Funkin/source/funkin
2024-05-21 04:02:53 -04:00
..
api Rewrite save data to fix scripted story levels. Add a "pre-transition death delay" 2024-03-04 16:37:42 -05:00
audio fix(ci): linux private repo issues (#524) 2024-04-29 20:04:01 +01:00
data Add a .visible attribute to story weeks. 2024-05-02 12:46:24 -04:00
graphics Fix for another reported crash 2024-04-30 23:59:25 -04:00
input preventDefaultKeys for PreciseInputManager, and just use the FlxG.keys version 2024-05-01 17:23:22 -04:00
modding Polymod now properly accesses ZIP mods. 2024-05-02 12:46:51 -04:00
play Do some cleanup (replace several utility functions with a utility library we already depend on!) 2024-05-21 04:02:32 -04:00
save Fix some additional compiling issues. 2024-05-21 04:02:53 -04:00
ui Do some cleanup (replace several utility functions with a utility library we already depend on!) 2024-05-21 04:02:32 -04:00
util Fix some additional compiling issues. 2024-05-21 04:02:53 -04:00
Conductor.hx more save fixes 2024-04-30 20:03:24 -04:00
Highscore.hx Bunch of results screen fixes 2024-04-01 21:59:53 -04:00
import.hx Do some cleanup (replace several utility functions with a utility library we already depend on!) 2024-05-21 04:02:32 -04:00
InitState.hx add fullscreen rebindable keybind across whole game 2024-04-30 00:40:42 -04:00
Paths.hx Removed many unused assets to optimize bandwidth usage. 2024-04-05 19:43:52 -04:00
PlayerSettings.hx A bunch of checkstyle fixes 2024-03-16 22:20:22 -04:00
Preferences.hx more save fixes 2024-04-30 20:03:24 -04:00