mirror of
https://github.com/FunkinCrew/Funkin.git
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279277b18c
* Initial test suite * Fix some build warnings * Implemented working unit tests with coverage * Reduced some warnings * Fix a mac-specific issue * Add 2 additional unit test classes. * Multiple new unit tests * Some fixins * Remove auto-generated file * WIP on hiding ignored tests * Added list of debug hotkeys * Remove old website * Remove empty file * Add more unit tests * Fix bug where arrows would nudge BF * Fix bug where ctrl/alt would flash capsules * Fixed bug where bf-old easter egg broke * Remove duplicate lines * More test-related stuff * Some code cleanup * Add mocking and a test assets folder * More TESTS! * Update Hmm... * Update artist on Monster * More minor fixes to individual functions * 1.38% unit test coverage! * Even more tests? :O * More unit test work * Rework migration for BaseRegistry * gameover fix * Fix an issue with Lime * Fix issues with version parsing on data files * 100 total unit tests! * Added even MORE unit tests! * Additional test tweaks :3 * Fixed tests on windows by updating libraries. * A bunch of smaller syntax tweaks. * New crash handler catches and logs critical errors! * Chart editor now has null safety enabled. * Null safety on all tests * New Level data test * Generate proper code coverage reports! * Disable null safety on ChartEditorState for unit testing * Update openfl to use latest fixes for crash reporting * Added unit test to Github Workflow * Updated unit tests to compile with null safety enabled by inlining assertions. * Added coverage gutters as a recommended extension * Impreovements to tests involving exceptions * Disable a few incomplete tests. * Add scripts for building unit coverage reports on linux --------- Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
57 lines
1.5 KiB
Haxe
57 lines
1.5 KiB
Haxe
package;
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import massive.munit.util.Timer;
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import massive.munit.Assert;
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import massive.munit.async.AsyncFactory;
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import funkin.util.DateUtil;
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@:nullSafety
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class MockTest extends FunkinTest
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{
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public function new()
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{
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super();
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}
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@BeforeClass
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public function beforeClass() {}
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@AfterClass
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public function afterClass() {}
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@Before
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public function setup() {}
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@After
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public function tearDown() {}
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@Test
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public function testMock()
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{
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// Test that mocking works.
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var mockSprite = mockatoo.Mockatoo.mock(flixel.FlxSprite);
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var mockAnim = mockatoo.Mockatoo.mock(flixel.animation.FlxAnimationController);
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mockSprite.animation = mockAnim;
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var animData:funkin.data.animation.AnimationData =
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{
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name: "testAnim",
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prefix: "blablabla"
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};
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mockSprite.animation.addByPrefix("testAnim", "blablabla", 24, false, false, false);
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// Verify that the method was called once.
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// If not, a VerificationException will be thrown and the test will fail.
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mockatoo.Mockatoo.verify(mockAnim.addByPrefix("testAnim", "blablabla", 24, false, false, false), times(1));
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FunkinAssert.validateThrows(function() {
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// Attempt to verify the method was called.
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// This should FAIL, since we didn't call the method.
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mockatoo.Mockatoo.verify(mockAnim.addByPrefix("testAnim", "blablabla", 24, false, false, false), times(1));
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}, function(err) {
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return Std.isOfType(err, mockatoo.exception.VerificationException);
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});
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}
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}
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