mirror of
https://github.com/FunkinCrew/Funkin.git
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279277b18c
* Initial test suite * Fix some build warnings * Implemented working unit tests with coverage * Reduced some warnings * Fix a mac-specific issue * Add 2 additional unit test classes. * Multiple new unit tests * Some fixins * Remove auto-generated file * WIP on hiding ignored tests * Added list of debug hotkeys * Remove old website * Remove empty file * Add more unit tests * Fix bug where arrows would nudge BF * Fix bug where ctrl/alt would flash capsules * Fixed bug where bf-old easter egg broke * Remove duplicate lines * More test-related stuff * Some code cleanup * Add mocking and a test assets folder * More TESTS! * Update Hmm... * Update artist on Monster * More minor fixes to individual functions * 1.38% unit test coverage! * Even more tests? :O * More unit test work * Rework migration for BaseRegistry * gameover fix * Fix an issue with Lime * Fix issues with version parsing on data files * 100 total unit tests! * Added even MORE unit tests! * Additional test tweaks :3 * Fixed tests on windows by updating libraries. * A bunch of smaller syntax tweaks. * New crash handler catches and logs critical errors! * Chart editor now has null safety enabled. * Null safety on all tests * New Level data test * Generate proper code coverage reports! * Disable null safety on ChartEditorState for unit testing * Update openfl to use latest fixes for crash reporting * Added unit test to Github Workflow * Updated unit tests to compile with null safety enabled by inlining assertions. * Added coverage gutters as a recommended extension * Impreovements to tests involving exceptions * Disable a few incomplete tests. * Add scripts for building unit coverage reports on linux --------- Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
94 lines
2.9 KiB
Haxe
94 lines
2.9 KiB
Haxe
package;
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import openfl.Lib;
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import flixel.FlxGame;
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import flixel.FlxState;
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import massive.munit.TestRunner;
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import massive.munit.client.HTTPClient;
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import massive.munit.client.SummaryReportClient;
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import funkin.util.logging.CrashHandler;
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import funkin.util.FileUtil;
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/**
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* Auto generated Test Application.
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* Refer to munit command line tool for more information (haxelib run munit)
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*/
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@:nullSafety
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class TestMain
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{
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/**
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* If true, include a report with each ignored test and their descriptions.
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*/
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static final INCLUDE_IGNORED_REPORT:Bool = false;
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static final COVERAGE_FOLDER:String = "../../../report";
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static function main()
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{
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new TestMain();
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}
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public function new()
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{
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try
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{
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CrashHandler.initialize();
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// Flixel was not designed for unit testing so we can only have one instance for now.
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Lib.current.stage.addChild(new FlxGame(640, 480, FlxState, 60, 60, true));
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var suites = new Array<Class<massive.munit.TestSuite>>();
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suites.push(TestSuite);
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#if MCOVER
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// Print individual test results alongside coverage results for each test class,
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// as well as a final coverage report for the entire test suite.
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var innerClient = new massive.munit.client.RichPrintClient(INCLUDE_IGNORED_REPORT);
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var client = new mcover.coverage.munit.client.MCoverPrintClient(innerClient);
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// Print final test results alongside detailed coverage results for the test suite.
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var httpClient = new HTTPClient(new mcover.coverage.munit.client.MCoverSummaryReportClient());
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// NOTE: You can also create a custom ICoverageTestResultClient implementation
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// Output coverage in LCOV format.
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FileUtil.createDirIfNotExists(COVERAGE_FOLDER);
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mcover.coverage.MCoverage.getLogger().addClient(new mcover.coverage.client.LcovPrintClient("Funkin' Coverage Report", '${COVERAGE_FOLDER}/lcov.info'));
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#else
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// Print individual test results.
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var client = new massive.munit.client.RichPrintClient(INCLUDE_IGNORED_REPORT);
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// Print final test suite results.
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var httpClient = new HTTPClient(new SummaryReportClient());
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#end
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var runner = new TestRunner(client);
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runner.addResultClient(httpClient);
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runner.completionHandler = completionHandler;
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runner.run(suites);
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}
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catch (e)
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{
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trace('UNCAUGHT EXCEPTION');
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trace(e);
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}
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}
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/**
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* updates the background color and closes the current browser
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* for flash and html targets (useful for continuos integration servers)
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*/
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function completionHandler(successful:Bool):Void
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{
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try
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{
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#if flash
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openfl.external.ExternalInterface.call("testResult", successful);
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#elseif js
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js.Lib.eval("testResult(" + successful + ");");
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#elseif sys
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Sys.exit(successful ? 0 : 1);
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#end
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}
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// if run from outside browser can get error which we can ignore
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catch (e:Dynamic) {}
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}
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}
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