will
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// be missed so this is just to compensate
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if (curBeat > lastBeat)
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{
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for (i in lastBeat...curBeat)
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{
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switch (i + 1)
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{
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case 1:
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createCoolText(['ninjamuffin99', 'phantomArcade', 'kawaisprite', 'evilsk8er']);
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// credTextShit.visible = true;
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case 3:
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addMoreText('present');
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// credTextShit.text += '\npresent...';
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// credTextShit.addText();
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case 4:
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deleteCoolText();
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// credTextShit.visible = false;
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// credTextShit.text = 'In association \nwith';
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// credTextShit.screenCenter();
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case 5:
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createCoolText(['In association', 'with']);
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case 7:
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addMoreText('newgrounds');
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ngSpr.visible = true;
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// credTextShit.text += '\nNewgrounds';
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case 8:
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deleteCoolText();
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ngSpr.visible = false;
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// credTextShit.visible = false;
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// credTextShit.text = 'Shoutouts Tom Fulp';
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// credTextShit.screenCenter();
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case 9:
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createCoolText([curWacky[0]]);
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// credTextShit.visible = true;
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case 11:
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addMoreText(curWacky[1]);
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// credTextShit.text += '\nlmao';
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case 12:
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deleteCoolText();
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// credTextShit.visible = false;
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// credTextShit.text = "Friday";
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// credTextShit.screenCenter();
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case 13:
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addMoreText('Friday');
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// credTextShit.visible = true;
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case 14:
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addMoreText('Night');
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// credTextShit.text += '\nNight';
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case 15:
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addMoreText('Funkin'); // credTextShit.text += '\nFunkin';
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case 16:
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skipIntro();
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}
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}
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}
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lastBeat = curBeat;
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}
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var skippedIntro:Bool = false;
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function skipIntro():Void
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{
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if (!skippedIntro)
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{
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remove(ngSpr);
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FlxG.camera.flash(FlxColor.WHITE, 4);
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remove(credGroup);
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skippedIntro = true;
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}
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}
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}
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