mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-26 01:28:16 -05:00
212 lines
4.8 KiB
Haxe
212 lines
4.8 KiB
Haxe
package funkin.play;
|
|
|
|
import flixel.FlxSprite;
|
|
import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
|
|
import flixel.tweens.FlxTween;
|
|
import flixel.util.FlxTimer;
|
|
import flixel.tweens.FlxEase;
|
|
|
|
class ResultScore extends FlxTypedSpriteGroup<ScoreNum>
|
|
{
|
|
public var scoreShit(default, set):Int = 0;
|
|
|
|
public var scoreStart:Int = 0;
|
|
|
|
function set_scoreShit(val):Int
|
|
{
|
|
if (group == null || group.members == null) return val;
|
|
var loopNum:Int = group.members.length - 1;
|
|
var dumbNumb = Std.parseInt(Std.string(val));
|
|
var prevNum:ScoreNum;
|
|
|
|
while (dumbNumb > 0)
|
|
{
|
|
scoreStart += 1;
|
|
group.members[loopNum].finalDigit = dumbNumb % 10;
|
|
|
|
// var funnyNum = group.members[loopNum];
|
|
// prevNum = group.members[loopNum + 1];
|
|
|
|
// if (prevNum != null)
|
|
// {
|
|
// funnyNum.x = prevNum.x - (funnyNum.width * 0.7);
|
|
// }
|
|
|
|
// funnyNum.y = (funnyNum.baseY - (funnyNum.height / 2)) + 73;
|
|
// funnyNum.x = (funnyNum.baseX - (funnyNum.width / 2)) + 450; // this plus value is hand picked lol!
|
|
|
|
dumbNumb = Math.floor(dumbNumb / 10);
|
|
loopNum--;
|
|
}
|
|
|
|
while (loopNum > 0)
|
|
{
|
|
group.members[loopNum].digit = 10;
|
|
loopNum--;
|
|
}
|
|
|
|
return val;
|
|
}
|
|
|
|
public function animateNumbers():Void
|
|
{
|
|
for (i in group.members.length-scoreStart...group.members.length)
|
|
{
|
|
// if(i.finalDigit == 10) continue;
|
|
|
|
new FlxTimer().start((i-1)/24, _ -> {
|
|
group.members[i].finalDelay = scoreStart - (i-1);
|
|
group.members[i].playAnim();
|
|
group.members[i].shuffle();
|
|
});
|
|
}
|
|
}
|
|
|
|
public function new(x:Float, y:Float, digitCount:Int, scoreShit:Int = 100)
|
|
{
|
|
super(x, y);
|
|
|
|
for (i in 0...digitCount)
|
|
{
|
|
add(new ScoreNum(x + (65 * i), y));
|
|
}
|
|
|
|
this.scoreShit = scoreShit;
|
|
}
|
|
|
|
public function updateScore(scoreNew:Int)
|
|
{
|
|
scoreShit = scoreNew;
|
|
}
|
|
}
|
|
|
|
class ScoreNum extends FlxSprite
|
|
{
|
|
public var digit(default, set):Int = 10;
|
|
public var finalDigit(default, set):Int = 10;
|
|
public var glow:Bool = true;
|
|
|
|
function set_finalDigit(val):Int
|
|
{
|
|
animation.play('GONE', true, false, 0);
|
|
|
|
return finalDigit = val;
|
|
}
|
|
|
|
function set_digit(val):Int
|
|
{
|
|
if (val >= 0 && animation.curAnim != null && animation.curAnim.name != numToString[val])
|
|
{
|
|
if(glow){
|
|
animation.play(numToString[val], true, false, 0);
|
|
glow = false;
|
|
}else{
|
|
animation.play(numToString[val], true, false, 4);
|
|
}
|
|
updateHitbox();
|
|
|
|
switch (val)
|
|
{
|
|
case 1:
|
|
// offset.x -= 15;
|
|
case 5:
|
|
// set offsets
|
|
// offset.x += 0;
|
|
// offset.y += 10;
|
|
|
|
case 7:
|
|
// offset.y += 6;
|
|
case 4:
|
|
// offset.y += 5;
|
|
case 9:
|
|
// offset.y += 5;
|
|
default:
|
|
centerOffsets(false);
|
|
}
|
|
}
|
|
|
|
return digit = val;
|
|
}
|
|
|
|
public function playAnim():Void
|
|
{
|
|
animation.play(numToString[digit], true, false, 0);
|
|
}
|
|
|
|
public var shuffleTimer:FlxTimer;
|
|
public var finalTween:FlxTween;
|
|
public var finalDelay:Float = 0;
|
|
|
|
public var baseY:Float = 0;
|
|
public var baseX:Float = 0;
|
|
|
|
var numToString:Array<String> = [
|
|
"ZERO", "ONE", "TWO", "THREE", "FOUR", "FIVE", "SIX", "SEVEN", "EIGHT", "NINE", "DISABLED"
|
|
];
|
|
|
|
function finishShuffleTween():Void{
|
|
|
|
var tweenFunction = function(x) {
|
|
var digitRounded = Math.floor(x);
|
|
//if(digitRounded == finalDigit) glow = true;
|
|
digit = digitRounded;
|
|
};
|
|
|
|
finalTween = FlxTween.num(0.0, finalDigit, 23/24, {
|
|
ease: FlxEase.quadOut,
|
|
onComplete: function (input) {
|
|
new FlxTimer().start((finalDelay)/24, _ -> {
|
|
animation.play(animation.curAnim.name, true, false, 0);
|
|
});
|
|
// fuck
|
|
}
|
|
}, tweenFunction);
|
|
}
|
|
|
|
|
|
function shuffleProgress(shuffleTimer:FlxTimer):Void
|
|
{
|
|
var tempDigit:Int = digit;
|
|
tempDigit += 1;
|
|
if(tempDigit > 9) tempDigit = 0;
|
|
if(tempDigit < 0) tempDigit = 0;
|
|
digit = tempDigit;
|
|
|
|
if (shuffleTimer.loops > 0 && shuffleTimer.loopsLeft == 0)
|
|
{
|
|
//digit = finalDigit;
|
|
finishShuffleTween();
|
|
}
|
|
}
|
|
|
|
public function shuffle():Void{
|
|
var duration:Float = 41/24;
|
|
var interval:Float = 1/24;
|
|
shuffleTimer = new FlxTimer().start(interval, shuffleProgress, Std.int(duration / interval));
|
|
}
|
|
|
|
public function new(x:Float, y:Float)
|
|
{
|
|
super(x, y);
|
|
|
|
baseY = y;
|
|
baseX = x;
|
|
|
|
frames = Paths.getSparrowAtlas('resultScreen/score-digital-numbers');
|
|
|
|
for (i in 0...10)
|
|
{
|
|
var stringNum:String = numToString[i];
|
|
animation.addByPrefix(stringNum, '$stringNum DIGITAL', 24, false);
|
|
}
|
|
|
|
animation.addByPrefix('DISABLED', 'DISABLED', 24, false);
|
|
animation.addByPrefix('GONE', 'GONE', 24, false);
|
|
|
|
this.digit = 10;
|
|
|
|
animation.play(numToString[digit], true);
|
|
|
|
updateHitbox();
|
|
}
|
|
}
|