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https://github.com/FunkinCrew/Funkin.git
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21f44edf1d
* A bunch of smaller syntax tweaks. * New crash handler catches and logs critical errors! * Chart editor now has null safety enabled. * Fix -W build issue. * Actually update hmm.json to use the crash handling branch * Fix issues causing crash handler to trigger
236 lines
5.5 KiB
Haxe
236 lines
5.5 KiB
Haxe
package funkin.play.cutscene.dialogue;
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import funkin.util.SerializerUtil;
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/**
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* Data about a conversation.
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* Includes what speakers are in the conversation, and what phrases they say.
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*/
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@:jsonParse(j -> funkin.play.cutscene.dialogue.ConversationData.fromJson(j))
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@:jsonStringify(v -> v.toJson())
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class ConversationData
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{
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public var version:String;
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public var backdrop:BackdropData;
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public var outro:OutroData;
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public var music:MusicData;
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public var dialogue:Array<DialogueEntryData>;
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public function new(version:String, backdrop:BackdropData, outro:OutroData, music:MusicData, dialogue:Array<DialogueEntryData>)
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{
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this.version = version;
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this.backdrop = backdrop;
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this.outro = outro;
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this.music = music;
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this.dialogue = dialogue;
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}
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public static function fromString(i:String):ConversationData
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{
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if (i == null || i == '') return null;
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var data:
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{
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version:String,
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backdrop:Dynamic, // TODO: tink.Json doesn't like when these are typed
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?outro:Dynamic, // TODO: tink.Json doesn't like when these are typed
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?music:Dynamic, // TODO: tink.Json doesn't like when these are typed
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dialogue:Array<Dynamic> // TODO: tink.Json doesn't like when these are typed
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} = tink.Json.parse(i);
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return fromJson(data);
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}
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public static function fromJson(j:Dynamic):ConversationData
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{
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// TODO: Check version and perform migrations if necessary.
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if (j == null) return null;
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return new ConversationData(j.version, BackdropData.fromJson(j.backdrop), OutroData.fromJson(j.outro), MusicData.fromJson(j.music),
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j.dialogue.map(d -> DialogueEntryData.fromJson(d)));
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}
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public function toJson():Dynamic
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{
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return {
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version: this.version,
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backdrop: this.backdrop.toJson(),
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dialogue: this.dialogue.map(d -> d.toJson())
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};
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}
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}
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/**
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* Data about a single dialogue entry.
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*/
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@:jsonParse(j -> funkin.play.cutscene.dialogue.ConversationData.DialogueEntryData.fromJson(j))
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@:jsonStringify(v -> v.toJson())
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class DialogueEntryData
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{
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/**
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* The speaker who says this phrase.
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*/
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public var speaker:String;
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/**
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* The animation the speaker will play.
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*/
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public var speakerAnimation:String;
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/**
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* The text box that will appear.
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*/
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public var box:String;
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/**
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* The animation the dialogue box will play.
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*/
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public var boxAnimation:String;
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/**
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* The lines of text that will appear in the text box.
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*/
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public var text:Array<String>;
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/**
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* The relative speed at which the text will scroll.
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* @default 1.0
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*/
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public var speed:Float = 1.0;
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public function new(speaker:String, speakerAnimation:String, box:String, boxAnimation:String, text:Array<String>, speed:Float = null)
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{
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this.speaker = speaker;
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this.speakerAnimation = speakerAnimation;
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this.box = box;
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this.boxAnimation = boxAnimation;
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this.text = text;
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if (speed != null) this.speed = speed;
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}
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public static function fromJson(j:Dynamic):DialogueEntryData
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{
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if (j == null) return null;
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return new DialogueEntryData(j.speaker, j.speakerAnimation, j.box, j.boxAnimation, j.text, j.speed);
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}
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public function toJson():Dynamic
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{
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var result:Dynamic =
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{
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speaker: this.speaker,
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speakerAnimation: this.speakerAnimation,
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box: this.box,
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boxAnimation: this.boxAnimation,
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text: this.text,
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};
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if (this.speed != 1.0) result.speed = this.speed;
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return result;
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}
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}
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/**
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* Data about a backdrop.
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*/
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@:jsonParse(j -> funkin.play.cutscene.dialogue.ConversationData.BackdropData.fromJson(j))
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@:jsonStringify(v -> v.toJson())
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class BackdropData
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{
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public var type:BackdropType;
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public var data:Dynamic;
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public function new(typeStr:String, data:Dynamic)
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{
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this.type = typeStr;
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this.data = data;
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}
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public static function fromJson(j:Dynamic):BackdropData
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{
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if (j == null) return null;
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return new BackdropData(j.type, j.data);
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}
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public function toJson():Dynamic
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{
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return {
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type: this.type,
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data: this.data
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};
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}
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}
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enum abstract BackdropType(String) from String to String
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{
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public var SOLID:BackdropType = 'solid';
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}
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/**
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* Data about a music track.
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*/
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@:jsonParse(j -> funkin.play.cutscene.dialogue.ConversationData.MusicData.fromJson(j))
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@:jsonStringify(v -> v.toJson())
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class MusicData
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{
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public var asset:String;
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public var looped:Bool;
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public var fadeTime:Float;
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public function new(asset:String, looped:Bool, fadeTime:Float = 0.0)
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{
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this.asset = asset;
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this.looped = looped;
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this.fadeTime = fadeTime;
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}
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public static function fromJson(j:Dynamic):MusicData
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{
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if (j == null) return null;
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return new MusicData(j.asset, j.looped, j.fadeTime);
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}
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public function toJson():Dynamic
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{
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return {
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asset: this.asset,
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looped: this.looped,
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fadeTime: this.fadeTime
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};
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}
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}
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/**
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* Data about an outro.
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*/
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@:jsonParse(j -> funkin.play.cutscene.dialogue.ConversationData.OutroData.fromJson(j))
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@:jsonStringify(v -> v.toJson())
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class OutroData
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{
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public var type:OutroType;
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public var data:Dynamic;
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public function new(?typeStr:String, data:Dynamic)
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{
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this.type = typeStr ?? OutroType.NONE;
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this.data = data;
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}
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public static function fromJson(j:Dynamic):OutroData
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{
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if (j == null) return null;
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return new OutroData(j.type, j.data);
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}
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public function toJson():Dynamic
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{
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return {
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type: this.type,
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data: this.data
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};
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}
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}
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enum abstract OutroType(String) from String to String
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{
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public var NONE:OutroType = 'none';
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public var FADE:OutroType = 'fade';
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}
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