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bef2e98222
When playing in story mode, `PlayState` assumes all the songs use the same variation, which is usually true, but not guaranteed. This PR makes `PlayState` use the `getFirstValidVariation` method to find the valid variation instead of using the `currentVariation` variable, which might not be valid. |
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.. | ||
character | ||
components | ||
cutscene | ||
event | ||
notes | ||
scoring | ||
song | ||
stage | ||
Countdown.hx | ||
GameOverSubState.hx | ||
GitarooPause.hx | ||
PauseSubState.hx | ||
PlayState.hx | ||
PlayStatePlaylist.hx | ||
ResultScore.hx | ||
ResultState.hx |