mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-30 03:25:47 -05:00
120 lines
3.9 KiB
YAML
120 lines
3.9 KiB
YAML
name: build-upload
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on:
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workflow_dispatch:
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push:
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jobs:
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check_date:
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runs-on: [self-hosted, linux]
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container: ubuntu:latest
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name: Check latest commit
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outputs:
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should_run: ${{ steps.should_run.outputs.should_run }}
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steps:
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- name: ensure git cli is installed
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run: apt update && apt install sudo git -y
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- uses: actions/checkout@v4
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with:
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submodules: 'recursive'
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fetch-depth: 0
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token: ${{ secrets.GH_RO_PAT }}
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- name: check whether submodules exist
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run: |
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git config --global --add safe.directory $GITHUB_WORKSPACE
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# debug output
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echo gh=${{ github.sha }}
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echo head=$(git rev-parse HEAD)
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echo art=$(git -C art rev-parse HEAD)
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echo assets=$(git -C assets rev-parse HEAD)
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# checks if HEAD commit hash in submodules is diff from current repo, and therefore exists
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test $(git rev-parse HEAD) != $(git -C art rev-parse HEAD)
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test $(git rev-parse HEAD) != $(git -C assets rev-parse HEAD)
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- id: should_run
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continue-on-error: true
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name: check latest commit is less than a day
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if: ${{ github.event_name == 'schedule' }}
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run: test -z $(git rev-list --after="24 hours" ${{ github.sha }}) && echo "::set-output name=should_run::false"
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create-nightly-html5:
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needs: check_date
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if: ${{ needs.check_date.outputs.should_run != 'false'}}
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runs-on: [self-hosted, linux]
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container: ubuntu:latest
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steps:
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- name: prepare container
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run: |
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apt update
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apt install sudo git curl unzip -y
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echo $GITHUB_WORKSPACE
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git config --global --add safe.directory $GITHUB_WORKSPACE
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- uses: actions/checkout@v4
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with:
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submodules: 'recursive'
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fetch-depth: 0
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token: ${{ secrets.GH_RO_PAT }}
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- uses: ./.github/actions/setup-haxeshit
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- name: Build game
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run: |
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sudo apt-get install -y libx11-dev xorg-dev libgl-dev libxi-dev libxext-dev libasound2-dev libxinerama-dev libxrandr-dev libgl1-mesa-dev
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haxelib run lime build html5 -release --times
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ls
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- uses: ./.github/actions/upload-itch
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with:
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butler-key: ${{ secrets.BUTLER_API_KEY}}
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build-dir: export/release/html5/bin
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target: html5
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create-nightly-win:
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needs: check_date
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if: ${{ needs.check_date.outputs.should_run != 'false'}}
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runs-on: windows-latest
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permissions:
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contents: write
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actions: write
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steps:
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- uses: actions/checkout@v4
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with:
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submodules: 'recursive'
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fetch-depth: 0
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token: ${{ secrets.GH_RO_PAT }}
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- uses: ./.github/actions/setup-haxeshit
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- name: Make HXCPP cache dir
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run: |
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mkdir -p ${{ runner.temp }}\hxcpp_cache
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- name: Restore build cache
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id: cache-build-win
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uses: actions/cache@v3
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with:
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path: |
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.haxelib
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export
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${{ runner.temp }}\hxcpp_cache
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key: ${{ runner.os }}-build-win-${{ github.ref_name }}-${{ hashFiles('**/hmm.json') }}
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- name: Build game
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run: |
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haxelib run lime build windows -release -DNO_REDIRECT_ASSETS_FOLDER
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dir
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env:
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HXCPP_COMPILE_CACHE: "${{ runner.temp }}\\hxcpp_cache"
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- uses: ./.github/actions/upload-itch
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with:
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butler-key: ${{ secrets.BUTLER_API_KEY }}
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build-dir: export/release/windows/bin
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target: win
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# test-unit-win:
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# needs: create-nightly-win
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# runs-on: windows-latest
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# permissions:
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# contents: write
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# actions: write
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# steps:
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# - uses: actions/checkout@v4
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# with:
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# submodules: 'recursive'
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# fetch-depth: 0
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# token: ${{ secrets.GH_RO_PAT }}
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# - uses: ./.github/actions/setup-haxeshit
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# - name: Run unit tests
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# run: |
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# cd ./tests/unit/
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# ./start-win-native.bat
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