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131 lines
2.2 KiB
Haxe
131 lines
2.2 KiB
Haxe
package funkin.play.song.formats;
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typedef FNFLegacy =
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{
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var song:LegacySongData;
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}
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typedef LegacySongData =
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{
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var player1:String; // Boyfriend
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var player2:String; // Opponent
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var speed:Float;
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var stageDefault:String;
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var bpm:Float;
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var notes:Array<LegacyNoteSection>;
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var song:String; // Song name
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};
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typedef LegacyScrollSpeeds =
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{
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var easy:Float;
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var normal:Float;
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var hard:Float;
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};
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typedef LegacyNoteData =
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{
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/**
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* The easy difficulty.
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*/
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var ?easy:Array<LegacyNoteSection>;
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/**
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* The normal difficulty.
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*/
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var ?normal:Array<LegacyNoteSection>;
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/**
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* The hard difficulty.
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*/
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var ?hard:Array<LegacyNoteSection>;
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};
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typedef LegacyNoteSection =
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{
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/**
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* Whether the section is a must-hit section.
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* If true, 0-3 are boyfriends notes, 4-7 are opponents notes.
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* If false, 0-3 are opponents notes, 4-7 are boyfriends notes.
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*/
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var mustHitSection:Bool;
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/**
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* Array of note data:
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* - Direction
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* - Time (ms)
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* - Sustain Duration (ms)
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* - Note kind (true = "alt", or string)
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*/
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var sectionNotes:Array<LegacyNote>;
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var typeOfSection:Int;
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var lengthInSteps:Int;
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}
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/**
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* Notes in the old format are stored as an Array<Dynamic>
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*/
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abstract LegacyNote(Array<Dynamic>)
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{
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public var time(get, set):Float;
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function get_time():Float
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{
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return this[0];
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}
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function set_time(value:Float):Float
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{
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return this[0] = value;
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}
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public var data(get, set):Int;
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function get_data():Int
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{
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return this[1];
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}
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function set_data(value:Int):Int
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{
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return this[1] = value;
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}
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public function getData(mustHitSection:Bool):Int
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{
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if (mustHitSection) return this[1];
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return (this[1] + 4) % 8;
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}
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public var length(get, set):Float;
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function get_length():Float
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{
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if (this.length < 3) return 0.0;
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return this[2];
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}
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function set_length(value:Float):Float
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{
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return this[2] = value;
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}
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public var kind(get, set):String;
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function get_kind():String
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{
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if (this.length < 4) return 'normal';
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if (Std.isOfType(this[3], Bool)) return this[3] ? 'alt' : 'normal';
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return this[3];
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}
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function set_kind(value:String):String
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{
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return this[3] = value;
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}
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}
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