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https://github.com/FunkinCrew/Funkin.git
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97 lines
2.5 KiB
Haxe
97 lines
2.5 KiB
Haxe
package funkin.play;
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import flixel.FlxSprite;
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import flixel.graphics.frames.FlxAtlasFrames;
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import funkin.play.PlayState;
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import funkin.graphics.FunkinSprite;
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import funkin.ui.MusicBeatState;
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import flixel.addons.transition.FlxTransitionableState;
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import funkin.ui.mainmenu.MainMenuState;
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class GitarooPause extends MusicBeatState
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{
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var replayButton:FlxSprite;
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var cancelButton:FlxSprite;
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var replaySelect:Bool = false;
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var previousParams:PlayStateParams;
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public function new(previousParams:PlayStateParams):Void
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{
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super();
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this.previousParams = previousParams;
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}
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override function create():Void
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{
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if (FlxG.sound.music != null)
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{
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FlxG.sound.music.destroy();
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FlxG.sound.music = null;
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}
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var bg:FunkinSprite = FunkinSprite.create('pauseAlt/pauseBG');
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add(bg);
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var bf:FunkinSprite = FunkinSprite.createSparrow(0, 30, 'pauseAlt/bfLol');
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bf.animation.addByPrefix('lol', "funnyThing", 13);
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bf.animation.play('lol');
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add(bf);
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bf.screenCenter(X);
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replayButton = FunkinSprite.createSparrow(FlxG.width * 0.28, FlxG.height * 0.7, 'pauseAlt/pauseUI');
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replayButton.animation.addByPrefix('selected', 'bluereplay', 0, false);
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replayButton.animation.appendByPrefix('selected', 'yellowreplay');
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replayButton.animation.play('selected');
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add(replayButton);
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cancelButton = FunkinSprite.createSparrow(FlxG.width * 0.58, replayButton.y, 'pauseAlt/pauseUI');
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cancelButton.animation.addByPrefix('selected', 'bluecancel', 0, false);
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cancelButton.animation.appendByPrefix('selected', 'cancelyellow');
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cancelButton.animation.play('selected');
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add(cancelButton);
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changeThing();
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super.create();
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}
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override function update(elapsed:Float):Void
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{
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if (controls.UI_LEFT_P || controls.UI_RIGHT_P) changeThing();
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if (controls.ACCEPT)
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{
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if (replaySelect)
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{
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FlxTransitionableState.skipNextTransIn = false;
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FlxTransitionableState.skipNextTransOut = false;
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FlxG.switchState(() -> new PlayState(previousParams));
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}
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else
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{
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FlxG.switchState(() -> new MainMenuState());
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}
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}
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super.update(elapsed);
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}
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function changeThing():Void
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{
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replaySelect = !replaySelect;
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if (replaySelect)
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{
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cancelButton.animation.curAnim.curFrame = 0;
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replayButton.animation.curAnim.curFrame = 1;
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}
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else
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{
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cancelButton.animation.curAnim.curFrame = 1;
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replayButton.animation.curAnim.curFrame = 0;
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}
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}
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}
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