A rhythm game made with HaxeFlixel
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[BUGFIX] Made freeplay use the metadata to get the instrumental suffix
Song previews in freeplay will now use the instrumental suffix from the current difficulty's corresponding song variation metadata instead of using the variation id as an instrumental suffix and checking only the "erect" variation.
2024-06-10 19:42:27 +03:00
.github you're to your 2024-06-08 19:07:22 +07:00
.vscode Added clear percent, rank name, and background text. 2024-05-17 20:26:34 -04:00
art@66572f85d8 fix art submod 2024-06-07 11:28:35 -04:00
assets@3b8235e953 assets submod updated and gitmodules fix for public 2024-06-07 11:24:31 -04:00
build fix(ci): private repo auth, for real this time (#510) 2024-04-24 23:10:17 +01:00
docs Merge branch 'main' into patch-2 2024-06-07 11:40:02 -04:00
example_mods Fixed up some metadata 2024-05-09 22:36:39 -04:00
rfc/chart-format Clipboard rework 2022-10-11 03:14:57 -04:00
source [BUGFIX] Made freeplay use the metadata to get the instrumental suffix 2024-06-10 19:42:27 +03:00
tests/unit Fixed up some metadata 2024-05-09 22:36:39 -04:00
.editorconfig Established new code style and auto-formatting rules. 2023-01-22 22:23:05 -05:00
.gitattributes Established new code style and auto-formatting rules. 2023-01-22 22:23:05 -05:00
.gitignore Moved can explosion animation to weekend1 library so it's preloaded. 2024-04-20 23:04:08 -04:00
.gitmodules assets submod updated and gitmodules fix for public 2024-06-07 11:24:31 -04:00
.prettierignore Make credits no longer pause and no longer autoformat. Add some names. 2024-04-24 01:48:39 -04:00
.prettierrc.js Established new code style and auto-formatting rules. 2023-01-22 22:23:05 -05:00
CHANGELOG.md Writing down more changes as I remember them 2024-06-07 00:43:31 -04:00
checkstyle.json initial freeplay songs loading 2024-05-09 01:15:01 -04:00
CODESTYLE.md WIP on Animate 2023-02-01 16:18:41 -05:00
hmm.json update grig 2024-06-06 20:50:53 -04:00
hxformat.json some checkstyle stuff 2024-03-04 19:03:43 -05:00
LICENSE.md Fix the funkin-assets license link 2024-05-08 03:15:07 +02:00
Modding.md woops! 2021-01-20 07:19:48 -05:00
Project.xml Merge branch 'rewrite/master' into fix/grig-viz 2024-06-06 20:17:25 -04:00
README.md Merge branch 'main' into develop 2024-06-07 19:54:30 -04:00

Friday Night Funkin'

Friday Night Funkin' is a rhythm game. Built using HaxeFlixel for Ludum Dare 47.

This game was made with love to Newgrounds and its community. Extra love to Tom Fulp.

Getting Started

PLEASE USE THE LINKS ABOVE IF YOU JUST WANT TO PLAY THE GAME

To learn how to install the necessary dependencies and compile the game from source, please check out our building the game guide.

Contributing

Please check out our Contributor's guide on how you can actively participate in the development of Friday Night Funkin'.

Credits and Special Thanks

Full credits can be found in-game, or wherever the credits.json file is.

Programming

Art / Animation / UI

Music

Special Thanks