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https://github.com/FunkinCrew/Funkin.git
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74 lines
2 KiB
Haxe
74 lines
2 KiB
Haxe
package funkin.ui.freeplay.backcards;
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import funkin.ui.freeplay.FreeplayState;
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import flixel.FlxCamera;
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import flixel.FlxSprite;
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import flixel.group.FlxGroup;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
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import flixel.math.FlxAngle;
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import flixel.math.FlxPoint;
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import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import flixel.util.FlxSpriteUtil;
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import flixel.util.FlxTimer;
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import funkin.graphics.adobeanimate.FlxAtlasSprite;
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import funkin.graphics.FunkinSprite;
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import funkin.ui.freeplay.charselect.PlayableCharacter;
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import funkin.ui.MusicBeatSubState;
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import lime.utils.Assets;
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import openfl.display.BlendMode;
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import flixel.group.FlxSpriteGroup;
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/**
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* A class for the backing cards so they dont have to be part of freeplayState......
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*/
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class PicoCard extends BackingCard
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{
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public override function init():Void
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{
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FlxTween.tween(pinkBack, {x: 0}, 0.6, {ease: FlxEase.quartOut});
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add(pinkBack);
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// add(orangeBackShit);
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// add(alsoOrangeLOL);
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// FlxSpriteUtil.alphaMaskFlxSprite(orangeBackShit, pinkBack, orangeBackShit);
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// orangeBackShit.visible = false;
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// alsoOrangeLOL.visible = false;
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confirmTextGlow.blend = BlendMode.ADD;
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confirmTextGlow.visible = false;
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confirmGlow.blend = BlendMode.ADD;
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confirmGlow.visible = false;
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confirmGlow2.visible = false;
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add(confirmGlow2);
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add(confirmGlow);
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add(confirmTextGlow);
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add(backingTextYeah);
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cardGlow.blend = BlendMode.ADD;
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cardGlow.visible = false;
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add(cardGlow);
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}
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public override function applyStyle(_freeplayState:FreeplayState):Void {}
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public override function introDone():Void
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{
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pinkBack.color = 0xFF98A2F3;
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// orangeBackShit.visible = true;
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// alsoOrangeLOL.visible = true;
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cardGlow.visible = true;
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FlxTween.tween(cardGlow, {alpha: 0, "scale.x": 1.2, "scale.y": 1.2}, 0.45, {ease: FlxEase.sineOut});
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}
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}
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