mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-23 08:07:54 -05:00
53 lines
1.4 KiB
Haxe
53 lines
1.4 KiB
Haxe
package funkin.graphics;
|
|
|
|
import flixel.FlxSprite;
|
|
import flixel.util.FlxColor;
|
|
import flixel.graphics.FlxGraphic;
|
|
|
|
/**
|
|
* An FlxSprite with additional functionality.
|
|
*/
|
|
class FunkinSprite extends FlxSprite
|
|
{
|
|
/**
|
|
* @param x Starting X position
|
|
* @param y Starting Y position
|
|
*/
|
|
public function new(?x:Float = 0, ?y:Float = 0)
|
|
{
|
|
super(x, y);
|
|
}
|
|
|
|
/**
|
|
* Acts similarly to `makeGraphic`, but with improved memory usage,
|
|
* at the expense of not being able to paint onto the sprite.
|
|
*
|
|
* @param width The target width of the sprite.
|
|
* @param height The target height of the sprite.
|
|
* @param color The color to fill the sprite with.
|
|
*/
|
|
public function makeSolidColor(width:Int, height:Int, color:FlxColor = FlxColor.WHITE):FunkinSprite
|
|
{
|
|
var graphic:FlxGraphic = FlxG.bitmap.create(2, 2, color, false, 'solid#${color.toHexString(true, false)}');
|
|
frames = graphic.imageFrame;
|
|
scale.set(width / 2, height / 2);
|
|
updateHitbox();
|
|
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Ensure scale is applied when cloning a sprite.
|
|
* The default `clone()` method acts kinda weird TBH.
|
|
* @return A clone of this sprite.
|
|
*/
|
|
public override function clone():FunkinSprite
|
|
{
|
|
var result = new FunkinSprite(this.x, this.y);
|
|
result.frames = this.frames;
|
|
result.scale.set(this.scale.x, this.scale.y);
|
|
result.updateHitbox();
|
|
|
|
return result;
|
|
}
|
|
}
|